ocfs2: allocate btree internal block groups from the global bitmap
Otherwise, the need for a very large contiguous allocation tends to wreak havoc on many inode allocation reservations on the local alloc, thus ruining any chances for contiguousness. Signed-off-by: Mark Fasheh <mfasheh@suse.com>
This commit is contained in:
parent
e3b4a97dbe
commit
33d5d380d6
|
@ -755,7 +755,7 @@ int ocfs2_reserve_new_metadata_blocks(struct ocfs2_super *osb,
|
|||
status = ocfs2_reserve_suballoc_bits(osb, (*ac),
|
||||
EXTENT_ALLOC_SYSTEM_INODE,
|
||||
(u32)osb->slot_num, NULL,
|
||||
ALLOC_NEW_GROUP);
|
||||
ALLOC_GROUPS_FROM_GLOBAL|ALLOC_NEW_GROUP);
|
||||
|
||||
|
||||
if (status >= 0) {
|
||||
|
@ -1871,6 +1871,8 @@ int __ocfs2_claim_clusters(struct ocfs2_super *osb,
|
|||
&& ac->ac_which != OCFS2_AC_USE_MAIN);
|
||||
|
||||
if (ac->ac_which == OCFS2_AC_USE_LOCAL) {
|
||||
WARN_ON(min_clusters > 1);
|
||||
|
||||
status = ocfs2_claim_local_alloc_bits(osb,
|
||||
handle,
|
||||
ac,
|
||||
|
|
Loading…
Reference in a new issue