![]() There is no state explicitly defined when a ceph connection is fully operational. So define one. It's set when the connection sequence completes successfully, and is cleared when the connection gets closed. Be a little more careful when examining the old state when a socket disconnect event is reported. Signed-off-by: Alex Elder <elder@inktank.com> Reviewed-by: Sage Weil <sage@inktank.com> |
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auth.h | ||
buffer.h | ||
ceph_debug.h | ||
ceph_frag.h | ||
ceph_fs.h | ||
ceph_hash.h | ||
debugfs.h | ||
decode.h | ||
libceph.h | ||
mdsmap.h | ||
messenger.h | ||
mon_client.h | ||
msgpool.h | ||
msgr.h | ||
osd_client.h | ||
osdmap.h | ||
pagelist.h | ||
rados.h | ||
types.h |