[NETLINK]: Don't attach callback to a going-away netlink socket

There is a race between netlink_dump_start() and netlink_release()
that can lead to the situation when a netlink socket with non-zero
callback is freed.

Here it is:

CPU1:                           CPU2
netlink_release():              netlink_dump_start():

                                sk = netlink_lookup(); /* OK */

netlink_remove();

spin_lock(&nlk->cb_lock);
if (nlk->cb) { /* false */
  ...
}
spin_unlock(&nlk->cb_lock);

                                spin_lock(&nlk->cb_lock);
                                if (nlk->cb) { /* false */
                                         ...
                                }
                                nlk->cb = cb;
                                spin_unlock(&nlk->cb_lock);
                                ...
sock_orphan(sk);
/*
 * proceed with releasing
 * the socket
 */

The proposal it to make sock_orphan before detaching the callback
in netlink_release() and to check for the sock to be SOCK_DEAD in
netlink_dump_start() before setting a new callback.

Signed-off-by: Denis Lunev <den@openvz.org>
Signed-off-by: Kirill Korotaev <dev@openvz.org>
Signed-off-by: Pavel Emelianov <xemul@openvz.org>
Acked-by: Patrick McHardy <kaber@trash.net>
Signed-off-by: David S. Miller <davem@davemloft.net>
This commit is contained in:
Denis Lunev 2007-04-18 17:05:58 -07:00 committed by David S. Miller
parent bfb6709d0b
commit ac57b3a9ce

View file

@ -443,6 +443,7 @@ static int netlink_release(struct socket *sock)
return 0;
netlink_remove(sk);
sock_orphan(sk);
nlk = nlk_sk(sk);
spin_lock(&nlk->cb_lock);
@ -457,7 +458,6 @@ static int netlink_release(struct socket *sock)
/* OK. Socket is unlinked, and, therefore,
no new packets will arrive */
sock_orphan(sk);
sock->sk = NULL;
wake_up_interruptible_all(&nlk->wait);
@ -1412,9 +1412,9 @@ int netlink_dump_start(struct sock *ssk, struct sk_buff *skb,
return -ECONNREFUSED;
}
nlk = nlk_sk(sk);
/* A dump is in progress... */
/* A dump or destruction is in progress... */
spin_lock(&nlk->cb_lock);
if (nlk->cb) {
if (nlk->cb || sock_flag(sk, SOCK_DEAD)) {
spin_unlock(&nlk->cb_lock);
netlink_destroy_callback(cb);
sock_put(sk);