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bootstage: Copy bootstage strings post-relocation

Any pointers to name strings that were passed to bootstage_mark_name()
pre-relocation should be copied post-relocation so that they don't get
trashed as the original location of U-Boot is re-used for other
purposes.

This change introduces a new API call that should be called from
board_init_r() after malloc has been initted on any board that uses
bootstage.

Signed-off-by: Doug Anderson <dianders@chromium.org>
Signed-off-by: Simon Glass <sjg@chromium.org>
Reviewed-by: Simon Glass <sjg@chromium.org>
utp
Doug Anderson 2013-04-17 16:13:41 +00:00 committed by Simon Glass
parent e802ee0f99
commit 150678a582
2 changed files with 30 additions and 0 deletions

View File

@ -56,6 +56,21 @@ struct bootstage_hdr {
uint32_t magic; /* Unused */
};
int bootstage_relocate(void)
{
int i;
/*
* Duplicate all strings. They may point to an old location in the
* program .text section that can eventually get trashed.
*/
for (i = 0; i < BOOTSTAGE_ID_COUNT; i++)
if (record[i].name)
record[i].name = strdup(record[i].name);
return 0;
}
ulong bootstage_add_record(enum bootstage_id id, const char *name,
int flags, ulong mark)
{

View File

@ -236,6 +236,16 @@ void show_boot_progress(int val);
#if defined(CONFIG_BOOTSTAGE) && !defined(CONFIG_SPL_BUILD)
/* This is the full bootstage implementation */
/**
* Relocate existing bootstage records
*
* Call this after relocation has happened and after malloc has been initted.
* We need to copy any pointers in bootstage records that were added pre-
* relocation, since memory can be overritten later.
* @return Always returns 0, to indicate success
*/
int bootstage_relocate(void);
/**
* Add a new bootstage record
*
@ -326,6 +336,11 @@ static inline ulong bootstage_add_record(enum bootstage_id id,
* and won't even do that unless CONFIG_SHOW_BOOT_PROGRESS is defined
*/
static inline int bootstage_relocate(void)
{
return 0;
}
static inline ulong bootstage_mark(enum bootstage_id id)
{
show_boot_progress(id);