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lcd: split splash code into its own function

lcd_logo() currently performs tasks well beyond just displaying the logo.
It has code which displays splash image, it has logic which determines
when the different display features are displayed, and it is coupled with
the lcd console because it holds the responsibility of returning the
lcd console base address.

Make lcd_logo() just about the logo by:
* Moving splash image display code into a dedicated function
* Moving the logic regarding when various features are displayed to
  lcd_clear() (which is arguably not the correct name for housing such
  code either, but it is currently the most fitting location code wise)
* Move the responsibility of setting the console base address to
  lcd_clear() too.

Signed-off-by: Nikita Kiryanov <nikita@compulab.co.il>
Reviewed-by: Simon Glass <sjg@chromium.org>
Tested-by: Bo Shen <voice.shen@atmel.com>
Tested-by: Josh Wu <josh.wu@atmel.com>
Cc: Bo Shen <voice.shen@atmel.com>
Cc: Simon Glass <sjg@chromium.org>
Cc: Anatolij Gustschin <agust@denx.de>
utp
Nikita Kiryanov 2015-02-03 13:32:32 +02:00 committed by Anatolij Gustschin
parent 033167c4c5
commit 7bf71d1f55
3 changed files with 48 additions and 31 deletions

View File

@ -46,7 +46,7 @@
DECLARE_GLOBAL_DATA_PTR;
static int lcd_init(void *lcdbase);
static void *lcd_logo(void);
static void lcd_logo(void);
static void lcd_setfgcolor(int color);
static void lcd_setbgcolor(int color);
@ -169,6 +169,9 @@ void lcd_clear(void)
{
short console_rows, console_cols;
int bg_color;
char *s;
ulong addr;
static int do_splash = 1;
#if LCD_BPP == LCD_COLOR8
/* Setting the palette */
lcd_setcolreg(CONSOLE_COLOR_BLACK, 0, 0, 0);
@ -218,7 +221,23 @@ void lcd_clear(void)
#endif
console_cols = panel_info.vl_col / VIDEO_FONT_WIDTH;
lcd_init_console(lcd_base, console_rows, console_cols);
lcd_init_console(lcd_logo(), console_rows, console_cols);
if (do_splash) {
s = getenv("splashimage");
if (s) {
do_splash = 0;
addr = simple_strtoul(s, NULL, 16);
if (lcd_splash(addr) == 0) {
lcd_sync();
return;
}
}
}
lcd_logo();
#if defined(CONFIG_LCD_LOGO) && !defined(CONFIG_LCD_INFO_BELOW_LOGO)
addr = (ulong)lcd_base + BMP_LOGO_HEIGHT * lcd_line_length;
lcd_init_console((void *)addr, console_rows, console_cols);
#endif
lcd_sync();
}
@ -701,29 +720,8 @@ int lcd_display_bitmap(ulong bmp_image, int x, int y)
}
#endif
static void *lcd_logo(void)
static void lcd_logo(void)
{
#ifdef CONFIG_SPLASH_SCREEN
char *s;
ulong addr;
static int do_splash = 1;
if (do_splash && (s = getenv("splashimage")) != NULL) {
int x = 0, y = 0;
do_splash = 0;
if (splash_screen_prepare())
return (void *)lcd_base;
addr = simple_strtoul (s, NULL, 16);
splash_get_pos(&x, &y);
if (bmp_display(addr, x, y) == 0)
return (void *)lcd_base;
}
#endif /* CONFIG_SPLASH_SCREEN */
lcd_logo_plot(0, 0);
#ifdef CONFIG_LCD_INFO
@ -731,12 +729,6 @@ static void *lcd_logo(void)
lcd_set_row(LCD_INFO_Y / VIDEO_FONT_HEIGHT);
lcd_show_board_info();
#endif /* CONFIG_LCD_INFO */
#if defined(CONFIG_LCD_LOGO) && !defined(CONFIG_LCD_INFO_BELOW_LOGO)
return (void *)((ulong)lcd_base + BMP_LOGO_HEIGHT * lcd_line_length);
#else
return (void *)lcd_base;
#endif /* CONFIG_LCD_LOGO && !defined(CONFIG_LCD_INFO_BELOW_LOGO) */
}
#ifdef CONFIG_SPLASHIMAGE_GUARD

View File

@ -22,6 +22,7 @@
#include <common.h>
#include <splash.h>
#include <lcd.h>
__weak int splash_screen_prepare(void)
{
@ -50,3 +51,18 @@ void splash_get_pos(int *x, int *y)
}
}
#endif /* CONFIG_SPLASH_SCREEN_ALIGN */
#if defined(CONFIG_SPLASH_SCREEN) && defined(CONFIG_LCD)
int lcd_splash(ulong addr)
{
int x = 0, y = 0, ret;
ret = splash_screen_prepare();
if (ret)
return ret;
splash_get_pos(&x, &y);
return bmp_display(addr, x, y);
}
#endif

View File

@ -21,7 +21,7 @@
#ifndef _SPLASH_H_
#define _SPLASH_H_
#include <errno.h>
int splash_screen_prepare(void);
@ -31,6 +31,15 @@ void splash_get_pos(int *x, int *y);
static inline void splash_get_pos(int *x, int *y) { }
#endif
#if defined(CONFIG_SPLASH_SCREEN) && defined(CONFIG_LCD)
int lcd_splash(ulong addr);
#else
static inline int lcd_splash(ulong addr)
{
return -ENOSYS;
}
#endif
#define BMP_ALIGN_CENTER 0x7FFF
#endif