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Simplify semaphore implementation

By removing the negative values of 'count' and relying on the wait_list to
indicate whether we have any waiters, we can simplify the implementation
by removing the protection against an unlikely race condition.  Thanks to
David Howells for his suggestions.

Signed-off-by: Matthew Wilcox <willy@linux.intel.com>
wifi-calibration
Matthew Wilcox 2008-03-14 14:35:22 -04:00 committed by Matthew Wilcox
parent f1241c87a1
commit b17170b2fa
2 changed files with 27 additions and 60 deletions

View File

@ -15,15 +15,12 @@
/*
* The spinlock controls access to the other members of the semaphore.
* 'count' is decremented by every task which calls down*() and incremented
* by every call to up(). Thus, if it is positive, it indicates how many
* more tasks may acquire the lock. If it is negative, it indicates how
* many tasks are waiting for the lock. Tasks waiting for the lock are
* kept on the wait_list.
* 'count' represents how many more tasks can acquire this semaphore.
* Tasks waiting for the lock are kept on the wait_list.
*/
struct semaphore {
spinlock_t lock;
int count;
unsigned int count;
struct list_head wait_list;
};

View File

@ -18,18 +18,8 @@
* down_trylock() and up() can be called from interrupt context.
* So we have to disable interrupts when taking the lock.
*
* The ->count variable, if positive, defines how many more tasks can
* acquire the semaphore. If negative, it represents how many tasks are
* waiting on the semaphore (*). If zero, no tasks are waiting, and no more
* tasks can acquire the semaphore.
*
* (*) Except for the window between one task calling up() and the task
* sleeping in a __down_common() waking up. In order to avoid a third task
* coming in and stealing the second task's wakeup, we leave the ->count
* negative. If we have a more complex situation, the ->count may become
* zero or negative (eg a semaphore with count = 2, three tasks attempt to
* acquire it, one sleeps, two finish and call up(), the second task to call
* up() notices that the list is empty and just increments count).
* The ->count variable defines how many more tasks can acquire the
* semaphore. If it's zero, there may be tasks waiting on the list.
*/
static noinline void __down(struct semaphore *sem);
@ -43,7 +33,9 @@ void down(struct semaphore *sem)
unsigned long flags;
spin_lock_irqsave(&sem->lock, flags);
if (unlikely(sem->count-- <= 0))
if (likely(sem->count > 0))
sem->count--;
else
__down(sem);
spin_unlock_irqrestore(&sem->lock, flags);
}
@ -55,7 +47,9 @@ int down_interruptible(struct semaphore *sem)
int result = 0;
spin_lock_irqsave(&sem->lock, flags);
if (unlikely(sem->count-- <= 0))
if (likely(sem->count > 0))
sem->count--;
else
result = __down_interruptible(sem);
spin_unlock_irqrestore(&sem->lock, flags);
@ -69,7 +63,9 @@ int down_killable(struct semaphore *sem)
int result = 0;
spin_lock_irqsave(&sem->lock, flags);
if (unlikely(sem->count-- <= 0))
if (likely(sem->count > 0))
sem->count--;
else
result = __down_killable(sem);
spin_unlock_irqrestore(&sem->lock, flags);
@ -111,7 +107,9 @@ int down_timeout(struct semaphore *sem, long jiffies)
int result = 0;
spin_lock_irqsave(&sem->lock, flags);
if (unlikely(sem->count-- <= 0))
if (likely(sem->count > 0))
sem->count--;
else
result = __down_timeout(sem, jiffies);
spin_unlock_irqrestore(&sem->lock, flags);
@ -124,7 +122,7 @@ void up(struct semaphore *sem)
unsigned long flags;
spin_lock_irqsave(&sem->lock, flags);
if (likely(sem->count >= 0))
if (likely(list_empty(&sem->wait_list)))
sem->count++;
else
__up(sem);
@ -140,22 +138,6 @@ struct semaphore_waiter {
int up;
};
/*
* Wake up a process waiting on a semaphore. We need to call this from both
* __up and __down_common as it's possible to race a task into the semaphore
* if it comes in at just the right time between two tasks calling up() and
* a third task waking up. This function assumes the wait_list is already
* checked for being non-empty.
*/
static noinline void __sched __up_down_common(struct semaphore *sem)
{
struct semaphore_waiter *waiter = list_first_entry(&sem->wait_list,
struct semaphore_waiter, list);
list_del(&waiter->list);
waiter->up = 1;
wake_up_process(waiter->task);
}
/*
* Because this function is inlined, the 'state' parameter will be
* constant, and thus optimised away by the compiler. Likewise the
@ -164,7 +146,6 @@ static noinline void __sched __up_down_common(struct semaphore *sem)
static inline int __sched __down_common(struct semaphore *sem, long state,
long timeout)
{
int result = 0;
struct task_struct *task = current;
struct semaphore_waiter waiter;
@ -184,28 +165,16 @@ static inline int __sched __down_common(struct semaphore *sem, long state,
timeout = schedule_timeout(timeout);
spin_lock_irq(&sem->lock);
if (waiter.up)
goto woken;
return 0;
}
timed_out:
list_del(&waiter.list);
result = -ETIME;
goto woken;
return -ETIME;
interrupted:
list_del(&waiter.list);
result = -EINTR;
woken:
/*
* Account for the process which woke us up. For the case where
* we're interrupted, we need to increment the count on our own
* behalf. I don't believe we can hit the case where the
* sem->count hits zero, *and* there's a second task sleeping,
* but it doesn't hurt, that's not a commonly exercised path and
* it's not a performance path either.
*/
if (unlikely((++sem->count >= 0) && !list_empty(&sem->wait_list)))
__up_down_common(sem);
return result;
return -EINTR;
}
static noinline void __sched __down(struct semaphore *sem)
@ -230,8 +199,9 @@ static noinline int __sched __down_timeout(struct semaphore *sem, long jiffies)
static noinline void __sched __up(struct semaphore *sem)
{
if (unlikely(list_empty(&sem->wait_list)))
sem->count++;
else
__up_down_common(sem);
struct semaphore_waiter *waiter = list_first_entry(&sem->wait_list,
struct semaphore_waiter, list);
list_del(&waiter->list);
waiter->up = 1;
wake_up_process(waiter->task);
}