![Zhao Yakui](/assets/img/avatar_default.png)
Introduce the eDP support into the driver. This has been reworked a bit because kernel driver proper uses encoder/connectors while the legacy Intel driver uses the old output stuff. It also diverges on the backlight handling. The legacy Intel driver adds a panel abstraction based upon the i915 one. It's only really used for backlight bits and we have a perfectly good backlight abstraction which can extend instead. Signed-off-by: Zhao Yakui <yakui.zhao@intel.com> [ported to upstream driver, redid backlight abstraction] Signed-off-by: Alan Cox <alan@linux.intel.com> Signed-off-by: Dave Airlie <airlied@redhat.com>
95 lines
2.6 KiB
C
95 lines
2.6 KiB
C
/*
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* GMA500 Backlight Interface
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*
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* Copyright (c) 2009-2011, Intel Corporation.
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms and conditions of the GNU General Public License,
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* version 2, as published by the Free Software Foundation.
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*
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* This program is distributed in the hope it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along with
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* this program; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin St - Fifth Floor, Boston, MA 02110-1301 USA.
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*
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* Authors: Eric Knopp
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*
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*/
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#include "psb_drv.h"
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#include "psb_intel_reg.h"
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#include "psb_intel_drv.h"
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#include "intel_bios.h"
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#include "power.h"
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static void do_gma_backlight_set(struct drm_device *dev)
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{
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#ifdef CONFIG_BACKLIGHT_CLASS_DEVICE
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struct drm_psb_private *dev_priv = dev->dev_private;
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backlight_update_status(dev_priv->backlight_device);
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#endif
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}
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void gma_backlight_enable(struct drm_device *dev)
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{
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#ifdef CONFIG_BACKLIGHT_CLASS_DEVICE
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struct drm_psb_private *dev_priv = dev->dev_private;
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dev_priv->backlight_enabled = true;
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if (dev_priv->backlight_device) {
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dev_priv->backlight_device->props.brightness = dev_priv->backlight_level;
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do_gma_backlight_set(dev);
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}
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#endif
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}
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void gma_backlight_disable(struct drm_device *dev)
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{
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#ifdef CONFIG_BACKLIGHT_CLASS_DEVICE
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struct drm_psb_private *dev_priv = dev->dev_private;
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dev_priv->backlight_enabled = false;
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if (dev_priv->backlight_device) {
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dev_priv->backlight_device->props.brightness = 0;
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do_gma_backlight_set(dev);
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}
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#endif
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}
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void gma_backlight_set(struct drm_device *dev, int v)
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{
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#ifdef CONFIG_BACKLIGHT_CLASS_DEVICE
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struct drm_psb_private *dev_priv = dev->dev_private;
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dev_priv->backlight_level = v;
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if (dev_priv->backlight_device && dev_priv->backlight_enabled) {
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dev_priv->backlight_device->props.brightness = v;
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do_gma_backlight_set(dev);
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}
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#endif
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}
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int gma_backlight_init(struct drm_device *dev)
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{
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#ifdef CONFIG_BACKLIGHT_CLASS_DEVICE
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struct drm_psb_private *dev_priv = dev->dev_private;
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dev_priv->backlight_enabled = true;
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return dev_priv->ops->backlight_init(dev);
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#else
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return 0;
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#endif
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}
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void gma_backlight_exit(struct drm_device *dev)
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{
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#ifdef CONFIG_BACKLIGHT_CLASS_DEVICE
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struct drm_psb_private *dev_priv = dev->dev_private;
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if (dev_priv->backlight_device) {
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dev_priv->backlight_device->props.brightness = 0;
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backlight_update_status(dev_priv->backlight_device);
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backlight_device_unregister(dev_priv->backlight_device);
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}
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#endif
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}
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