PM / Sleep: Print name of wakeup source that aborts suspend
A driver or app may repeatedly request a wakeup source while the system is attempting to enter suspend, which may indicate a bug or at least point out a highly active system component that is responsible for decreased battery life on a mobile device. Even when the incidence of suspend abort is not severe, identifying wakeup sources that frequently abort suspend can be a useful clue for power management analysis. In some cases the existing stats can point out the offender where there is an unexpectedly high activation count that stands out from the others, but in other cases the wakeup source frequently taken just after the rest of the system thinks its time to suspend might not stand out in the overall stats. It is also often useful to have information about what's been happening recently, rather than totals of all activity for the system boot. It's suggested to dump a line about which wakeup source aborted suspend to aid analysis of these situations. Signed-off-by: Todd Poynor <toddpoynor@google.com> Signed-off-by: Rafael J. Wysocki <rjw@sisk.pl>
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@ -649,6 +649,31 @@ void pm_wakeup_event(struct device *dev, unsigned int msec)
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}
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EXPORT_SYMBOL_GPL(pm_wakeup_event);
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static void print_active_wakeup_sources(void)
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{
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struct wakeup_source *ws;
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int active = 0;
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struct wakeup_source *last_activity_ws = NULL;
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rcu_read_lock();
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list_for_each_entry_rcu(ws, &wakeup_sources, entry) {
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if (ws->active) {
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pr_info("active wakeup source: %s\n", ws->name);
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active = 1;
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} else if (!active &&
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(!last_activity_ws ||
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ktime_to_ns(ws->last_time) >
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ktime_to_ns(last_activity_ws->last_time))) {
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last_activity_ws = ws;
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}
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}
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if (!active && last_activity_ws)
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pr_info("last active wakeup source: %s\n",
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last_activity_ws->name);
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rcu_read_unlock();
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}
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/**
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* pm_wakeup_pending - Check if power transition in progress should be aborted.
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*
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@ -671,6 +696,10 @@ bool pm_wakeup_pending(void)
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events_check_enabled = !ret;
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}
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spin_unlock_irqrestore(&events_lock, flags);
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if (ret)
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print_active_wakeup_sources();
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return ret;
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}
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