// image.h // // Copyright (C) 2001, Chris Laurel // // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License // as published by the Free Software Foundation; either version 2 // of the License, or (at your option) any later version. #ifndef _CELENGINE_IMAGE_H_ #define _CELENGINE_IMAGE_H_ #include #include // The image class supports multiple GL formats, including compressed ones. // Mipmaps may be stored within an image as well. The mipmaps are stored in // one contiguous block of memory (i.e. there's not an instance of Image per // mipmap.) Mip levels are addressed such that zero is the base (largest) mip // level. class Image { public: Image(int fmt, int w, int h, int mips = 1); ~Image(); int getWidth() const; int getHeight() const; int getPitch() const; int getMipLevelCount() const; int getFormat() const; int getComponents() const; unsigned char* getPixels(); unsigned char* getPixelRow(int row); unsigned char* getPixelRow(int mip, int row); unsigned char* getMipLevel(int mip); int getSize() const; int getMipLevelSize(int mip) const; bool isCompressed() const; bool hasAlpha() const; Image* computeNormalMap(float scale, bool wrap) const; enum { ColorChannel = 1, AlphaChannel = 2 }; private: int width; int height; int pitch; int mipLevels; int components; int format; int size; unsigned char* pixels{ nullptr }; }; extern Image* LoadJPEGImage(const std::string& filename, int channels = Image::ColorChannel); extern Image* LoadBMPImage(const std::string& filename); extern Image* LoadPNGImage(const std::string& filename); extern Image* LoadDDSImage(const std::string& filename); extern Image* LoadImageFromFile(const std::string& filename); #endif // _CELENGINE_IMAGE_H_