From 1d74329bdb95c829dbd8c231cb98c4b808d97e7a Mon Sep 17 00:00:00 2001 From: Chris Laurel Date: Wed, 1 May 2002 16:34:51 +0000 Subject: [PATCH] 1.2.4 changes --- ChangeLog | 6 ++++++ TODO | 12 ++++-------- 2 files changed, 10 insertions(+), 8 deletions(-) diff --git a/ChangeLog b/ChangeLog index e0abd254a..c55bc62ce 100644 --- a/ChangeLog +++ b/ChangeLog @@ -496,3 +496,9 @@ Code: * Celestia Watcher extended. (dramsey) * Unix Glut: Keyboard handling corrected. (dramsey) * Galaxy labels were being placed incorrectly. (dramsey) +* Fixed slowdown while rendering shadows on TNT, Rage Pro cards +* Model precession of rotation axis +* New script commands: set, gotoloc, chase, lock +* Fixed orbits of major planets so that they don't get wacky far into the + future or past +* Windows: fixed image capture in Windows so it doesn't screw up texture loading diff --git a/TODO b/TODO index 634fe3f90..151661d10 100644 --- a/TODO +++ b/TODO @@ -7,9 +7,7 @@ USER INTERFACE * Make picking more accurate for non-spherical bodies * Make galaxies pickable * Views of planet and satellite orbits - * Add satellite orbits * User control over which orbits should be displayed -* Next/prev body commands * Add preferences for text color to config file * Dialog box for displaying detailed information about a star or planet * Create a manual @@ -30,7 +28,7 @@ VISUALS * Make atmospheres work for oblate planets * Render galaxies with colors--bluish spiral arms, yellowish center * Render dark dust bands in galaxies -* Add textures to ISS and Mir models +* Add textures to Mir model POLISH * Tutorial mode @@ -48,11 +46,10 @@ SIMULATION ACCURACY * Obtain and read spacecraft ephemerii, so Galileo, Cassini, etc. appear in the proper places * Use a better estimate for star radius * Make some attempt at calculating stellar rotation rates -* Model the irregular rotations of objects like Toutatis and Hyperion +* Model the chaotic rotation of Hyperion * Double star systems: make the stars actually orbit each other BUGS -* Find out why picking sometimes stops working, apparently after orbiting (fixed?) * Fix wobbling of planet shadow on rings when time is accelerated * Investigate possible visual anomalies with ring shadows on ATI Rage cards @@ -70,13 +67,12 @@ PORTING * Implement solar system and star browsers * Context menus for both GLUT and Gtk versions * MacOS port -* Make bump mapping and other GL extension stuff work under UNIX +* Make bump mapping and other GL extension stuff work better on OSes other + than Windows. MISC * Create more powerful scripting system * Make solar system creation applet, for adding hypothetical systems to a Celestia universe -* Allow lists of bodies from different .ssc files to be incorporated into - the same planetary system * Switch to UNICODE * Internationalization