alistair23-linux/arch/metag/lib/divsi3.S
Greg Kroah-Hartman b24413180f License cleanup: add SPDX GPL-2.0 license identifier to files with no license
Many source files in the tree are missing licensing information, which
makes it harder for compliance tools to determine the correct license.

By default all files without license information are under the default
license of the kernel, which is GPL version 2.

Update the files which contain no license information with the 'GPL-2.0'
SPDX license identifier.  The SPDX identifier is a legally binding
shorthand, which can be used instead of the full boiler plate text.

This patch is based on work done by Thomas Gleixner and Kate Stewart and
Philippe Ombredanne.

How this work was done:

Patches were generated and checked against linux-4.14-rc6 for a subset of
the use cases:
 - file had no licensing information it it.
 - file was a */uapi/* one with no licensing information in it,
 - file was a */uapi/* one with existing licensing information,

Further patches will be generated in subsequent months to fix up cases
where non-standard license headers were used, and references to license
had to be inferred by heuristics based on keywords.

The analysis to determine which SPDX License Identifier to be applied to
a file was done in a spreadsheet of side by side results from of the
output of two independent scanners (ScanCode & Windriver) producing SPDX
tag:value files created by Philippe Ombredanne.  Philippe prepared the
base worksheet, and did an initial spot review of a few 1000 files.

The 4.13 kernel was the starting point of the analysis with 60,537 files
assessed.  Kate Stewart did a file by file comparison of the scanner
results in the spreadsheet to determine which SPDX license identifier(s)
to be applied to the file. She confirmed any determination that was not
immediately clear with lawyers working with the Linux Foundation.

Criteria used to select files for SPDX license identifier tagging was:
 - Files considered eligible had to be source code files.
 - Make and config files were included as candidates if they contained >5
   lines of source
 - File already had some variant of a license header in it (even if <5
   lines).

All documentation files were explicitly excluded.

The following heuristics were used to determine which SPDX license
identifiers to apply.

 - when both scanners couldn't find any license traces, file was
   considered to have no license information in it, and the top level
   COPYING file license applied.

   For non */uapi/* files that summary was:

   SPDX license identifier                            # files
   ---------------------------------------------------|-------
   GPL-2.0                                              11139

   and resulted in the first patch in this series.

   If that file was a */uapi/* path one, it was "GPL-2.0 WITH
   Linux-syscall-note" otherwise it was "GPL-2.0".  Results of that was:

   SPDX license identifier                            # files
   ---------------------------------------------------|-------
   GPL-2.0 WITH Linux-syscall-note                        930

   and resulted in the second patch in this series.

 - if a file had some form of licensing information in it, and was one
   of the */uapi/* ones, it was denoted with the Linux-syscall-note if
   any GPL family license was found in the file or had no licensing in
   it (per prior point).  Results summary:

   SPDX license identifier                            # files
   ---------------------------------------------------|------
   GPL-2.0 WITH Linux-syscall-note                       270
   GPL-2.0+ WITH Linux-syscall-note                      169
   ((GPL-2.0 WITH Linux-syscall-note) OR BSD-2-Clause)    21
   ((GPL-2.0 WITH Linux-syscall-note) OR BSD-3-Clause)    17
   LGPL-2.1+ WITH Linux-syscall-note                      15
   GPL-1.0+ WITH Linux-syscall-note                       14
   ((GPL-2.0+ WITH Linux-syscall-note) OR BSD-3-Clause)    5
   LGPL-2.0+ WITH Linux-syscall-note                       4
   LGPL-2.1 WITH Linux-syscall-note                        3
   ((GPL-2.0 WITH Linux-syscall-note) OR MIT)              3
   ((GPL-2.0 WITH Linux-syscall-note) AND MIT)             1

   and that resulted in the third patch in this series.

 - when the two scanners agreed on the detected license(s), that became
   the concluded license(s).

 - when there was disagreement between the two scanners (one detected a
   license but the other didn't, or they both detected different
   licenses) a manual inspection of the file occurred.

 - In most cases a manual inspection of the information in the file
   resulted in a clear resolution of the license that should apply (and
   which scanner probably needed to revisit its heuristics).

 - When it was not immediately clear, the license identifier was
   confirmed with lawyers working with the Linux Foundation.

 - If there was any question as to the appropriate license identifier,
   the file was flagged for further research and to be revisited later
   in time.

In total, over 70 hours of logged manual review was done on the
spreadsheet to determine the SPDX license identifiers to apply to the
source files by Kate, Philippe, Thomas and, in some cases, confirmation
by lawyers working with the Linux Foundation.

Kate also obtained a third independent scan of the 4.13 code base from
FOSSology, and compared selected files where the other two scanners
disagreed against that SPDX file, to see if there was new insights.  The
Windriver scanner is based on an older version of FOSSology in part, so
they are related.

Thomas did random spot checks in about 500 files from the spreadsheets
for the uapi headers and agreed with SPDX license identifier in the
files he inspected. For the non-uapi files Thomas did random spot checks
in about 15000 files.

In initial set of patches against 4.14-rc6, 3 files were found to have
copy/paste license identifier errors, and have been fixed to reflect the
correct identifier.

Additionally Philippe spent 10 hours this week doing a detailed manual
inspection and review of the 12,461 patched files from the initial patch
version early this week with:
 - a full scancode scan run, collecting the matched texts, detected
   license ids and scores
 - reviewing anything where there was a license detected (about 500+
   files) to ensure that the applied SPDX license was correct
 - reviewing anything where there was no detection but the patch license
   was not GPL-2.0 WITH Linux-syscall-note to ensure that the applied
   SPDX license was correct

This produced a worksheet with 20 files needing minor correction.  This
worksheet was then exported into 3 different .csv files for the
different types of files to be modified.

These .csv files were then reviewed by Greg.  Thomas wrote a script to
parse the csv files and add the proper SPDX tag to the file, in the
format that the file expected.  This script was further refined by Greg
based on the output to detect more types of files automatically and to
distinguish between header and source .c files (which need different
comment types.)  Finally Greg ran the script using the .csv files to
generate the patches.

Reviewed-by: Kate Stewart <kstewart@linuxfoundation.org>
Reviewed-by: Philippe Ombredanne <pombredanne@nexb.com>
Reviewed-by: Thomas Gleixner <tglx@linutronix.de>
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
2017-11-02 11:10:55 +01:00

102 lines
3.8 KiB
ArmAsm

! SPDX-License-Identifier: GPL-2.0
! Copyright (C) 2001, 2002, 2003, 2004, 2005, 2006, 2007
! Imagination Technologies Ltd
!
! Integer divide routines.
!
.text
.global ___udivsi3
.type ___udivsi3,function
.align 2
___udivsi3:
!!
!! Since core is signed divide case, just set control variable
!!
MOV D1Re0,D0Ar2 ! Au already in A1Ar1, Bu -> D1Re0
MOV D0Re0,#0 ! Result is 0
MOV D0Ar4,#0 ! Return positive result
B $LIDMCUStart
.size ___udivsi3,.-___udivsi3
!!
!! 32-bit division signed i/p - passed signed 32-bit numbers
!!
.global ___divsi3
.type ___divsi3,function
.align 2
___divsi3:
!!
!! A already in D1Ar1, B already in D0Ar2 -> make B abs(B)
!!
MOV D1Re0,D0Ar2 ! A already in A1Ar1, B -> D1Re0
MOV D0Re0,#0 ! Result is 0
XOR D0Ar4,D1Ar1,D1Re0 ! D0Ar4 -ive if result is -ive
ABS D1Ar1,D1Ar1 ! abs(A) -> Au
ABS D1Re0,D1Re0 ! abs(B) -> Bu
$LIDMCUStart:
CMP D1Ar1,D1Re0 ! Is ( Au > Bu )?
LSR D1Ar3,D1Ar1,#2 ! Calculate (Au & (~3)) >> 2
CMPHI D1Re0,D1Ar3 ! OR ( (Au & (~3)) <= (Bu << 2) )?
LSLSHI D1Ar3,D1Re0,#1 ! Buq = Bu << 1
BLS $LIDMCUSetup ! Yes: Do normal divide
!!
!! Quick divide setup can assume that CurBit only needs to start at 2
!!
$LIDMCQuick:
CMP D1Ar1,D1Ar3 ! ( A >= Buq )?
ADDCC D0Re0,D0Re0,#2 ! If yes result += 2
SUBCC D1Ar1,D1Ar1,D1Ar3 ! and A -= Buq
CMP D1Ar1,D1Re0 ! ( A >= Bu )?
ADDCC D0Re0,D0Re0,#1 ! If yes result += 1
SUBCC D1Ar1,D1Ar1,D1Re0 ! and A -= Bu
ORS D0Ar4,D0Ar4,D0Ar4 ! Return neg result?
NEG D0Ar2,D0Re0 ! Calculate neg result
MOVMI D0Re0,D0Ar2 ! Yes: Take neg result
$LIDMCRet:
MOV PC,D1RtP
!!
!! Setup for general unsigned divide code
!!
!! D0Re0 is used to form the result, already set to Zero
!! D1Re0 is the input Bu value, this gets trashed
!! D0Ar6 is curbit which is set to 1 at the start and shifted up
!! D0Ar4 is negative if we should return a negative result
!! D1Ar1 is the input Au value, eventually this holds the remainder
!!
$LIDMCUSetup:
CMP D1Ar1,D1Re0 ! Is ( Au < Bu )?
MOV D0Ar6,#1 ! Set curbit to 1
BCS $LIDMCRet ! Yes: Return 0 remainder Au
!!
!! Calculate alignment using FFB instruction
!!
FFB D1Ar5,D1Ar1 ! Find first bit of Au
ANDN D1Ar5,D1Ar5,#31 ! Handle exceptional case.
ORN D1Ar5,D1Ar5,#31 ! if N bit set, set to 31
FFB D1Ar3,D1Re0 ! Find first bit of Bu
ANDN D1Ar3,D1Ar3,#31 ! Handle exceptional case.
ORN D1Ar3,D1Ar3,#31 ! if N bit set, set to 31
SUBS D1Ar3,D1Ar5,D1Ar3 ! calculate diff, ffbA - ffbB
MOV D0Ar2,D1Ar3 ! copy into bank 0
LSLGT D1Re0,D1Re0,D1Ar3 ! ( > 0) ? left shift B
LSLGT D0Ar6,D0Ar6,D0Ar2 ! ( > 0) ? left shift curbit
!!
!! Now we start the divide proper, logic is
!!
!! if ( A >= B ) add curbit to result and subtract B from A
!! shift curbit and B down by 1 in either case
!!
$LIDMCLoop:
CMP D1Ar1, D1Re0 ! ( A >= B )?
ADDCC D0Re0, D0Re0, D0Ar6 ! If yes result += curbit
SUBCC D1Ar1, D1Ar1, D1Re0 ! and A -= B
LSRS D0Ar6, D0Ar6, #1 ! Shift down curbit, is it zero?
LSR D1Re0, D1Re0, #1 ! Shift down B
BNZ $LIDMCLoop ! Was single bit in curbit lost?
ORS D0Ar4,D0Ar4,D0Ar4 ! Return neg result?
NEG D0Ar2,D0Re0 ! Calculate neg result
MOVMI D0Re0,D0Ar2 ! Yes: Take neg result
MOV PC,D1RtP
.size ___divsi3,.-___divsi3