![Paul Gortmaker](/assets/img/avatar_default.png)
From: Bruce Ashfield <bruce.ashfield@windriver.com> To fully support the armv7-a instruction set/optimizations, support for the R_ARM_MOVW_ABS_NC and R_ARM_MOVT_ABS relocation types is required. The MOVW and MOVT are both load-immediate instructions, MOVW loads 16 bits into the bottom half of a register, and MOVT loads 16 bits into the top half of a register. The relocation information for these instructions has a full 32 bit value, plus an addend which is stored in the 16 immediate bits in the instruction itself. The immediate bits in the instruction are not contiguous (the register # splits it into a 4 bit and 12 bit value), so the addend has to be extracted accordingly and added to the value. The value is then split and put into the instruction; a MOVW uses the bottom 16 bits of the value, and a MOVT uses the top 16 bits. Signed-off-by: David Borman <david.borman@windriver.com> Signed-off-by: Bruce Ashfield <bruce.ashfield@windriver.com> Signed-off-by: Paul Gortmaker <paul.gortmaker@windriver.com> Signed-off-by: Russell King <rmk+kernel@arm.linux.org.uk>
117 lines
3.6 KiB
C
117 lines
3.6 KiB
C
#ifndef __ASMARM_ELF_H
|
|
#define __ASMARM_ELF_H
|
|
|
|
#include <asm/hwcap.h>
|
|
|
|
/*
|
|
* ELF register definitions..
|
|
*/
|
|
#include <asm/ptrace.h>
|
|
#include <asm/user.h>
|
|
|
|
typedef unsigned long elf_greg_t;
|
|
typedef unsigned long elf_freg_t[3];
|
|
|
|
#define ELF_NGREG (sizeof (struct pt_regs) / sizeof(elf_greg_t))
|
|
typedef elf_greg_t elf_gregset_t[ELF_NGREG];
|
|
|
|
typedef struct user_fp elf_fpregset_t;
|
|
|
|
#define EM_ARM 40
|
|
|
|
#define EF_ARM_EABI_MASK 0xff000000
|
|
#define EF_ARM_EABI_UNKNOWN 0x00000000
|
|
#define EF_ARM_EABI_VER1 0x01000000
|
|
#define EF_ARM_EABI_VER2 0x02000000
|
|
#define EF_ARM_EABI_VER3 0x03000000
|
|
#define EF_ARM_EABI_VER4 0x04000000
|
|
#define EF_ARM_EABI_VER5 0x05000000
|
|
|
|
#define EF_ARM_BE8 0x00800000 /* ABI 4,5 */
|
|
#define EF_ARM_LE8 0x00400000 /* ABI 4,5 */
|
|
#define EF_ARM_MAVERICK_FLOAT 0x00000800 /* ABI 0 */
|
|
#define EF_ARM_VFP_FLOAT 0x00000400 /* ABI 0 */
|
|
#define EF_ARM_SOFT_FLOAT 0x00000200 /* ABI 0 */
|
|
#define EF_ARM_OLD_ABI 0x00000100 /* ABI 0 */
|
|
#define EF_ARM_NEW_ABI 0x00000080 /* ABI 0 */
|
|
#define EF_ARM_ALIGN8 0x00000040 /* ABI 0 */
|
|
#define EF_ARM_PIC 0x00000020 /* ABI 0 */
|
|
#define EF_ARM_MAPSYMSFIRST 0x00000010 /* ABI 2 */
|
|
#define EF_ARM_APCS_FLOAT 0x00000010 /* ABI 0, floats in fp regs */
|
|
#define EF_ARM_DYNSYMSUSESEGIDX 0x00000008 /* ABI 2 */
|
|
#define EF_ARM_APCS_26 0x00000008 /* ABI 0 */
|
|
#define EF_ARM_SYMSARESORTED 0x00000004 /* ABI 1,2 */
|
|
#define EF_ARM_INTERWORK 0x00000004 /* ABI 0 */
|
|
#define EF_ARM_HASENTRY 0x00000002 /* All */
|
|
#define EF_ARM_RELEXEC 0x00000001 /* All */
|
|
|
|
#define R_ARM_NONE 0
|
|
#define R_ARM_PC24 1
|
|
#define R_ARM_ABS32 2
|
|
#define R_ARM_CALL 28
|
|
#define R_ARM_JUMP24 29
|
|
#define R_ARM_V4BX 40
|
|
#define R_ARM_PREL31 42
|
|
#define R_ARM_MOVW_ABS_NC 43
|
|
#define R_ARM_MOVT_ABS 44
|
|
|
|
/*
|
|
* These are used to set parameters in the core dumps.
|
|
*/
|
|
#define ELF_CLASS ELFCLASS32
|
|
#ifdef __ARMEB__
|
|
#define ELF_DATA ELFDATA2MSB
|
|
#else
|
|
#define ELF_DATA ELFDATA2LSB
|
|
#endif
|
|
#define ELF_ARCH EM_ARM
|
|
|
|
/*
|
|
* This yields a string that ld.so will use to load implementation
|
|
* specific libraries for optimization. This is more specific in
|
|
* intent than poking at uname or /proc/cpuinfo.
|
|
*
|
|
* For now we just provide a fairly general string that describes the
|
|
* processor family. This could be made more specific later if someone
|
|
* implemented optimisations that require it. 26-bit CPUs give you
|
|
* "v1l" for ARM2 (no SWP) and "v2l" for anything else (ARM1 isn't
|
|
* supported). 32-bit CPUs give you "v3[lb]" for anything based on an
|
|
* ARM6 or ARM7 core and "armv4[lb]" for anything based on a StrongARM-1
|
|
* core.
|
|
*/
|
|
#define ELF_PLATFORM_SIZE 8
|
|
#define ELF_PLATFORM (elf_platform)
|
|
|
|
extern char elf_platform[];
|
|
|
|
struct elf32_hdr;
|
|
|
|
/*
|
|
* This is used to ensure we don't load something for the wrong architecture.
|
|
*/
|
|
extern int elf_check_arch(const struct elf32_hdr *);
|
|
#define elf_check_arch elf_check_arch
|
|
|
|
extern int arm_elf_read_implies_exec(const struct elf32_hdr *, int);
|
|
#define elf_read_implies_exec(ex,stk) arm_elf_read_implies_exec(&(ex), stk)
|
|
|
|
#define USE_ELF_CORE_DUMP
|
|
#define ELF_EXEC_PAGESIZE 4096
|
|
|
|
/* This is the location that an ET_DYN program is loaded if exec'ed. Typical
|
|
use of this is to invoke "./ld.so someprog" to test out a new version of
|
|
the loader. We need to make sure that it is out of the way of the program
|
|
that it will "exec", and that there is sufficient room for the brk. */
|
|
|
|
#define ELF_ET_DYN_BASE (2 * TASK_SIZE / 3)
|
|
|
|
/* When the program starts, a1 contains a pointer to a function to be
|
|
registered with atexit, as per the SVR4 ABI. A value of 0 means we
|
|
have no such handler. */
|
|
#define ELF_PLAT_INIT(_r, load_addr) (_r)->ARM_r0 = 0
|
|
|
|
extern void elf_set_personality(const struct elf32_hdr *);
|
|
#define SET_PERSONALITY(ex) elf_set_personality(&(ex))
|
|
|
|
#endif
|