diff --git a/src/celengine/render.cpp b/src/celengine/render.cpp index 6b3fcda3a..aea963916 100644 --- a/src/celengine/render.cpp +++ b/src/celengine/render.cpp @@ -783,14 +783,15 @@ bool Renderer::init(GLContext* _context, if (strstr(glRenderer, "Radeon 9600") != NULL || strstr(glRenderer, "Radeon 9700") != NULL || strstr(glRenderer, "Radeon 9800") != NULL || - strstr(glRenderer, "Radeon X600") != NULL) + strstr(glRenderer, "Radeon X600") != NULL || + strstr(glRenderer, "Radeon X800") != NULL) { - // ATI RV3xx drivers on the Mac appear to limit point sprite size. + // Some ATI drivers on the Mac appear to limit point sprite size. // This causes an abrupt size transition when going from billboards // to sprites. Rather than incur overhead accounting for the size limit, // do not use sprites on these renderers. - // Affected cards: 9550-9800, X300, X600, X1050 etc - // Renderer strings are not unique and only 4 should cover all cases + // Affected cards: 9550-9800, X300, X600, X1050, X850XT etc + // Renderer strings are not unique. usePointSprite = false; } #endif