![Eric Dumazet](/assets/img/avatar_default.png)
Dmitry provided a syzkaller (http://github.com/google/syzkaller) triggering a fault in sock_wake_async() when async IO is requested. Said program stressed af_unix sockets, but the issue is generic and should be addressed in core networking stack. The problem is that by the time sock_wake_async() is called, we should not access the @flags field of 'struct socket', as the inode containing this socket might be freed without further notice, and without RCU grace period. We already maintain an RCU protected structure, "struct socket_wq" so moving SOCKWQ_ASYNC_NOSPACE & SOCKWQ_ASYNC_WAITDATA into it is the safe route. It also reduces number of cache lines needing dirtying, so might provide a performance improvement anyway. In followup patches, we might move remaining flags (SOCK_NOSPACE, SOCK_PASSCRED, SOCK_PASSSEC) to save 8 bytes and let 'struct socket' being mostly read and let it being shared between cpus. Reported-by: Dmitry Vyukov <dvyukov@google.com> Signed-off-by: Eric Dumazet <edumazet@google.com> Signed-off-by: David S. Miller <davem@davemloft.net>
213 lines
5.2 KiB
C
213 lines
5.2 KiB
C
/*
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* SUCS NET3:
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*
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* Generic stream handling routines. These are generic for most
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* protocols. Even IP. Tonight 8-).
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* This is used because TCP, LLC (others too) layer all have mostly
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* identical sendmsg() and recvmsg() code.
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* So we (will) share it here.
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*
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* Authors: Arnaldo Carvalho de Melo <acme@conectiva.com.br>
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* (from old tcp.c code)
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* Alan Cox <alan@lxorguk.ukuu.org.uk> (Borrowed comments 8-))
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*/
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#include <linux/module.h>
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#include <linux/net.h>
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#include <linux/signal.h>
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#include <linux/tcp.h>
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#include <linux/wait.h>
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#include <net/sock.h>
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/**
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* sk_stream_write_space - stream socket write_space callback.
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* @sk: socket
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*
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* FIXME: write proper description
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*/
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void sk_stream_write_space(struct sock *sk)
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{
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struct socket *sock = sk->sk_socket;
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struct socket_wq *wq;
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if (sk_stream_is_writeable(sk) && sock) {
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clear_bit(SOCK_NOSPACE, &sock->flags);
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rcu_read_lock();
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wq = rcu_dereference(sk->sk_wq);
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if (wq_has_sleeper(wq))
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wake_up_interruptible_poll(&wq->wait, POLLOUT |
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POLLWRNORM | POLLWRBAND);
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if (wq && wq->fasync_list && !(sk->sk_shutdown & SEND_SHUTDOWN))
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sock_wake_async(wq, SOCK_WAKE_SPACE, POLL_OUT);
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rcu_read_unlock();
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}
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}
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EXPORT_SYMBOL(sk_stream_write_space);
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/**
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* sk_stream_wait_connect - Wait for a socket to get into the connected state
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* @sk: sock to wait on
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* @timeo_p: for how long to wait
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*
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* Must be called with the socket locked.
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*/
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int sk_stream_wait_connect(struct sock *sk, long *timeo_p)
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{
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struct task_struct *tsk = current;
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DEFINE_WAIT(wait);
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int done;
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do {
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int err = sock_error(sk);
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if (err)
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return err;
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if ((1 << sk->sk_state) & ~(TCPF_SYN_SENT | TCPF_SYN_RECV))
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return -EPIPE;
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if (!*timeo_p)
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return -EAGAIN;
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if (signal_pending(tsk))
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return sock_intr_errno(*timeo_p);
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prepare_to_wait(sk_sleep(sk), &wait, TASK_INTERRUPTIBLE);
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sk->sk_write_pending++;
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done = sk_wait_event(sk, timeo_p,
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!sk->sk_err &&
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!((1 << sk->sk_state) &
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~(TCPF_ESTABLISHED | TCPF_CLOSE_WAIT)));
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finish_wait(sk_sleep(sk), &wait);
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sk->sk_write_pending--;
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} while (!done);
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return 0;
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}
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EXPORT_SYMBOL(sk_stream_wait_connect);
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/**
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* sk_stream_closing - Return 1 if we still have things to send in our buffers.
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* @sk: socket to verify
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*/
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static inline int sk_stream_closing(struct sock *sk)
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{
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return (1 << sk->sk_state) &
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(TCPF_FIN_WAIT1 | TCPF_CLOSING | TCPF_LAST_ACK);
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}
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void sk_stream_wait_close(struct sock *sk, long timeout)
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{
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if (timeout) {
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DEFINE_WAIT(wait);
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do {
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prepare_to_wait(sk_sleep(sk), &wait,
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TASK_INTERRUPTIBLE);
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if (sk_wait_event(sk, &timeout, !sk_stream_closing(sk)))
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break;
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} while (!signal_pending(current) && timeout);
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finish_wait(sk_sleep(sk), &wait);
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}
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}
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EXPORT_SYMBOL(sk_stream_wait_close);
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/**
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* sk_stream_wait_memory - Wait for more memory for a socket
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* @sk: socket to wait for memory
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* @timeo_p: for how long
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*/
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int sk_stream_wait_memory(struct sock *sk, long *timeo_p)
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{
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int err = 0;
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long vm_wait = 0;
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long current_timeo = *timeo_p;
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bool noblock = (*timeo_p ? false : true);
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DEFINE_WAIT(wait);
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if (sk_stream_memory_free(sk))
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current_timeo = vm_wait = (prandom_u32() % (HZ / 5)) + 2;
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while (1) {
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sk_set_bit(SOCKWQ_ASYNC_NOSPACE, sk);
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prepare_to_wait(sk_sleep(sk), &wait, TASK_INTERRUPTIBLE);
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if (sk->sk_err || (sk->sk_shutdown & SEND_SHUTDOWN))
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goto do_error;
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if (!*timeo_p) {
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if (noblock)
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set_bit(SOCK_NOSPACE, &sk->sk_socket->flags);
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goto do_nonblock;
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}
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if (signal_pending(current))
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goto do_interrupted;
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sk_clear_bit(SOCKWQ_ASYNC_NOSPACE, sk);
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if (sk_stream_memory_free(sk) && !vm_wait)
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break;
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set_bit(SOCK_NOSPACE, &sk->sk_socket->flags);
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sk->sk_write_pending++;
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sk_wait_event(sk, ¤t_timeo, sk->sk_err ||
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(sk->sk_shutdown & SEND_SHUTDOWN) ||
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(sk_stream_memory_free(sk) &&
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!vm_wait));
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sk->sk_write_pending--;
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if (vm_wait) {
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vm_wait -= current_timeo;
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current_timeo = *timeo_p;
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if (current_timeo != MAX_SCHEDULE_TIMEOUT &&
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(current_timeo -= vm_wait) < 0)
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current_timeo = 0;
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vm_wait = 0;
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}
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*timeo_p = current_timeo;
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}
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out:
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finish_wait(sk_sleep(sk), &wait);
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return err;
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do_error:
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err = -EPIPE;
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goto out;
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do_nonblock:
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err = -EAGAIN;
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goto out;
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do_interrupted:
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err = sock_intr_errno(*timeo_p);
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goto out;
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}
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EXPORT_SYMBOL(sk_stream_wait_memory);
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int sk_stream_error(struct sock *sk, int flags, int err)
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{
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if (err == -EPIPE)
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err = sock_error(sk) ? : -EPIPE;
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if (err == -EPIPE && !(flags & MSG_NOSIGNAL))
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send_sig(SIGPIPE, current, 0);
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return err;
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}
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EXPORT_SYMBOL(sk_stream_error);
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void sk_stream_kill_queues(struct sock *sk)
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{
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/* First the read buffer. */
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__skb_queue_purge(&sk->sk_receive_queue);
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/* Next, the error queue. */
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__skb_queue_purge(&sk->sk_error_queue);
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/* Next, the write queue. */
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WARN_ON(!skb_queue_empty(&sk->sk_write_queue));
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/* Account for returned memory. */
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sk_mem_reclaim(sk);
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WARN_ON(sk->sk_wmem_queued);
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WARN_ON(sk->sk_forward_alloc);
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/* It is _impossible_ for the backlog to contain anything
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* when we get here. All user references to this socket
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* have gone away, only the net layer knows can touch it.
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*/
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}
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EXPORT_SYMBOL(sk_stream_kill_queues);
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