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alistair23-linux/drivers/gpu/drm
Alan Cox a6ba582d26 gma500: gtt based hardware scrolling console
Add support for GTT based scrolling. Instead of pushing bits around we simply
use the GTT to change the mappings. This provides us with a very fast way to
scroll the display providing we have enough memory to allocate on 4K line
boundaries. In practice this seems to be the case except for very big displays
such as HDMI, and the usual configurations are netbooks/tablets.

Signed-off-by: Alan Cox <alan@linux.intel.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2011-12-06 09:55:39 +00:00
..
exynos drm/exynos: fixed build warnings and comments. 2011-10-18 10:01:19 +01:00
gma500 gma500: gtt based hardware scrolling console 2011-12-06 09:55:39 +00:00
i2c gpu: add module.h to drivers/gpu files as required. 2011-10-31 19:32:03 -04:00
i810 drm: Make the per-driver file_operations struct const 2011-11-11 11:14:47 +00:00
i915 drm: Redefine pixel formats 2011-12-01 14:16:10 +00:00
mga drm: Make the per-driver file_operations struct const 2011-11-11 11:14:47 +00:00
nouveau drm: add an fb creation ioctl that takes a pixel format v5 2011-11-15 19:53:23 +00:00
r128 drm: Make the per-driver file_operations struct const 2011-11-11 11:14:47 +00:00
radeon drm: move the fb bpp/depth helper into the core. 2011-11-29 20:02:54 +00:00
savage drm: Make the per-driver file_operations struct const 2011-11-11 11:14:47 +00:00
sis drm: Make the per-driver file_operations struct const 2011-11-11 11:14:47 +00:00
tdfx drm: Make the per-driver file_operations struct const 2011-11-11 11:14:47 +00:00
ttm gpu: Add export.h as required to drivers/gpu files. 2011-10-31 19:32:03 -04:00
via drm: Make the per-driver file_operations struct const 2011-11-11 11:14:47 +00:00
vmwgfx drm: move the fb bpp/depth helper into the core. 2011-11-29 20:02:54 +00:00
Kconfig gma500: Now connect up to the DRM build to finish the job 2011-11-16 12:14:08 +00:00
Makefile gma500: Now connect up to the DRM build to finish the job 2011-11-16 12:14:08 +00:00
README.drm
ati_pcigart.c gpu: Add export.h as required to drivers/gpu files. 2011-10-31 19:32:03 -04:00
drm_agpsupport.c drm: kill drm_agp_chipset_flush 2010-11-23 20:14:44 +00:00
drm_auth.c drivers/gpu/drm: Use kzalloc 2010-05-18 15:57:05 +10:00
drm_buffer.c gpu: Add export.h as required to drivers/gpu files. 2011-10-31 19:32:03 -04:00
drm_bufs.c gpu: Add export.h as required to drivers/gpu files. 2011-10-31 19:32:03 -04:00
drm_cache.c gpu: Add export.h as required to drivers/gpu files. 2011-10-31 19:32:03 -04:00
drm_context.c drm: kill context_ctor callback 2010-08-30 09:38:25 +10:00
drm_crtc.c drm: Redefine pixel formats 2011-12-01 14:16:10 +00:00
drm_crtc_helper.c drm: move the fb bpp/depth helper into the core. 2011-11-29 20:02:54 +00:00
drm_debugfs.c gpu: Add export.h as required to drivers/gpu files. 2011-10-31 19:32:03 -04:00
drm_dma.c gpu: Add export.h as required to drivers/gpu files. 2011-10-31 19:32:03 -04:00
drm_dp_i2c_helper.c include cleanup: Update gfp.h and slab.h includes to prepare for breaking implicit slab.h inclusion from percpu.h 2010-03-30 22:02:32 +09:00
drm_drv.c drm: add an fb creation ioctl that takes a pixel format v5 2011-11-15 19:53:23 +00:00
drm_edid.c gpu: Add export.h as required to drivers/gpu files. 2011-10-31 19:32:03 -04:00
drm_edid_modes.h drm: Mark constant arrays of drm_display_mode const 2011-02-23 11:13:11 +10:00
drm_encoder_slave.c gpu: add module.h to drivers/gpu files as required. 2011-10-31 19:32:03 -04:00
drm_fb_helper.c drm: avoid switching to text console if there is no panic timeout 2011-11-10 21:27:34 +00:00
drm_fops.c drm: Make the per-driver file_operations struct const 2011-11-11 11:14:47 +00:00
drm_gem.c drm/gem: add functions for mmap offset creation 2011-08-30 11:06:06 +01:00
drm_global.c drm: move ttm global code to core drm 2010-08-04 09:46:06 +10:00
drm_hashtab.c gpu: Add export.h as required to drivers/gpu files. 2011-10-31 19:32:03 -04:00
drm_info.c Merge remote branch 'intel/drm-intel-next' of ../drm-next into drm-core-next 2011-03-14 14:15:13 +10:00
drm_ioc32.c gpu: Add export.h as required to drivers/gpu files. 2011-10-31 19:32:03 -04:00
drm_ioctl.c drm/vblank: update recently added vbl interface to be more future proof. 2011-03-24 21:28:46 +10:00
drm_irq.c gpu: Add export.h as required to drivers/gpu files. 2011-10-31 19:32:03 -04:00
drm_lock.c drm: readd drm_lock_free in drm_unlock 2010-09-26 13:35:49 +10:00
drm_memory.c gpu: Add export.h as required to drivers/gpu files. 2011-10-31 19:32:03 -04:00
drm_mm.c gpu: Add export.h as required to drivers/gpu files. 2011-10-31 19:32:03 -04:00
drm_modes.c gpu: Add export.h as required to drivers/gpu files. 2011-10-31 19:32:03 -04:00
drm_pci.c gpu: Add export.h as required to drivers/gpu files. 2011-10-31 19:32:03 -04:00
drm_platform.c gpu: Add export.h as required to drivers/gpu files. 2011-10-31 19:32:03 -04:00
drm_proc.c gpu: Add export.h as required to drivers/gpu files. 2011-10-31 19:32:03 -04:00
drm_scatter.c drivers: use kzalloc/kcalloc instead of 'kmalloc+memset', where possible 2011-07-25 20:57:13 -07:00
drm_sman.c gpu: Add export.h as required to drivers/gpu files. 2011-10-31 19:32:03 -04:00
drm_stub.c drm: Create and use drm_err 2011-04-28 14:53:02 +10:00
drm_sysfs.c gpu: Add export.h as required to drivers/gpu files. 2011-10-31 19:32:03 -04:00
drm_trace.h drm: add per-event vblank event trace points 2010-07-02 14:03:24 +10:00
drm_trace_points.c drm: add vblank event trace point 2010-07-02 14:02:44 +10:00
drm_usb.c gpu: Add export.h as required to drivers/gpu files. 2011-10-31 19:32:03 -04:00
drm_vm.c gpu: Add export.h as required to drivers/gpu files. 2011-10-31 19:32:03 -04:00

README.drm

************************************************************
* For the very latest on DRI development, please see:      *
*     http://dri.freedesktop.org/                          *
************************************************************

The Direct Rendering Manager (drm) is a device-independent kernel-level
device driver that provides support for the XFree86 Direct Rendering
Infrastructure (DRI).

The DRM supports the Direct Rendering Infrastructure (DRI) in four major
ways:

    1. The DRM provides synchronized access to the graphics hardware via
       the use of an optimized two-tiered lock.

    2. The DRM enforces the DRI security policy for access to the graphics
       hardware by only allowing authenticated X11 clients access to
       restricted regions of memory.

    3. The DRM provides a generic DMA engine, complete with multiple
       queues and the ability to detect the need for an OpenGL context
       switch.

    4. The DRM is extensible via the use of small device-specific modules
       that rely extensively on the API exported by the DRM module.


Documentation on the DRI is available from:
    http://dri.freedesktop.org/wiki/Documentation
    http://sourceforge.net/project/showfiles.php?group_id=387
    http://dri.sourceforge.net/doc/

For specific information about kernel-level support, see:

    The Direct Rendering Manager, Kernel Support for the Direct Rendering
    Infrastructure
    http://dri.sourceforge.net/doc/drm_low_level.html

    Hardware Locking for the Direct Rendering Infrastructure
    http://dri.sourceforge.net/doc/hardware_locking_low_level.html

    A Security Analysis of the Direct Rendering Infrastructure
    http://dri.sourceforge.net/doc/security_low_level.html