From 519f124b737862ff677fe74e6bce3e8d4a0023cf Mon Sep 17 00:00:00 2001 From: Hleb Valoshka <375gnu@gmail.com> Date: Wed, 16 Jan 2019 23:29:20 +0300 Subject: [PATCH] Add missing semicolon in shader definition (Closes: #203) --- src/celengine/shadermanager.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/celengine/shadermanager.cpp b/src/celengine/shadermanager.cpp index 2c8898cb6..ec7039df5 100644 --- a/src/celengine/shadermanager.cpp +++ b/src/celengine/shadermanager.cpp @@ -1612,7 +1612,7 @@ ShaderManager::buildFragmentShader(const ShaderProperties& props) if (props.nLights == 0) { - source += "0.0f\n"; + source += "0.0f;\n"; } else {