alistair23-linux/drivers/gpu/drm/radeon/si_blit_shaders.c
Linus Torvalds ed2d265d12 The following text was taken from the original review request:
"[RFC - PATCH 0/7] consolidation of BUG support code."
 		https://lkml.org/lkml/2012/1/26/525
 --
 
 The changes shown here are to unify linux's BUG support under
 the one <linux/bug.h> file.  Due to historical reasons, we have
 some BUG code in bug.h and some in kernel.h -- i.e. the support for
 BUILD_BUG in linux/kernel.h predates the addition of linux/bug.h,
 but old code in kernel.h wasn't moved to bug.h at that time.  As
 a band-aid, kernel.h was including <asm/bug.h> to pseudo link them.
 
 This has caused confusion[1] and general yuck/WTF[2] reactions.
 Here is an example that violates the principle of least surprise:
 
       CC      lib/string.o
       lib/string.c: In function 'strlcat':
       lib/string.c:225:2: error: implicit declaration of function 'BUILD_BUG_ON'
       make[2]: *** [lib/string.o] Error 1
       $
       $ grep linux/bug.h lib/string.c
       #include <linux/bug.h>
       $
 
 We've included <linux/bug.h> for the BUG infrastructure and yet we
 still get a compile fail!  [We've not kernel.h for BUILD_BUG_ON.]
 Ugh - very confusing for someone who is new to kernel development.
 
 With the above in mind, the goals of this changeset are:
 
 1) find and fix any include/*.h files that were relying on the
    implicit presence of BUG code.
 2) find and fix any C files that were consuming kernel.h and
    hence relying on implicitly getting some/all BUG code.
 3) Move the BUG related code living in kernel.h to <linux/bug.h>
 4) remove the asm/bug.h from kernel.h to finally break the chain.
 
 During development, the order was more like 3-4, build-test, 1-2.
 But to ensure that git history for bisect doesn't get needless
 build failures introduced, the commits have been reorderd to fix
 the problem areas in advance.
 
 [1]  https://lkml.org/lkml/2012/1/3/90
 [2]  https://lkml.org/lkml/2012/1/17/414
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Merge tag 'bug-for-3.4' of git://git.kernel.org/pub/scm/linux/kernel/git/paulg/linux

Pull <linux/bug.h> cleanup from Paul Gortmaker:
 "The changes shown here are to unify linux's BUG support under the one
  <linux/bug.h> file.  Due to historical reasons, we have some BUG code
  in bug.h and some in kernel.h -- i.e.  the support for BUILD_BUG in
  linux/kernel.h predates the addition of linux/bug.h, but old code in
  kernel.h wasn't moved to bug.h at that time.  As a band-aid, kernel.h
  was including <asm/bug.h> to pseudo link them.

  This has caused confusion[1] and general yuck/WTF[2] reactions.  Here
  is an example that violates the principle of least surprise:

      CC      lib/string.o
      lib/string.c: In function 'strlcat':
      lib/string.c:225:2: error: implicit declaration of function 'BUILD_BUG_ON'
      make[2]: *** [lib/string.o] Error 1
      $
      $ grep linux/bug.h lib/string.c
      #include <linux/bug.h>
      $

  We've included <linux/bug.h> for the BUG infrastructure and yet we
  still get a compile fail! [We've not kernel.h for BUILD_BUG_ON.] Ugh -
  very confusing for someone who is new to kernel development.

  With the above in mind, the goals of this changeset are:

  1) find and fix any include/*.h files that were relying on the
     implicit presence of BUG code.
  2) find and fix any C files that were consuming kernel.h and hence
     relying on implicitly getting some/all BUG code.
  3) Move the BUG related code living in kernel.h to <linux/bug.h>
  4) remove the asm/bug.h from kernel.h to finally break the chain.

  During development, the order was more like 3-4, build-test, 1-2.  But
  to ensure that git history for bisect doesn't get needless build
  failures introduced, the commits have been reorderd to fix the problem
  areas in advance.

	[1]  https://lkml.org/lkml/2012/1/3/90
	[2]  https://lkml.org/lkml/2012/1/17/414"

Fix up conflicts (new radeon file, reiserfs header cleanups) as per Paul
and linux-next.

* tag 'bug-for-3.4' of git://git.kernel.org/pub/scm/linux/kernel/git/paulg/linux:
  kernel.h: doesn't explicitly use bug.h, so don't include it.
  bug: consolidate BUILD_BUG_ON with other bug code
  BUG: headers with BUG/BUG_ON etc. need linux/bug.h
  bug.h: add include of it to various implicit C users
  lib: fix implicit users of kernel.h for TAINT_WARN
  spinlock: macroize assert_spin_locked to avoid bug.h dependency
  x86: relocate get/set debugreg fcns to include/asm/debugreg.
2012-03-24 10:08:39 -07:00

254 lines
5.8 KiB
C

/*
* Copyright 2011 Advanced Micro Devices, Inc.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE COPYRIGHT HOLDER(S) AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*
* Authors:
* Alex Deucher <alexander.deucher@amd.com>
*/
#include <linux/types.h>
#include <linux/bug.h>
#include <linux/kernel.h>
const u32 si_default_state[] =
{
0xc0066900,
0x00000000,
0x00000060, /* DB_RENDER_CONTROL */
0x00000000, /* DB_COUNT_CONTROL */
0x00000000, /* DB_DEPTH_VIEW */
0x0000002a, /* DB_RENDER_OVERRIDE */
0x00000000, /* DB_RENDER_OVERRIDE2 */
0x00000000, /* DB_HTILE_DATA_BASE */
0xc0046900,
0x00000008,
0x00000000, /* DB_DEPTH_BOUNDS_MIN */
0x00000000, /* DB_DEPTH_BOUNDS_MAX */
0x00000000, /* DB_STENCIL_CLEAR */
0x00000000, /* DB_DEPTH_CLEAR */
0xc0036900,
0x0000000f,
0x00000000, /* DB_DEPTH_INFO */
0x00000000, /* DB_Z_INFO */
0x00000000, /* DB_STENCIL_INFO */
0xc0016900,
0x00000080,
0x00000000, /* PA_SC_WINDOW_OFFSET */
0xc00d6900,
0x00000083,
0x0000ffff, /* PA_SC_CLIPRECT_RULE */
0x00000000, /* PA_SC_CLIPRECT_0_TL */
0x20002000, /* PA_SC_CLIPRECT_0_BR */
0x00000000,
0x20002000,
0x00000000,
0x20002000,
0x00000000,
0x20002000,
0xaaaaaaaa, /* PA_SC_EDGERULE */
0x00000000, /* PA_SU_HARDWARE_SCREEN_OFFSET */
0x0000000f, /* CB_TARGET_MASK */
0x0000000f, /* CB_SHADER_MASK */
0xc0226900,
0x00000094,
0x80000000, /* PA_SC_VPORT_SCISSOR_0_TL */
0x20002000, /* PA_SC_VPORT_SCISSOR_0_BR */
0x80000000,
0x20002000,
0x80000000,
0x20002000,
0x80000000,
0x20002000,
0x80000000,
0x20002000,
0x80000000,
0x20002000,
0x80000000,
0x20002000,
0x80000000,
0x20002000,
0x80000000,
0x20002000,
0x80000000,
0x20002000,
0x80000000,
0x20002000,
0x80000000,
0x20002000,
0x80000000,
0x20002000,
0x80000000,
0x20002000,
0x80000000,
0x20002000,
0x80000000,
0x20002000,
0x00000000, /* PA_SC_VPORT_ZMIN_0 */
0x3f800000, /* PA_SC_VPORT_ZMAX_0 */
0xc0026900,
0x000000d9,
0x00000000, /* CP_RINGID */
0x00000000, /* CP_VMID */
0xc0046900,
0x00000100,
0xffffffff, /* VGT_MAX_VTX_INDX */
0x00000000, /* VGT_MIN_VTX_INDX */
0x00000000, /* VGT_INDX_OFFSET */
0x00000000, /* VGT_MULTI_PRIM_IB_RESET_INDX */
0xc0046900,
0x00000105,
0x00000000, /* CB_BLEND_RED */
0x00000000, /* CB_BLEND_GREEN */
0x00000000, /* CB_BLEND_BLUE */
0x00000000, /* CB_BLEND_ALPHA */
0xc0016900,
0x000001e0,
0x00000000, /* CB_BLEND0_CONTROL */
0xc00e6900,
0x00000200,
0x00000000, /* DB_DEPTH_CONTROL */
0x00000000, /* DB_EQAA */
0x00cc0010, /* CB_COLOR_CONTROL */
0x00000210, /* DB_SHADER_CONTROL */
0x00010000, /* PA_CL_CLIP_CNTL */
0x00000004, /* PA_SU_SC_MODE_CNTL */
0x00000100, /* PA_CL_VTE_CNTL */
0x00000000, /* PA_CL_VS_OUT_CNTL */
0x00000000, /* PA_CL_NANINF_CNTL */
0x00000000, /* PA_SU_LINE_STIPPLE_CNTL */
0x00000000, /* PA_SU_LINE_STIPPLE_SCALE */
0x00000000, /* PA_SU_PRIM_FILTER_CNTL */
0x00000000, /* */
0x00000000, /* */
0xc0116900,
0x00000280,
0x00000000, /* PA_SU_POINT_SIZE */
0x00000000, /* PA_SU_POINT_MINMAX */
0x00000008, /* PA_SU_LINE_CNTL */
0x00000000, /* PA_SC_LINE_STIPPLE */
0x00000000, /* VGT_OUTPUT_PATH_CNTL */
0x00000000, /* VGT_HOS_CNTL */
0x00000000,
0x00000000,
0x00000000,
0x00000000,
0x00000000,
0x00000000,
0x00000000,
0x00000000,
0x00000000,
0x00000000,
0x00000000, /* VGT_GS_MODE */
0xc0026900,
0x00000292,
0x00000000, /* PA_SC_MODE_CNTL_0 */
0x00000000, /* PA_SC_MODE_CNTL_1 */
0xc0016900,
0x000002a1,
0x00000000, /* VGT_PRIMITIVEID_EN */
0xc0016900,
0x000002a5,
0x00000000, /* VGT_MULTI_PRIM_IB_RESET_EN */
0xc0026900,
0x000002a8,
0x00000000, /* VGT_INSTANCE_STEP_RATE_0 */
0x00000000,
0xc0026900,
0x000002ad,
0x00000000, /* VGT_REUSE_OFF */
0x00000000,
0xc0016900,
0x000002d5,
0x00000000, /* VGT_SHADER_STAGES_EN */
0xc0016900,
0x000002dc,
0x0000aa00, /* DB_ALPHA_TO_MASK */
0xc0066900,
0x000002de,
0x00000000, /* PA_SU_POLY_OFFSET_DB_FMT_CNTL */
0x00000000,
0x00000000,
0x00000000,
0x00000000,
0x00000000,
0xc0026900,
0x000002e5,
0x00000000, /* VGT_STRMOUT_CONFIG */
0x00000000,
0xc01b6900,
0x000002f5,
0x76543210, /* PA_SC_CENTROID_PRIORITY_0 */
0xfedcba98, /* PA_SC_CENTROID_PRIORITY_1 */
0x00000000, /* PA_SC_LINE_CNTL */
0x00000000, /* PA_SC_AA_CONFIG */
0x00000005, /* PA_SU_VTX_CNTL */
0x3f800000, /* PA_CL_GB_VERT_CLIP_ADJ */
0x3f800000, /* PA_CL_GB_VERT_DISC_ADJ */
0x3f800000, /* PA_CL_GB_HORZ_CLIP_ADJ */
0x3f800000, /* PA_CL_GB_HORZ_DISC_ADJ */
0x00000000, /* PA_SC_AA_SAMPLE_LOCS_PIXEL_X0Y0_0 */
0x00000000,
0x00000000,
0x00000000,
0x00000000,
0x00000000,
0x00000000,
0x00000000,
0x00000000,
0x00000000,
0x00000000,
0x00000000,
0x00000000,
0x00000000,
0x00000000,
0x00000000,
0xffffffff, /* PA_SC_AA_MASK_X0Y0_X1Y0 */
0xffffffff,
0xc0026900,
0x00000316,
0x0000000e, /* VGT_VERTEX_REUSE_BLOCK_CNTL */
0x00000010, /* */
};
const u32 si_default_size = ARRAY_SIZE(si_default_state);