![Randy Dunlap](/assets/img/avatar_default.png)
Remove includes of <linux/smp_lock.h> where it is not used/needed. Suggested by Al Viro. Builds cleanly on x86_64, i386, alpha, ia64, powerpc, sparc, sparc64, and arm (all 59 defconfigs). Signed-off-by: Randy Dunlap <randy.dunlap@oracle.com> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
147 lines
3.5 KiB
C
147 lines
3.5 KiB
C
/*
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* Copyright (C) 2001, 2004 Hewlett-Packard Co
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* David Mosberger-Tang <davidm@hpl.hp.com>
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*
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* Adapted from arch/i386/kernel/ldt.c
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*/
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#include <linux/errno.h>
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#include <linux/sched.h>
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#include <linux/string.h>
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#include <linux/mm.h>
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#include <linux/smp.h>
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#include <linux/vmalloc.h>
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#include <asm/uaccess.h>
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#include "ia32priv.h"
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/*
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* read_ldt() is not really atomic - this is not a problem since synchronization of reads
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* and writes done to the LDT has to be assured by user-space anyway. Writes are atomic,
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* to protect the security checks done on new descriptors.
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*/
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static int
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read_ldt (void __user *ptr, unsigned long bytecount)
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{
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unsigned long bytes_left, n;
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char __user *src, *dst;
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char buf[256]; /* temporary buffer (don't overflow kernel stack!) */
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if (bytecount > IA32_LDT_ENTRIES*IA32_LDT_ENTRY_SIZE)
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bytecount = IA32_LDT_ENTRIES*IA32_LDT_ENTRY_SIZE;
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bytes_left = bytecount;
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src = (void __user *) IA32_LDT_OFFSET;
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dst = ptr;
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while (bytes_left) {
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n = sizeof(buf);
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if (n > bytes_left)
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n = bytes_left;
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/*
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* We know we're reading valid memory, but we still must guard against
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* running out of memory.
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*/
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if (__copy_from_user(buf, src, n))
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return -EFAULT;
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if (copy_to_user(dst, buf, n))
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return -EFAULT;
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src += n;
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dst += n;
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bytes_left -= n;
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}
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return bytecount;
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}
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static int
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read_default_ldt (void __user * ptr, unsigned long bytecount)
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{
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unsigned long size;
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int err;
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/* XXX fix me: should return equivalent of default_ldt[0] */
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err = 0;
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size = 8;
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if (size > bytecount)
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size = bytecount;
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err = size;
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if (clear_user(ptr, size))
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err = -EFAULT;
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return err;
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}
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static int
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write_ldt (void __user * ptr, unsigned long bytecount, int oldmode)
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{
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struct ia32_user_desc ldt_info;
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__u64 entry;
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int ret;
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if (bytecount != sizeof(ldt_info))
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return -EINVAL;
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if (copy_from_user(&ldt_info, ptr, sizeof(ldt_info)))
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return -EFAULT;
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if (ldt_info.entry_number >= IA32_LDT_ENTRIES)
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return -EINVAL;
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if (ldt_info.contents == 3) {
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if (oldmode)
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return -EINVAL;
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if (ldt_info.seg_not_present == 0)
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return -EINVAL;
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}
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if (ldt_info.base_addr == 0 && ldt_info.limit == 0
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&& (oldmode || (ldt_info.contents == 0 && ldt_info.read_exec_only == 1
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&& ldt_info.seg_32bit == 0 && ldt_info.limit_in_pages == 0
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&& ldt_info.seg_not_present == 1 && ldt_info.useable == 0)))
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/* allow LDTs to be cleared by the user */
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entry = 0;
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else
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/* we must set the "Accessed" bit as IVE doesn't emulate it */
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entry = IA32_SEG_DESCRIPTOR(ldt_info.base_addr, ldt_info.limit,
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(((ldt_info.read_exec_only ^ 1) << 1)
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| (ldt_info.contents << 2)) | 1,
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1, 3, ldt_info.seg_not_present ^ 1,
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(oldmode ? 0 : ldt_info.useable),
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ldt_info.seg_32bit,
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ldt_info.limit_in_pages);
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/*
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* Install the new entry. We know we're accessing valid (mapped) user-level
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* memory, but we still need to guard against out-of-memory, hence we must use
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* put_user().
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*/
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ret = __put_user(entry, (__u64 __user *) IA32_LDT_OFFSET + ldt_info.entry_number);
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ia32_load_segment_descriptors(current);
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return ret;
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}
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asmlinkage int
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sys32_modify_ldt (int func, unsigned int ptr, unsigned int bytecount)
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{
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int ret = -ENOSYS;
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switch (func) {
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case 0:
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ret = read_ldt(compat_ptr(ptr), bytecount);
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break;
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case 1:
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ret = write_ldt(compat_ptr(ptr), bytecount, 1);
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break;
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case 2:
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ret = read_default_ldt(compat_ptr(ptr), bytecount);
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break;
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case 0x11:
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ret = write_ldt(compat_ptr(ptr), bytecount, 0);
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break;
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}
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return ret;
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}
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