![Thomas Gleixner](/assets/img/avatar_default.png)
ktime is a union because the initial implementation stored the time in scalar nanoseconds on 64 bit machine and in a endianess optimized timespec variant for 32bit machines. The Y2038 cleanup removed the timespec variant and switched everything to scalar nanoseconds. The union remained, but become completely pointless. Get rid of the union and just keep ktime_t as simple typedef of type s64. The conversion was done with coccinelle and some manual mopping up. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Cc: Peter Zijlstra <peterz@infradead.org>
113 lines
3.1 KiB
C
113 lines
3.1 KiB
C
/*
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* Generic Timer-queue
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*
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* Manages a simple queue of timers, ordered by expiration time.
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* Uses rbtrees for quick list adds and expiration.
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*
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* NOTE: All of the following functions need to be serialized
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* to avoid races. No locking is done by this library code.
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#include <linux/bug.h>
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#include <linux/timerqueue.h>
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#include <linux/rbtree.h>
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#include <linux/export.h>
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/**
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* timerqueue_add - Adds timer to timerqueue.
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*
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* @head: head of timerqueue
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* @node: timer node to be added
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*
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* Adds the timer node to the timerqueue, sorted by the
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* node's expires value.
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*/
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bool timerqueue_add(struct timerqueue_head *head, struct timerqueue_node *node)
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{
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struct rb_node **p = &head->head.rb_node;
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struct rb_node *parent = NULL;
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struct timerqueue_node *ptr;
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/* Make sure we don't add nodes that are already added */
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WARN_ON_ONCE(!RB_EMPTY_NODE(&node->node));
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while (*p) {
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parent = *p;
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ptr = rb_entry(parent, struct timerqueue_node, node);
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if (node->expires < ptr->expires)
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p = &(*p)->rb_left;
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else
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p = &(*p)->rb_right;
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}
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rb_link_node(&node->node, parent, p);
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rb_insert_color(&node->node, &head->head);
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if (!head->next || node->expires < head->next->expires) {
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head->next = node;
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return true;
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}
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return false;
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}
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EXPORT_SYMBOL_GPL(timerqueue_add);
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/**
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* timerqueue_del - Removes a timer from the timerqueue.
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*
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* @head: head of timerqueue
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* @node: timer node to be removed
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*
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* Removes the timer node from the timerqueue.
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*/
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bool timerqueue_del(struct timerqueue_head *head, struct timerqueue_node *node)
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{
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WARN_ON_ONCE(RB_EMPTY_NODE(&node->node));
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/* update next pointer */
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if (head->next == node) {
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struct rb_node *rbn = rb_next(&node->node);
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head->next = rbn ?
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rb_entry(rbn, struct timerqueue_node, node) : NULL;
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}
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rb_erase(&node->node, &head->head);
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RB_CLEAR_NODE(&node->node);
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return head->next != NULL;
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}
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EXPORT_SYMBOL_GPL(timerqueue_del);
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/**
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* timerqueue_iterate_next - Returns the timer after the provided timer
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*
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* @node: Pointer to a timer.
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*
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* Provides the timer that is after the given node. This is used, when
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* necessary, to iterate through the list of timers in a timer list
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* without modifying the list.
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*/
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struct timerqueue_node *timerqueue_iterate_next(struct timerqueue_node *node)
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{
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struct rb_node *next;
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if (!node)
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return NULL;
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next = rb_next(&node->node);
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if (!next)
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return NULL;
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return container_of(next, struct timerqueue_node, node);
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}
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EXPORT_SYMBOL_GPL(timerqueue_iterate_next);
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