cabana/src/components/RouteSeeker/RouteSeeker.js

256 lines
7.1 KiB
JavaScript

import React, { Component } from 'react';
import PropTypes from 'prop-types';
import PlayButton from '../PlayButton';
import debounce from '../../utils/debounce';
export default class RouteSeeker extends Component {
static propTypes = {
videoLength: PropTypes.number.isRequired,
segmentIndices: PropTypes.arrayOf(PropTypes.number),
segment: PropTypes.arrayOf(PropTypes.number),
onUserSeek: PropTypes.func,
onPlaySeek: PropTypes.func,
video: PropTypes.node,
onPause: PropTypes.func,
onPlay: PropTypes.func,
playing: PropTypes.bool,
segmentProgress: PropTypes.func,
ratioTime: PropTypes.func,
nearestFrameTime: PropTypes.number
};
static hiddenMarkerStyle = { display: 'none', left: 0 };
static zeroSeekedBarStyle = { width: 0 };
static hiddenTooltipStyle = { display: 'none', left: 0 };
static markerWidth = 20;
static tooltipWidth = 50;
constructor(props) {
super(props);
this.state = {
seekedBarStyle: RouteSeeker.zeroSeekedBarStyle,
markerStyle: RouteSeeker.hiddenMarkerStyle,
tooltipStyle: RouteSeeker.hiddenTooltipStyle,
ratio: 0,
tooltipTime: '0:00',
isPlaying: false,
isDragging: false
};
this.onMouseMove = this.onMouseMove.bind(this);
this.onMouseLeave = this.onMouseLeave.bind(this);
this.onMouseDown = this.onMouseDown.bind(this);
this.onMouseUp = this.onMouseUp.bind(this);
this.onClick = this.onClick.bind(this);
this.onPlay = this.onPlay.bind(this);
this.onPause = this.onPause.bind(this);
this.executePlayTimer = this.executePlayTimer.bind(this);
}
componentWillReceiveProps(nextProps) {
const { ratio } = this.state;
if (
JSON.stringify(this.props.segmentIndices)
!== JSON.stringify(nextProps.segmentIndices)
) {
this.setState({
seekedBarStyle: RouteSeeker.zeroSeekedBarStyle,
markerStyle: RouteSeeker.hiddenMarkerStyle,
ratio: 0
});
} else if (nextProps.videoLength !== this.props.videoLength) {
// adjust ratio in line with new videoLength
const secondsSeeked = ratio * this.props.videoLength;
const newRatio = secondsSeeked / nextProps.videoLength;
this.updateSeekedBar(newRatio);
}
if (this.props.nearestFrameTime !== nextProps.nearestFrameTime) {
const newRatio = this.props.segmentProgress(nextProps.nearestFrameTime);
this.updateSeekedBar(newRatio);
}
if (nextProps.playing && !this.state.isPlaying) {
this.onPlay();
} else if (!nextProps.playing && this.state.isPlaying) {
this.onPause();
}
}
componentWillUnmount() {
window.cancelAnimationFrame(this.playTimer);
}
mouseEventXOffsetPercent(e) {
const rect = this.progressBar.getBoundingClientRect();
const x = e.clientX - rect.left;
return 100 * (x / this.progressBar.offsetWidth);
}
updateDraggingSeek = debounce((ratio) => this.props.onUserSeek(ratio), 250);
onMouseMove(e) {
const markerOffsetPct = this.mouseEventXOffsetPercent(e);
if (markerOffsetPct < 0) {
this.onMouseLeave();
return;
}
const { markerWidth } = RouteSeeker;
const markerLeft = `calc(${markerOffsetPct}% - ${markerWidth / 2}px)`;
const markerStyle = {
display: '',
left: markerLeft
};
const { tooltipWidth } = RouteSeeker;
const tooltipLeft = `calc(${markerOffsetPct}% - ${tooltipWidth / 2}px)`;
const tooltipStyle = { display: 'flex', left: tooltipLeft };
const ratio = Math.max(0, markerOffsetPct / 100);
if (this.state.isDragging) {
this.updateSeekedBar(ratio);
this.updateDraggingSeek(ratio);
}
this.setState({
markerStyle,
tooltipStyle,
tooltipTime: this.props.ratioTime(ratio).toFixed(3)
});
}
onMouseLeave(e) {
this.setState({
markerStyle: RouteSeeker.hiddenMarkerStyle,
tooltipStyle: RouteSeeker.hiddenTooltipStyle,
isDragging: false
});
}
updateSeekedBar(ratio) {
const seekedBarStyle = { width: `${100 * ratio}%` };
this.setState({ seekedBarStyle, ratio });
}
onClick(e) {
let ratio = this.mouseEventXOffsetPercent(e) / 100;
ratio = Math.min(1, Math.max(0, ratio));
this.updateSeekedBar(ratio);
this.props.onUserSeek(ratio);
}
onPlay() {
this.playTimer = window.requestAnimationFrame(this.executePlayTimer);
let { ratio } = this.state;
if (ratio >= 1) {
ratio = 0;
}
this.setState({ isPlaying: true, ratio });
this.props.onPlay();
}
executePlayTimer() {
const { videoElement } = this.props;
if (videoElement === null) {
this.playTimer = window.requestAnimationFrame(this.executePlayTimer);
return;
}
let { videoLength, startTime } = this.props;
let { currentTime } = videoElement;
currentTime = roundTime(currentTime);
startTime = roundTime(startTime);
videoLength = roundTime(videoLength);
let newRatio = (currentTime - startTime) / videoLength;
if (newRatio === this.state.ratio) {
this.playTimer = window.requestAnimationFrame(this.executePlayTimer);
return;
}
if ((newRatio >= 1 && this.props.segment && this.props.segment.length) || newRatio < 0) {
newRatio = 0;
currentTime = startTime;
this.props.onUserSeek(newRatio);
} else if (newRatio >= 1) {
videoElement.pause();
this.onPause();
}
if (newRatio >= 0) {
this.updateSeekedBar(newRatio);
this.props.onPlaySeek(currentTime);
}
this.playTimer = window.requestAnimationFrame(this.executePlayTimer);
}
onPause() {
window.cancelAnimationFrame(this.playTimer);
this.setState({ isPlaying: false });
this.props.onPause();
}
onMouseDown() {
if (!this.state.isDragging) {
this.setState({ isDragging: true });
}
}
onMouseUp() {
if (this.state.isDragging) {
this.setState({ isDragging: false });
}
}
render() {
const { seekedBarStyle, markerStyle, tooltipStyle } = this.state;
return (
<div className="cabana-explorer-visuals-camera-seeker">
<PlayButton
className="cabana-explorer-visuals-camera-seeker-playbutton"
onPlay={this.onPlay}
onPause={this.onPause}
isPlaying={this.state.isPlaying}
/>
<div
className="cabana-explorer-visuals-camera-seeker-progress"
onMouseMove={this.onMouseMove}
onMouseLeave={this.onMouseLeave}
onMouseDown={this.onMouseDown}
onMouseUp={this.onMouseUp}
onClick={this.onClick}
ref={(ref) => (this.progressBar = ref)}
>
<div
className="cabana-explorer-visuals-camera-seeker-progress-tooltip"
style={tooltipStyle}
>
{this.state.tooltipTime}
</div>
<div
className="cabana-explorer-visuals-camera-seeker-progress-marker"
style={markerStyle}
/>
<div
className="cabana-explorer-visuals-camera-seeker-progress-inner"
style={seekedBarStyle}
/>
</div>
</div>
);
}
}
function roundTime(time) {
return Math.round(time * 1000) / 1000;
}