alistair23-linux/drivers/gpu/drm/msm/msm_gpu.c
Sharat Masetty 1f60d11423 drm: msm: a6xx: send opp instead of a frequency
This patch changes the plumbing to send the devfreq recommended opp rather
than the frequency. Also consolidate and rearrange the code in a6xx to set
the GPU frequency and the icc vote in preparation for the upcoming
changes for GPU->DDR scaling votes.

Signed-off-by: Sharat Masetty <smasetty@codeaurora.org>
Signed-off-by: Akhil P Oommen <akhilpo@codeaurora.org>
Signed-off-by: Rob Clark <robdclark@chromium.org>
2020-07-31 06:46:15 -07:00

979 lines
23 KiB
C

// SPDX-License-Identifier: GPL-2.0-only
/*
* Copyright (C) 2013 Red Hat
* Author: Rob Clark <robdclark@gmail.com>
*/
#include "msm_gpu.h"
#include "msm_gem.h"
#include "msm_mmu.h"
#include "msm_fence.h"
#include "msm_gpu_trace.h"
#include "adreno/adreno_gpu.h"
#include <generated/utsrelease.h>
#include <linux/string_helpers.h>
#include <linux/devfreq.h>
#include <linux/devcoredump.h>
#include <linux/sched/task.h>
/*
* Power Management:
*/
static int msm_devfreq_target(struct device *dev, unsigned long *freq,
u32 flags)
{
struct msm_gpu *gpu = platform_get_drvdata(to_platform_device(dev));
struct dev_pm_opp *opp;
opp = devfreq_recommended_opp(dev, freq, flags);
if (IS_ERR(opp))
return PTR_ERR(opp);
if (gpu->funcs->gpu_set_freq)
gpu->funcs->gpu_set_freq(gpu, opp);
else
clk_set_rate(gpu->core_clk, *freq);
dev_pm_opp_put(opp);
return 0;
}
static int msm_devfreq_get_dev_status(struct device *dev,
struct devfreq_dev_status *status)
{
struct msm_gpu *gpu = platform_get_drvdata(to_platform_device(dev));
ktime_t time;
if (gpu->funcs->gpu_get_freq)
status->current_frequency = gpu->funcs->gpu_get_freq(gpu);
else
status->current_frequency = clk_get_rate(gpu->core_clk);
status->busy_time = gpu->funcs->gpu_busy(gpu);
time = ktime_get();
status->total_time = ktime_us_delta(time, gpu->devfreq.time);
gpu->devfreq.time = time;
return 0;
}
static int msm_devfreq_get_cur_freq(struct device *dev, unsigned long *freq)
{
struct msm_gpu *gpu = platform_get_drvdata(to_platform_device(dev));
if (gpu->funcs->gpu_get_freq)
*freq = gpu->funcs->gpu_get_freq(gpu);
else
*freq = clk_get_rate(gpu->core_clk);
return 0;
}
static struct devfreq_dev_profile msm_devfreq_profile = {
.polling_ms = 10,
.target = msm_devfreq_target,
.get_dev_status = msm_devfreq_get_dev_status,
.get_cur_freq = msm_devfreq_get_cur_freq,
};
static void msm_devfreq_init(struct msm_gpu *gpu)
{
/* We need target support to do devfreq */
if (!gpu->funcs->gpu_busy)
return;
msm_devfreq_profile.initial_freq = gpu->fast_rate;
/*
* Don't set the freq_table or max_state and let devfreq build the table
* from OPP
* After a deferred probe, these may have be left to non-zero values,
* so set them back to zero before creating the devfreq device
*/
msm_devfreq_profile.freq_table = NULL;
msm_devfreq_profile.max_state = 0;
gpu->devfreq.devfreq = devm_devfreq_add_device(&gpu->pdev->dev,
&msm_devfreq_profile, DEVFREQ_GOV_SIMPLE_ONDEMAND,
NULL);
if (IS_ERR(gpu->devfreq.devfreq)) {
DRM_DEV_ERROR(&gpu->pdev->dev, "Couldn't initialize GPU devfreq\n");
gpu->devfreq.devfreq = NULL;
}
devfreq_suspend_device(gpu->devfreq.devfreq);
}
static int enable_pwrrail(struct msm_gpu *gpu)
{
struct drm_device *dev = gpu->dev;
int ret = 0;
if (gpu->gpu_reg) {
ret = regulator_enable(gpu->gpu_reg);
if (ret) {
DRM_DEV_ERROR(dev->dev, "failed to enable 'gpu_reg': %d\n", ret);
return ret;
}
}
if (gpu->gpu_cx) {
ret = regulator_enable(gpu->gpu_cx);
if (ret) {
DRM_DEV_ERROR(dev->dev, "failed to enable 'gpu_cx': %d\n", ret);
return ret;
}
}
return 0;
}
static int disable_pwrrail(struct msm_gpu *gpu)
{
if (gpu->gpu_cx)
regulator_disable(gpu->gpu_cx);
if (gpu->gpu_reg)
regulator_disable(gpu->gpu_reg);
return 0;
}
static int enable_clk(struct msm_gpu *gpu)
{
if (gpu->core_clk && gpu->fast_rate)
clk_set_rate(gpu->core_clk, gpu->fast_rate);
/* Set the RBBM timer rate to 19.2Mhz */
if (gpu->rbbmtimer_clk)
clk_set_rate(gpu->rbbmtimer_clk, 19200000);
return clk_bulk_prepare_enable(gpu->nr_clocks, gpu->grp_clks);
}
static int disable_clk(struct msm_gpu *gpu)
{
clk_bulk_disable_unprepare(gpu->nr_clocks, gpu->grp_clks);
/*
* Set the clock to a deliberately low rate. On older targets the clock
* speed had to be non zero to avoid problems. On newer targets this
* will be rounded down to zero anyway so it all works out.
*/
if (gpu->core_clk)
clk_set_rate(gpu->core_clk, 27000000);
if (gpu->rbbmtimer_clk)
clk_set_rate(gpu->rbbmtimer_clk, 0);
return 0;
}
static int enable_axi(struct msm_gpu *gpu)
{
if (gpu->ebi1_clk)
clk_prepare_enable(gpu->ebi1_clk);
return 0;
}
static int disable_axi(struct msm_gpu *gpu)
{
if (gpu->ebi1_clk)
clk_disable_unprepare(gpu->ebi1_clk);
return 0;
}
void msm_gpu_resume_devfreq(struct msm_gpu *gpu)
{
gpu->devfreq.busy_cycles = 0;
gpu->devfreq.time = ktime_get();
devfreq_resume_device(gpu->devfreq.devfreq);
}
int msm_gpu_pm_resume(struct msm_gpu *gpu)
{
int ret;
DBG("%s", gpu->name);
ret = enable_pwrrail(gpu);
if (ret)
return ret;
ret = enable_clk(gpu);
if (ret)
return ret;
ret = enable_axi(gpu);
if (ret)
return ret;
msm_gpu_resume_devfreq(gpu);
gpu->needs_hw_init = true;
return 0;
}
int msm_gpu_pm_suspend(struct msm_gpu *gpu)
{
int ret;
DBG("%s", gpu->name);
devfreq_suspend_device(gpu->devfreq.devfreq);
ret = disable_axi(gpu);
if (ret)
return ret;
ret = disable_clk(gpu);
if (ret)
return ret;
ret = disable_pwrrail(gpu);
if (ret)
return ret;
return 0;
}
int msm_gpu_hw_init(struct msm_gpu *gpu)
{
int ret;
WARN_ON(!mutex_is_locked(&gpu->dev->struct_mutex));
if (!gpu->needs_hw_init)
return 0;
disable_irq(gpu->irq);
ret = gpu->funcs->hw_init(gpu);
if (!ret)
gpu->needs_hw_init = false;
enable_irq(gpu->irq);
return ret;
}
#ifdef CONFIG_DEV_COREDUMP
static ssize_t msm_gpu_devcoredump_read(char *buffer, loff_t offset,
size_t count, void *data, size_t datalen)
{
struct msm_gpu *gpu = data;
struct drm_print_iterator iter;
struct drm_printer p;
struct msm_gpu_state *state;
state = msm_gpu_crashstate_get(gpu);
if (!state)
return 0;
iter.data = buffer;
iter.offset = 0;
iter.start = offset;
iter.remain = count;
p = drm_coredump_printer(&iter);
drm_printf(&p, "---\n");
drm_printf(&p, "kernel: " UTS_RELEASE "\n");
drm_printf(&p, "module: " KBUILD_MODNAME "\n");
drm_printf(&p, "time: %lld.%09ld\n",
state->time.tv_sec, state->time.tv_nsec);
if (state->comm)
drm_printf(&p, "comm: %s\n", state->comm);
if (state->cmd)
drm_printf(&p, "cmdline: %s\n", state->cmd);
gpu->funcs->show(gpu, state, &p);
msm_gpu_crashstate_put(gpu);
return count - iter.remain;
}
static void msm_gpu_devcoredump_free(void *data)
{
struct msm_gpu *gpu = data;
msm_gpu_crashstate_put(gpu);
}
static void msm_gpu_crashstate_get_bo(struct msm_gpu_state *state,
struct msm_gem_object *obj, u64 iova, u32 flags)
{
struct msm_gpu_state_bo *state_bo = &state->bos[state->nr_bos];
/* Don't record write only objects */
state_bo->size = obj->base.size;
state_bo->iova = iova;
/* Only store data for non imported buffer objects marked for read */
if ((flags & MSM_SUBMIT_BO_READ) && !obj->base.import_attach) {
void *ptr;
state_bo->data = kvmalloc(obj->base.size, GFP_KERNEL);
if (!state_bo->data)
goto out;
ptr = msm_gem_get_vaddr_active(&obj->base);
if (IS_ERR(ptr)) {
kvfree(state_bo->data);
state_bo->data = NULL;
goto out;
}
memcpy(state_bo->data, ptr, obj->base.size);
msm_gem_put_vaddr(&obj->base);
}
out:
state->nr_bos++;
}
static void msm_gpu_crashstate_capture(struct msm_gpu *gpu,
struct msm_gem_submit *submit, char *comm, char *cmd)
{
struct msm_gpu_state *state;
/* Check if the target supports capturing crash state */
if (!gpu->funcs->gpu_state_get)
return;
/* Only save one crash state at a time */
if (gpu->crashstate)
return;
state = gpu->funcs->gpu_state_get(gpu);
if (IS_ERR_OR_NULL(state))
return;
/* Fill in the additional crash state information */
state->comm = kstrdup(comm, GFP_KERNEL);
state->cmd = kstrdup(cmd, GFP_KERNEL);
if (submit) {
int i, nr = 0;
/* count # of buffers to dump: */
for (i = 0; i < submit->nr_bos; i++)
if (should_dump(submit, i))
nr++;
/* always dump cmd bo's, but don't double count them: */
for (i = 0; i < submit->nr_cmds; i++)
if (!should_dump(submit, submit->cmd[i].idx))
nr++;
state->bos = kcalloc(nr,
sizeof(struct msm_gpu_state_bo), GFP_KERNEL);
for (i = 0; i < submit->nr_bos; i++) {
if (should_dump(submit, i)) {
msm_gpu_crashstate_get_bo(state, submit->bos[i].obj,
submit->bos[i].iova, submit->bos[i].flags);
}
}
for (i = 0; state->bos && i < submit->nr_cmds; i++) {
int idx = submit->cmd[i].idx;
if (!should_dump(submit, submit->cmd[i].idx)) {
msm_gpu_crashstate_get_bo(state, submit->bos[idx].obj,
submit->bos[idx].iova, submit->bos[idx].flags);
}
}
}
/* Set the active crash state to be dumped on failure */
gpu->crashstate = state;
/* FIXME: Release the crashstate if this errors out? */
dev_coredumpm(gpu->dev->dev, THIS_MODULE, gpu, 0, GFP_KERNEL,
msm_gpu_devcoredump_read, msm_gpu_devcoredump_free);
}
#else
static void msm_gpu_crashstate_capture(struct msm_gpu *gpu,
struct msm_gem_submit *submit, char *comm, char *cmd)
{
}
#endif
/*
* Hangcheck detection for locked gpu:
*/
static void update_fences(struct msm_gpu *gpu, struct msm_ringbuffer *ring,
uint32_t fence)
{
struct msm_gem_submit *submit;
list_for_each_entry(submit, &ring->submits, node) {
if (submit->seqno > fence)
break;
msm_update_fence(submit->ring->fctx,
submit->fence->seqno);
}
}
static struct msm_gem_submit *
find_submit(struct msm_ringbuffer *ring, uint32_t fence)
{
struct msm_gem_submit *submit;
WARN_ON(!mutex_is_locked(&ring->gpu->dev->struct_mutex));
list_for_each_entry(submit, &ring->submits, node)
if (submit->seqno == fence)
return submit;
return NULL;
}
static void retire_submits(struct msm_gpu *gpu);
static void recover_worker(struct work_struct *work)
{
struct msm_gpu *gpu = container_of(work, struct msm_gpu, recover_work);
struct drm_device *dev = gpu->dev;
struct msm_drm_private *priv = dev->dev_private;
struct msm_gem_submit *submit;
struct msm_ringbuffer *cur_ring = gpu->funcs->active_ring(gpu);
char *comm = NULL, *cmd = NULL;
int i;
mutex_lock(&dev->struct_mutex);
DRM_DEV_ERROR(dev->dev, "%s: hangcheck recover!\n", gpu->name);
submit = find_submit(cur_ring, cur_ring->memptrs->fence + 1);
if (submit) {
struct task_struct *task;
/* Increment the fault counts */
gpu->global_faults++;
submit->queue->faults++;
task = get_pid_task(submit->pid, PIDTYPE_PID);
if (task) {
comm = kstrdup(task->comm, GFP_KERNEL);
cmd = kstrdup_quotable_cmdline(task, GFP_KERNEL);
put_task_struct(task);
}
if (comm && cmd) {
DRM_DEV_ERROR(dev->dev, "%s: offending task: %s (%s)\n",
gpu->name, comm, cmd);
msm_rd_dump_submit(priv->hangrd, submit,
"offending task: %s (%s)", comm, cmd);
} else
msm_rd_dump_submit(priv->hangrd, submit, NULL);
}
/* Record the crash state */
pm_runtime_get_sync(&gpu->pdev->dev);
msm_gpu_crashstate_capture(gpu, submit, comm, cmd);
pm_runtime_put_sync(&gpu->pdev->dev);
kfree(cmd);
kfree(comm);
/*
* Update all the rings with the latest and greatest fence.. this
* needs to happen after msm_rd_dump_submit() to ensure that the
* bo's referenced by the offending submit are still around.
*/
for (i = 0; i < gpu->nr_rings; i++) {
struct msm_ringbuffer *ring = gpu->rb[i];
uint32_t fence = ring->memptrs->fence;
/*
* For the current (faulting?) ring/submit advance the fence by
* one more to clear the faulting submit
*/
if (ring == cur_ring)
fence++;
update_fences(gpu, ring, fence);
}
if (msm_gpu_active(gpu)) {
/* retire completed submits, plus the one that hung: */
retire_submits(gpu);
pm_runtime_get_sync(&gpu->pdev->dev);
gpu->funcs->recover(gpu);
pm_runtime_put_sync(&gpu->pdev->dev);
/*
* Replay all remaining submits starting with highest priority
* ring
*/
for (i = 0; i < gpu->nr_rings; i++) {
struct msm_ringbuffer *ring = gpu->rb[i];
list_for_each_entry(submit, &ring->submits, node)
gpu->funcs->submit(gpu, submit, NULL);
}
}
mutex_unlock(&dev->struct_mutex);
msm_gpu_retire(gpu);
}
static void hangcheck_timer_reset(struct msm_gpu *gpu)
{
DBG("%s", gpu->name);
mod_timer(&gpu->hangcheck_timer,
round_jiffies_up(jiffies + DRM_MSM_HANGCHECK_JIFFIES));
}
static void hangcheck_handler(struct timer_list *t)
{
struct msm_gpu *gpu = from_timer(gpu, t, hangcheck_timer);
struct drm_device *dev = gpu->dev;
struct msm_drm_private *priv = dev->dev_private;
struct msm_ringbuffer *ring = gpu->funcs->active_ring(gpu);
uint32_t fence = ring->memptrs->fence;
if (fence != ring->hangcheck_fence) {
/* some progress has been made.. ya! */
ring->hangcheck_fence = fence;
} else if (fence < ring->seqno) {
/* no progress and not done.. hung! */
ring->hangcheck_fence = fence;
DRM_DEV_ERROR(dev->dev, "%s: hangcheck detected gpu lockup rb %d!\n",
gpu->name, ring->id);
DRM_DEV_ERROR(dev->dev, "%s: completed fence: %u\n",
gpu->name, fence);
DRM_DEV_ERROR(dev->dev, "%s: submitted fence: %u\n",
gpu->name, ring->seqno);
queue_work(priv->wq, &gpu->recover_work);
}
/* if still more pending work, reset the hangcheck timer: */
if (ring->seqno > ring->hangcheck_fence)
hangcheck_timer_reset(gpu);
/* workaround for missing irq: */
queue_work(priv->wq, &gpu->retire_work);
}
/*
* Performance Counters:
*/
/* called under perf_lock */
static int update_hw_cntrs(struct msm_gpu *gpu, uint32_t ncntrs, uint32_t *cntrs)
{
uint32_t current_cntrs[ARRAY_SIZE(gpu->last_cntrs)];
int i, n = min(ncntrs, gpu->num_perfcntrs);
/* read current values: */
for (i = 0; i < gpu->num_perfcntrs; i++)
current_cntrs[i] = gpu_read(gpu, gpu->perfcntrs[i].sample_reg);
/* update cntrs: */
for (i = 0; i < n; i++)
cntrs[i] = current_cntrs[i] - gpu->last_cntrs[i];
/* save current values: */
for (i = 0; i < gpu->num_perfcntrs; i++)
gpu->last_cntrs[i] = current_cntrs[i];
return n;
}
static void update_sw_cntrs(struct msm_gpu *gpu)
{
ktime_t time;
uint32_t elapsed;
unsigned long flags;
spin_lock_irqsave(&gpu->perf_lock, flags);
if (!gpu->perfcntr_active)
goto out;
time = ktime_get();
elapsed = ktime_to_us(ktime_sub(time, gpu->last_sample.time));
gpu->totaltime += elapsed;
if (gpu->last_sample.active)
gpu->activetime += elapsed;
gpu->last_sample.active = msm_gpu_active(gpu);
gpu->last_sample.time = time;
out:
spin_unlock_irqrestore(&gpu->perf_lock, flags);
}
void msm_gpu_perfcntr_start(struct msm_gpu *gpu)
{
unsigned long flags;
pm_runtime_get_sync(&gpu->pdev->dev);
spin_lock_irqsave(&gpu->perf_lock, flags);
/* we could dynamically enable/disable perfcntr registers too.. */
gpu->last_sample.active = msm_gpu_active(gpu);
gpu->last_sample.time = ktime_get();
gpu->activetime = gpu->totaltime = 0;
gpu->perfcntr_active = true;
update_hw_cntrs(gpu, 0, NULL);
spin_unlock_irqrestore(&gpu->perf_lock, flags);
}
void msm_gpu_perfcntr_stop(struct msm_gpu *gpu)
{
gpu->perfcntr_active = false;
pm_runtime_put_sync(&gpu->pdev->dev);
}
/* returns -errno or # of cntrs sampled */
int msm_gpu_perfcntr_sample(struct msm_gpu *gpu, uint32_t *activetime,
uint32_t *totaltime, uint32_t ncntrs, uint32_t *cntrs)
{
unsigned long flags;
int ret;
spin_lock_irqsave(&gpu->perf_lock, flags);
if (!gpu->perfcntr_active) {
ret = -EINVAL;
goto out;
}
*activetime = gpu->activetime;
*totaltime = gpu->totaltime;
gpu->activetime = gpu->totaltime = 0;
ret = update_hw_cntrs(gpu, ncntrs, cntrs);
out:
spin_unlock_irqrestore(&gpu->perf_lock, flags);
return ret;
}
/*
* Cmdstream submission/retirement:
*/
static void retire_submit(struct msm_gpu *gpu, struct msm_ringbuffer *ring,
struct msm_gem_submit *submit)
{
int index = submit->seqno % MSM_GPU_SUBMIT_STATS_COUNT;
volatile struct msm_gpu_submit_stats *stats;
u64 elapsed, clock = 0;
int i;
stats = &ring->memptrs->stats[index];
/* Convert 19.2Mhz alwayson ticks to nanoseconds for elapsed time */
elapsed = (stats->alwayson_end - stats->alwayson_start) * 10000;
do_div(elapsed, 192);
/* Calculate the clock frequency from the number of CP cycles */
if (elapsed) {
clock = (stats->cpcycles_end - stats->cpcycles_start) * 1000;
do_div(clock, elapsed);
}
trace_msm_gpu_submit_retired(submit, elapsed, clock,
stats->alwayson_start, stats->alwayson_end);
for (i = 0; i < submit->nr_bos; i++) {
struct msm_gem_object *msm_obj = submit->bos[i].obj;
/* move to inactive: */
msm_gem_move_to_inactive(&msm_obj->base);
msm_gem_unpin_iova(&msm_obj->base, submit->aspace);
drm_gem_object_put_locked(&msm_obj->base);
}
pm_runtime_mark_last_busy(&gpu->pdev->dev);
pm_runtime_put_autosuspend(&gpu->pdev->dev);
msm_gem_submit_free(submit);
}
static void retire_submits(struct msm_gpu *gpu)
{
struct drm_device *dev = gpu->dev;
struct msm_gem_submit *submit, *tmp;
int i;
WARN_ON(!mutex_is_locked(&dev->struct_mutex));
/* Retire the commits starting with highest priority */
for (i = 0; i < gpu->nr_rings; i++) {
struct msm_ringbuffer *ring = gpu->rb[i];
list_for_each_entry_safe(submit, tmp, &ring->submits, node) {
if (dma_fence_is_signaled(submit->fence))
retire_submit(gpu, ring, submit);
}
}
}
static void retire_worker(struct work_struct *work)
{
struct msm_gpu *gpu = container_of(work, struct msm_gpu, retire_work);
struct drm_device *dev = gpu->dev;
int i;
for (i = 0; i < gpu->nr_rings; i++)
update_fences(gpu, gpu->rb[i], gpu->rb[i]->memptrs->fence);
mutex_lock(&dev->struct_mutex);
retire_submits(gpu);
mutex_unlock(&dev->struct_mutex);
}
/* call from irq handler to schedule work to retire bo's */
void msm_gpu_retire(struct msm_gpu *gpu)
{
struct msm_drm_private *priv = gpu->dev->dev_private;
queue_work(priv->wq, &gpu->retire_work);
update_sw_cntrs(gpu);
}
/* add bo's to gpu's ring, and kick gpu: */
void msm_gpu_submit(struct msm_gpu *gpu, struct msm_gem_submit *submit,
struct msm_file_private *ctx)
{
struct drm_device *dev = gpu->dev;
struct msm_drm_private *priv = dev->dev_private;
struct msm_ringbuffer *ring = submit->ring;
int i;
WARN_ON(!mutex_is_locked(&dev->struct_mutex));
pm_runtime_get_sync(&gpu->pdev->dev);
msm_gpu_hw_init(gpu);
submit->seqno = ++ring->seqno;
list_add_tail(&submit->node, &ring->submits);
msm_rd_dump_submit(priv->rd, submit, NULL);
update_sw_cntrs(gpu);
for (i = 0; i < submit->nr_bos; i++) {
struct msm_gem_object *msm_obj = submit->bos[i].obj;
uint64_t iova;
/* can't happen yet.. but when we add 2d support we'll have
* to deal w/ cross-ring synchronization:
*/
WARN_ON(is_active(msm_obj) && (msm_obj->gpu != gpu));
/* submit takes a reference to the bo and iova until retired: */
drm_gem_object_get(&msm_obj->base);
msm_gem_get_and_pin_iova(&msm_obj->base, submit->aspace, &iova);
if (submit->bos[i].flags & MSM_SUBMIT_BO_WRITE)
msm_gem_move_to_active(&msm_obj->base, gpu, true, submit->fence);
else if (submit->bos[i].flags & MSM_SUBMIT_BO_READ)
msm_gem_move_to_active(&msm_obj->base, gpu, false, submit->fence);
}
gpu->funcs->submit(gpu, submit, ctx);
priv->lastctx = ctx;
hangcheck_timer_reset(gpu);
}
/*
* Init/Cleanup:
*/
static irqreturn_t irq_handler(int irq, void *data)
{
struct msm_gpu *gpu = data;
return gpu->funcs->irq(gpu);
}
static int get_clocks(struct platform_device *pdev, struct msm_gpu *gpu)
{
int ret = devm_clk_bulk_get_all(&pdev->dev, &gpu->grp_clks);
if (ret < 1) {
gpu->nr_clocks = 0;
return ret;
}
gpu->nr_clocks = ret;
gpu->core_clk = msm_clk_bulk_get_clock(gpu->grp_clks,
gpu->nr_clocks, "core");
gpu->rbbmtimer_clk = msm_clk_bulk_get_clock(gpu->grp_clks,
gpu->nr_clocks, "rbbmtimer");
return 0;
}
int msm_gpu_init(struct drm_device *drm, struct platform_device *pdev,
struct msm_gpu *gpu, const struct msm_gpu_funcs *funcs,
const char *name, struct msm_gpu_config *config)
{
int i, ret, nr_rings = config->nr_rings;
void *memptrs;
uint64_t memptrs_iova;
if (WARN_ON(gpu->num_perfcntrs > ARRAY_SIZE(gpu->last_cntrs)))
gpu->num_perfcntrs = ARRAY_SIZE(gpu->last_cntrs);
gpu->dev = drm;
gpu->funcs = funcs;
gpu->name = name;
INIT_LIST_HEAD(&gpu->active_list);
INIT_WORK(&gpu->retire_work, retire_worker);
INIT_WORK(&gpu->recover_work, recover_worker);
timer_setup(&gpu->hangcheck_timer, hangcheck_handler, 0);
spin_lock_init(&gpu->perf_lock);
/* Map registers: */
gpu->mmio = msm_ioremap(pdev, config->ioname, name);
if (IS_ERR(gpu->mmio)) {
ret = PTR_ERR(gpu->mmio);
goto fail;
}
/* Get Interrupt: */
gpu->irq = platform_get_irq(pdev, 0);
if (gpu->irq < 0) {
ret = gpu->irq;
DRM_DEV_ERROR(drm->dev, "failed to get irq: %d\n", ret);
goto fail;
}
ret = devm_request_irq(&pdev->dev, gpu->irq, irq_handler,
IRQF_TRIGGER_HIGH, gpu->name, gpu);
if (ret) {
DRM_DEV_ERROR(drm->dev, "failed to request IRQ%u: %d\n", gpu->irq, ret);
goto fail;
}
ret = get_clocks(pdev, gpu);
if (ret)
goto fail;
gpu->ebi1_clk = msm_clk_get(pdev, "bus");
DBG("ebi1_clk: %p", gpu->ebi1_clk);
if (IS_ERR(gpu->ebi1_clk))
gpu->ebi1_clk = NULL;
/* Acquire regulators: */
gpu->gpu_reg = devm_regulator_get(&pdev->dev, "vdd");
DBG("gpu_reg: %p", gpu->gpu_reg);
if (IS_ERR(gpu->gpu_reg))
gpu->gpu_reg = NULL;
gpu->gpu_cx = devm_regulator_get(&pdev->dev, "vddcx");
DBG("gpu_cx: %p", gpu->gpu_cx);
if (IS_ERR(gpu->gpu_cx))
gpu->gpu_cx = NULL;
gpu->pdev = pdev;
platform_set_drvdata(pdev, gpu);
msm_devfreq_init(gpu);
gpu->aspace = gpu->funcs->create_address_space(gpu, pdev);
if (gpu->aspace == NULL)
DRM_DEV_INFO(drm->dev, "%s: no IOMMU, fallback to VRAM carveout!\n", name);
else if (IS_ERR(gpu->aspace)) {
ret = PTR_ERR(gpu->aspace);
goto fail;
}
memptrs = msm_gem_kernel_new(drm,
sizeof(struct msm_rbmemptrs) * nr_rings,
MSM_BO_UNCACHED, gpu->aspace, &gpu->memptrs_bo,
&memptrs_iova);
if (IS_ERR(memptrs)) {
ret = PTR_ERR(memptrs);
DRM_DEV_ERROR(drm->dev, "could not allocate memptrs: %d\n", ret);
goto fail;
}
msm_gem_object_set_name(gpu->memptrs_bo, "memptrs");
if (nr_rings > ARRAY_SIZE(gpu->rb)) {
DRM_DEV_INFO_ONCE(drm->dev, "Only creating %zu ringbuffers\n",
ARRAY_SIZE(gpu->rb));
nr_rings = ARRAY_SIZE(gpu->rb);
}
/* Create ringbuffer(s): */
for (i = 0; i < nr_rings; i++) {
gpu->rb[i] = msm_ringbuffer_new(gpu, i, memptrs, memptrs_iova);
if (IS_ERR(gpu->rb[i])) {
ret = PTR_ERR(gpu->rb[i]);
DRM_DEV_ERROR(drm->dev,
"could not create ringbuffer %d: %d\n", i, ret);
goto fail;
}
memptrs += sizeof(struct msm_rbmemptrs);
memptrs_iova += sizeof(struct msm_rbmemptrs);
}
gpu->nr_rings = nr_rings;
return 0;
fail:
for (i = 0; i < ARRAY_SIZE(gpu->rb); i++) {
msm_ringbuffer_destroy(gpu->rb[i]);
gpu->rb[i] = NULL;
}
msm_gem_kernel_put(gpu->memptrs_bo, gpu->aspace, false);
platform_set_drvdata(pdev, NULL);
return ret;
}
void msm_gpu_cleanup(struct msm_gpu *gpu)
{
int i;
DBG("%s", gpu->name);
WARN_ON(!list_empty(&gpu->active_list));
for (i = 0; i < ARRAY_SIZE(gpu->rb); i++) {
msm_ringbuffer_destroy(gpu->rb[i]);
gpu->rb[i] = NULL;
}
msm_gem_kernel_put(gpu->memptrs_bo, gpu->aspace, false);
if (!IS_ERR_OR_NULL(gpu->aspace)) {
gpu->aspace->mmu->funcs->detach(gpu->aspace->mmu);
msm_gem_address_space_put(gpu->aspace);
}
}