alistair23-linux/net/rxrpc/conn_client.c
David Howells 2629c7fa7c rxrpc: When activating client conn channels, do state check inside lock
In rxrpc_activate_channels(), the connection cache state is checked outside
of the lock, which means it can change whilst we're waking calls up,
thereby changing whether or not we're allowed to wake calls up.

Fix this by moving the check inside the locked region.  The check to see if
all the channels are currently busy can stay outside of the locked region.

Whilst we're at it:

 (1) Split the locked section out into its own function so that we can call
     it from other places in a later patch.

 (2) Determine the mask of channels dependent on the state as we're going
     to add another state in a later patch that will restrict the number of
     simultaneous calls to 1 on a connection.

Signed-off-by: David Howells <dhowells@redhat.com>
2016-09-29 22:57:47 +01:00

1088 lines
31 KiB
C

/* Client connection-specific management code.
*
* Copyright (C) 2016 Red Hat, Inc. All Rights Reserved.
* Written by David Howells (dhowells@redhat.com)
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public Licence
* as published by the Free Software Foundation; either version
* 2 of the Licence, or (at your option) any later version.
*
*
* Client connections need to be cached for a little while after they've made a
* call so as to handle retransmitted DATA packets in case the server didn't
* receive the final ACK or terminating ABORT we sent it.
*
* Client connections can be in one of a number of cache states:
*
* (1) INACTIVE - The connection is not held in any list and may not have been
* exposed to the world. If it has been previously exposed, it was
* discarded from the idle list after expiring.
*
* (2) WAITING - The connection is waiting for the number of client conns to
* drop below the maximum capacity. Calls may be in progress upon it from
* when it was active and got culled.
*
* The connection is on the rxrpc_waiting_client_conns list which is kept
* in to-be-granted order. Culled conns with waiters go to the back of
* the queue just like new conns.
*
* (3) ACTIVE - The connection has at least one call in progress upon it, it
* may freely grant available channels to new calls and calls may be
* waiting on it for channels to become available.
*
* The connection is on the rxrpc_active_client_conns list which is kept
* in activation order for culling purposes.
*
* rxrpc_nr_active_client_conns is held incremented also.
*
* (4) CULLED - The connection got summarily culled to try and free up
* capacity. Calls currently in progress on the connection are allowed to
* continue, but new calls will have to wait. There can be no waiters in
* this state - the conn would have to go to the WAITING state instead.
*
* (5) IDLE - The connection has no calls in progress upon it and must have
* been exposed to the world (ie. the EXPOSED flag must be set). When it
* expires, the EXPOSED flag is cleared and the connection transitions to
* the INACTIVE state.
*
* The connection is on the rxrpc_idle_client_conns list which is kept in
* order of how soon they'll expire.
*
* There are flags of relevance to the cache:
*
* (1) EXPOSED - The connection ID got exposed to the world. If this flag is
* set, an extra ref is added to the connection preventing it from being
* reaped when it has no calls outstanding. This flag is cleared and the
* ref dropped when a conn is discarded from the idle list.
*
* This allows us to move terminal call state retransmission to the
* connection and to discard the call immediately we think it is done
* with. It also give us a chance to reuse the connection.
*
* (2) DONT_REUSE - The connection should be discarded as soon as possible and
* should not be reused. This is set when an exclusive connection is used
* or a call ID counter overflows.
*
* The caching state may only be changed if the cache lock is held.
*
* There are two idle client connection expiry durations. If the total number
* of connections is below the reap threshold, we use the normal duration; if
* it's above, we use the fast duration.
*/
#define pr_fmt(fmt) KBUILD_MODNAME ": " fmt
#include <linux/slab.h>
#include <linux/idr.h>
#include <linux/timer.h>
#include "ar-internal.h"
__read_mostly unsigned int rxrpc_max_client_connections = 1000;
__read_mostly unsigned int rxrpc_reap_client_connections = 900;
__read_mostly unsigned int rxrpc_conn_idle_client_expiry = 2 * 60 * HZ;
__read_mostly unsigned int rxrpc_conn_idle_client_fast_expiry = 2 * HZ;
static unsigned int rxrpc_nr_client_conns;
static unsigned int rxrpc_nr_active_client_conns;
static __read_mostly bool rxrpc_kill_all_client_conns;
static DEFINE_SPINLOCK(rxrpc_client_conn_cache_lock);
static DEFINE_SPINLOCK(rxrpc_client_conn_discard_mutex);
static LIST_HEAD(rxrpc_waiting_client_conns);
static LIST_HEAD(rxrpc_active_client_conns);
static LIST_HEAD(rxrpc_idle_client_conns);
/*
* We use machine-unique IDs for our client connections.
*/
DEFINE_IDR(rxrpc_client_conn_ids);
static DEFINE_SPINLOCK(rxrpc_conn_id_lock);
static void rxrpc_cull_active_client_conns(void);
static void rxrpc_discard_expired_client_conns(struct work_struct *);
static DECLARE_DELAYED_WORK(rxrpc_client_conn_reap,
rxrpc_discard_expired_client_conns);
const char rxrpc_conn_cache_states[RXRPC_CONN__NR_CACHE_STATES][5] = {
[RXRPC_CONN_CLIENT_INACTIVE] = "Inac",
[RXRPC_CONN_CLIENT_WAITING] = "Wait",
[RXRPC_CONN_CLIENT_ACTIVE] = "Actv",
[RXRPC_CONN_CLIENT_CULLED] = "Cull",
[RXRPC_CONN_CLIENT_IDLE] = "Idle",
};
/*
* Get a connection ID and epoch for a client connection from the global pool.
* The connection struct pointer is then recorded in the idr radix tree. The
* epoch doesn't change until the client is rebooted (or, at least, unless the
* module is unloaded).
*/
static int rxrpc_get_client_connection_id(struct rxrpc_connection *conn,
gfp_t gfp)
{
int id;
_enter("");
idr_preload(gfp);
spin_lock(&rxrpc_conn_id_lock);
id = idr_alloc_cyclic(&rxrpc_client_conn_ids, conn,
1, 0x40000000, GFP_NOWAIT);
if (id < 0)
goto error;
spin_unlock(&rxrpc_conn_id_lock);
idr_preload_end();
conn->proto.epoch = rxrpc_epoch;
conn->proto.cid = id << RXRPC_CIDSHIFT;
set_bit(RXRPC_CONN_HAS_IDR, &conn->flags);
_leave(" [CID %x]", conn->proto.cid);
return 0;
error:
spin_unlock(&rxrpc_conn_id_lock);
idr_preload_end();
_leave(" = %d", id);
return id;
}
/*
* Release a connection ID for a client connection from the global pool.
*/
static void rxrpc_put_client_connection_id(struct rxrpc_connection *conn)
{
if (test_bit(RXRPC_CONN_HAS_IDR, &conn->flags)) {
spin_lock(&rxrpc_conn_id_lock);
idr_remove(&rxrpc_client_conn_ids,
conn->proto.cid >> RXRPC_CIDSHIFT);
spin_unlock(&rxrpc_conn_id_lock);
}
}
/*
* Destroy the client connection ID tree.
*/
void rxrpc_destroy_client_conn_ids(void)
{
struct rxrpc_connection *conn;
int id;
if (!idr_is_empty(&rxrpc_client_conn_ids)) {
idr_for_each_entry(&rxrpc_client_conn_ids, conn, id) {
pr_err("AF_RXRPC: Leaked client conn %p {%d}\n",
conn, atomic_read(&conn->usage));
}
BUG();
}
idr_destroy(&rxrpc_client_conn_ids);
}
/*
* Allocate a client connection.
*/
static struct rxrpc_connection *
rxrpc_alloc_client_connection(struct rxrpc_conn_parameters *cp, gfp_t gfp)
{
struct rxrpc_connection *conn;
int ret;
_enter("");
conn = rxrpc_alloc_connection(gfp);
if (!conn) {
_leave(" = -ENOMEM");
return ERR_PTR(-ENOMEM);
}
atomic_set(&conn->usage, 1);
if (cp->exclusive)
__set_bit(RXRPC_CONN_DONT_REUSE, &conn->flags);
conn->params = *cp;
conn->out_clientflag = RXRPC_CLIENT_INITIATED;
conn->state = RXRPC_CONN_CLIENT;
ret = rxrpc_get_client_connection_id(conn, gfp);
if (ret < 0)
goto error_0;
ret = rxrpc_init_client_conn_security(conn);
if (ret < 0)
goto error_1;
ret = conn->security->prime_packet_security(conn);
if (ret < 0)
goto error_2;
write_lock(&rxrpc_connection_lock);
list_add_tail(&conn->proc_link, &rxrpc_connection_proc_list);
write_unlock(&rxrpc_connection_lock);
/* We steal the caller's peer ref. */
cp->peer = NULL;
rxrpc_get_local(conn->params.local);
key_get(conn->params.key);
trace_rxrpc_conn(conn, rxrpc_conn_new_client, atomic_read(&conn->usage),
__builtin_return_address(0));
trace_rxrpc_client(conn, -1, rxrpc_client_alloc);
_leave(" = %p", conn);
return conn;
error_2:
conn->security->clear(conn);
error_1:
rxrpc_put_client_connection_id(conn);
error_0:
kfree(conn);
_leave(" = %d", ret);
return ERR_PTR(ret);
}
/*
* Determine if a connection may be reused.
*/
static bool rxrpc_may_reuse_conn(struct rxrpc_connection *conn)
{
int id_cursor, id, distance, limit;
if (test_bit(RXRPC_CONN_DONT_REUSE, &conn->flags))
goto dont_reuse;
if (conn->proto.epoch != rxrpc_epoch)
goto mark_dont_reuse;
/* The IDR tree gets very expensive on memory if the connection IDs are
* widely scattered throughout the number space, so we shall want to
* kill off connections that, say, have an ID more than about four
* times the maximum number of client conns away from the current
* allocation point to try and keep the IDs concentrated.
*/
id_cursor = READ_ONCE(rxrpc_client_conn_ids.cur);
id = conn->proto.cid >> RXRPC_CIDSHIFT;
distance = id - id_cursor;
if (distance < 0)
distance = -distance;
limit = round_up(rxrpc_max_client_connections, IDR_SIZE) * 4;
if (distance > limit)
goto mark_dont_reuse;
return true;
mark_dont_reuse:
set_bit(RXRPC_CONN_DONT_REUSE, &conn->flags);
dont_reuse:
return false;
}
/*
* Create or find a client connection to use for a call.
*
* If we return with a connection, the call will be on its waiting list. It's
* left to the caller to assign a channel and wake up the call.
*/
static int rxrpc_get_client_conn(struct rxrpc_call *call,
struct rxrpc_conn_parameters *cp,
struct sockaddr_rxrpc *srx,
gfp_t gfp)
{
struct rxrpc_connection *conn, *candidate = NULL;
struct rxrpc_local *local = cp->local;
struct rb_node *p, **pp, *parent;
long diff;
int ret = -ENOMEM;
_enter("{%d,%lx},", call->debug_id, call->user_call_ID);
cp->peer = rxrpc_lookup_peer(cp->local, srx, gfp);
if (!cp->peer)
goto error;
/* If the connection is not meant to be exclusive, search the available
* connections to see if the connection we want to use already exists.
*/
if (!cp->exclusive) {
_debug("search 1");
spin_lock(&local->client_conns_lock);
p = local->client_conns.rb_node;
while (p) {
conn = rb_entry(p, struct rxrpc_connection, client_node);
#define cmp(X) ((long)conn->params.X - (long)cp->X)
diff = (cmp(peer) ?:
cmp(key) ?:
cmp(security_level));
#undef cmp
if (diff < 0) {
p = p->rb_left;
} else if (diff > 0) {
p = p->rb_right;
} else {
if (rxrpc_may_reuse_conn(conn) &&
rxrpc_get_connection_maybe(conn))
goto found_extant_conn;
/* The connection needs replacing. It's better
* to effect that when we have something to
* replace it with so that we don't have to
* rebalance the tree twice.
*/
break;
}
}
spin_unlock(&local->client_conns_lock);
}
/* There wasn't a connection yet or we need an exclusive connection.
* We need to create a candidate and then potentially redo the search
* in case we're racing with another thread also trying to connect on a
* shareable connection.
*/
_debug("new conn");
candidate = rxrpc_alloc_client_connection(cp, gfp);
if (IS_ERR(candidate)) {
ret = PTR_ERR(candidate);
goto error_peer;
}
/* Add the call to the new connection's waiting list in case we're
* going to have to wait for the connection to come live. It's our
* connection, so we want first dibs on the channel slots. We would
* normally have to take channel_lock but we do this before anyone else
* can see the connection.
*/
list_add_tail(&call->chan_wait_link, &candidate->waiting_calls);
if (cp->exclusive) {
call->conn = candidate;
call->security_ix = candidate->security_ix;
_leave(" = 0 [exclusive %d]", candidate->debug_id);
return 0;
}
/* Publish the new connection for userspace to find. We need to redo
* the search before doing this lest we race with someone else adding a
* conflicting instance.
*/
_debug("search 2");
spin_lock(&local->client_conns_lock);
pp = &local->client_conns.rb_node;
parent = NULL;
while (*pp) {
parent = *pp;
conn = rb_entry(parent, struct rxrpc_connection, client_node);
#define cmp(X) ((long)conn->params.X - (long)candidate->params.X)
diff = (cmp(peer) ?:
cmp(key) ?:
cmp(security_level));
#undef cmp
if (diff < 0) {
pp = &(*pp)->rb_left;
} else if (diff > 0) {
pp = &(*pp)->rb_right;
} else {
if (rxrpc_may_reuse_conn(conn) &&
rxrpc_get_connection_maybe(conn))
goto found_extant_conn;
/* The old connection is from an outdated epoch. */
_debug("replace conn");
clear_bit(RXRPC_CONN_IN_CLIENT_CONNS, &conn->flags);
rb_replace_node(&conn->client_node,
&candidate->client_node,
&local->client_conns);
trace_rxrpc_client(conn, -1, rxrpc_client_replace);
goto candidate_published;
}
}
_debug("new conn");
rb_link_node(&candidate->client_node, parent, pp);
rb_insert_color(&candidate->client_node, &local->client_conns);
candidate_published:
set_bit(RXRPC_CONN_IN_CLIENT_CONNS, &candidate->flags);
call->conn = candidate;
call->security_ix = candidate->security_ix;
spin_unlock(&local->client_conns_lock);
_leave(" = 0 [new %d]", candidate->debug_id);
return 0;
/* We come here if we found a suitable connection already in existence.
* Discard any candidate we may have allocated, and try to get a
* channel on this one.
*/
found_extant_conn:
_debug("found conn");
spin_unlock(&local->client_conns_lock);
if (candidate) {
trace_rxrpc_client(candidate, -1, rxrpc_client_duplicate);
rxrpc_put_connection(candidate);
candidate = NULL;
}
spin_lock(&conn->channel_lock);
call->conn = conn;
call->security_ix = conn->security_ix;
list_add(&call->chan_wait_link, &conn->waiting_calls);
spin_unlock(&conn->channel_lock);
_leave(" = 0 [extant %d]", conn->debug_id);
return 0;
error_peer:
rxrpc_put_peer(cp->peer);
cp->peer = NULL;
error:
_leave(" = %d", ret);
return ret;
}
/*
* Activate a connection.
*/
static void rxrpc_activate_conn(struct rxrpc_connection *conn)
{
trace_rxrpc_client(conn, -1, rxrpc_client_to_active);
conn->cache_state = RXRPC_CONN_CLIENT_ACTIVE;
rxrpc_nr_active_client_conns++;
list_move_tail(&conn->cache_link, &rxrpc_active_client_conns);
}
/*
* Attempt to animate a connection for a new call.
*
* If it's not exclusive, the connection is in the endpoint tree, and we're in
* the conn's list of those waiting to grab a channel. There is, however, a
* limit on the number of live connections allowed at any one time, so we may
* have to wait for capacity to become available.
*
* Note that a connection on the waiting queue might *also* have active
* channels if it has been culled to make space and then re-requested by a new
* call.
*/
static void rxrpc_animate_client_conn(struct rxrpc_connection *conn)
{
unsigned int nr_conns;
_enter("%d,%d", conn->debug_id, conn->cache_state);
if (conn->cache_state == RXRPC_CONN_CLIENT_ACTIVE)
goto out;
spin_lock(&rxrpc_client_conn_cache_lock);
nr_conns = rxrpc_nr_client_conns;
if (!test_and_set_bit(RXRPC_CONN_COUNTED, &conn->flags)) {
trace_rxrpc_client(conn, -1, rxrpc_client_count);
rxrpc_nr_client_conns = nr_conns + 1;
}
switch (conn->cache_state) {
case RXRPC_CONN_CLIENT_ACTIVE:
case RXRPC_CONN_CLIENT_WAITING:
break;
case RXRPC_CONN_CLIENT_INACTIVE:
case RXRPC_CONN_CLIENT_CULLED:
case RXRPC_CONN_CLIENT_IDLE:
if (nr_conns >= rxrpc_max_client_connections)
goto wait_for_capacity;
goto activate_conn;
default:
BUG();
}
out_unlock:
spin_unlock(&rxrpc_client_conn_cache_lock);
out:
_leave(" [%d]", conn->cache_state);
return;
activate_conn:
_debug("activate");
rxrpc_activate_conn(conn);
goto out_unlock;
wait_for_capacity:
_debug("wait");
trace_rxrpc_client(conn, -1, rxrpc_client_to_waiting);
conn->cache_state = RXRPC_CONN_CLIENT_WAITING;
list_move_tail(&conn->cache_link, &rxrpc_waiting_client_conns);
goto out_unlock;
}
/*
* Deactivate a channel.
*/
static void rxrpc_deactivate_one_channel(struct rxrpc_connection *conn,
unsigned int channel)
{
struct rxrpc_channel *chan = &conn->channels[channel];
rcu_assign_pointer(chan->call, NULL);
conn->active_chans &= ~(1 << channel);
}
/*
* Assign a channel to the call at the front of the queue and wake the call up.
* We don't increment the callNumber counter until this number has been exposed
* to the world.
*/
static void rxrpc_activate_one_channel(struct rxrpc_connection *conn,
unsigned int channel)
{
struct rxrpc_channel *chan = &conn->channels[channel];
struct rxrpc_call *call = list_entry(conn->waiting_calls.next,
struct rxrpc_call, chan_wait_link);
u32 call_id = chan->call_counter + 1;
trace_rxrpc_client(conn, channel, rxrpc_client_chan_activate);
write_lock_bh(&call->state_lock);
call->state = RXRPC_CALL_CLIENT_SEND_REQUEST;
write_unlock_bh(&call->state_lock);
rxrpc_see_call(call);
list_del_init(&call->chan_wait_link);
conn->active_chans |= 1 << channel;
call->peer = rxrpc_get_peer(conn->params.peer);
call->cid = conn->proto.cid | channel;
call->call_id = call_id;
_net("CONNECT call %08x:%08x as call %d on conn %d",
call->cid, call->call_id, call->debug_id, conn->debug_id);
/* Paired with the read barrier in rxrpc_wait_for_channel(). This
* orders cid and epoch in the connection wrt to call_id without the
* need to take the channel_lock.
*
* We provisionally assign a callNumber at this point, but we don't
* confirm it until the call is about to be exposed.
*
* TODO: Pair with a barrier in the data_ready handler when that looks
* at the call ID through a connection channel.
*/
smp_wmb();
chan->call_id = call_id;
rcu_assign_pointer(chan->call, call);
wake_up(&call->waitq);
}
/*
* Assign channels and callNumbers to waiting calls with channel_lock
* held by caller.
*/
static void rxrpc_activate_channels_locked(struct rxrpc_connection *conn)
{
u8 avail, mask;
switch (conn->cache_state) {
case RXRPC_CONN_CLIENT_ACTIVE:
mask = RXRPC_ACTIVE_CHANS_MASK;
break;
default:
return;
}
while (!list_empty(&conn->waiting_calls) &&
(avail = ~conn->active_chans,
avail &= mask,
avail != 0))
rxrpc_activate_one_channel(conn, __ffs(avail));
}
/*
* Assign channels and callNumbers to waiting calls.
*/
static void rxrpc_activate_channels(struct rxrpc_connection *conn)
{
_enter("%d", conn->debug_id);
trace_rxrpc_client(conn, -1, rxrpc_client_activate_chans);
if (conn->active_chans == RXRPC_ACTIVE_CHANS_MASK)
return;
spin_lock(&conn->channel_lock);
rxrpc_activate_channels_locked(conn);
spin_unlock(&conn->channel_lock);
_leave("");
}
/*
* Wait for a callNumber and a channel to be granted to a call.
*/
static int rxrpc_wait_for_channel(struct rxrpc_call *call, gfp_t gfp)
{
int ret = 0;
_enter("%d", call->debug_id);
if (!call->call_id) {
DECLARE_WAITQUEUE(myself, current);
if (!gfpflags_allow_blocking(gfp)) {
ret = -EAGAIN;
goto out;
}
add_wait_queue_exclusive(&call->waitq, &myself);
for (;;) {
set_current_state(TASK_INTERRUPTIBLE);
if (call->call_id)
break;
if (signal_pending(current)) {
ret = -ERESTARTSYS;
break;
}
schedule();
}
remove_wait_queue(&call->waitq, &myself);
__set_current_state(TASK_RUNNING);
}
/* Paired with the write barrier in rxrpc_activate_one_channel(). */
smp_rmb();
out:
_leave(" = %d", ret);
return ret;
}
/*
* find a connection for a call
* - called in process context with IRQs enabled
*/
int rxrpc_connect_call(struct rxrpc_call *call,
struct rxrpc_conn_parameters *cp,
struct sockaddr_rxrpc *srx,
gfp_t gfp)
{
int ret;
_enter("{%d,%lx},", call->debug_id, call->user_call_ID);
rxrpc_discard_expired_client_conns(NULL);
rxrpc_cull_active_client_conns();
ret = rxrpc_get_client_conn(call, cp, srx, gfp);
if (ret < 0)
return ret;
rxrpc_animate_client_conn(call->conn);
rxrpc_activate_channels(call->conn);
ret = rxrpc_wait_for_channel(call, gfp);
if (ret < 0)
rxrpc_disconnect_client_call(call);
_leave(" = %d", ret);
return ret;
}
/*
* Note that a connection is about to be exposed to the world. Once it is
* exposed, we maintain an extra ref on it that stops it from being summarily
* discarded before it's (a) had a chance to deal with retransmission and (b)
* had a chance at re-use (the per-connection security negotiation is
* expensive).
*/
static void rxrpc_expose_client_conn(struct rxrpc_connection *conn,
unsigned int channel)
{
if (!test_and_set_bit(RXRPC_CONN_EXPOSED, &conn->flags)) {
trace_rxrpc_client(conn, channel, rxrpc_client_exposed);
rxrpc_get_connection(conn);
}
}
/*
* Note that a call, and thus a connection, is about to be exposed to the
* world.
*/
void rxrpc_expose_client_call(struct rxrpc_call *call)
{
unsigned int channel = call->cid & RXRPC_CHANNELMASK;
struct rxrpc_connection *conn = call->conn;
struct rxrpc_channel *chan = &conn->channels[channel];
if (!test_and_set_bit(RXRPC_CALL_EXPOSED, &call->flags)) {
/* Mark the call ID as being used. If the callNumber counter
* exceeds ~2 billion, we kill the connection after its
* outstanding calls have finished so that the counter doesn't
* wrap.
*/
chan->call_counter++;
if (chan->call_counter >= INT_MAX)
set_bit(RXRPC_CONN_DONT_REUSE, &conn->flags);
rxrpc_expose_client_conn(conn, channel);
}
}
/*
* Disconnect a client call.
*/
void rxrpc_disconnect_client_call(struct rxrpc_call *call)
{
unsigned int channel = call->cid & RXRPC_CHANNELMASK;
struct rxrpc_connection *conn = call->conn;
struct rxrpc_channel *chan = &conn->channels[channel];
trace_rxrpc_client(conn, channel, rxrpc_client_chan_disconnect);
call->conn = NULL;
spin_lock(&conn->channel_lock);
/* Calls that have never actually been assigned a channel can simply be
* discarded. If the conn didn't get used either, it will follow
* immediately unless someone else grabs it in the meantime.
*/
if (!list_empty(&call->chan_wait_link)) {
_debug("call is waiting");
ASSERTCMP(call->call_id, ==, 0);
ASSERT(!test_bit(RXRPC_CALL_EXPOSED, &call->flags));
list_del_init(&call->chan_wait_link);
trace_rxrpc_client(conn, channel, rxrpc_client_chan_unstarted);
/* We must deactivate or idle the connection if it's now
* waiting for nothing.
*/
spin_lock(&rxrpc_client_conn_cache_lock);
if (conn->cache_state == RXRPC_CONN_CLIENT_WAITING &&
list_empty(&conn->waiting_calls) &&
!conn->active_chans)
goto idle_connection;
goto out;
}
ASSERTCMP(rcu_access_pointer(chan->call), ==, call);
/* If a client call was exposed to the world, we save the result for
* retransmission.
*
* We use a barrier here so that the call number and abort code can be
* read without needing to take a lock.
*
* TODO: Make the incoming packet handler check this and handle
* terminal retransmission without requiring access to the call.
*/
if (test_bit(RXRPC_CALL_EXPOSED, &call->flags)) {
_debug("exposed %u,%u", call->call_id, call->abort_code);
__rxrpc_disconnect_call(conn, call);
}
/* See if we can pass the channel directly to another call. */
if (conn->cache_state == RXRPC_CONN_CLIENT_ACTIVE &&
!list_empty(&conn->waiting_calls)) {
trace_rxrpc_client(conn, channel, rxrpc_client_chan_pass);
rxrpc_activate_one_channel(conn, channel);
goto out_2;
}
/* Things are more complex and we need the cache lock. We might be
* able to simply idle the conn or it might now be lurking on the wait
* list. It might even get moved back to the active list whilst we're
* waiting for the lock.
*/
spin_lock(&rxrpc_client_conn_cache_lock);
switch (conn->cache_state) {
case RXRPC_CONN_CLIENT_ACTIVE:
if (list_empty(&conn->waiting_calls)) {
rxrpc_deactivate_one_channel(conn, channel);
if (!conn->active_chans) {
rxrpc_nr_active_client_conns--;
goto idle_connection;
}
goto out;
}
trace_rxrpc_client(conn, channel, rxrpc_client_chan_pass);
rxrpc_activate_one_channel(conn, channel);
goto out;
case RXRPC_CONN_CLIENT_CULLED:
rxrpc_deactivate_one_channel(conn, channel);
ASSERT(list_empty(&conn->waiting_calls));
if (!conn->active_chans)
goto idle_connection;
goto out;
case RXRPC_CONN_CLIENT_WAITING:
rxrpc_deactivate_one_channel(conn, channel);
goto out;
default:
BUG();
}
out:
spin_unlock(&rxrpc_client_conn_cache_lock);
out_2:
spin_unlock(&conn->channel_lock);
rxrpc_put_connection(conn);
_leave("");
return;
idle_connection:
/* As no channels remain active, the connection gets deactivated
* immediately or moved to the idle list for a short while.
*/
if (test_bit(RXRPC_CONN_EXPOSED, &conn->flags)) {
trace_rxrpc_client(conn, channel, rxrpc_client_to_idle);
conn->idle_timestamp = jiffies;
conn->cache_state = RXRPC_CONN_CLIENT_IDLE;
list_move_tail(&conn->cache_link, &rxrpc_idle_client_conns);
if (rxrpc_idle_client_conns.next == &conn->cache_link &&
!rxrpc_kill_all_client_conns)
queue_delayed_work(rxrpc_workqueue,
&rxrpc_client_conn_reap,
rxrpc_conn_idle_client_expiry);
} else {
trace_rxrpc_client(conn, channel, rxrpc_client_to_inactive);
conn->cache_state = RXRPC_CONN_CLIENT_INACTIVE;
list_del_init(&conn->cache_link);
}
goto out;
}
/*
* Clean up a dead client connection.
*/
static struct rxrpc_connection *
rxrpc_put_one_client_conn(struct rxrpc_connection *conn)
{
struct rxrpc_connection *next = NULL;
struct rxrpc_local *local = conn->params.local;
unsigned int nr_conns;
trace_rxrpc_client(conn, -1, rxrpc_client_cleanup);
if (test_bit(RXRPC_CONN_IN_CLIENT_CONNS, &conn->flags)) {
spin_lock(&local->client_conns_lock);
if (test_and_clear_bit(RXRPC_CONN_IN_CLIENT_CONNS,
&conn->flags))
rb_erase(&conn->client_node, &local->client_conns);
spin_unlock(&local->client_conns_lock);
}
rxrpc_put_client_connection_id(conn);
ASSERTCMP(conn->cache_state, ==, RXRPC_CONN_CLIENT_INACTIVE);
if (test_bit(RXRPC_CONN_COUNTED, &conn->flags)) {
trace_rxrpc_client(conn, -1, rxrpc_client_uncount);
spin_lock(&rxrpc_client_conn_cache_lock);
nr_conns = --rxrpc_nr_client_conns;
if (nr_conns < rxrpc_max_client_connections &&
!list_empty(&rxrpc_waiting_client_conns)) {
next = list_entry(rxrpc_waiting_client_conns.next,
struct rxrpc_connection, cache_link);
rxrpc_get_connection(next);
rxrpc_activate_conn(next);
}
spin_unlock(&rxrpc_client_conn_cache_lock);
}
rxrpc_kill_connection(conn);
if (next)
rxrpc_activate_channels(next);
/* We need to get rid of the temporary ref we took upon next, but we
* can't call rxrpc_put_connection() recursively.
*/
return next;
}
/*
* Clean up a dead client connections.
*/
void rxrpc_put_client_conn(struct rxrpc_connection *conn)
{
const void *here = __builtin_return_address(0);
int n;
do {
n = atomic_dec_return(&conn->usage);
trace_rxrpc_conn(conn, rxrpc_conn_put_client, n, here);
if (n > 0)
return;
ASSERTCMP(n, >=, 0);
conn = rxrpc_put_one_client_conn(conn);
} while (conn);
}
/*
* Kill the longest-active client connections to make room for new ones.
*/
static void rxrpc_cull_active_client_conns(void)
{
struct rxrpc_connection *conn;
unsigned int nr_conns = rxrpc_nr_client_conns;
unsigned int nr_active, limit;
_enter("");
ASSERTCMP(nr_conns, >=, 0);
if (nr_conns < rxrpc_max_client_connections) {
_leave(" [ok]");
return;
}
limit = rxrpc_reap_client_connections;
spin_lock(&rxrpc_client_conn_cache_lock);
nr_active = rxrpc_nr_active_client_conns;
while (nr_active > limit) {
ASSERT(!list_empty(&rxrpc_active_client_conns));
conn = list_entry(rxrpc_active_client_conns.next,
struct rxrpc_connection, cache_link);
ASSERTCMP(conn->cache_state, ==, RXRPC_CONN_CLIENT_ACTIVE);
if (list_empty(&conn->waiting_calls)) {
trace_rxrpc_client(conn, -1, rxrpc_client_to_culled);
conn->cache_state = RXRPC_CONN_CLIENT_CULLED;
list_del_init(&conn->cache_link);
} else {
trace_rxrpc_client(conn, -1, rxrpc_client_to_waiting);
conn->cache_state = RXRPC_CONN_CLIENT_WAITING;
list_move_tail(&conn->cache_link,
&rxrpc_waiting_client_conns);
}
nr_active--;
}
rxrpc_nr_active_client_conns = nr_active;
spin_unlock(&rxrpc_client_conn_cache_lock);
ASSERTCMP(nr_active, >=, 0);
_leave(" [culled]");
}
/*
* Discard expired client connections from the idle list. Each conn in the
* idle list has been exposed and holds an extra ref because of that.
*
* This may be called from conn setup or from a work item so cannot be
* considered non-reentrant.
*/
static void rxrpc_discard_expired_client_conns(struct work_struct *work)
{
struct rxrpc_connection *conn;
unsigned long expiry, conn_expires_at, now;
unsigned int nr_conns;
bool did_discard = false;
_enter("%c", work ? 'w' : 'n');
if (list_empty(&rxrpc_idle_client_conns)) {
_leave(" [empty]");
return;
}
/* Don't double up on the discarding */
if (!spin_trylock(&rxrpc_client_conn_discard_mutex)) {
_leave(" [already]");
return;
}
/* We keep an estimate of what the number of conns ought to be after
* we've discarded some so that we don't overdo the discarding.
*/
nr_conns = rxrpc_nr_client_conns;
next:
spin_lock(&rxrpc_client_conn_cache_lock);
if (list_empty(&rxrpc_idle_client_conns))
goto out;
conn = list_entry(rxrpc_idle_client_conns.next,
struct rxrpc_connection, cache_link);
ASSERT(test_bit(RXRPC_CONN_EXPOSED, &conn->flags));
if (!rxrpc_kill_all_client_conns) {
/* If the number of connections is over the reap limit, we
* expedite discard by reducing the expiry timeout. We must,
* however, have at least a short grace period to be able to do
* final-ACK or ABORT retransmission.
*/
expiry = rxrpc_conn_idle_client_expiry;
if (nr_conns > rxrpc_reap_client_connections)
expiry = rxrpc_conn_idle_client_fast_expiry;
conn_expires_at = conn->idle_timestamp + expiry;
now = READ_ONCE(jiffies);
if (time_after(conn_expires_at, now))
goto not_yet_expired;
}
trace_rxrpc_client(conn, -1, rxrpc_client_discard);
if (!test_and_clear_bit(RXRPC_CONN_EXPOSED, &conn->flags))
BUG();
conn->cache_state = RXRPC_CONN_CLIENT_INACTIVE;
list_del_init(&conn->cache_link);
spin_unlock(&rxrpc_client_conn_cache_lock);
/* When we cleared the EXPOSED flag, we took on responsibility for the
* reference that that had on the usage count. We deal with that here.
* If someone re-sets the flag and re-gets the ref, that's fine.
*/
rxrpc_put_connection(conn);
did_discard = true;
nr_conns--;
goto next;
not_yet_expired:
/* The connection at the front of the queue hasn't yet expired, so
* schedule the work item for that point if we discarded something.
*
* We don't worry if the work item is already scheduled - it can look
* after rescheduling itself at a later time. We could cancel it, but
* then things get messier.
*/
_debug("not yet");
if (!rxrpc_kill_all_client_conns)
queue_delayed_work(rxrpc_workqueue,
&rxrpc_client_conn_reap,
conn_expires_at - now);
out:
spin_unlock(&rxrpc_client_conn_cache_lock);
spin_unlock(&rxrpc_client_conn_discard_mutex);
_leave("");
}
/*
* Preemptively destroy all the client connection records rather than waiting
* for them to time out
*/
void __exit rxrpc_destroy_all_client_connections(void)
{
_enter("");
spin_lock(&rxrpc_client_conn_cache_lock);
rxrpc_kill_all_client_conns = true;
spin_unlock(&rxrpc_client_conn_cache_lock);
cancel_delayed_work(&rxrpc_client_conn_reap);
if (!queue_delayed_work(rxrpc_workqueue, &rxrpc_client_conn_reap, 0))
_debug("destroy: queue failed");
_leave("");
}