alistair23-linux/drivers/gpu/drm/vc4
Dave Airlie 28f03607bb Merge tag 'topic/drm-misc-2016-01-17' of git://anongit.freedesktop.org/drm-intel into drm-next
Since your main drm-next pull isn't out of the door yet I figured I might
as well flush out drm-misc instead of delaying for 4.6. It's really just
random stuff all over, biggest thing probably connector_mask tracking from
Maarten.

* tag 'topic/drm-misc-2016-01-17' of git://anongit.freedesktop.org/drm-intel: (24 commits)
  drm/fb_cma_helper: Remove implicit call to disable_unused_functions
  drm/sysfs: use kobj_to_dev()
  drm/i915: Init power domains early in driver load
  drm: Do not set connector->encoder in drivers
  apple-gmux: Add initial documentation
  drm: move MODULE_PARM_DESC to other file
  drm/edid: index CEA/HDMI mode tables using the VIC
  drm/atomic: Remove drm_atomic_connectors_for_crtc.
  drm/i915: Update connector_mask during readout, v2.
  drm: Remove opencoded drm_gem_object_release_handle()
  drm: Do not set outparam on error during GEM handle allocation
  drm/docs: more leftovers from the big vtable documentation pile
  drm/atomic-helper: Reject legacy flips on a disabled pipe
  drm/atomic: add connector mask to drm_crtc_state.
  drm/tegra: Use __drm_atomic_helper_reset_connector for subclassing connector state, v2.
  drm/atomic: Add __drm_atomic_helper_connector_reset, v2.
  drm/i915: Set connector_state->connector using the helper.
  drm: Use a normal idr allocation for the obj->name
  drm: Only bump object-reference count when adding first handle
  drm: Balance error path for GEM handle allocation
  ...
2016-01-18 07:01:16 +10:00
..
Kconfig drm/vc4: Add dependency on HAVE_DMA_ATTRS, and select DRM_GEM_CMA_HELPER 2015-11-10 08:25:27 +10:00
Makefile drm/vc4: Add support for drawing 3D frames. 2015-12-07 20:05:10 -08:00
vc4_bo.c drm/vc4: Add an API for creating GPU shaders in GEM BOs. 2015-12-07 20:05:09 -08:00
vc4_crtc.c drm/atomic: Remove drm_atomic_connectors_for_crtc. 2016-01-06 16:37:39 +01:00
vc4_debugfs.c drm/vc4: Bind and initialize the V3D engine. 2015-12-07 20:05:10 -08:00
vc4_drv.c drm: use dev_name as default unique name in drm_dev_alloc() 2015-12-15 13:56:06 +01:00
vc4_drv.h drm/vc4: Add an interface for capturing the GPU state after a hang. 2015-12-07 20:49:49 -08:00
vc4_gem.c drm/vc4: fix an error code 2015-12-17 11:40:30 -08:00
vc4_hdmi.c drm: Pass 'name' to drm_encoder_init() 2015-12-11 09:13:20 +01:00
vc4_hvs.c drm/vc4: Fix some failure to track __iomem decorations on pointers. 2015-11-17 12:26:59 -08:00
vc4_irq.c drm/vc4: Add support for drawing 3D frames. 2015-12-07 20:05:10 -08:00
vc4_kms.c drm/vc4: Add support for async pageflips. 2015-12-07 20:10:03 -08:00
vc4_packet.h drm/vc4: Add support for drawing 3D frames. 2015-12-07 20:05:10 -08:00
vc4_plane.c Merge tag 'drm-vc4-next-2015-12-11' of http://github.com/anholt/linux into drm-next 2015-12-15 10:43:27 +10:00
vc4_qpu_defines.h drm/vc4: Add an API for creating GPU shaders in GEM BOs. 2015-12-07 20:05:09 -08:00
vc4_regs.h drm/vc4: Fix a typo in a V3D debug register. 2015-12-07 20:05:09 -08:00
vc4_render_cl.c drm/vc4: Add support for drawing 3D frames. 2015-12-07 20:05:10 -08:00
vc4_trace.h drm/vc4: Add support for drawing 3D frames. 2015-12-07 20:05:10 -08:00
vc4_trace_points.c drm/vc4: Add support for drawing 3D frames. 2015-12-07 20:05:10 -08:00
vc4_v3d.c drm/vc4: Add support for drawing 3D frames. 2015-12-07 20:05:10 -08:00
vc4_validate.c drm/vc4: Add support for drawing 3D frames. 2015-12-07 20:05:10 -08:00
vc4_validate_shaders.c drm/vc4: Add an API for creating GPU shaders in GEM BOs. 2015-12-07 20:05:09 -08:00