diff --git a/drivers/hid/hid-sony.c b/drivers/hid/hid-sony.c index dedaefa3e1f9..b1a21ba4263a 100644 --- a/drivers/hid/hid-sony.c +++ b/drivers/hid/hid-sony.c @@ -75,89 +75,6 @@ #define MAX_LEDS 4 -/* - * The Sixaxis reports both digital and analog values for each button on the - * controller except for Start, Select and the PS button. The controller ends - * up reporting 27 axes which causes them to spill over into the multi-touch - * axis values. Additionally, the controller only has 20 actual, physical axes - * so there are several unused axes in between the used ones. - */ -static u8 sixaxis_rdesc[] = { - 0x05, 0x01, /* Usage Page (Desktop), */ - 0x09, 0x04, /* Usage (Joystick), */ - 0xA1, 0x01, /* Collection (Application), */ - 0xA1, 0x02, /* Collection (Logical), */ - 0x85, 0x01, /* Report ID (1), */ - 0x75, 0x08, /* Report Size (8), */ - 0x95, 0x01, /* Report Count (1), */ - 0x15, 0x00, /* Logical Minimum (0), */ - 0x26, 0xFF, 0x00, /* Logical Maximum (255), */ - 0x81, 0x03, /* Input (Constant, Variable), */ - 0x75, 0x01, /* Report Size (1), */ - 0x95, 0x13, /* Report Count (19), */ - 0x15, 0x00, /* Logical Minimum (0), */ - 0x25, 0x01, /* Logical Maximum (1), */ - 0x35, 0x00, /* Physical Minimum (0), */ - 0x45, 0x01, /* Physical Maximum (1), */ - 0x05, 0x09, /* Usage Page (Button), */ - 0x19, 0x01, /* Usage Minimum (01h), */ - 0x29, 0x13, /* Usage Maximum (13h), */ - 0x81, 0x02, /* Input (Variable), */ - 0x75, 0x01, /* Report Size (1), */ - 0x95, 0x0D, /* Report Count (13), */ - 0x06, 0x00, 0xFF, /* Usage Page (FF00h), */ - 0x81, 0x03, /* Input (Constant, Variable), */ - 0x15, 0x00, /* Logical Minimum (0), */ - 0x26, 0xFF, 0x00, /* Logical Maximum (255), */ - 0x05, 0x01, /* Usage Page (Desktop), */ - 0x09, 0x01, /* Usage (Pointer), */ - 0xA1, 0x00, /* Collection (Physical), */ - 0x75, 0x08, /* Report Size (8), */ - 0x95, 0x04, /* Report Count (4), */ - 0x35, 0x00, /* Physical Minimum (0), */ - 0x46, 0xFF, 0x00, /* Physical Maximum (255), */ - 0x09, 0x30, /* Usage (X), */ - 0x09, 0x31, /* Usage (Y), */ - 0x09, 0x32, /* Usage (Z), */ - 0x09, 0x35, /* Usage (Rz), */ - 0x81, 0x02, /* Input (Variable), */ - 0xC0, /* End Collection, */ - 0x05, 0x01, /* Usage Page (Desktop), */ - 0x95, 0x13, /* Report Count (19), */ - 0x09, 0x01, /* Usage (Pointer), */ - 0x81, 0x02, /* Input (Variable), */ - 0x95, 0x0C, /* Report Count (12), */ - 0x81, 0x01, /* Input (Constant), */ - 0x75, 0x10, /* Report Size (16), */ - 0x95, 0x04, /* Report Count (4), */ - 0x26, 0xFF, 0x03, /* Logical Maximum (1023), */ - 0x46, 0xFF, 0x03, /* Physical Maximum (1023), */ - 0x09, 0x01, /* Usage (Pointer), */ - 0x81, 0x02, /* Input (Variable), */ - 0xC0, /* End Collection, */ - 0xA1, 0x02, /* Collection (Logical), */ - 0x85, 0x02, /* Report ID (2), */ - 0x75, 0x08, /* Report Size (8), */ - 0x95, 0x30, /* Report Count (48), */ - 0x09, 0x01, /* Usage (Pointer), */ - 0xB1, 0x02, /* Feature (Variable), */ - 0xC0, /* End Collection, */ - 0xA1, 0x02, /* Collection (Logical), */ - 0x85, 0xEE, /* Report ID (238), */ - 0x75, 0x08, /* Report Size (8), */ - 0x95, 0x30, /* Report Count (48), */ - 0x09, 0x01, /* Usage (Pointer), */ - 0xB1, 0x02, /* Feature (Variable), */ - 0xC0, /* End Collection, */ - 0xA1, 0x02, /* Collection (Logical), */ - 0x85, 0xEF, /* Report ID (239), */ - 0x75, 0x08, /* Report Size (8), */ - 0x95, 0x30, /* Report Count (48), */ - 0x09, 0x01, /* Usage (Pointer), */ - 0xB1, 0x02, /* Feature (Variable), */ - 0xC0, /* End Collection, */ - 0xC0 /* End Collection */ -}; /* PS/3 Motion controller */ static u8 motion_rdesc[] = { @@ -508,6 +425,34 @@ static const unsigned int buzz_keymap[] = { [20] = BTN_TRIGGER_HAPPY20, }; +static const unsigned int sixaxis_absmap[] = { + [0x30] = ABS_X, + [0x31] = ABS_Y, + [0x32] = ABS_RX, /* right stick X */ + [0x35] = ABS_RY, /* right stick Y */ +}; + +static const unsigned int sixaxis_keymap[] = { + [0x01] = BTN_SELECT, /* Select */ + [0x02] = BTN_THUMBL, /* L3 */ + [0x03] = BTN_THUMBR, /* R3 */ + [0x04] = BTN_START, /* Start */ + [0x05] = BTN_DPAD_UP, /* Up */ + [0x06] = BTN_DPAD_RIGHT, /* Right */ + [0x07] = BTN_DPAD_DOWN, /* Down */ + [0x08] = BTN_DPAD_LEFT, /* Left */ + [0x09] = BTN_TL2, /* L2 */ + [0x0a] = BTN_TR2, /* R2 */ + [0x0b] = BTN_TL, /* L1 */ + [0x0c] = BTN_TR, /* R1 */ + [0x0d] = BTN_NORTH, /* Triangle */ + [0x0e] = BTN_EAST, /* Circle */ + [0x0f] = BTN_SOUTH, /* Cross */ + [0x10] = BTN_WEST, /* Square */ + [0x11] = BTN_MODE, /* PS */ +}; + + static const unsigned int ds4_absmap[] = { [0x30] = ABS_X, [0x31] = ABS_Y, @@ -695,13 +640,6 @@ static inline void sony_schedule_work(struct sony_sc *sc, } } -static u8 *sixaxis_fixup(struct hid_device *hdev, u8 *rdesc, - unsigned int *rsize) -{ - *rsize = sizeof(sixaxis_rdesc); - return sixaxis_rdesc; -} - static u8 *motion_fixup(struct hid_device *hdev, u8 *rdesc, unsigned int *rsize) { @@ -757,6 +695,54 @@ static int ps3remote_mapping(struct hid_device *hdev, struct hid_input *hi, return 1; } +static int sixaxis_mapping(struct hid_device *hdev, struct hid_input *hi, + struct hid_field *field, struct hid_usage *usage, + unsigned long **bit, int *max) +{ + if ((usage->hid & HID_USAGE_PAGE) == HID_UP_BUTTON) { + unsigned int key = usage->hid & HID_USAGE; + + if (key >= ARRAY_SIZE(sixaxis_keymap)) + return -1; + + key = sixaxis_keymap[key]; + hid_map_usage_clear(hi, usage, bit, max, EV_KEY, key); + return 1; + } else if (usage->hid == HID_GD_POINTER) { + /* The DS3 provides analog values for most buttons and even + * for HAT axes through GD Pointer. L2 and R2 are reported + * among these as well instead of as GD Z / RZ. Remap L2 + * and R2 and ignore other analog 'button axes' as there is + * no good way for reporting them. + */ + switch (usage->usage_index) { + case 8: /* L2 */ + usage->hid = HID_GD_Z; + break; + case 9: /* R2 */ + usage->hid = HID_GD_RZ; + break; + default: + return -1; + } + + hid_map_usage_clear(hi, usage, bit, max, EV_ABS, usage->hid & 0xf); + return 1; + } else if ((usage->hid & HID_USAGE_PAGE) == HID_UP_GENDESK) { + unsigned int abs = usage->hid & HID_USAGE; + + if (abs >= ARRAY_SIZE(sixaxis_absmap)) + return -1; + + abs = sixaxis_absmap[abs]; + + hid_map_usage_clear(hi, usage, bit, max, EV_ABS, abs); + return 1; + } + + return -1; +} + static int ds4_mapping(struct hid_device *hdev, struct hid_input *hi, struct hid_field *field, struct hid_usage *usage, unsigned long **bit, int *max) @@ -812,9 +798,6 @@ static u8 *sony_report_fixup(struct hid_device *hdev, u8 *rdesc, rdesc[55] = 0x06; } - if (sc->quirks & SIXAXIS_CONTROLLER) - return sixaxis_fixup(hdev, rdesc, rsize); - if (sc->quirks & MOTION_CONTROLLER) return motion_fixup(hdev, rdesc, rsize); @@ -1196,10 +1179,13 @@ static int sony_mapping(struct hid_device *hdev, struct hid_input *hi, if (sc->quirks & PS3REMOTE) return ps3remote_mapping(hdev, hi, field, usage, bit, max); + if (sc->quirks & SIXAXIS_CONTROLLER) + return sixaxis_mapping(hdev, hi, field, usage, bit, max); if (sc->quirks & DUALSHOCK4_CONTROLLER) return ds4_mapping(hdev, hi, field, usage, bit, max); + /* Let hid-core decide for the others */ return 0; } @@ -2613,13 +2599,13 @@ static int sony_probe(struct hid_device *hdev, const struct hid_device_id *id) else if (sc->quirks & SIXAXIS_CONTROLLER) connect_mask |= HID_CONNECT_HIDDEV_FORCE; - /* Patch the hw version on DS4 compatible devices, so applications can + /* Patch the hw version on DS3/4 compatible devices, so applications can * distinguish between the default HID mappings and the mappings defined * by the Linux game controller spec. This is important for the SDL2 * library, which has a game controller database, which uses device ids * in combination with version as a key. */ - if (sc->quirks & DUALSHOCK4_CONTROLLER) + if (sc->quirks & (SIXAXIS_CONTROLLER | DUALSHOCK4_CONTROLLER)) hdev->version |= 0x8000; ret = hid_hw_start(hdev, connect_mask);