paint.cc: remove redundant calls (#2025)
* remove redundant calls * set MODEL_LANE_PATH_CNT=2albatross
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934506e154
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fe43d51686
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@ -305,15 +305,13 @@ static void update_lane_line_data(UIState *s, const float *points, float off, mo
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static void update_all_lane_lines_data(UIState *s, const PathData &path, model_path_vertices_data *pstart) {
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update_lane_line_data(s, path.points, 0.025*path.prob, pstart, path.validLen);
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float var = fmin(path.std, 0.7);
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update_lane_line_data(s, path.points, -var, pstart + 1, path.validLen);
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update_lane_line_data(s, path.points, var, pstart + 2, path.validLen);
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update_lane_line_data(s, path.points, var, pstart + 1, path.validLen);
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}
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static void ui_draw_lane(UIState *s, const PathData *path, model_path_vertices_data *pstart, NVGcolor color) {
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ui_draw_lane_line(s, pstart, color);
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color.a /= 25;
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ui_draw_lane_line(s, pstart + 1, color);
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ui_draw_lane_line(s, pstart + 2, color);
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}
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static void ui_draw_vision_lanes(UIState *s) {
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@ -75,7 +75,7 @@ const int home_btn_y = vwp_h - home_btn_h - 40;
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const int UI_FREQ = 30; // Hz
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const int MODEL_PATH_MAX_VERTICES_CNT = 98;
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const int MODEL_LANE_PATH_CNT = 3;
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const int MODEL_LANE_PATH_CNT = 2;
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const int TRACK_POINTS_MAX_CNT = 50 * 2;
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const int SET_SPEED_NA = 255;
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