clk: mediatek: Initialize clk_init_data

The variable init (struct clk_init_data) is allocated on the stack.
We weren't initializing the .flags field, so it contains random junk,
which can cause all kinds of interesting issues when the flags are
parsed by clk_register.

Signed-off-by: Ricky Liang <jcliang@chromium.org>
Acked-by: Sascha Hauer <s.hauer@pengutronix.de>
Signed-off-by: Stephen Boyd <sboyd@codeaurora.org>
This commit is contained in:
Ricky Liang 2015-05-18 22:00:26 +08:00 committed by Stephen Boyd
parent df5338d9fe
commit 95f589814c
2 changed files with 2 additions and 2 deletions

View file

@ -109,7 +109,7 @@ struct clk *mtk_clk_register_gate(
{
struct mtk_clk_gate *cg;
struct clk *clk;
struct clk_init_data init;
struct clk_init_data init = {};
cg = kzalloc(sizeof(*cg), GFP_KERNEL);
if (!cg)

View file

@ -268,7 +268,7 @@ static struct clk *mtk_clk_register_pll(const struct mtk_pll_data *data,
void __iomem *base)
{
struct mtk_clk_pll *pll;
struct clk_init_data init;
struct clk_init_data init = {};
struct clk *clk;
const char *parent_name = "clk26m";