V4L/DVB (5736): Add V4L2_FBUF_CAP/FLAG_LOCAL/GLOBAL_INV_ALPHA

Michael Schimek requested the addition of inverted alpha framebuffer
caps/flags to support such hardware.
'Normal' alpha uses this formula to mix the framebuffer and video:
output = fb pixel * fb alpha + video pixel * (1 - fb alpha)
and the 'inverted' alpha uses this formula:
output = fb pixel * (1 - fb alpha) + video pixel * fb alpha

Signed-off-by: Hans Verkuil <hverkuil@xs4all.nl>
Signed-off-by: Mauro Carvalho Chehab <mchehab@infradead.org>
This commit is contained in:
Hans Verkuil 2007-06-04 04:55:36 -03:00 committed by Mauro Carvalho Chehab
parent 987e00ba5c
commit b6cfe6af6b

View file

@ -615,12 +615,16 @@ struct v4l2_framebuffer
#define V4L2_FBUF_CAP_BITMAP_CLIPPING 0x0008
#define V4L2_FBUF_CAP_LOCAL_ALPHA 0x0010
#define V4L2_FBUF_CAP_GLOBAL_ALPHA 0x0020
#define V4L2_FBUF_CAP_LOCAL_INV_ALPHA 0x0040
#define V4L2_FBUF_CAP_GLOBAL_INV_ALPHA 0x0080
/* Flags for the 'flags' field. */
#define V4L2_FBUF_FLAG_PRIMARY 0x0001
#define V4L2_FBUF_FLAG_OVERLAY 0x0002
#define V4L2_FBUF_FLAG_CHROMAKEY 0x0004
#define V4L2_FBUF_FLAG_LOCAL_ALPHA 0x0008
#define V4L2_FBUF_FLAG_GLOBAL_ALPHA 0x0010
#define V4L2_FBUF_FLAG_LOCAL_INV_ALPHA 0x0020
#define V4L2_FBUF_FLAG_GLOBAL_INV_ALPHA 0x0040
struct v4l2_clip
{