alistair23-linux/include/linux/ceph/auth.h
Yehuda Sadeh 3d14c5d2b6 ceph: factor out libceph from Ceph file system
This factors out protocol and low-level storage parts of ceph into a
separate libceph module living in net/ceph and include/linux/ceph.  This
is mostly a matter of moving files around.  However, a few key pieces
of the interface change as well:

 - ceph_client becomes ceph_fs_client and ceph_client, where the latter
   captures the mon and osd clients, and the fs_client gets the mds client
   and file system specific pieces.
 - Mount option parsing and debugfs setup is correspondingly broken into
   two pieces.
 - The mon client gets a generic handler callback for otherwise unknown
   messages (mds map, in this case).
 - The basic supported/required feature bits can be expanded (and are by
   ceph_fs_client).

No functional change, aside from some subtle error handling cases that got
cleaned up in the refactoring process.

Signed-off-by: Sage Weil <sage@newdream.net>
2010-10-20 15:37:28 -07:00

93 lines
2.9 KiB
C

#ifndef _FS_CEPH_AUTH_H
#define _FS_CEPH_AUTH_H
#include <linux/ceph/types.h>
#include <linux/ceph/buffer.h>
/*
* Abstract interface for communicating with the authenticate module.
* There is some handshake that takes place between us and the monitor
* to acquire the necessary keys. These are used to generate an
* 'authorizer' that we use when connecting to a service (mds, osd).
*/
struct ceph_auth_client;
struct ceph_authorizer;
struct ceph_auth_client_ops {
const char *name;
/*
* true if we are authenticated and can connect to
* services.
*/
int (*is_authenticated)(struct ceph_auth_client *ac);
/*
* true if we should (re)authenticate, e.g., when our tickets
* are getting old and crusty.
*/
int (*should_authenticate)(struct ceph_auth_client *ac);
/*
* build requests and process replies during monitor
* handshake. if handle_reply returns -EAGAIN, we build
* another request.
*/
int (*build_request)(struct ceph_auth_client *ac, void *buf, void *end);
int (*handle_reply)(struct ceph_auth_client *ac, int result,
void *buf, void *end);
/*
* Create authorizer for connecting to a service, and verify
* the response to authenticate the service.
*/
int (*create_authorizer)(struct ceph_auth_client *ac, int peer_type,
struct ceph_authorizer **a,
void **buf, size_t *len,
void **reply_buf, size_t *reply_len);
int (*verify_authorizer_reply)(struct ceph_auth_client *ac,
struct ceph_authorizer *a, size_t len);
void (*destroy_authorizer)(struct ceph_auth_client *ac,
struct ceph_authorizer *a);
void (*invalidate_authorizer)(struct ceph_auth_client *ac,
int peer_type);
/* reset when we (re)connect to a monitor */
void (*reset)(struct ceph_auth_client *ac);
void (*destroy)(struct ceph_auth_client *ac);
};
struct ceph_auth_client {
u32 protocol; /* CEPH_AUTH_* */
void *private; /* for use by protocol implementation */
const struct ceph_auth_client_ops *ops; /* null iff protocol==0 */
bool negotiating; /* true if negotiating protocol */
const char *name; /* entity name */
u64 global_id; /* our unique id in system */
const char *secret; /* our secret key */
unsigned want_keys; /* which services we want */
};
extern struct ceph_auth_client *ceph_auth_init(const char *name,
const char *secret);
extern void ceph_auth_destroy(struct ceph_auth_client *ac);
extern void ceph_auth_reset(struct ceph_auth_client *ac);
extern int ceph_auth_build_hello(struct ceph_auth_client *ac,
void *buf, size_t len);
extern int ceph_handle_auth_reply(struct ceph_auth_client *ac,
void *buf, size_t len,
void *reply_buf, size_t reply_len);
extern int ceph_entity_name_encode(const char *name, void **p, void *end);
extern int ceph_build_auth(struct ceph_auth_client *ac,
void *msg_buf, size_t msg_len);
extern int ceph_auth_is_authenticated(struct ceph_auth_client *ac);
#endif