![Tomi Valkeinen](/assets/img/avatar_default.png)
The drivers/video directory is a mess. It contains generic video related files, directories for backlight, console, linux logo, lots of fbdev device drivers, fbdev framework files. Make some order into the chaos by creating drivers/video/fbdev directory, and move all fbdev related files there. No functionality is changed, although I guess it is possible that some subtle Makefile build order related issue could be created by this patch. Signed-off-by: Tomi Valkeinen <tomi.valkeinen@ti.com> Acked-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Acked-by: Geert Uytterhoeven <geert@linux-m68k.org> Acked-by: Rob Clark <robdclark@gmail.com> Acked-by: Jingoo Han <jg1.han@samsung.com> Acked-by: Daniel Vetter <daniel.vetter@ffwll.ch>
49 lines
935 B
C
49 lines
935 B
C
/*
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* linux/drivers/video/s3c2410fb.h
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* Copyright (c) 2004 Arnaud Patard
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*
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* S3C2410 LCD Framebuffer Driver
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*
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* This file is subject to the terms and conditions of the GNU General Public
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* License. See the file COPYING in the main directory of this archive for
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* more details.
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*
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*/
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#ifndef __S3C2410FB_H
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#define __S3C2410FB_H
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enum s3c_drv_type {
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DRV_S3C2410,
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DRV_S3C2412,
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};
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struct s3c2410fb_info {
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struct device *dev;
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struct clk *clk;
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struct resource *mem;
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void __iomem *io;
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void __iomem *irq_base;
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enum s3c_drv_type drv_type;
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struct s3c2410fb_hw regs;
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unsigned long clk_rate;
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unsigned int palette_ready;
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#ifdef CONFIG_CPU_FREQ
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struct notifier_block freq_transition;
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#endif
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/* keep these registers in case we need to re-write palette */
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u32 palette_buffer[256];
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u32 pseudo_pal[16];
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};
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#define PALETTE_BUFF_CLEAR (0x80000000) /* entry is clear/invalid */
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int s3c2410fb_init(void);
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#endif
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