From 06493ad2a63cbe3fd63aef3f426042bec1b98891 Mon Sep 17 00:00:00 2001 From: Vincent Giangiulio Date: Wed, 21 Nov 2007 18:52:33 +0000 Subject: [PATCH] Fixed bug in label rendering with objects named as the empty string. --- src/celengine/render.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/celengine/render.cpp b/src/celengine/render.cpp index a16cc8ba3..5a8166c1a 100644 --- a/src/celengine/render.cpp +++ b/src/celengine/render.cpp @@ -7306,7 +7306,7 @@ void Renderer::buildRenderLists(const Star& sun, labelColor = Color(labelColor, opacity * labelColor.alpha()); - if (showLabel) + if (showLabel && !body->getName().empty()) { addSortedLabel(body->getName(true), labelColor, Point3f(pos.x, pos.y, pos.z));