![Alan Cox](/assets/img/avatar_default.png)
This provides the specific code for Poulsbo, some of which is also used for the later chipsets. We support the GTT, the 2D engine (for console), and the display setup/management. We do not support 3D or the video overlays. In theory enough public info is available to do the video overlay work but that represents a large task. Framebuffer X will run nicely with this but do *NOT* use the VESA X server at the same time as KMS. With a Dell mini 10 things like Xfce4 are nice and usable even when compositing as the CPU has a good path to the memory. Signed-off-by: Alan Cox <alan@linux.intel.com> Signed-off-by: Dave Airlie <airlied@redhat.com>
29 lines
1 KiB
C
29 lines
1 KiB
C
/* copyright (c) 2008, Intel Corporation
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms and conditions of the GNU General Public License,
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* version 2, as published by the Free Software Foundation.
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*
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* This program is distributed in the hope it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along with
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* this program; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin St - Fifth Floor, Boston, MA 02110-1301 USA.
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*
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* Authors:
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* Eric Anholt <eric@anholt.net>
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*/
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#ifndef _INTEL_DISPLAY_H_
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#define _INTEL_DISPLAY_H_
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bool psb_intel_pipe_has_type(struct drm_crtc *crtc, int type);
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void psb_intel_crtc_gamma_set(struct drm_crtc *crtc, u16 *red,
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u16 *green, u16 *blue, uint32_t type, uint32_t size);
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void psb_intel_crtc_destroy(struct drm_crtc *crtc);
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#endif
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