![Takashi Iwai](/assets/img/avatar_default.png)
As we are stopping the endpoints asynchronously now, it's better to trigger the stop of both data and sync endpoints and wait for pending stopping operations, instead of the sequential trigger-and-wait procedure. So the wait argument in snd_usb_endpoint_stop() is dropped, and it's expected that the caller synchronizes explicitly by calling snd_usb_endpoint_sync_pending_stop(). (Actually there is only one place calling this, so it was safe to change.) Signed-off-by: Takashi Iwai <tiwai@suse.de>
34 lines
1.2 KiB
C
34 lines
1.2 KiB
C
#ifndef __USBAUDIO_ENDPOINT_H
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#define __USBAUDIO_ENDPOINT_H
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#define SND_USB_ENDPOINT_TYPE_DATA 0
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#define SND_USB_ENDPOINT_TYPE_SYNC 1
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struct snd_usb_endpoint *snd_usb_add_endpoint(struct snd_usb_audio *chip,
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struct usb_host_interface *alts,
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int ep_num, int direction, int type);
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int snd_usb_endpoint_set_params(struct snd_usb_endpoint *ep,
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snd_pcm_format_t pcm_format,
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unsigned int channels,
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unsigned int period_bytes,
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unsigned int rate,
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struct audioformat *fmt,
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struct snd_usb_endpoint *sync_ep);
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int snd_usb_endpoint_start(struct snd_usb_endpoint *ep, bool can_sleep);
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void snd_usb_endpoint_stop(struct snd_usb_endpoint *ep);
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void snd_usb_endpoint_sync_pending_stop(struct snd_usb_endpoint *ep);
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int snd_usb_endpoint_activate(struct snd_usb_endpoint *ep);
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int snd_usb_endpoint_deactivate(struct snd_usb_endpoint *ep);
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void snd_usb_endpoint_free(struct list_head *head);
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int snd_usb_endpoint_implict_feedback_sink(struct snd_usb_endpoint *ep);
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int snd_usb_endpoint_next_packet_size(struct snd_usb_endpoint *ep);
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void snd_usb_handle_sync_urb(struct snd_usb_endpoint *ep,
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struct snd_usb_endpoint *sender,
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const struct urb *urb);
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#endif /* __USBAUDIO_ENDPOINT_H */
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