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ALSA: hda/ca0132 - Change mixer controls for Recon3D

This patch adds changes to setup the Recon3D's mixer controls.

Signed-off-by: Connor McAdams <conmanx360@gmail.com>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
zero-colors
Connor McAdams 2018-08-08 13:34:21 -04:00 committed by Takashi Iwai
parent 42aa3a1690
commit e25e344504
1 changed files with 11 additions and 7 deletions

View File

@ -5780,11 +5780,11 @@ static const struct snd_kcontrol_new ca0132_mixer[] = {
};
/*
* SBZ specific control mixer. Removes auto-detect for mic, and adds surround
* controls. Also sets both the Front Playback and Capture Volume controls to
* alt so they set the DSP's decibel level.
* Desktop specific control mixer. Removes auto-detect for mic, and adds
* surround controls. Also sets both the Front Playback and Capture Volume
* controls to alt so they set the DSP's decibel level.
*/
static const struct snd_kcontrol_new sbz_mixer[] = {
static const struct snd_kcontrol_new desktop_mixer[] = {
CA0132_ALT_CODEC_VOL("Front Playback Volume", 0x02, HDA_OUTPUT),
CA0132_CODEC_MUTE("Front Playback Switch", VNID_SPK, HDA_OUTPUT),
HDA_CODEC_VOLUME("Surround Playback Volume", 0x04, 0, HDA_OUTPUT),
@ -5855,8 +5855,8 @@ static int ca0132_build_controls(struct hda_codec *codec)
*/
num_fx = OUT_EFFECTS_COUNT + IN_EFFECTS_COUNT;
for (i = 0; i < num_fx; i++) {
/* SBZ breaks if Echo Cancellation is used */
if (spec->quirk == QUIRK_SBZ) {
/* SBZ and R3D break if Echo Cancellation is used. */
if (spec->quirk == QUIRK_SBZ || spec->quirk == QUIRK_R3D) {
if (i == (ECHO_CANCELLATION - IN_EFFECT_START_NID +
OUT_EFFECTS_COUNT))
continue;
@ -7608,9 +7608,13 @@ static int patch_ca0132(struct hda_codec *codec)
/* Set which mixers each quirk uses. */
switch (spec->quirk) {
case QUIRK_SBZ:
spec->mixers[0] = sbz_mixer;
spec->mixers[0] = desktop_mixer;
snd_hda_codec_set_name(codec, "Sound Blaster Z");
break;
case QUIRK_R3D:
spec->mixers[0] = desktop_mixer;
snd_hda_codec_set_name(codec, "Recon3D");
break;
case QUIRK_R3DI:
spec->mixers[0] = r3di_mixer;
snd_hda_codec_set_name(codec, "Recon3Di");