fbdev: simplefb: mark as fw and allocate apertures
fbdev-core uses FBINFO_MISC_FIRMWARE to mark drivers that use firmware framebuffers. Furthermore, we now allocate apertures for the fbinfo device. Both information is used by remove_conflicting_framebuffers() to remove a fbdev device whenever a real driver is loaded. This is used heavily on x86 for VGA/vesa/EFI framebuffers, but is also of great use for all other systems. Especially with x86 support for simplefb, this information is needed to unload simplefb before a real hw-driver (like i915, radeon, nouveau) is loaded. Signed-off-by: David Herrmann <dh.herrmann@gmail.com> Link: http://lkml.kernel.org/r/1375445127-15480-3-git-send-email-dh.herrmann@gmail.com Tested-by: Stephen Warren <swarren@nvidia.com> Signed-off-by: H. Peter Anvin <hpa@linux.intel.com>
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@ -202,8 +202,16 @@ static int simplefb_probe(struct platform_device *pdev)
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info->var.blue = params.format->blue;
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info->var.transp = params.format->transp;
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info->apertures = alloc_apertures(1);
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if (!info->apertures) {
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framebuffer_release(info);
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return -ENOMEM;
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}
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info->apertures->ranges[0].base = info->fix.smem_start;
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info->apertures->ranges[0].size = info->fix.smem_len;
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info->fbops = &simplefb_ops;
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info->flags = FBINFO_DEFAULT;
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info->flags = FBINFO_DEFAULT | FBINFO_MISC_FIRMWARE;
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info->screen_base = devm_ioremap(&pdev->dev, info->fix.smem_start,
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info->fix.smem_len);
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if (!info->screen_base) {
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