![Sudip Mukherjee](/assets/img/avatar_default.png)
pr_* macros replaced with dev_* as they are more preffered over pr_*. each file which had pr_* was reviewed manually and replaced with dev_*. here we have actually used the reference of the vortex which was added to some functions in the previous patch of this series. The prefix of the CARD_NAME and prefix of "vortex:" was also removed as the dev_* will print the device name. Signed-off-by: Sudip Mukherjee <sudip@vectorindia.org> Signed-off-by: Takashi Iwai <tiwai@suse.de>
916 lines
25 KiB
C
916 lines
25 KiB
C
/***************************************************************************
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* au88x0_a3d.c
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*
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* Fri Jul 18 14:16:22 2003
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* Copyright 2003 mjander
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* mjander@users.sourceforge.net
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*
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* A3D. You may think i'm crazy, but this may work someday. Who knows...
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****************************************************************************/
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/*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Library General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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#include "au88x0_a3d.h"
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#include "au88x0_a3ddata.c"
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#include "au88x0_xtalk.h"
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#include "au88x0.h"
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static void
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a3dsrc_SetTimeConsts(a3dsrc_t * a, short HrtfTrack, short ItdTrack,
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short GTrack, short CTrack)
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{
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vortex_t *vortex = (vortex_t *) (a->vortex);
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hwwrite(vortex->mmio,
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a3d_addrA(a->slice, a->source, A3D_A_HrtfTrackTC), HrtfTrack);
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hwwrite(vortex->mmio,
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a3d_addrA(a->slice, a->source, A3D_A_ITDTrackTC), ItdTrack);
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hwwrite(vortex->mmio,
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a3d_addrA(a->slice, a->source, A3D_A_GainTrackTC), GTrack);
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hwwrite(vortex->mmio,
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a3d_addrA(a->slice, a->source, A3D_A_CoeffTrackTC), CTrack);
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}
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#if 0
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static void
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a3dsrc_GetTimeConsts(a3dsrc_t * a, short *HrtfTrack, short *ItdTrack,
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short *GTrack, short *CTrack)
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{
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// stub!
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}
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#endif
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/* Atmospheric absorption. */
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static void
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a3dsrc_SetAtmosTarget(a3dsrc_t * a, short aa, short b, short c, short d,
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short e)
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{
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vortex_t *vortex = (vortex_t *) (a->vortex);
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hwwrite(vortex->mmio,
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a3d_addrB(a->slice, a->source, A3D_B_A21Target),
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(e << 0x10) | d);
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hwwrite(vortex->mmio,
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a3d_addrB(a->slice, a->source, A3D_B_B10Target),
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(b << 0x10) | aa);
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hwwrite(vortex->mmio,
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a3d_addrB(a->slice, a->source, A3D_B_B2Target), c);
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}
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static void
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a3dsrc_SetAtmosCurrent(a3dsrc_t * a, short aa, short b, short c, short d,
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short e)
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{
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vortex_t *vortex = (vortex_t *) (a->vortex);
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hwwrite(vortex->mmio,
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a3d_addrB(a->slice, a->source, A3D_B_A12Current),
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(e << 0x10) | d);
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hwwrite(vortex->mmio,
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a3d_addrB(a->slice, a->source, A3D_B_B01Current),
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(b << 0x10) | aa);
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hwwrite(vortex->mmio,
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a3d_addrB(a->slice, a->source, A3D_B_B2Current), c);
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}
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static void
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a3dsrc_SetAtmosState(a3dsrc_t * a, short x1, short x2, short y1, short y2)
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{
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vortex_t *vortex = (vortex_t *) (a->vortex);
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hwwrite(vortex->mmio, a3d_addrA(a->slice, a->source, A3D_A_x1), x1);
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hwwrite(vortex->mmio, a3d_addrA(a->slice, a->source, A3D_A_x2), x2);
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hwwrite(vortex->mmio, a3d_addrA(a->slice, a->source, A3D_A_y1), y1);
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hwwrite(vortex->mmio, a3d_addrA(a->slice, a->source, A3D_A_y2), y2);
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}
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#if 0
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static void
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a3dsrc_GetAtmosTarget(a3dsrc_t * a, short *aa, short *b, short *c,
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short *d, short *e)
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{
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}
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static void
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a3dsrc_GetAtmosCurrent(a3dsrc_t * a, short *bb01, short *ab01, short *b2,
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short *aa12, short *ba12)
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{
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vortex_t *vortex = (vortex_t *) (a->vortex);
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*aa12 =
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hwread(vortex->mmio,
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a3d_addrA(a->slice, a->source, A3D_A_A12Current));
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*ba12 =
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hwread(vortex->mmio,
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a3d_addrB(a->slice, a->source, A3D_B_A12Current));
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*ab01 =
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hwread(vortex->mmio,
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a3d_addrA(a->slice, a->source, A3D_A_B01Current));
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*bb01 =
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hwread(vortex->mmio,
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a3d_addrB(a->slice, a->source, A3D_B_B01Current));
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*b2 =
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hwread(vortex->mmio,
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a3d_addrA(a->slice, a->source, A3D_A_B2Current));
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}
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static void
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a3dsrc_GetAtmosState(a3dsrc_t * a, short *x1, short *x2, short *y1, short *y2)
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{
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}
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#endif
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/* HRTF */
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static void
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a3dsrc_SetHrtfTarget(a3dsrc_t * a, a3d_Hrtf_t const aa, a3d_Hrtf_t const b)
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{
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vortex_t *vortex = (vortex_t *) (a->vortex);
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int i;
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for (i = 0; i < HRTF_SZ; i++)
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hwwrite(vortex->mmio,
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a3d_addrB(a->slice, a->source,
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A3D_B_HrtfTarget) + (i << 2),
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(b[i] << 0x10) | aa[i]);
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}
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static void
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a3dsrc_SetHrtfCurrent(a3dsrc_t * a, a3d_Hrtf_t const aa, a3d_Hrtf_t const b)
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{
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vortex_t *vortex = (vortex_t *) (a->vortex);
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int i;
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for (i = 0; i < HRTF_SZ; i++)
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hwwrite(vortex->mmio,
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a3d_addrB(a->slice, a->source,
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A3D_B_HrtfCurrent) + (i << 2),
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(b[i] << 0x10) | aa[i]);
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}
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static void
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a3dsrc_SetHrtfState(a3dsrc_t * a, a3d_Hrtf_t const aa, a3d_Hrtf_t const b)
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{
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vortex_t *vortex = (vortex_t *) (a->vortex);
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int i;
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for (i = 0; i < HRTF_SZ; i++)
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hwwrite(vortex->mmio,
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a3d_addrB(a->slice, a->source,
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A3D_B_HrtfDelayLine) + (i << 2),
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(b[i] << 0x10) | aa[i]);
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}
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static void a3dsrc_SetHrtfOutput(a3dsrc_t * a, short left, short right)
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{
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vortex_t *vortex = (vortex_t *) (a->vortex);
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hwwrite(vortex->mmio,
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a3d_addrA(a->slice, a->source, A3D_A_HrtfOutL), left);
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hwwrite(vortex->mmio,
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a3d_addrA(a->slice, a->source, A3D_A_HrtfOutR), right);
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}
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#if 0
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static void a3dsrc_GetHrtfTarget(a3dsrc_t * a, a3d_Hrtf_t aa, a3d_Hrtf_t b)
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{
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vortex_t *vortex = (vortex_t *) (a->vortex);
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int i;
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for (i = 0; i < HRTF_SZ; i++)
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aa[i] =
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hwread(vortex->mmio,
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a3d_addrA(a->slice, a->source,
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A3D_A_HrtfTarget + (i << 2)));
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for (i = 0; i < HRTF_SZ; i++)
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b[i] =
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hwread(vortex->mmio,
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a3d_addrB(a->slice, a->source,
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A3D_B_HrtfTarget + (i << 2)));
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}
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static void a3dsrc_GetHrtfCurrent(a3dsrc_t * a, a3d_Hrtf_t aa, a3d_Hrtf_t b)
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{
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vortex_t *vortex = (vortex_t *) (a->vortex);
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int i;
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for (i = 0; i < HRTF_SZ; i++)
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aa[i] =
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hwread(vortex->mmio,
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a3d_addrA(a->slice, a->source,
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A3D_A_HrtfCurrent + (i << 2)));
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for (i = 0; i < HRTF_SZ; i++)
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b[i] =
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hwread(vortex->mmio,
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a3d_addrB(a->slice, a->source,
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A3D_B_HrtfCurrent + (i << 2)));
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}
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static void a3dsrc_GetHrtfState(a3dsrc_t * a, a3d_Hrtf_t aa, a3d_Hrtf_t b)
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{
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vortex_t *vortex = (vortex_t *) (a->vortex);
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int i;
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// FIXME: verify this!
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for (i = 0; i < HRTF_SZ; i++)
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aa[i] =
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hwread(vortex->mmio,
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a3d_addrA(a->slice, a->source,
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A3D_A_HrtfDelayLine + (i << 2)));
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for (i = 0; i < HRTF_SZ; i++)
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b[i] =
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hwread(vortex->mmio,
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a3d_addrB(a->slice, a->source,
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A3D_B_HrtfDelayLine + (i << 2)));
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}
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static void a3dsrc_GetHrtfOutput(a3dsrc_t * a, short *left, short *right)
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{
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vortex_t *vortex = (vortex_t *) (a->vortex);
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*left =
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hwread(vortex->mmio,
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a3d_addrA(a->slice, a->source, A3D_A_HrtfOutL));
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*right =
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hwread(vortex->mmio,
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a3d_addrA(a->slice, a->source, A3D_A_HrtfOutR));
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}
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#endif
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/* Interaural Time Difference.
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* "The other main clue that humans use to locate sounds, is called
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* Interaural Time Difference (ITD). The differences in distance from
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* the sound source to a listeners ears means that the sound will
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* reach one ear slightly before the other....", found somewhere with google.*/
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static void a3dsrc_SetItdTarget(a3dsrc_t * a, short litd, short ritd)
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{
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vortex_t *vortex = (vortex_t *) (a->vortex);
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if (litd < 0)
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litd = 0;
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if (litd > 0x57FF)
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litd = 0x57FF;
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if (ritd < 0)
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ritd = 0;
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if (ritd > 0x57FF)
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ritd = 0x57FF;
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hwwrite(vortex->mmio,
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a3d_addrB(a->slice, a->source, A3D_B_ITDTarget),
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(ritd << 0x10) | litd);
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//hwwrite(vortex->mmio, addr(0x191DF+5, this04, this08), (ritd<<0x10)|litd);
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}
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static void a3dsrc_SetItdCurrent(a3dsrc_t * a, short litd, short ritd)
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{
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vortex_t *vortex = (vortex_t *) (a->vortex);
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if (litd < 0)
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litd = 0;
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if (litd > 0x57FF)
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litd = 0x57FF;
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if (ritd < 0)
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ritd = 0;
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if (ritd > 0x57FF)
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ritd = 0x57FF;
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hwwrite(vortex->mmio,
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a3d_addrB(a->slice, a->source, A3D_B_ITDCurrent),
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(ritd << 0x10) | litd);
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//hwwrite(vortex->mmio, addr(0x191DF+1, this04, this08), (ritd<<0x10)|litd);
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}
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static void a3dsrc_SetItdDline(a3dsrc_t * a, a3d_ItdDline_t const dline)
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{
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vortex_t *vortex = (vortex_t *) (a->vortex);
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int i;
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/* 45 != 40 -> Check this ! */
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for (i = 0; i < DLINE_SZ; i++)
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hwwrite(vortex->mmio,
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a3d_addrA(a->slice, a->source,
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A3D_A_ITDDelayLine) + (i << 2), dline[i]);
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}
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#if 0
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static void a3dsrc_GetItdTarget(a3dsrc_t * a, short *litd, short *ritd)
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{
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vortex_t *vortex = (vortex_t *) (a->vortex);
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*ritd =
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hwread(vortex->mmio,
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a3d_addrA(a->slice, a->source, A3D_A_ITDTarget));
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*litd =
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hwread(vortex->mmio,
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a3d_addrB(a->slice, a->source, A3D_B_ITDTarget));
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}
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static void a3dsrc_GetItdCurrent(a3dsrc_t * a, short *litd, short *ritd)
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{
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vortex_t *vortex = (vortex_t *) (a->vortex);
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*ritd =
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hwread(vortex->mmio,
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a3d_addrA(a->slice, a->source, A3D_A_ITDCurrent));
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*litd =
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hwread(vortex->mmio,
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a3d_addrB(a->slice, a->source, A3D_B_ITDCurrent));
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}
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static void a3dsrc_GetItdDline(a3dsrc_t * a, a3d_ItdDline_t dline)
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{
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vortex_t *vortex = (vortex_t *) (a->vortex);
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int i;
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for (i = 0; i < DLINE_SZ; i++)
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dline[i] =
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hwread(vortex->mmio,
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a3d_addrA(a->slice, a->source,
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A3D_A_ITDDelayLine + (i << 2)));
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}
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#endif
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/* This is may be used for ILD Interaural Level Difference. */
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static void a3dsrc_SetGainTarget(a3dsrc_t * a, short left, short right)
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{
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vortex_t *vortex = (vortex_t *) (a->vortex);
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hwwrite(vortex->mmio,
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a3d_addrB(a->slice, a->source, A3D_B_GainTarget),
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(right << 0x10) | left);
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}
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static void a3dsrc_SetGainCurrent(a3dsrc_t * a, short left, short right)
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{
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vortex_t *vortex = (vortex_t *) (a->vortex);
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hwwrite(vortex->mmio,
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a3d_addrB(a->slice, a->source, A3D_B_GainCurrent),
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(right << 0x10) | left);
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}
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#if 0
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static void a3dsrc_GetGainTarget(a3dsrc_t * a, short *left, short *right)
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{
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vortex_t *vortex = (vortex_t *) (a->vortex);
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*right =
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hwread(vortex->mmio,
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a3d_addrA(a->slice, a->source, A3D_A_GainTarget));
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*left =
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hwread(vortex->mmio,
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a3d_addrB(a->slice, a->source, A3D_B_GainTarget));
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}
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static void a3dsrc_GetGainCurrent(a3dsrc_t * a, short *left, short *right)
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{
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vortex_t *vortex = (vortex_t *) (a->vortex);
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*right =
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hwread(vortex->mmio,
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a3d_addrA(a->slice, a->source, A3D_A_GainCurrent));
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*left =
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hwread(vortex->mmio,
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a3d_addrB(a->slice, a->source, A3D_B_GainCurrent));
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}
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/* CA3dIO this func seems to be inlined all over this place. */
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static void CA3dIO_WriteReg(a3dsrc_t * a, unsigned long addr, short aa, short b)
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{
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vortex_t *vortex = (vortex_t *) (a->vortex);
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hwwrite(vortex->mmio, addr, (aa << 0x10) | b);
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}
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#endif
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/* Generic A3D stuff */
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static void a3dsrc_SetA3DSampleRate(a3dsrc_t * a, int sr)
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{
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vortex_t *vortex = (vortex_t *) (a->vortex);
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int esp0 = 0;
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esp0 = (((esp0 & 0x7fffffff) | 0xB8000000) & 0x7) | ((sr & 0x1f) << 3);
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hwwrite(vortex->mmio, A3D_SLICE_Control + ((a->slice) << 0xd), esp0);
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//hwwrite(vortex->mmio, 0x19C38 + (this08<<0xd), esp0);
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}
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static void a3dsrc_EnableA3D(a3dsrc_t * a)
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{
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vortex_t *vortex = (vortex_t *) (a->vortex);
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hwwrite(vortex->mmio, A3D_SLICE_Control + ((a->slice) << 0xd),
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0xF0000001);
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//hwwrite(vortex->mmio, 0x19C38 + (this08<<0xd), 0xF0000001);
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}
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static void a3dsrc_DisableA3D(a3dsrc_t * a)
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{
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vortex_t *vortex = (vortex_t *) (a->vortex);
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hwwrite(vortex->mmio, A3D_SLICE_Control + ((a->slice) << 0xd),
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0xF0000000);
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}
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static void a3dsrc_SetA3DControlReg(a3dsrc_t * a, unsigned long ctrl)
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{
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vortex_t *vortex = (vortex_t *) (a->vortex);
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hwwrite(vortex->mmio, A3D_SLICE_Control + ((a->slice) << 0xd), ctrl);
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}
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static void a3dsrc_SetA3DPointerReg(a3dsrc_t * a, unsigned long ptr)
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{
|
|
vortex_t *vortex = (vortex_t *) (a->vortex);
|
|
hwwrite(vortex->mmio, A3D_SLICE_Pointers + ((a->slice) << 0xd), ptr);
|
|
}
|
|
|
|
#if 0
|
|
static void a3dsrc_GetA3DSampleRate(a3dsrc_t * a, int *sr)
|
|
{
|
|
vortex_t *vortex = (vortex_t *) (a->vortex);
|
|
*sr = ((hwread(vortex->mmio, A3D_SLICE_Control + (a->slice << 0xd))
|
|
>> 3) & 0x1f);
|
|
//*sr = ((hwread(vortex->mmio, 0x19C38 + (this08<<0xd))>>3)&0x1f);
|
|
}
|
|
|
|
static void a3dsrc_GetA3DControlReg(a3dsrc_t * a, unsigned long *ctrl)
|
|
{
|
|
vortex_t *vortex = (vortex_t *) (a->vortex);
|
|
*ctrl = hwread(vortex->mmio, A3D_SLICE_Control + ((a->slice) << 0xd));
|
|
}
|
|
|
|
static void a3dsrc_GetA3DPointerReg(a3dsrc_t * a, unsigned long *ptr)
|
|
{
|
|
vortex_t *vortex = (vortex_t *) (a->vortex);
|
|
*ptr = hwread(vortex->mmio, A3D_SLICE_Pointers + ((a->slice) << 0xd));
|
|
}
|
|
|
|
#endif
|
|
static void a3dsrc_ZeroSliceIO(a3dsrc_t * a)
|
|
{
|
|
vortex_t *vortex = (vortex_t *) (a->vortex);
|
|
int i;
|
|
|
|
for (i = 0; i < 8; i++)
|
|
hwwrite(vortex->mmio,
|
|
A3D_SLICE_VDBDest +
|
|
((((a->slice) << 0xb) + i) << 2), 0);
|
|
for (i = 0; i < 4; i++)
|
|
hwwrite(vortex->mmio,
|
|
A3D_SLICE_VDBSource +
|
|
((((a->slice) << 0xb) + i) << 2), 0);
|
|
}
|
|
|
|
/* Reset Single A3D source. */
|
|
static void a3dsrc_ZeroState(a3dsrc_t * a)
|
|
{
|
|
/*
|
|
pr_debug( "vortex: ZeroState slice: %d, source %d\n",
|
|
a->slice, a->source);
|
|
*/
|
|
a3dsrc_SetAtmosState(a, 0, 0, 0, 0);
|
|
a3dsrc_SetHrtfState(a, A3dHrirZeros, A3dHrirZeros);
|
|
a3dsrc_SetItdDline(a, A3dItdDlineZeros);
|
|
a3dsrc_SetHrtfOutput(a, 0, 0);
|
|
a3dsrc_SetTimeConsts(a, 0, 0, 0, 0);
|
|
|
|
a3dsrc_SetAtmosCurrent(a, 0, 0, 0, 0, 0);
|
|
a3dsrc_SetAtmosTarget(a, 0, 0, 0, 0, 0);
|
|
a3dsrc_SetItdCurrent(a, 0, 0);
|
|
a3dsrc_SetItdTarget(a, 0, 0);
|
|
a3dsrc_SetGainCurrent(a, 0, 0);
|
|
a3dsrc_SetGainTarget(a, 0, 0);
|
|
|
|
a3dsrc_SetHrtfCurrent(a, A3dHrirZeros, A3dHrirZeros);
|
|
a3dsrc_SetHrtfTarget(a, A3dHrirZeros, A3dHrirZeros);
|
|
}
|
|
|
|
/* Reset entire A3D engine */
|
|
static void a3dsrc_ZeroStateA3D(a3dsrc_t *a, vortex_t *v)
|
|
{
|
|
int i, var, var2;
|
|
|
|
if ((a->vortex) == NULL) {
|
|
dev_err(v->card->dev,
|
|
"ZeroStateA3D: ERROR: a->vortex is NULL\n");
|
|
return;
|
|
}
|
|
|
|
a3dsrc_SetA3DControlReg(a, 0);
|
|
a3dsrc_SetA3DPointerReg(a, 0);
|
|
|
|
var = a->slice;
|
|
var2 = a->source;
|
|
for (i = 0; i < 4; i++) {
|
|
a->slice = i;
|
|
a3dsrc_ZeroSliceIO(a);
|
|
//a3dsrc_ZeroState(a);
|
|
}
|
|
a->source = var2;
|
|
a->slice = var;
|
|
}
|
|
|
|
/* Program A3D block as pass through */
|
|
static void a3dsrc_ProgramPipe(a3dsrc_t * a)
|
|
{
|
|
a3dsrc_SetTimeConsts(a, 0, 0, 0, 0);
|
|
a3dsrc_SetAtmosCurrent(a, 0, 0x4000, 0, 0, 0);
|
|
a3dsrc_SetAtmosTarget(a, 0x4000, 0, 0, 0, 0);
|
|
a3dsrc_SetItdCurrent(a, 0, 0);
|
|
a3dsrc_SetItdTarget(a, 0, 0);
|
|
a3dsrc_SetGainCurrent(a, 0x7fff, 0x7fff);
|
|
a3dsrc_SetGainTarget(a, 0x7fff, 0x7fff);
|
|
|
|
/* SET HRTF HERE */
|
|
|
|
/* Single spike leads to identity transfer function. */
|
|
a3dsrc_SetHrtfCurrent(a, A3dHrirImpulse, A3dHrirImpulse);
|
|
a3dsrc_SetHrtfTarget(a, A3dHrirImpulse, A3dHrirImpulse);
|
|
|
|
/* Test: Sounds saturated. */
|
|
//a3dsrc_SetHrtfCurrent(a, A3dHrirSatTest, A3dHrirSatTest);
|
|
//a3dsrc_SetHrtfTarget(a, A3dHrirSatTest, A3dHrirSatTest);
|
|
}
|
|
|
|
/* VDB = Vortex audio Dataflow Bus */
|
|
#if 0
|
|
static void a3dsrc_ClearVDBData(a3dsrc_t * a, unsigned long aa)
|
|
{
|
|
vortex_t *vortex = (vortex_t *) (a->vortex);
|
|
|
|
// ((aa >> 2) << 8) - (aa >> 2)
|
|
hwwrite(vortex->mmio,
|
|
a3d_addrS(a->slice, A3D_SLICE_VDBDest) + (a->source << 2), 0);
|
|
hwwrite(vortex->mmio,
|
|
a3d_addrS(a->slice,
|
|
A3D_SLICE_VDBDest + 4) + (a->source << 2), 0);
|
|
/*
|
|
hwwrite(vortex->mmio, 0x19c00 + (((aa>>2)*255*4)+aa)*8, 0);
|
|
hwwrite(vortex->mmio, 0x19c04 + (((aa>>2)*255*4)+aa)*8, 0);
|
|
*/
|
|
}
|
|
#endif
|
|
|
|
/* A3D HwSource stuff. */
|
|
|
|
static void vortex_A3dSourceHw_Initialize(vortex_t * v, int source, int slice)
|
|
{
|
|
a3dsrc_t *a3dsrc = &(v->a3d[source + (slice * 4)]);
|
|
//a3dsrc_t *a3dsrc = &(v->a3d[source + (slice*4)]);
|
|
|
|
a3dsrc->vortex = (void *)v;
|
|
a3dsrc->source = source; /* source */
|
|
a3dsrc->slice = slice; /* slice */
|
|
a3dsrc_ZeroState(a3dsrc);
|
|
/* Added by me. */
|
|
a3dsrc_SetA3DSampleRate(a3dsrc, 0x11);
|
|
}
|
|
|
|
static int Vort3DRend_Initialize(vortex_t * v, unsigned short mode)
|
|
{
|
|
v->xt_mode = mode; /* this_14 */
|
|
|
|
vortex_XtalkHw_init(v);
|
|
vortex_XtalkHw_SetGainsAllChan(v);
|
|
switch (v->xt_mode) {
|
|
case XT_SPEAKER0:
|
|
vortex_XtalkHw_ProgramXtalkNarrow(v);
|
|
break;
|
|
case XT_SPEAKER1:
|
|
vortex_XtalkHw_ProgramXtalkWide(v);
|
|
break;
|
|
default:
|
|
case XT_HEADPHONE:
|
|
vortex_XtalkHw_ProgramPipe(v);
|
|
break;
|
|
case XT_DIAMOND:
|
|
vortex_XtalkHw_ProgramDiamondXtalk(v);
|
|
break;
|
|
}
|
|
vortex_XtalkHw_SetSampleRate(v, 0x11);
|
|
vortex_XtalkHw_Enable(v);
|
|
return 0;
|
|
}
|
|
|
|
/* 3D Sound entry points. */
|
|
|
|
static int vortex_a3d_register_controls(vortex_t * vortex);
|
|
static void vortex_a3d_unregister_controls(vortex_t * vortex);
|
|
/* A3D base support init/shudown */
|
|
static void vortex_Vort3D_enable(vortex_t *v)
|
|
{
|
|
int i;
|
|
|
|
Vort3DRend_Initialize(v, XT_HEADPHONE);
|
|
for (i = 0; i < NR_A3D; i++) {
|
|
vortex_A3dSourceHw_Initialize(v, i % 4, i >> 2);
|
|
a3dsrc_ZeroStateA3D(&v->a3d[0], v);
|
|
}
|
|
/* Register ALSA controls */
|
|
vortex_a3d_register_controls(v);
|
|
}
|
|
|
|
static void vortex_Vort3D_disable(vortex_t * v)
|
|
{
|
|
vortex_XtalkHw_Disable(v);
|
|
vortex_a3d_unregister_controls(v);
|
|
}
|
|
|
|
/* Make A3D subsystem connections. */
|
|
static void vortex_Vort3D_connect(vortex_t * v, int en)
|
|
{
|
|
int i;
|
|
|
|
// Disable AU8810 routes, since they seem to be wrong (in au8810.h).
|
|
#ifdef CHIP_AU8810
|
|
return;
|
|
#endif
|
|
|
|
#if 1
|
|
/* Alloc Xtalk mixin resources */
|
|
v->mixxtlk[0] =
|
|
vortex_adb_checkinout(v, v->fixed_res, en, VORTEX_RESOURCE_MIXIN);
|
|
if (v->mixxtlk[0] < 0) {
|
|
dev_warn(v->card->dev,
|
|
"vortex_Vort3D: ERROR: not enough free mixer resources.\n");
|
|
return;
|
|
}
|
|
v->mixxtlk[1] =
|
|
vortex_adb_checkinout(v, v->fixed_res, en, VORTEX_RESOURCE_MIXIN);
|
|
if (v->mixxtlk[1] < 0) {
|
|
dev_warn(v->card->dev,
|
|
"vortex_Vort3D: ERROR: not enough free mixer resources.\n");
|
|
return;
|
|
}
|
|
#endif
|
|
|
|
/* Connect A3D -> XTALK */
|
|
for (i = 0; i < 4; i++) {
|
|
// 2 outputs per each A3D slice.
|
|
vortex_route(v, en, 0x11, ADB_A3DOUT(i * 2), ADB_XTALKIN(i));
|
|
vortex_route(v, en, 0x11, ADB_A3DOUT(i * 2) + 1, ADB_XTALKIN(5 + i));
|
|
}
|
|
#if 0
|
|
vortex_route(v, en, 0x11, ADB_XTALKOUT(0), ADB_EQIN(2));
|
|
vortex_route(v, en, 0x11, ADB_XTALKOUT(1), ADB_EQIN(3));
|
|
#else
|
|
/* Connect XTalk -> mixer */
|
|
vortex_route(v, en, 0x11, ADB_XTALKOUT(0), ADB_MIXIN(v->mixxtlk[0]));
|
|
vortex_route(v, en, 0x11, ADB_XTALKOUT(1), ADB_MIXIN(v->mixxtlk[1]));
|
|
vortex_connection_mixin_mix(v, en, v->mixxtlk[0], v->mixplayb[0], 0);
|
|
vortex_connection_mixin_mix(v, en, v->mixxtlk[1], v->mixplayb[1], 0);
|
|
vortex_mix_setinputvolumebyte(v, v->mixplayb[0], v->mixxtlk[0],
|
|
en ? MIX_DEFIGAIN : VOL_MIN);
|
|
vortex_mix_setinputvolumebyte(v, v->mixplayb[1], v->mixxtlk[1],
|
|
en ? MIX_DEFIGAIN : VOL_MIN);
|
|
if (VORTEX_IS_QUAD(v)) {
|
|
vortex_connection_mixin_mix(v, en, v->mixxtlk[0],
|
|
v->mixplayb[2], 0);
|
|
vortex_connection_mixin_mix(v, en, v->mixxtlk[1],
|
|
v->mixplayb[3], 0);
|
|
vortex_mix_setinputvolumebyte(v, v->mixplayb[2],
|
|
v->mixxtlk[0],
|
|
en ? MIX_DEFIGAIN : VOL_MIN);
|
|
vortex_mix_setinputvolumebyte(v, v->mixplayb[3],
|
|
v->mixxtlk[1],
|
|
en ? MIX_DEFIGAIN : VOL_MIN);
|
|
}
|
|
#endif
|
|
}
|
|
|
|
/* Initialize one single A3D source. */
|
|
static void vortex_Vort3D_InitializeSource(a3dsrc_t *a, int en, vortex_t *v)
|
|
{
|
|
if (a->vortex == NULL) {
|
|
dev_warn(v->card->dev,
|
|
"Vort3D_InitializeSource: A3D source not initialized\n");
|
|
return;
|
|
}
|
|
if (en) {
|
|
a3dsrc_ProgramPipe(a);
|
|
a3dsrc_SetA3DSampleRate(a, 0x11);
|
|
a3dsrc_SetTimeConsts(a, HrtfTCDefault,
|
|
ItdTCDefault, GainTCDefault,
|
|
CoefTCDefault);
|
|
/* Remark: zero gain is muted. */
|
|
//a3dsrc_SetGainTarget(a,0,0);
|
|
//a3dsrc_SetGainCurrent(a,0,0);
|
|
a3dsrc_EnableA3D(a);
|
|
} else {
|
|
a3dsrc_DisableA3D(a);
|
|
a3dsrc_ZeroState(a);
|
|
}
|
|
}
|
|
|
|
/* Conversion of coordinates into 3D parameters. */
|
|
|
|
static void vortex_a3d_coord2hrtf(a3d_Hrtf_t hrtf, int *coord)
|
|
{
|
|
/* FIXME: implement this. */
|
|
|
|
}
|
|
static void vortex_a3d_coord2itd(a3d_Itd_t itd, int *coord)
|
|
{
|
|
/* FIXME: implement this. */
|
|
|
|
}
|
|
static void vortex_a3d_coord2ild(a3d_LRGains_t ild, int left, int right)
|
|
{
|
|
/* FIXME: implement this. */
|
|
|
|
}
|
|
static void vortex_a3d_translate_filter(a3d_atmos_t filter, int *params)
|
|
{
|
|
/* FIXME: implement this. */
|
|
|
|
}
|
|
|
|
/* ALSA control interface. */
|
|
|
|
static int
|
|
snd_vortex_a3d_hrtf_info(struct snd_kcontrol *kcontrol, struct snd_ctl_elem_info *uinfo)
|
|
{
|
|
uinfo->type = SNDRV_CTL_ELEM_TYPE_INTEGER;
|
|
uinfo->count = 6;
|
|
uinfo->value.integer.min = 0x00000000;
|
|
uinfo->value.integer.max = 0xffffffff;
|
|
return 0;
|
|
}
|
|
static int
|
|
snd_vortex_a3d_itd_info(struct snd_kcontrol *kcontrol, struct snd_ctl_elem_info *uinfo)
|
|
{
|
|
uinfo->type = SNDRV_CTL_ELEM_TYPE_INTEGER;
|
|
uinfo->count = 2;
|
|
uinfo->value.integer.min = 0x00000000;
|
|
uinfo->value.integer.max = 0xffffffff;
|
|
return 0;
|
|
}
|
|
static int
|
|
snd_vortex_a3d_ild_info(struct snd_kcontrol *kcontrol, struct snd_ctl_elem_info *uinfo)
|
|
{
|
|
uinfo->type = SNDRV_CTL_ELEM_TYPE_INTEGER;
|
|
uinfo->count = 2;
|
|
uinfo->value.integer.min = 0x00000000;
|
|
uinfo->value.integer.max = 0xffffffff;
|
|
return 0;
|
|
}
|
|
static int
|
|
snd_vortex_a3d_filter_info(struct snd_kcontrol *kcontrol,
|
|
struct snd_ctl_elem_info *uinfo)
|
|
{
|
|
uinfo->type = SNDRV_CTL_ELEM_TYPE_INTEGER;
|
|
uinfo->count = 4;
|
|
uinfo->value.integer.min = 0x00000000;
|
|
uinfo->value.integer.max = 0xffffffff;
|
|
return 0;
|
|
}
|
|
|
|
static int
|
|
snd_vortex_a3d_get(struct snd_kcontrol *kcontrol, struct snd_ctl_elem_value *ucontrol)
|
|
{
|
|
//a3dsrc_t *a = kcontrol->private_data;
|
|
/* No read yet. Would this be really useable/needed ? */
|
|
|
|
return 0;
|
|
}
|
|
|
|
static int
|
|
snd_vortex_a3d_hrtf_put(struct snd_kcontrol *kcontrol,
|
|
struct snd_ctl_elem_value *ucontrol)
|
|
{
|
|
a3dsrc_t *a = kcontrol->private_data;
|
|
int changed = 1, i;
|
|
int coord[6];
|
|
for (i = 0; i < 6; i++)
|
|
coord[i] = ucontrol->value.integer.value[i];
|
|
/* Translate orientation coordinates to a3d params. */
|
|
vortex_a3d_coord2hrtf(a->hrtf[0], coord);
|
|
vortex_a3d_coord2hrtf(a->hrtf[1], coord);
|
|
a3dsrc_SetHrtfTarget(a, a->hrtf[0], a->hrtf[1]);
|
|
a3dsrc_SetHrtfCurrent(a, a->hrtf[0], a->hrtf[1]);
|
|
return changed;
|
|
}
|
|
|
|
static int
|
|
snd_vortex_a3d_itd_put(struct snd_kcontrol *kcontrol,
|
|
struct snd_ctl_elem_value *ucontrol)
|
|
{
|
|
a3dsrc_t *a = kcontrol->private_data;
|
|
int coord[6];
|
|
int i, changed = 1;
|
|
for (i = 0; i < 6; i++)
|
|
coord[i] = ucontrol->value.integer.value[i];
|
|
/* Translate orientation coordinates to a3d params. */
|
|
vortex_a3d_coord2itd(a->hrtf[0], coord);
|
|
vortex_a3d_coord2itd(a->hrtf[1], coord);
|
|
/* Inter aural time difference. */
|
|
a3dsrc_SetItdTarget(a, a->itd[0], a->itd[1]);
|
|
a3dsrc_SetItdCurrent(a, a->itd[0], a->itd[1]);
|
|
a3dsrc_SetItdDline(a, a->dline);
|
|
return changed;
|
|
}
|
|
|
|
static int
|
|
snd_vortex_a3d_ild_put(struct snd_kcontrol *kcontrol,
|
|
struct snd_ctl_elem_value *ucontrol)
|
|
{
|
|
a3dsrc_t *a = kcontrol->private_data;
|
|
int changed = 1;
|
|
int l, r;
|
|
/* There may be some scale tranlation needed here. */
|
|
l = ucontrol->value.integer.value[0];
|
|
r = ucontrol->value.integer.value[1];
|
|
vortex_a3d_coord2ild(a->ild, l, r);
|
|
/* Left Right panning. */
|
|
a3dsrc_SetGainTarget(a, l, r);
|
|
a3dsrc_SetGainCurrent(a, l, r);
|
|
return changed;
|
|
}
|
|
|
|
static int
|
|
snd_vortex_a3d_filter_put(struct snd_kcontrol *kcontrol,
|
|
struct snd_ctl_elem_value *ucontrol)
|
|
{
|
|
a3dsrc_t *a = kcontrol->private_data;
|
|
int i, changed = 1;
|
|
int params[6];
|
|
for (i = 0; i < 6; i++)
|
|
params[i] = ucontrol->value.integer.value[i];
|
|
/* Translate generic filter params to a3d filter params. */
|
|
vortex_a3d_translate_filter(a->filter, params);
|
|
/* Atmospheric absorption and filtering. */
|
|
a3dsrc_SetAtmosTarget(a, a->filter[0],
|
|
a->filter[1], a->filter[2],
|
|
a->filter[3], a->filter[4]);
|
|
a3dsrc_SetAtmosCurrent(a, a->filter[0],
|
|
a->filter[1], a->filter[2],
|
|
a->filter[3], a->filter[4]);
|
|
return changed;
|
|
}
|
|
|
|
static struct snd_kcontrol_new vortex_a3d_kcontrol = {
|
|
.iface = SNDRV_CTL_ELEM_IFACE_PCM,
|
|
.name = "Playback PCM advanced processing",
|
|
.access = SNDRV_CTL_ELEM_ACCESS_READWRITE,
|
|
.info = snd_vortex_a3d_hrtf_info,
|
|
.get = snd_vortex_a3d_get,
|
|
.put = snd_vortex_a3d_hrtf_put,
|
|
};
|
|
|
|
/* Control (un)registration. */
|
|
static int vortex_a3d_register_controls(vortex_t *vortex)
|
|
{
|
|
struct snd_kcontrol *kcontrol;
|
|
int err, i;
|
|
/* HRTF controls. */
|
|
for (i = 0; i < NR_A3D; i++) {
|
|
if ((kcontrol =
|
|
snd_ctl_new1(&vortex_a3d_kcontrol, &vortex->a3d[i])) == NULL)
|
|
return -ENOMEM;
|
|
kcontrol->id.numid = CTRLID_HRTF;
|
|
kcontrol->info = snd_vortex_a3d_hrtf_info;
|
|
kcontrol->put = snd_vortex_a3d_hrtf_put;
|
|
if ((err = snd_ctl_add(vortex->card, kcontrol)) < 0)
|
|
return err;
|
|
}
|
|
/* ITD controls. */
|
|
for (i = 0; i < NR_A3D; i++) {
|
|
if ((kcontrol =
|
|
snd_ctl_new1(&vortex_a3d_kcontrol, &vortex->a3d[i])) == NULL)
|
|
return -ENOMEM;
|
|
kcontrol->id.numid = CTRLID_ITD;
|
|
kcontrol->info = snd_vortex_a3d_itd_info;
|
|
kcontrol->put = snd_vortex_a3d_itd_put;
|
|
if ((err = snd_ctl_add(vortex->card, kcontrol)) < 0)
|
|
return err;
|
|
}
|
|
/* ILD (gains) controls. */
|
|
for (i = 0; i < NR_A3D; i++) {
|
|
if ((kcontrol =
|
|
snd_ctl_new1(&vortex_a3d_kcontrol, &vortex->a3d[i])) == NULL)
|
|
return -ENOMEM;
|
|
kcontrol->id.numid = CTRLID_GAINS;
|
|
kcontrol->info = snd_vortex_a3d_ild_info;
|
|
kcontrol->put = snd_vortex_a3d_ild_put;
|
|
if ((err = snd_ctl_add(vortex->card, kcontrol)) < 0)
|
|
return err;
|
|
}
|
|
/* Filter controls. */
|
|
for (i = 0; i < NR_A3D; i++) {
|
|
if ((kcontrol =
|
|
snd_ctl_new1(&vortex_a3d_kcontrol, &vortex->a3d[i])) == NULL)
|
|
return -ENOMEM;
|
|
kcontrol->id.numid = CTRLID_FILTER;
|
|
kcontrol->info = snd_vortex_a3d_filter_info;
|
|
kcontrol->put = snd_vortex_a3d_filter_put;
|
|
if ((err = snd_ctl_add(vortex->card, kcontrol)) < 0)
|
|
return err;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
static void vortex_a3d_unregister_controls(vortex_t * vortex)
|
|
{
|
|
|
|
}
|
|
|
|
/* End of File*/
|