ALSA: sonicvibes: Use standard printk helpers

Convert with dev_err() and co from snd_printk(), etc.
The debug prints are also reformatted to suit with dev_dbg().

Signed-off-by: Takashi Iwai <tiwai@suse.de>
This commit is contained in:
Takashi Iwai 2014-02-25 15:16:04 +01:00
parent 342cd93439
commit ffa74cc781

View file

@ -273,7 +273,7 @@ static inline void snd_sonicvibes_setdmaa(struct sonicvibes * sonic,
outl(count, sonic->dmaa_port + SV_DMA_COUNT0);
outb(0x18, sonic->dmaa_port + SV_DMA_MODE);
#if 0
printk(KERN_DEBUG "program dmaa: addr = 0x%x, paddr = 0x%x\n",
dev_dbg(sonic->card->dev, "program dmaa: addr = 0x%x, paddr = 0x%x\n",
addr, inl(sonic->dmaa_port + SV_DMA_ADDR0));
#endif
}
@ -289,7 +289,7 @@ static inline void snd_sonicvibes_setdmac(struct sonicvibes * sonic,
outl(count, sonic->dmac_port + SV_DMA_COUNT0);
outb(0x14, sonic->dmac_port + SV_DMA_MODE);
#if 0
printk(KERN_DEBUG "program dmac: addr = 0x%x, paddr = 0x%x\n",
dev_dbg(sonic->card->dev, "program dmac: addr = 0x%x, paddr = 0x%x\n",
addr, inl(sonic->dmac_port + SV_DMA_ADDR0));
#endif
}
@ -357,105 +357,105 @@ static unsigned char snd_sonicvibes_in(struct sonicvibes * sonic, unsigned char
#if 0
static void snd_sonicvibes_debug(struct sonicvibes * sonic)
{
printk(KERN_DEBUG
"SV REGS: INDEX = 0x%02x ", inb(SV_REG(sonic, INDEX)));
printk(" STATUS = 0x%02x\n", inb(SV_REG(sonic, STATUS)));
printk(KERN_DEBUG
" 0x00: left input = 0x%02x ", snd_sonicvibes_in(sonic, 0x00));
printk(" 0x20: synth rate low = 0x%02x\n", snd_sonicvibes_in(sonic, 0x20));
printk(KERN_DEBUG
" 0x01: right input = 0x%02x ", snd_sonicvibes_in(sonic, 0x01));
printk(" 0x21: synth rate high = 0x%02x\n", snd_sonicvibes_in(sonic, 0x21));
printk(KERN_DEBUG
" 0x02: left AUX1 = 0x%02x ", snd_sonicvibes_in(sonic, 0x02));
printk(" 0x22: ADC clock = 0x%02x\n", snd_sonicvibes_in(sonic, 0x22));
printk(KERN_DEBUG
" 0x03: right AUX1 = 0x%02x ", snd_sonicvibes_in(sonic, 0x03));
printk(" 0x23: ADC alt rate = 0x%02x\n", snd_sonicvibes_in(sonic, 0x23));
printk(KERN_DEBUG
" 0x04: left CD = 0x%02x ", snd_sonicvibes_in(sonic, 0x04));
printk(" 0x24: ADC pll M = 0x%02x\n", snd_sonicvibes_in(sonic, 0x24));
printk(KERN_DEBUG
" 0x05: right CD = 0x%02x ", snd_sonicvibes_in(sonic, 0x05));
printk(" 0x25: ADC pll N = 0x%02x\n", snd_sonicvibes_in(sonic, 0x25));
printk(KERN_DEBUG
" 0x06: left line = 0x%02x ", snd_sonicvibes_in(sonic, 0x06));
printk(" 0x26: Synth pll M = 0x%02x\n", snd_sonicvibes_in(sonic, 0x26));
printk(KERN_DEBUG
" 0x07: right line = 0x%02x ", snd_sonicvibes_in(sonic, 0x07));
printk(" 0x27: Synth pll N = 0x%02x\n", snd_sonicvibes_in(sonic, 0x27));
printk(KERN_DEBUG
" 0x08: MIC = 0x%02x ", snd_sonicvibes_in(sonic, 0x08));
printk(" 0x28: --- = 0x%02x\n", snd_sonicvibes_in(sonic, 0x28));
printk(KERN_DEBUG
" 0x09: Game port = 0x%02x ", snd_sonicvibes_in(sonic, 0x09));
printk(" 0x29: --- = 0x%02x\n", snd_sonicvibes_in(sonic, 0x29));
printk(KERN_DEBUG
" 0x0a: left synth = 0x%02x ", snd_sonicvibes_in(sonic, 0x0a));
printk(" 0x2a: MPU401 = 0x%02x\n", snd_sonicvibes_in(sonic, 0x2a));
printk(KERN_DEBUG
" 0x0b: right synth = 0x%02x ", snd_sonicvibes_in(sonic, 0x0b));
printk(" 0x2b: drive ctrl = 0x%02x\n", snd_sonicvibes_in(sonic, 0x2b));
printk(KERN_DEBUG
" 0x0c: left AUX2 = 0x%02x ", snd_sonicvibes_in(sonic, 0x0c));
printk(" 0x2c: SRS space = 0x%02x\n", snd_sonicvibes_in(sonic, 0x2c));
printk(KERN_DEBUG
" 0x0d: right AUX2 = 0x%02x ", snd_sonicvibes_in(sonic, 0x0d));
printk(" 0x2d: SRS center = 0x%02x\n", snd_sonicvibes_in(sonic, 0x2d));
printk(KERN_DEBUG
" 0x0e: left analog = 0x%02x ", snd_sonicvibes_in(sonic, 0x0e));
printk(" 0x2e: wave source = 0x%02x\n", snd_sonicvibes_in(sonic, 0x2e));
printk(KERN_DEBUG
" 0x0f: right analog = 0x%02x ", snd_sonicvibes_in(sonic, 0x0f));
printk(" 0x2f: --- = 0x%02x\n", snd_sonicvibes_in(sonic, 0x2f));
printk(KERN_DEBUG
" 0x10: left PCM = 0x%02x ", snd_sonicvibes_in(sonic, 0x10));
printk(" 0x30: analog power = 0x%02x\n", snd_sonicvibes_in(sonic, 0x30));
printk(KERN_DEBUG
" 0x11: right PCM = 0x%02x ", snd_sonicvibes_in(sonic, 0x11));
printk(" 0x31: analog power = 0x%02x\n", snd_sonicvibes_in(sonic, 0x31));
printk(KERN_DEBUG
" 0x12: DMA data format = 0x%02x ", snd_sonicvibes_in(sonic, 0x12));
printk(" 0x32: --- = 0x%02x\n", snd_sonicvibes_in(sonic, 0x32));
printk(KERN_DEBUG
" 0x13: P/C enable = 0x%02x ", snd_sonicvibes_in(sonic, 0x13));
printk(" 0x33: --- = 0x%02x\n", snd_sonicvibes_in(sonic, 0x33));
printk(KERN_DEBUG
" 0x14: U/D button = 0x%02x ", snd_sonicvibes_in(sonic, 0x14));
printk(" 0x34: --- = 0x%02x\n", snd_sonicvibes_in(sonic, 0x34));
printk(KERN_DEBUG
" 0x15: revision = 0x%02x ", snd_sonicvibes_in(sonic, 0x15));
printk(" 0x35: --- = 0x%02x\n", snd_sonicvibes_in(sonic, 0x35));
printk(KERN_DEBUG
" 0x16: ADC output ctrl = 0x%02x ", snd_sonicvibes_in(sonic, 0x16));
printk(" 0x36: --- = 0x%02x\n", snd_sonicvibes_in(sonic, 0x36));
printk(KERN_DEBUG
" 0x17: --- = 0x%02x ", snd_sonicvibes_in(sonic, 0x17));
printk(" 0x37: --- = 0x%02x\n", snd_sonicvibes_in(sonic, 0x37));
printk(KERN_DEBUG
" 0x18: DMA A upper cnt = 0x%02x ", snd_sonicvibes_in(sonic, 0x18));
printk(" 0x38: --- = 0x%02x\n", snd_sonicvibes_in(sonic, 0x38));
printk(KERN_DEBUG
" 0x19: DMA A lower cnt = 0x%02x ", snd_sonicvibes_in(sonic, 0x19));
printk(" 0x39: --- = 0x%02x\n", snd_sonicvibes_in(sonic, 0x39));
printk(KERN_DEBUG
" 0x1a: --- = 0x%02x ", snd_sonicvibes_in(sonic, 0x1a));
printk(" 0x3a: --- = 0x%02x\n", snd_sonicvibes_in(sonic, 0x3a));
printk(KERN_DEBUG
" 0x1b: --- = 0x%02x ", snd_sonicvibes_in(sonic, 0x1b));
printk(" 0x3b: --- = 0x%02x\n", snd_sonicvibes_in(sonic, 0x3b));
printk(KERN_DEBUG
" 0x1c: DMA C upper cnt = 0x%02x ", snd_sonicvibes_in(sonic, 0x1c));
printk(" 0x3c: --- = 0x%02x\n", snd_sonicvibes_in(sonic, 0x3c));
printk(KERN_DEBUG
" 0x1d: DMA C upper cnt = 0x%02x ", snd_sonicvibes_in(sonic, 0x1d));
printk(" 0x3d: --- = 0x%02x\n", snd_sonicvibes_in(sonic, 0x3d));
printk(KERN_DEBUG
" 0x1e: PCM rate low = 0x%02x ", snd_sonicvibes_in(sonic, 0x1e));
printk(" 0x3e: --- = 0x%02x\n", snd_sonicvibes_in(sonic, 0x3e));
printk(KERN_DEBUG
" 0x1f: PCM rate high = 0x%02x ", snd_sonicvibes_in(sonic, 0x1f));
printk(" 0x3f: --- = 0x%02x\n", snd_sonicvibes_in(sonic, 0x3f));
dev_dbg(sonic->card->dev,
"SV REGS: INDEX = 0x%02x STATUS = 0x%02x\n",
inb(SV_REG(sonic, INDEX)), inb(SV_REG(sonic, STATUS)));
dev_dbg(sonic->card->dev,
" 0x00: left input = 0x%02x 0x20: synth rate low = 0x%02x\n",
snd_sonicvibes_in(sonic, 0x00), snd_sonicvibes_in(sonic, 0x20));
dev_dbg(sonic->card->dev,
" 0x01: right input = 0x%02x 0x21: synth rate high = 0x%02x\n",
snd_sonicvibes_in(sonic, 0x01), snd_sonicvibes_in(sonic, 0x21));
dev_dbg(sonic->card->dev,
" 0x02: left AUX1 = 0x%02x 0x22: ADC clock = 0x%02x\n",
snd_sonicvibes_in(sonic, 0x02), snd_sonicvibes_in(sonic, 0x22));
dev_dbg(sonic->card->dev,
" 0x03: right AUX1 = 0x%02x 0x23: ADC alt rate = 0x%02x\n",
snd_sonicvibes_in(sonic, 0x03), snd_sonicvibes_in(sonic, 0x23));
dev_dbg(sonic->card->dev,
" 0x04: left CD = 0x%02x 0x24: ADC pll M = 0x%02x\n",
snd_sonicvibes_in(sonic, 0x04), snd_sonicvibes_in(sonic, 0x24));
dev_dbg(sonic->card->dev,
" 0x05: right CD = 0x%02x 0x25: ADC pll N = 0x%02x\n",
snd_sonicvibes_in(sonic, 0x05), snd_sonicvibes_in(sonic, 0x25));
dev_dbg(sonic->card->dev,
" 0x06: left line = 0x%02x 0x26: Synth pll M = 0x%02x\n",
snd_sonicvibes_in(sonic, 0x06), snd_sonicvibes_in(sonic, 0x26));
dev_dbg(sonic->card->dev,
" 0x07: right line = 0x%02x 0x27: Synth pll N = 0x%02x\n",
snd_sonicvibes_in(sonic, 0x07), snd_sonicvibes_in(sonic, 0x27));
dev_dbg(sonic->card->dev,
" 0x08: MIC = 0x%02x 0x28: --- = 0x%02x\n",
snd_sonicvibes_in(sonic, 0x08), snd_sonicvibes_in(sonic, 0x28));
dev_dbg(sonic->card->dev,
" 0x09: Game port = 0x%02x 0x29: --- = 0x%02x\n",
snd_sonicvibes_in(sonic, 0x09), snd_sonicvibes_in(sonic, 0x29));
dev_dbg(sonic->card->dev,
" 0x0a: left synth = 0x%02x 0x2a: MPU401 = 0x%02x\n",
snd_sonicvibes_in(sonic, 0x0a), snd_sonicvibes_in(sonic, 0x2a));
dev_dbg(sonic->card->dev,
" 0x0b: right synth = 0x%02x 0x2b: drive ctrl = 0x%02x\n",
snd_sonicvibes_in(sonic, 0x0b), snd_sonicvibes_in(sonic, 0x2b));
dev_dbg(sonic->card->dev,
" 0x0c: left AUX2 = 0x%02x 0x2c: SRS space = 0x%02x\n",
snd_sonicvibes_in(sonic, 0x0c), snd_sonicvibes_in(sonic, 0x2c));
dev_dbg(sonic->card->dev,
" 0x0d: right AUX2 = 0x%02x 0x2d: SRS center = 0x%02x\n",
snd_sonicvibes_in(sonic, 0x0d), snd_sonicvibes_in(sonic, 0x2d));
dev_dbg(sonic->card->dev,
" 0x0e: left analog = 0x%02x 0x2e: wave source = 0x%02x\n",
snd_sonicvibes_in(sonic, 0x0e), snd_sonicvibes_in(sonic, 0x2e));
dev_dbg(sonic->card->dev,
" 0x0f: right analog = 0x%02x 0x2f: --- = 0x%02x\n",
snd_sonicvibes_in(sonic, 0x0f), snd_sonicvibes_in(sonic, 0x2f));
dev_dbg(sonic->card->dev,
" 0x10: left PCM = 0x%02x 0x30: analog power = 0x%02x\n",
snd_sonicvibes_in(sonic, 0x10), snd_sonicvibes_in(sonic, 0x30));
dev_dbg(sonic->card->dev,
" 0x11: right PCM = 0x%02x 0x31: analog power = 0x%02x\n",
snd_sonicvibes_in(sonic, 0x11), snd_sonicvibes_in(sonic, 0x31));
dev_dbg(sonic->card->dev,
" 0x12: DMA data format = 0x%02x 0x32: --- = 0x%02x\n",
snd_sonicvibes_in(sonic, 0x12), snd_sonicvibes_in(sonic, 0x32));
dev_dbg(sonic->card->dev,
" 0x13: P/C enable = 0x%02x 0x33: --- = 0x%02x\n",
snd_sonicvibes_in(sonic, 0x13), snd_sonicvibes_in(sonic, 0x33));
dev_dbg(sonic->card->dev,
" 0x14: U/D button = 0x%02x 0x34: --- = 0x%02x\n",
snd_sonicvibes_in(sonic, 0x14), snd_sonicvibes_in(sonic, 0x34));
dev_dbg(sonic->card->dev,
" 0x15: revision = 0x%02x 0x35: --- = 0x%02x\n",
snd_sonicvibes_in(sonic, 0x15), snd_sonicvibes_in(sonic, 0x35));
dev_dbg(sonic->card->dev,
" 0x16: ADC output ctrl = 0x%02x 0x36: --- = 0x%02x\n",
snd_sonicvibes_in(sonic, 0x16), snd_sonicvibes_in(sonic, 0x36));
dev_dbg(sonic->card->dev,
" 0x17: --- = 0x%02x 0x37: --- = 0x%02x\n",
snd_sonicvibes_in(sonic, 0x17), snd_sonicvibes_in(sonic, 0x37));
dev_dbg(sonic->card->dev,
" 0x18: DMA A upper cnt = 0x%02x 0x38: --- = 0x%02x\n",
snd_sonicvibes_in(sonic, 0x18), snd_sonicvibes_in(sonic, 0x38));
dev_dbg(sonic->card->dev,
" 0x19: DMA A lower cnt = 0x%02x 0x39: --- = 0x%02x\n",
snd_sonicvibes_in(sonic, 0x19), snd_sonicvibes_in(sonic, 0x39));
dev_dbg(sonic->card->dev,
" 0x1a: --- = 0x%02x 0x3a: --- = 0x%02x\n",
snd_sonicvibes_in(sonic, 0x1a), snd_sonicvibes_in(sonic, 0x3a));
dev_dbg(sonic->card->dev,
" 0x1b: --- = 0x%02x 0x3b: --- = 0x%02x\n",
snd_sonicvibes_in(sonic, 0x1b), snd_sonicvibes_in(sonic, 0x3b));
dev_dbg(sonic->card->dev,
" 0x1c: DMA C upper cnt = 0x%02x 0x3c: --- = 0x%02x\n",
snd_sonicvibes_in(sonic, 0x1c), snd_sonicvibes_in(sonic, 0x3c));
dev_dbg(sonic->card->dev,
" 0x1d: DMA C upper cnt = 0x%02x 0x3d: --- = 0x%02x\n",
snd_sonicvibes_in(sonic, 0x1d), snd_sonicvibes_in(sonic, 0x3d));
dev_dbg(sonic->card->dev,
" 0x1e: PCM rate low = 0x%02x 0x3e: --- = 0x%02x\n",
snd_sonicvibes_in(sonic, 0x1e), snd_sonicvibes_in(sonic, 0x3e));
dev_dbg(sonic->card->dev,
" 0x1f: PCM rate high = 0x%02x 0x3f: --- = 0x%02x\n",
snd_sonicvibes_in(sonic, 0x1f), snd_sonicvibes_in(sonic, 0x3f));
}
#endif
@ -511,8 +511,10 @@ static void snd_sonicvibes_pll(unsigned int rate,
*res_m = m;
*res_n = n;
#if 0
printk(KERN_DEBUG "metric = %i, xm = %i, xn = %i\n", metric, xm, xn);
printk(KERN_DEBUG "pll: m = 0x%x, r = 0x%x, n = 0x%x\n", reg, m, r, n);
dev_dbg(sonic->card->dev,
"metric = %i, xm = %i, xn = %i\n", metric, xm, xn);
dev_dbg(sonic->card->dev,
"pll: m = 0x%x, r = 0x%x, n = 0x%x\n", reg, m, r, n);
#endif
}
@ -624,7 +626,8 @@ static irqreturn_t snd_sonicvibes_interrupt(int irq, void *dev_id)
return IRQ_NONE;
if (status == 0xff) { /* failure */
outb(sonic->irqmask = ~0, SV_REG(sonic, IRQMASK));
snd_printk(KERN_ERR "IRQ failure - interrupts disabled!!\n");
dev_err(sonic->card->dev,
"IRQ failure - interrupts disabled!!\n");
return IRQ_HANDLED;
}
if (sonic->pcm) {
@ -1198,7 +1201,8 @@ static int snd_sonicvibes_create_gameport(struct sonicvibes *sonic)
sonic->gameport = gp = gameport_allocate_port();
if (!gp) {
printk(KERN_ERR "sonicvibes: cannot allocate memory for gameport\n");
dev_err(sonic->card->dev,
"sonicvibes: cannot allocate memory for gameport\n");
return -ENOMEM;
}
@ -1267,7 +1271,8 @@ static int snd_sonicvibes_create(struct snd_card *card,
/* check, if we can restrict PCI DMA transfers to 24 bits */
if (pci_set_dma_mask(pci, DMA_BIT_MASK(24)) < 0 ||
pci_set_consistent_dma_mask(pci, DMA_BIT_MASK(24)) < 0) {
snd_printk(KERN_ERR "architecture does not support 24bit PCI busmaster DMA\n");
dev_err(card->dev,
"architecture does not support 24bit PCI busmaster DMA\n");
pci_disable_device(pci);
return -ENXIO;
}
@ -1296,7 +1301,7 @@ static int snd_sonicvibes_create(struct snd_card *card,
if (request_irq(pci->irq, snd_sonicvibes_interrupt, IRQF_SHARED,
KBUILD_MODNAME, sonic)) {
snd_printk(KERN_ERR "unable to grab IRQ %d\n", pci->irq);
dev_err(card->dev, "unable to grab IRQ %d\n", pci->irq);
snd_sonicvibes_free(sonic);
return -EBUSY;
}
@ -1310,24 +1315,32 @@ static int snd_sonicvibes_create(struct snd_card *card,
if (!dmaa) {
dmaa = dmaio;
dmaio += 0x10;
snd_printk(KERN_INFO "BIOS did not allocate DDMA channel A i/o, allocated at 0x%x\n", dmaa);
dev_info(card->dev,
"BIOS did not allocate DDMA channel A i/o, allocated at 0x%x\n",
dmaa);
}
if (!dmac) {
dmac = dmaio;
dmaio += 0x10;
snd_printk(KERN_INFO "BIOS did not allocate DDMA channel C i/o, allocated at 0x%x\n", dmac);
dev_info(card->dev,
"BIOS did not allocate DDMA channel C i/o, allocated at 0x%x\n",
dmac);
}
pci_write_config_dword(pci, 0x40, dmaa);
pci_write_config_dword(pci, 0x48, dmac);
if ((sonic->res_dmaa = request_region(dmaa, 0x10, "S3 SonicVibes DDMA-A")) == NULL) {
snd_sonicvibes_free(sonic);
snd_printk(KERN_ERR "unable to grab DDMA-A port at 0x%x-0x%x\n", dmaa, dmaa + 0x10 - 1);
dev_err(card->dev,
"unable to grab DDMA-A port at 0x%x-0x%x\n",
dmaa, dmaa + 0x10 - 1);
return -EBUSY;
}
if ((sonic->res_dmac = request_region(dmac, 0x10, "S3 SonicVibes DDMA-C")) == NULL) {
snd_sonicvibes_free(sonic);
snd_printk(KERN_ERR "unable to grab DDMA-C port at 0x%x-0x%x\n", dmac, dmac + 0x10 - 1);
dev_err(card->dev,
"unable to grab DDMA-C port at 0x%x-0x%x\n",
dmac, dmac + 0x10 - 1);
return -EBUSY;
}