x86, realmode: flattened rm hierachy

Simplified hierarchy under rm directory to a flat
directory because it is not anymore really justified
to have own directory for wakeup code. It only adds
more complexity.

Signed-off-by: Jarkko Sakkinen <jarkko.sakkinen@intel.com>
Link: http://lkml.kernel.org/r/1336501366-28617-20-git-send-email-jarkko.sakkinen@intel.com
Signed-off-by: H. Peter Anvin <hpa@linux.intel.com>
This commit is contained in:
Jarkko Sakkinen 2012-05-08 21:22:42 +03:00 committed by H. Peter Anvin
parent b429dbf6e8
commit c4845474a0
21 changed files with 22 additions and 52 deletions

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@ -16,7 +16,7 @@
#include <asm/cacheflush.h>
#include <asm/realmode.h>
#include "../../realmode/rm/wakeup/wakeup.h"
#include "../../realmode/rm/wakeup.h"
#include "sleep.h"
unsigned long acpi_realmode_flags;

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@ -7,21 +7,26 @@
#
#
subdir- := wakeup
always := realmode.bin
realmode-y += header.o
realmode-y += trampoline_$(BITS).o
realmode-y += stack.o
realmode-$(CONFIG_X86_32) += reboot_32.o
realmode-$(CONFIG_ACPI_SLEEP) += wakeup/wakeup.o
realmode-$(CONFIG_ACPI_SLEEP) += $(wakeup-objs)
wakeup-objs := wakeup_asm.o wakemain.o video-mode.o
wakeup-objs += copy.o bioscall.o regs.o
# The link order of the video-*.o modules can matter. In particular,
# video-vga.o *must* be listed first, followed by video-vesa.o.
# Hardware-specific drivers should follow in the order they should be
# probed, and video-bios.o should typically be last.
wakeup-objs += video-vga.o
wakeup-objs += video-vesa.o
wakeup-objs += video-bios.o
targets += $(realmode-y)
$(obj)/wakeup/wakeup.o: FORCE
$(Q)$(MAKE) $(build)=$(obj)/wakeup $@
REALMODE_OBJS = $(addprefix $(obj)/,$(realmode-y))
sed-pasyms := -n -r -e 's/^([0-9a-fA-F]+) [ABCDGRSTVW] (.+)$$/pa_\2 = \2;/p'
@ -55,7 +60,8 @@ $(obj)/realmode.relocs: $(obj)/realmode.elf FORCE
# How to compile the 16-bit code. Note we always compile for -march=i386,
# that way we can complain to the user if the CPU is insufficient.
KBUILD_CFLAGS := $(LINUXINCLUDE) -m32 -g -Os -D_SETUP -D__KERNEL__ \
KBUILD_CFLAGS := $(LINUXINCLUDE) -m32 -g -Os -D_SETUP -D__KERNEL__ -D_WAKEUP \
-I$(srctree)/arch/x86/boot \
-DDISABLE_BRANCH_PROFILING \
-Wall -Wstrict-prototypes \
-march=i386 -mregparm=3 \

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@ -0,0 +1 @@
#include "../../boot/bioscall.S"

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@ -0,0 +1 @@
#include "../../boot/copy.S"

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@ -0,0 +1 @@
#include "../../boot/regs.c"

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@ -0,0 +1 @@
#include "../../boot/video-bios.c"

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@ -0,0 +1 @@
#include "../../boot/video-mode.c"

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@ -0,0 +1 @@
#include "../../boot/video-vesa.c"

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@ -0,0 +1 @@
#include "../../boot/video-vga.c"

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@ -1,3 +0,0 @@
wakeup.bin
wakeup.elf
wakeup.lds

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@ -1,33 +0,0 @@
#
# arch/x86/kernel/acpi/realmode/Makefile
#
# This file is subject to the terms and conditions of the GNU General Public
# License. See the file "COPYING" in the main directory of this archive
# for more details.
#
always := wakeup.o
wakeup-y += wakeup_asm.o wakemain.o video-mode.o
wakeup-y += copy.o bioscall.o regs.o
# The link order of the video-*.o modules can matter. In particular,
# video-vga.o *must* be listed first, followed by video-vesa.o.
# Hardware-specific drivers should follow in the order they should be
# probed, and video-bios.o should typically be last.
wakeup-y += video-vga.o
wakeup-y += video-vesa.o
wakeup-y += video-bios.o
targets += $(wakeup-y)
WAKEUP_OBJS = $(addprefix $(obj)/,$(wakeup-y))
LDFLAGS_wakeup.o := -m elf_i386 -r
$(obj)/wakeup.o: $(WAKEUP_OBJS) FORCE
$(call if_changed,ld)
bootsrc := $(src)/../../../boot
ccflags-y += -D_WAKEUP -I$(srctree)/$(bootsrc)
asflags-y += -D_WAKEUP -I$(srctree)/$(bootsrc)

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@ -1 +0,0 @@
#include "../../../boot/bioscall.S"

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@ -1 +0,0 @@
#include "../../../boot/copy.S"

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@ -1 +0,0 @@
#include "../../../boot/regs.c"

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@ -1 +0,0 @@
#include "../../../boot/video-bios.c"

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@ -1 +0,0 @@
#include "../../../boot/video-mode.c"

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@ -1 +0,0 @@
#include "../../../boot/video-vesa.c"

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@ -1 +0,0 @@
#include "../../../boot/video-vga.c"

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@ -7,7 +7,7 @@
#include <asm/page_types.h>
#include <asm/pgtable_types.h>
#include <asm/processor-flags.h>
#include "../realmode.h"
#include "realmode.h"
#include "wakeup.h"
.code16