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stockfish/src/ucioption.cpp

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/*
Stockfish, a UCI chess playing engine derived from Glaurung 2.1
Copyright (C) 2004-2008 Tord Romstad (Glaurung author)
Copyright (C) 2008-2010 Marco Costalba, Joona Kiiski, Tord Romstad
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Stockfish is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Stockfish is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include <cctype>
#include <iostream>
#include <sstream>
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#include "misc.h"
#include "thread.h"
#include "ucioption.h"
using std::string;
using std::cout;
using std::endl;
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OptionsMap Options; // Global object
// Our case insensitive less() function as required by UCI protocol
bool CaseInsensitiveLess::operator() (const string& s1, const string& s2) const {
int c1, c2;
size_t i = 0;
while (i < s1.size() && i < s2.size())
{
c1 = tolower(s1[i]);
c2 = tolower(s2[i++]);
if (c1 != c2)
return c1 < c2;
}
return s1.size() < s2.size();
}
// stringify() converts a numeric value of type T to a std::string
template<typename T>
static string stringify(const T& v) {
std::ostringstream ss;
ss << v;
return ss.str();
}
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/// init_uci_options() initializes the UCI options to their hard coded default
/// values and initializes the default value of "Threads" and "Minimum Split Depth"
/// parameters according to the number of CPU cores.
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void init_uci_options() {
Options["Use Search Log"] = Option(false);
Options["Search Log Filename"] = Option("SearchLog.txt");
Options["Book File"] = Option("book.bin");
Options["Best Book Move"] = Option(false);
Options["Mobility (Middle Game)"] = Option(100, 0, 200);
Options["Mobility (Endgame)"] = Option(100, 0, 200);
Options["Pawn Structure (Middle Game)"] = Option(100, 0, 200);
Options["Pawn Structure (Endgame)"] = Option(100, 0, 200);
Options["Passed Pawns (Middle Game)"] = Option(100, 0, 200);
Options["Passed Pawns (Endgame)"] = Option(100, 0, 200);
Options["Space"] = Option(100, 0, 200);
Options["Aggressiveness"] = Option(100, 0, 200);
Options["Cowardice"] = Option(100, 0, 200);
Options["Check Extension (PV nodes)"] = Option(2, 0, 2);
Options["Check Extension (non-PV nodes)"] = Option(1, 0, 2);
Options["Pawn Push to 7th Extension (PV nodes)"] = Option(1, 0, 2);
Options["Pawn Push to 7th Extension (non-PV nodes)"] = Option(1, 0, 2);
Options["Passed Pawn Extension (PV nodes)"] = Option(1, 0, 2);
Options["Passed Pawn Extension (non-PV nodes)"] = Option(0, 0, 2);
Options["Pawn Endgame Extension (PV nodes)"] = Option(2, 0, 2);
Options["Pawn Endgame Extension (non-PV nodes)"] = Option(2, 0, 2);
Options["Minimum Split Depth"] = Option(4, 4, 7);
Options["Maximum Number of Threads per Split Point"] = Option(5, 4, 8);
Options["Threads"] = Option(1, 1, MAX_THREADS);
Options["Use Sleeping Threads"] = Option(true);
Options["Hash"] = Option(32, 4, 8192);
Options["Clear Hash"] = Option(false, "button");
Options["Ponder"] = Option(true);
Options["OwnBook"] = Option(true);
Options["MultiPV"] = Option(1, 1, 500);
Options["Skill level"] = Option(20, 0, 20);
Options["Emergency Move Horizon"] = Option(40, 0, 50);
Options["Emergency Base Time"] = Option(200, 0, 30000);
Options["Emergency Move Time"] = Option(70, 0, 5000);
Options["Minimum Thinking Time"] = Option(20, 0, 5000);
Options["UCI_Chess960"] = Option(false);
Options["UCI_AnalyseMode"] = Option(false);
// Set some SMP parameters accordingly to the detected CPU count
Option& thr = Options["Threads"];
Option& msd = Options["Minimum Split Depth"];
thr.defaultValue = thr.currentValue = stringify(cpu_count());
if (cpu_count() >= 8)
msd.defaultValue = msd.currentValue = stringify(7);
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}
/// options_to_uci() returns a string with all the UCI options in chronological
/// insertion order (the idx field) and in the format defined by the UCI protocol.
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string options_to_uci() {
std::stringstream s;
for (size_t i = 0; i <= Options.size(); i++)
for (OptionsMap::const_iterator it = Options.begin(); it != Options.end(); ++it)
if (it->second.idx == i)
{
const Option& o = it->second;
s << "\noption name " << it->first << " type " << o.type;
if (o.type != "button")
s << " default " << o.defaultValue;
if (o.type == "spin")
s << " min " << o.minValue << " max " << o.maxValue;
break;
}
return s.str();
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}
/// Option class c'tors
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Option::Option(const char* def) : type("string"), idx(Options.size()), minValue(0), maxValue(0)
{ defaultValue = currentValue = def; }
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Option::Option(bool def, string t) : type(t), idx(Options.size()), minValue(0), maxValue(0)
{ defaultValue = currentValue = (def ? "true" : "false"); }
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Option::Option(int def, int minv, int maxv) : type("spin"), idx(Options.size()), minValue(minv), maxValue(maxv)
{ defaultValue = currentValue = stringify(def); }
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/// set_value() updates currentValue of the Option object. Normally it's up to
/// the GUI to check for option's limits, but we could receive the new value
/// directly from the user by teminal window. So let's check the bounds anyway.
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void Option::set_value(const string& v) {
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assert(!type.empty());
if (v.empty())
return;
if ( (type == "check" || type == "button")
!= (v == "true" || v == "false"))
return;
if (type == "spin")
{
int val = atoi(v.c_str());
if (val < minValue || val > maxValue)
return;
}
currentValue = v;
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}