![Jernej Skrabec](/assets/img/avatar_default.png)
Till now, DE2 driver supported only UI planes. Before we add support for VI planes, lets split out UI layer specific code from common parts. This commit does the following: - renames sun8i_layer.c to sun8i_ui_layer.c - moves UI channel specific code to sun8i_ui_layer.c - moves common code from sun8i_layer.c to sun8i_mixer.c - renames function and structure names so it is apparent where they belong to No functional change is made. Signed-off-by: Jernej Skrabec <jernej.skrabec@siol.net> Signed-off-by: Maxime Ripard <maxime.ripard@free-electrons.com> Link: https://patchwork.freedesktop.org/patch/msgid/20171201060550.10392-19-jernej.skrabec@siol.net
64 lines
2.2 KiB
C
64 lines
2.2 KiB
C
/*
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* Copyright (C) Icenowy Zheng <icenowy@aosc.io>
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*
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* Based on sun4i_layer.h, which is:
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* Copyright (C) 2015 Free Electrons
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* Copyright (C) 2015 NextThing Co
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*
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* Maxime Ripard <maxime.ripard@free-electrons.com>
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License as
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* published by the Free Software Foundation; either version 2 of
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* the License, or (at your option) any later version.
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*/
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#ifndef _SUN8I_UI_LAYER_H_
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#define _SUN8I_UI_LAYER_H_
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#include <drm/drm_plane.h>
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#define SUN8I_MIXER_CHAN_UI_LAYER_ATTR(ch, layer) \
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(0x2000 + 0x1000 * (ch) + 0x20 * (layer) + 0x0)
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#define SUN8I_MIXER_CHAN_UI_LAYER_SIZE(ch, layer) \
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(0x2000 + 0x1000 * (ch) + 0x20 * (layer) + 0x4)
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#define SUN8I_MIXER_CHAN_UI_LAYER_COORD(ch, layer) \
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(0x2000 + 0x1000 * (ch) + 0x20 * (layer) + 0x8)
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#define SUN8I_MIXER_CHAN_UI_LAYER_PITCH(ch, layer) \
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(0x2000 + 0x1000 * (ch) + 0x20 * (layer) + 0xc)
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#define SUN8I_MIXER_CHAN_UI_LAYER_TOP_LADDR(ch, layer) \
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(0x2000 + 0x1000 * (ch) + 0x20 * (layer) + 0x10)
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#define SUN8I_MIXER_CHAN_UI_LAYER_BOT_LADDR(ch, layer) \
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(0x2000 + 0x1000 * (ch) + 0x20 * (layer) + 0x14)
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#define SUN8I_MIXER_CHAN_UI_LAYER_FCOLOR(ch, layer) \
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(0x2000 + 0x1000 * (ch) + 0x20 * (layer) + 0x18)
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#define SUN8I_MIXER_CHAN_UI_TOP_HADDR(ch) (0x2000 + 0x1000 * (ch) + 0x80)
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#define SUN8I_MIXER_CHAN_UI_BOT_HADDR(ch) (0x2000 + 0x1000 * (ch) + 0x84)
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#define SUN8I_MIXER_CHAN_UI_OVL_SIZE(ch) (0x2000 + 0x1000 * (ch) + 0x88)
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#define SUN8I_MIXER_CHAN_UI_LAYER_ATTR_EN BIT(0)
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#define SUN8I_MIXER_CHAN_UI_LAYER_ATTR_ALPHA_MODE_MASK GENMASK(2, 1)
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#define SUN8I_MIXER_CHAN_UI_LAYER_ATTR_FBFMT_MASK GENMASK(12, 8)
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#define SUN8I_MIXER_CHAN_UI_LAYER_ATTR_FBFMT_OFFSET 8
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#define SUN8I_MIXER_CHAN_UI_LAYER_ATTR_ALPHA_MASK GENMASK(31, 24)
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struct sun8i_mixer;
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struct sun8i_ui_layer {
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struct drm_plane plane;
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struct sun8i_mixer *mixer;
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int channel;
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int overlay;
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};
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static inline struct sun8i_ui_layer *
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plane_to_sun8i_ui_layer(struct drm_plane *plane)
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{
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return container_of(plane, struct sun8i_ui_layer, plane);
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}
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struct sun8i_ui_layer *sun8i_ui_layer_init_one(struct drm_device *drm,
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struct sun8i_mixer *mixer,
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int index);
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#endif /* _SUN8I_UI_LAYER_H_ */
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