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alistair23-linux/arch/x86/kernel/fpu/core.c

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/*
* Copyright (C) 1994 Linus Torvalds
*
* Pentium III FXSR, SSE support
* General FPU state handling cleanups
* Gareth Hughes <gareth@valinux.com>, May 2000
*/
#include <asm/fpu/internal.h>
#include <asm/fpu/regset.h>
#include <asm/fpu/signal.h>
#include <asm/traps.h>
#include <linux/hardirq.h>
/*
* Track whether the kernel is using the FPU state
* currently.
*
* This flag is used:
*
* - by IRQ context code to potentially use the FPU
* if it's unused.
*
* - to debug kernel_fpu_begin()/end() correctness
*/
static DEFINE_PER_CPU(bool, in_kernel_fpu);
/*
* Track which context is using the FPU on the CPU:
*/
DEFINE_PER_CPU(struct fpu *, fpu_fpregs_owner_ctx);
static void kernel_fpu_disable(void)
{
WARN_ON(this_cpu_read(in_kernel_fpu));
this_cpu_write(in_kernel_fpu, true);
}
static void kernel_fpu_enable(void)
{
WARN_ON_ONCE(!this_cpu_read(in_kernel_fpu));
this_cpu_write(in_kernel_fpu, false);
}
static bool kernel_fpu_disabled(void)
{
return this_cpu_read(in_kernel_fpu);
}
/*
* Were we in an interrupt that interrupted kernel mode?
*
x86, fpu: use non-lazy fpu restore for processors supporting xsave Fundamental model of the current Linux kernel is to lazily init and restore FPU instead of restoring the task state during context switch. This changes that fundamental lazy model to the non-lazy model for the processors supporting xsave feature. Reasons driving this model change are: i. Newer processors support optimized state save/restore using xsaveopt and xrstor by tracking the INIT state and MODIFIED state during context-switch. This is faster than modifying the cr0.TS bit which has serializing semantics. ii. Newer glibc versions use SSE for some of the optimized copy/clear routines. With certain workloads (like boot, kernel-compilation etc), application completes its work with in the first 5 task switches, thus taking upto 5 #DNA traps with the kernel not getting a chance to apply the above mentioned pre-load heuristic. iii. Some xstate features (like AMD's LWP feature) don't honor the cr0.TS bit and thus will not work correctly in the presence of lazy restore. Non-lazy state restore is needed for enabling such features. Some data on a two socket SNB system: * Saved 20K DNA exceptions during boot on a two socket SNB system. * Saved 50K DNA exceptions during kernel-compilation workload. * Improved throughput of the AVX based checksumming function inside the kernel by ~15% as xsave/xrstor is faster than the serializing clts/stts pair. Also now kernel_fpu_begin/end() relies on the patched alternative instructions. So move check_fpu() which uses the kernel_fpu_begin/end() after alternative_instructions(). Signed-off-by: Suresh Siddha <suresh.b.siddha@intel.com> Link: http://lkml.kernel.org/r/1345842782-24175-7-git-send-email-suresh.b.siddha@intel.com Merge 32-bit boot fix from, Link: http://lkml.kernel.org/r/1347300665-6209-4-git-send-email-suresh.b.siddha@intel.com Cc: Jim Kukunas <james.t.kukunas@linux.intel.com> Cc: NeilBrown <neilb@suse.de> Cc: Avi Kivity <avi@redhat.com> Signed-off-by: H. Peter Anvin <hpa@linux.intel.com>
2012-08-24 15:13:02 -06:00
* On others, we can do a kernel_fpu_begin/end() pair *ONLY* if that
* pair does nothing at all: the thread must not have fpu (so
* that we don't try to save the FPU state), and TS must
* be set (so that the clts/stts pair does nothing that is
* visible in the interrupted kernel thread).
x86: Allow FPU to be used at interrupt time even with eagerfpu With the addition of eagerfpu the irq_fpu_usable() now returns false negatives especially in the case of ksoftirqd and interrupted idle task, two common cases for FPU use for example in networking/crypto. With eagerfpu=off FPU use is possible in those contexts. This is because of the eagerfpu check in interrupted_kernel_fpu_idle(): ... * For now, with eagerfpu we will return interrupted kernel FPU * state as not-idle. TBD: Ideally we can change the return value * to something like __thread_has_fpu(current). But we need to * be careful of doing __thread_clear_has_fpu() before saving * the FPU etc for supporting nested uses etc. For now, take * the simple route! ... if (use_eager_fpu()) return 0; As eagerfpu is automatically "on" on those CPUs that also have the features like AES-NI this patch changes the eagerfpu check to return 1 in case the kernel_fpu_begin() has not been said yet. Once it has been the __thread_has_fpu() will start returning 0. Notice that with eagerfpu the __thread_has_fpu is always true initially. FPU use is thus always possible no matter what task is under us, unless the state has already been saved with kernel_fpu_begin(). [ hpa: this is a performance regression, not a correctness regression, but since it can be quite serious on CPUs which need encryption at interrupt time I am marking this for urgent/stable. ] Signed-off-by: Pekka Riikonen <priikone@iki.fi> Link: http://lkml.kernel.org/r/alpine.GSO.2.00.1305131356320.18@git.silcnet.org Cc: <stable@vger.kernel.org> v3.7+ Signed-off-by: H. Peter Anvin <hpa@linux.intel.com>
2013-05-13 06:32:07 -06:00
*
* Except for the eagerfpu case when we return true; in the likely case
* the thread has FPU but we are not going to set/clear TS.
*/
static bool interrupted_kernel_fpu_idle(void)
{
if (kernel_fpu_disabled())
return false;
if (use_eager_fpu())
return true;
x86, fpu: use non-lazy fpu restore for processors supporting xsave Fundamental model of the current Linux kernel is to lazily init and restore FPU instead of restoring the task state during context switch. This changes that fundamental lazy model to the non-lazy model for the processors supporting xsave feature. Reasons driving this model change are: i. Newer processors support optimized state save/restore using xsaveopt and xrstor by tracking the INIT state and MODIFIED state during context-switch. This is faster than modifying the cr0.TS bit which has serializing semantics. ii. Newer glibc versions use SSE for some of the optimized copy/clear routines. With certain workloads (like boot, kernel-compilation etc), application completes its work with in the first 5 task switches, thus taking upto 5 #DNA traps with the kernel not getting a chance to apply the above mentioned pre-load heuristic. iii. Some xstate features (like AMD's LWP feature) don't honor the cr0.TS bit and thus will not work correctly in the presence of lazy restore. Non-lazy state restore is needed for enabling such features. Some data on a two socket SNB system: * Saved 20K DNA exceptions during boot on a two socket SNB system. * Saved 50K DNA exceptions during kernel-compilation workload. * Improved throughput of the AVX based checksumming function inside the kernel by ~15% as xsave/xrstor is faster than the serializing clts/stts pair. Also now kernel_fpu_begin/end() relies on the patched alternative instructions. So move check_fpu() which uses the kernel_fpu_begin/end() after alternative_instructions(). Signed-off-by: Suresh Siddha <suresh.b.siddha@intel.com> Link: http://lkml.kernel.org/r/1345842782-24175-7-git-send-email-suresh.b.siddha@intel.com Merge 32-bit boot fix from, Link: http://lkml.kernel.org/r/1347300665-6209-4-git-send-email-suresh.b.siddha@intel.com Cc: Jim Kukunas <james.t.kukunas@linux.intel.com> Cc: NeilBrown <neilb@suse.de> Cc: Avi Kivity <avi@redhat.com> Signed-off-by: H. Peter Anvin <hpa@linux.intel.com>
2012-08-24 15:13:02 -06:00
return !current->thread.fpu.fpregs_active && (read_cr0() & X86_CR0_TS);
}
/*
* Were we in user mode (or vm86 mode) when we were
* interrupted?
*
* Doing kernel_fpu_begin/end() is ok if we are running
* in an interrupt context from user mode - we'll just
* save the FPU state as required.
*/
static bool interrupted_user_mode(void)
{
struct pt_regs *regs = get_irq_regs();
return regs && user_mode(regs);
}
/*
* Can we use the FPU in kernel mode with the
* whole "kernel_fpu_begin/end()" sequence?
*
* It's always ok in process context (ie "not interrupt")
* but it is sometimes ok even from an irq.
*/
bool irq_fpu_usable(void)
{
return !in_interrupt() ||
interrupted_user_mode() ||
interrupted_kernel_fpu_idle();
}
EXPORT_SYMBOL(irq_fpu_usable);
void __kernel_fpu_begin(void)
{
struct fpu *fpu = &current->thread.fpu;
kernel_fpu_disable();
if (fpu->fpregs_active) {
x86/fpu: Rename fpu_save_init() to copy_fpregs_to_fpstate() So fpu_save_init() is a historic name that got its name when the only way the FPU state was FNSAVE, which cleared (well, destroyed) the FPU state after saving it. Nowadays the name is misleading, because ever since the introduction of FXSAVE (and more modern FPU saving instructions) the 'we need to reload the FPU state' part is only true if there's a pending FPU exception [*], which is almost never the case. So rename it to copy_fpregs_to_fpstate() to make it clear what's happening. Also add a few comments about why we cannot keep registers in certain cases. Also clean up the control flow a bit, to make it more apparent when we are dropping/keeping FP registers, and to optimize the common case (of keeping fpregs) some more. [*] Probably not true anymore, modern instructions always leave the FPU state intact, even if exceptions are pending: because pending FP exceptions are posted on the next FP instruction, not asynchronously. They were truly asynchronous back in the IRQ13 case, and we had to synchronize with them, but that code is not working anymore: we don't have IRQ13 mapped in the IDT anymore. But a cleanup patch is obviously not the place to change subtle behavior. Reviewed-by: Borislav Petkov <bp@alien8.de> Cc: Andy Lutomirski <luto@amacapital.net> Cc: Dave Hansen <dave.hansen@linux.intel.com> Cc: Fenghua Yu <fenghua.yu@intel.com> Cc: H. Peter Anvin <hpa@zytor.com> Cc: Linus Torvalds <torvalds@linux-foundation.org> Cc: Oleg Nesterov <oleg@redhat.com> Cc: Peter Zijlstra <peterz@infradead.org> Cc: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@kernel.org>
2015-04-26 18:53:16 -06:00
copy_fpregs_to_fpstate(fpu);
} else {
this_cpu_write(fpu_fpregs_owner_ctx, NULL);
__fpregs_activate_hw();
}
}
EXPORT_SYMBOL(__kernel_fpu_begin);
void __kernel_fpu_end(void)
{
struct fpu *fpu = &current->thread.fpu;
if (fpu->fpregs_active) {
if (WARN_ON(copy_fpstate_to_fpregs(fpu)))
fpu__clear(fpu);
} else {
__fpregs_deactivate_hw();
x86, fpu: Check tsk_used_math() in kernel_fpu_end() for eager FPU For non-eager fpu mode, thread's fpu state is allocated during the first fpu usage (in the context of device not available exception). This (math_state_restore()) can be a blocking call and hence we enable interrupts (which were originally disabled when the exception happened), allocate memory and disable interrupts etc. But the eager-fpu mode, call's the same math_state_restore() from kernel_fpu_end(). The assumption being that tsk_used_math() is always set for the eager-fpu mode and thus avoid the code path of enabling interrupts, allocating fpu state using blocking call and disable interrupts etc. But the below issue was noticed by Maarten Baert, Nate Eldredge and few others: If a user process dumps core on an ecrypt fs while aesni-intel is loaded, we get a BUG() in __find_get_block() complaining that it was called with interrupts disabled; then all further accesses to our ecrypt fs hang and we have to reboot. The aesni-intel code (encrypting the core file that we are writing) needs the FPU and quite properly wraps its code in kernel_fpu_{begin,end}(), the latter of which calls math_state_restore(). So after kernel_fpu_end(), interrupts may be disabled, which nobody seems to expect, and they stay that way until we eventually get to __find_get_block() which barfs. For eager fpu, most the time, tsk_used_math() is true. At few instances during thread exit, signal return handling etc, tsk_used_math() might be false. In kernel_fpu_end(), for eager-fpu, call math_state_restore() only if tsk_used_math() is set. Otherwise, don't bother. Kernel code path which cleared tsk_used_math() knows what needs to be done with the fpu state. Reported-by: Maarten Baert <maarten-baert@hotmail.com> Reported-by: Nate Eldredge <nate@thatsmathematics.com> Suggested-by: Linus Torvalds <torvalds@linux-foundation.org> Signed-off-by: Suresh Siddha <sbsiddha@gmail.com> Link: http://lkml.kernel.org/r/1391410583.3801.6.camel@europa Cc: George Spelvin <linux@horizon.com> Signed-off-by: H. Peter Anvin <hpa@linux.intel.com>
2014-02-02 23:56:23 -07:00
}
kernel_fpu_enable();
}
EXPORT_SYMBOL(__kernel_fpu_end);
void kernel_fpu_begin(void)
{
preempt_disable();
WARN_ON_ONCE(!irq_fpu_usable());
__kernel_fpu_begin();
}
EXPORT_SYMBOL_GPL(kernel_fpu_begin);
void kernel_fpu_end(void)
{
__kernel_fpu_end();
preempt_enable();
}
EXPORT_SYMBOL_GPL(kernel_fpu_end);
/*
* CR0::TS save/restore functions:
*/
int irq_ts_save(void)
{
/*
* If in process context and not atomic, we can take a spurious DNA fault.
* Otherwise, doing clts() in process context requires disabling preemption
* or some heavy lifting like kernel_fpu_begin()
*/
if (!in_atomic())
return 0;
if (read_cr0() & X86_CR0_TS) {
clts();
return 1;
}
return 0;
}
EXPORT_SYMBOL_GPL(irq_ts_save);
void irq_ts_restore(int TS_state)
{
if (TS_state)
stts();
}
EXPORT_SYMBOL_GPL(irq_ts_restore);
/*
* Save the FPU state (mark it for reload if necessary):
*
* This only ever gets called for the current task.
*/
void fpu__save(struct fpu *fpu)
{
WARN_ON(fpu != &current->thread.fpu);
preempt_disable();
if (fpu->fpregs_active) {
if (!copy_fpregs_to_fpstate(fpu))
fpregs_deactivate(fpu);
}
preempt_enable();
}
EXPORT_SYMBOL_GPL(fpu__save);
void fpstate_init(struct fpu *fpu)
{
if (!cpu_has_fpu) {
x86/fpu: Simplify FPU handling by embedding the fpstate in task_struct (again) So 6 years ago we made the FPU fpstate dynamically allocated: aa283f49276e ("x86, fpu: lazy allocation of FPU area - v5") 61c4628b5386 ("x86, fpu: split FPU state from task struct - v5") In hindsight this was a mistake: - it complicated context allocation failure handling, such as: /* kthread execs. TODO: cleanup this horror. */ if (WARN_ON(fpstate_alloc_init(fpu))) force_sig(SIGKILL, tsk); - it caused us to enable irqs in fpu__restore(): local_irq_enable(); /* * does a slab alloc which can sleep */ if (fpstate_alloc_init(fpu)) { /* * ran out of memory! */ do_group_exit(SIGKILL); return; } local_irq_disable(); - it (slightly) slowed down task creation/destruction by adding slab allocation/free pattens. - it made access to context contents (slightly) slower by adding one more pointer dereference. The motivation for the dynamic allocation was two-fold: - reduce memory consumption by non-FPU tasks - allocate and handle only the necessary amount of context for various XSAVE processors that have varying hardware frame sizes. These days, with glibc using SSE memcpy by default and GCC optimizing for SSE/AVX by default, the scope of FPU using apps on an x86 system is much larger than it was 6 years ago. For example on a freshly installed Fedora 21 desktop system, with a recent kernel, all non-kthread tasks have used the FPU shortly after bootup. Also, even modern embedded x86 CPUs try to support the latest vector instruction set - so they'll too often use the larger xstate frame sizes. So remove the dynamic allocation complication by embedding the FPU fpstate in task_struct again. This should make the FPU a lot more accessible to all sorts of atomic contexts. We could still optimize for the xstate frame size in the future, by moving the state structure to the last element of task_struct, and allocating only a part of that. This change is kept minimal by still keeping the ctx_alloc()/free() routines (that now do nothing substantial) - we'll remove them in the following patches. Reviewed-by: Borislav Petkov <bp@alien8.de> Cc: Andy Lutomirski <luto@amacapital.net> Cc: Dave Hansen <dave.hansen@linux.intel.com> Cc: Fenghua Yu <fenghua.yu@intel.com> Cc: H. Peter Anvin <hpa@zytor.com> Cc: Linus Torvalds <torvalds@linux-foundation.org> Cc: Oleg Nesterov <oleg@redhat.com> Cc: Peter Zijlstra <peterz@infradead.org> Cc: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@kernel.org>
2015-04-26 20:19:39 -06:00
finit_soft_fpu(&fpu->state.soft);
return;
}
x86/fpu: Simplify FPU handling by embedding the fpstate in task_struct (again) So 6 years ago we made the FPU fpstate dynamically allocated: aa283f49276e ("x86, fpu: lazy allocation of FPU area - v5") 61c4628b5386 ("x86, fpu: split FPU state from task struct - v5") In hindsight this was a mistake: - it complicated context allocation failure handling, such as: /* kthread execs. TODO: cleanup this horror. */ if (WARN_ON(fpstate_alloc_init(fpu))) force_sig(SIGKILL, tsk); - it caused us to enable irqs in fpu__restore(): local_irq_enable(); /* * does a slab alloc which can sleep */ if (fpstate_alloc_init(fpu)) { /* * ran out of memory! */ do_group_exit(SIGKILL); return; } local_irq_disable(); - it (slightly) slowed down task creation/destruction by adding slab allocation/free pattens. - it made access to context contents (slightly) slower by adding one more pointer dereference. The motivation for the dynamic allocation was two-fold: - reduce memory consumption by non-FPU tasks - allocate and handle only the necessary amount of context for various XSAVE processors that have varying hardware frame sizes. These days, with glibc using SSE memcpy by default and GCC optimizing for SSE/AVX by default, the scope of FPU using apps on an x86 system is much larger than it was 6 years ago. For example on a freshly installed Fedora 21 desktop system, with a recent kernel, all non-kthread tasks have used the FPU shortly after bootup. Also, even modern embedded x86 CPUs try to support the latest vector instruction set - so they'll too often use the larger xstate frame sizes. So remove the dynamic allocation complication by embedding the FPU fpstate in task_struct again. This should make the FPU a lot more accessible to all sorts of atomic contexts. We could still optimize for the xstate frame size in the future, by moving the state structure to the last element of task_struct, and allocating only a part of that. This change is kept minimal by still keeping the ctx_alloc()/free() routines (that now do nothing substantial) - we'll remove them in the following patches. Reviewed-by: Borislav Petkov <bp@alien8.de> Cc: Andy Lutomirski <luto@amacapital.net> Cc: Dave Hansen <dave.hansen@linux.intel.com> Cc: Fenghua Yu <fenghua.yu@intel.com> Cc: H. Peter Anvin <hpa@zytor.com> Cc: Linus Torvalds <torvalds@linux-foundation.org> Cc: Oleg Nesterov <oleg@redhat.com> Cc: Peter Zijlstra <peterz@infradead.org> Cc: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@kernel.org>
2015-04-26 20:19:39 -06:00
memset(&fpu->state, 0, xstate_size);
if (cpu_has_fxsr) {
x86/fpu: Simplify FPU handling by embedding the fpstate in task_struct (again) So 6 years ago we made the FPU fpstate dynamically allocated: aa283f49276e ("x86, fpu: lazy allocation of FPU area - v5") 61c4628b5386 ("x86, fpu: split FPU state from task struct - v5") In hindsight this was a mistake: - it complicated context allocation failure handling, such as: /* kthread execs. TODO: cleanup this horror. */ if (WARN_ON(fpstate_alloc_init(fpu))) force_sig(SIGKILL, tsk); - it caused us to enable irqs in fpu__restore(): local_irq_enable(); /* * does a slab alloc which can sleep */ if (fpstate_alloc_init(fpu)) { /* * ran out of memory! */ do_group_exit(SIGKILL); return; } local_irq_disable(); - it (slightly) slowed down task creation/destruction by adding slab allocation/free pattens. - it made access to context contents (slightly) slower by adding one more pointer dereference. The motivation for the dynamic allocation was two-fold: - reduce memory consumption by non-FPU tasks - allocate and handle only the necessary amount of context for various XSAVE processors that have varying hardware frame sizes. These days, with glibc using SSE memcpy by default and GCC optimizing for SSE/AVX by default, the scope of FPU using apps on an x86 system is much larger than it was 6 years ago. For example on a freshly installed Fedora 21 desktop system, with a recent kernel, all non-kthread tasks have used the FPU shortly after bootup. Also, even modern embedded x86 CPUs try to support the latest vector instruction set - so they'll too often use the larger xstate frame sizes. So remove the dynamic allocation complication by embedding the FPU fpstate in task_struct again. This should make the FPU a lot more accessible to all sorts of atomic contexts. We could still optimize for the xstate frame size in the future, by moving the state structure to the last element of task_struct, and allocating only a part of that. This change is kept minimal by still keeping the ctx_alloc()/free() routines (that now do nothing substantial) - we'll remove them in the following patches. Reviewed-by: Borislav Petkov <bp@alien8.de> Cc: Andy Lutomirski <luto@amacapital.net> Cc: Dave Hansen <dave.hansen@linux.intel.com> Cc: Fenghua Yu <fenghua.yu@intel.com> Cc: H. Peter Anvin <hpa@zytor.com> Cc: Linus Torvalds <torvalds@linux-foundation.org> Cc: Oleg Nesterov <oleg@redhat.com> Cc: Peter Zijlstra <peterz@infradead.org> Cc: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@kernel.org>
2015-04-26 20:19:39 -06:00
fx_finit(&fpu->state.fxsave);
} else {
x86/fpu: Simplify FPU handling by embedding the fpstate in task_struct (again) So 6 years ago we made the FPU fpstate dynamically allocated: aa283f49276e ("x86, fpu: lazy allocation of FPU area - v5") 61c4628b5386 ("x86, fpu: split FPU state from task struct - v5") In hindsight this was a mistake: - it complicated context allocation failure handling, such as: /* kthread execs. TODO: cleanup this horror. */ if (WARN_ON(fpstate_alloc_init(fpu))) force_sig(SIGKILL, tsk); - it caused us to enable irqs in fpu__restore(): local_irq_enable(); /* * does a slab alloc which can sleep */ if (fpstate_alloc_init(fpu)) { /* * ran out of memory! */ do_group_exit(SIGKILL); return; } local_irq_disable(); - it (slightly) slowed down task creation/destruction by adding slab allocation/free pattens. - it made access to context contents (slightly) slower by adding one more pointer dereference. The motivation for the dynamic allocation was two-fold: - reduce memory consumption by non-FPU tasks - allocate and handle only the necessary amount of context for various XSAVE processors that have varying hardware frame sizes. These days, with glibc using SSE memcpy by default and GCC optimizing for SSE/AVX by default, the scope of FPU using apps on an x86 system is much larger than it was 6 years ago. For example on a freshly installed Fedora 21 desktop system, with a recent kernel, all non-kthread tasks have used the FPU shortly after bootup. Also, even modern embedded x86 CPUs try to support the latest vector instruction set - so they'll too often use the larger xstate frame sizes. So remove the dynamic allocation complication by embedding the FPU fpstate in task_struct again. This should make the FPU a lot more accessible to all sorts of atomic contexts. We could still optimize for the xstate frame size in the future, by moving the state structure to the last element of task_struct, and allocating only a part of that. This change is kept minimal by still keeping the ctx_alloc()/free() routines (that now do nothing substantial) - we'll remove them in the following patches. Reviewed-by: Borislav Petkov <bp@alien8.de> Cc: Andy Lutomirski <luto@amacapital.net> Cc: Dave Hansen <dave.hansen@linux.intel.com> Cc: Fenghua Yu <fenghua.yu@intel.com> Cc: H. Peter Anvin <hpa@zytor.com> Cc: Linus Torvalds <torvalds@linux-foundation.org> Cc: Oleg Nesterov <oleg@redhat.com> Cc: Peter Zijlstra <peterz@infradead.org> Cc: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@kernel.org>
2015-04-26 20:19:39 -06:00
struct i387_fsave_struct *fp = &fpu->state.fsave;
fp->cwd = 0xffff037fu;
fp->swd = 0xffff0000u;
fp->twd = 0xffffffffu;
fp->fos = 0xffff0000u;
}
}
EXPORT_SYMBOL_GPL(fpstate_init);
/*
* Copy the current task's FPU state to a new task's FPU context.
*
* In the 'eager' case we just save to the destination context.
*
* In the 'lazy' case we save to the source context, mark the FPU lazy
* via stts() and copy the source context into the destination context.
*/
static void fpu_copy(struct fpu *dst_fpu, struct fpu *src_fpu)
{
WARN_ON(src_fpu != &current->thread.fpu);
/*
* Don't let 'init optimized' areas of the XSAVE area
* leak into the child task:
*/
if (use_eager_fpu())
x86/fpu: Simplify FPU handling by embedding the fpstate in task_struct (again) So 6 years ago we made the FPU fpstate dynamically allocated: aa283f49276e ("x86, fpu: lazy allocation of FPU area - v5") 61c4628b5386 ("x86, fpu: split FPU state from task struct - v5") In hindsight this was a mistake: - it complicated context allocation failure handling, such as: /* kthread execs. TODO: cleanup this horror. */ if (WARN_ON(fpstate_alloc_init(fpu))) force_sig(SIGKILL, tsk); - it caused us to enable irqs in fpu__restore(): local_irq_enable(); /* * does a slab alloc which can sleep */ if (fpstate_alloc_init(fpu)) { /* * ran out of memory! */ do_group_exit(SIGKILL); return; } local_irq_disable(); - it (slightly) slowed down task creation/destruction by adding slab allocation/free pattens. - it made access to context contents (slightly) slower by adding one more pointer dereference. The motivation for the dynamic allocation was two-fold: - reduce memory consumption by non-FPU tasks - allocate and handle only the necessary amount of context for various XSAVE processors that have varying hardware frame sizes. These days, with glibc using SSE memcpy by default and GCC optimizing for SSE/AVX by default, the scope of FPU using apps on an x86 system is much larger than it was 6 years ago. For example on a freshly installed Fedora 21 desktop system, with a recent kernel, all non-kthread tasks have used the FPU shortly after bootup. Also, even modern embedded x86 CPUs try to support the latest vector instruction set - so they'll too often use the larger xstate frame sizes. So remove the dynamic allocation complication by embedding the FPU fpstate in task_struct again. This should make the FPU a lot more accessible to all sorts of atomic contexts. We could still optimize for the xstate frame size in the future, by moving the state structure to the last element of task_struct, and allocating only a part of that. This change is kept minimal by still keeping the ctx_alloc()/free() routines (that now do nothing substantial) - we'll remove them in the following patches. Reviewed-by: Borislav Petkov <bp@alien8.de> Cc: Andy Lutomirski <luto@amacapital.net> Cc: Dave Hansen <dave.hansen@linux.intel.com> Cc: Fenghua Yu <fenghua.yu@intel.com> Cc: H. Peter Anvin <hpa@zytor.com> Cc: Linus Torvalds <torvalds@linux-foundation.org> Cc: Oleg Nesterov <oleg@redhat.com> Cc: Peter Zijlstra <peterz@infradead.org> Cc: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@kernel.org>
2015-04-26 20:19:39 -06:00
memset(&dst_fpu->state.xsave, 0, xstate_size);
/*
* Save current FPU registers directly into the child
* FPU context, without any memory-to-memory copying.
*
* If the FPU context got destroyed in the process (FNSAVE
* done on old CPUs) then copy it back into the source
* context and mark the current task for lazy restore.
*
* We have to do all this with preemption disabled,
* mostly because of the FNSAVE case, because in that
* case we must not allow preemption in the window
* between the FNSAVE and us marking the context lazy.
*
* It shouldn't be an issue as even FNSAVE is plenty
* fast in terms of critical section length.
*/
preempt_disable();
if (!copy_fpregs_to_fpstate(dst_fpu)) {
memcpy(&src_fpu->state, &dst_fpu->state, xstate_size);
fpregs_deactivate(src_fpu);
}
preempt_enable();
}
int fpu__copy(struct fpu *dst_fpu, struct fpu *src_fpu)
{
dst_fpu->counter = 0;
dst_fpu->fpregs_active = 0;
dst_fpu->last_cpu = -1;
if (src_fpu->fpstate_active)
fpu_copy(dst_fpu, src_fpu);
return 0;
}
/*
* Activate the current task's in-memory FPU context,
* if it has not been used before:
*/
void fpu__activate_curr(struct fpu *fpu)
{
WARN_ON_ONCE(fpu != &current->thread.fpu);
if (!fpu->fpstate_active) {
fpstate_init(fpu);
/* Safe to do for the current task: */
fpu->fpstate_active = 1;
}
}
EXPORT_SYMBOL_GPL(fpu__activate_curr);
/*
* This function must be called before we modify a stopped child's
* fpstate.
*
* If the child has not used the FPU before then initialize its
* fpstate.
*
* If the child has used the FPU before then unlazy it.
*
* [ After this function call, after registers in the fpstate are
* modified and the child task has woken up, the child task will
* restore the modified FPU state from the modified context. If we
* didn't clear its lazy status here then the lazy in-registers
* state pending on its former CPU could be restored, corrupting
* the modifications. ]
*
* This function is also called before we read a stopped child's
* FPU state - to make sure it's initialized if the child has
* no active FPU state.
*
* TODO: A future optimization would be to skip the unlazying in
* the read-only case, it's not strictly necessary for
* read-only access to the context.
*/
static void fpu__activate_stopped(struct fpu *child_fpu)
{
WARN_ON_ONCE(child_fpu == &current->thread.fpu);
if (child_fpu->fpstate_active) {
child_fpu->last_cpu = -1;
} else {
fpstate_init(child_fpu);
/* Safe to do for stopped child tasks: */
child_fpu->fpstate_active = 1;
}
}
/*
* 'fpu__restore()' is called to copy FPU registers from
* the FPU fpstate to the live hw registers and to activate
* access to the hardware registers, so that FPU instructions
* can be used afterwards.
*
* Must be called with kernel preemption disabled (for example
* with local interrupts disabled, as it is in the case of
* do_device_not_available()).
*/
void fpu__restore(void)
{
struct task_struct *tsk = current;
struct fpu *fpu = &tsk->thread.fpu;
fpu__activate_curr(fpu);
/* Avoid __kernel_fpu_begin() right after fpregs_activate() */
kernel_fpu_disable();
fpregs_activate(fpu);
if (unlikely(copy_fpstate_to_fpregs(fpu))) {
fpu__clear(fpu);
force_sig_info(SIGSEGV, SEND_SIG_PRIV, tsk);
} else {
tsk->thread.fpu.counter++;
}
kernel_fpu_enable();
}
EXPORT_SYMBOL_GPL(fpu__restore);
/*
* Drops current FPU state: deactivates the fpregs and
* the fpstate. NOTE: it still leaves previous contents
* in the fpregs in the eager-FPU case.
*
* This function can be used in cases where we know that
* a state-restore is coming: either an explicit one,
* or a reschedule.
*/
void fpu__drop(struct fpu *fpu)
{
preempt_disable();
fpu->counter = 0;
if (fpu->fpregs_active) {
/* Ignore delayed exceptions from user space */
asm volatile("1: fwait\n"
"2:\n"
_ASM_EXTABLE(1b, 2b));
fpregs_deactivate(fpu);
}
fpu->fpstate_active = 0;
preempt_enable();
}
/*
* Clear the FPU state back to init state.
*
* Called by sys_execve(), by the signal handler code and by various
* error paths.
x86/fpu: Better document fpu__clear() state handling So prior to this fix: c88d47480d30 ("x86/fpu: Always restore_xinit_state() when use_eager_cpu()") we leaked FPU state across execve() boundaries on eagerfpu systems: $ /host/home/mingo/dump-xmm-regs-exec # XMM state before execve(): XMM0 : 000000000000dede XMM1 : 000000000000dedf XMM2 : 000000000000dee0 XMM3 : 000000000000dee1 XMM4 : 000000000000dee2 XMM5 : 000000000000dee3 XMM6 : 000000000000dee4 XMM7 : 000000000000dee5 XMM8 : 000000000000dee6 XMM9 : 000000000000dee7 XMM10: 000000000000dee8 XMM11: 000000000000dee9 XMM12: 000000000000deea XMM13: 000000000000deeb XMM14: 000000000000deec XMM15: 000000000000deed # XMM state after execve(), in the new task context: XMM0 : 0000000000000000 XMM1 : 2f2f2f2f2f2f2f2f XMM2 : 0000000000000000 XMM3 : 0000000000000000 XMM4 : 00000000000000ff XMM5 : 00000000ff000000 XMM6 : 000000000000dee4 XMM7 : 000000000000dee5 XMM8 : 0000000000000000 XMM9 : 0000000000000000 XMM10: 0000000000000000 XMM11: 0000000000000000 XMM12: 0000000000000000 XMM13: 000000000000deeb XMM14: 000000000000deec XMM15: 000000000000deed Better explain what this function is supposed to do and why. Reviewed-by: Borislav Petkov <bp@alien8.de> Cc: Andy Lutomirski <luto@amacapital.net> Cc: Dave Hansen <dave.hansen@linux.intel.com> Cc: Fenghua Yu <fenghua.yu@intel.com> Cc: H. Peter Anvin <hpa@zytor.com> Cc: Linus Torvalds <torvalds@linux-foundation.org> Cc: Oleg Nesterov <oleg@redhat.com> Cc: Peter Zijlstra <peterz@infradead.org> Cc: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@kernel.org>
2015-04-29 00:46:26 -06:00
*/
void fpu__clear(struct fpu *fpu)
{
WARN_ON_ONCE(fpu != &current->thread.fpu); /* Almost certainly an anomaly */
if (!use_eager_fpu()) {
/* FPU state will be reallocated lazily at the first use. */
x86/fpu: Synchronize the naming of drop_fpu() and fpu_reset_state() drop_fpu() and fpu_reset_state() are similar in functionality and in scope, yet this is not apparent from their names. drop_fpu() deactivates FPU contents (both the fpregs and the fpstate), but leaves register contents intact in the eager-FPU case, mostly as an optimization. It disables fpregs in the lazy FPU case. The drop_fpu() method can be used to destroy FPU state in an optimized way, when we know that a new state will be loaded before user-space might see any remains of the old FPU state: - such as in sys_exit()'s exit_thread() where we know this task won't execute any user-space instructions anymore and the next context switch cleans up the FPU. The old FPU state might still be around in the eagerfpu case but won't be saved. - in __restore_xstate_sig(), where we use drop_fpu() before copying a new state into the fpstate and activating that one. No user-pace instructions can execute between those steps. - in sys_execve()'s fpu__clear(): there we use drop_fpu() in the !eagerfpu case, where it's equivalent to a full reinit. fpu_reset_state() is a stronger version of drop_fpu(): both in the eagerfpu and the lazy-FPU case it guarantees that fpregs are reinitialized to init state. This method is used in cases where we need a full reset: - handle_signal() uses fpu_reset_state() to reset the FPU state to init before executing a user-space signal handler. While we have already saved the original FPU state at this point, and always restore the original state, the signal handling code still has to do this reinit, because signals may interrupt any user-space instruction, and the FPU might be in various intermediate states (such as an unbalanced x87 stack) that is not immediately usable for general C signal handler code. - __restore_xstate_sig() uses fpu_reset_state() when the signal frame has no FP context. Since the signal handler may have modified the FPU state, it gets reset back to init state. - in another branch __restore_xstate_sig() uses fpu_reset_state() to handle a restoration error: when restore_user_xstate() fails to restore FPU state and we might have inconsistent FPU data, fpu_reset_state() is used to reset it back to a known good state. - __kernel_fpu_end() uses fpu_reset_state() in an error branch. This is in a 'must not trigger' error branch, so on bug-free kernels this never triggers. - fpu__restore() uses fpu_reset_state() in an error path as well: if the fpstate was set up with invalid FPU state (via ptrace or via a signal handler), then it's reset back to init state. - likewise, the scheduler's switch_fpu_finish() uses it in a restoration error path too. Move both drop_fpu() and fpu_reset_state() to the fpu__*() namespace and harmonize their naming with their function: fpu__drop() fpu__reset() This clearly shows that both methods operate on the full state of the FPU, just like fpu__restore(). Also add comments to explain what each function does. Cc: Andy Lutomirski <luto@amacapital.net> Cc: Borislav Petkov <bp@alien8.de> Cc: Dave Hansen <dave.hansen@linux.intel.com> Cc: Fenghua Yu <fenghua.yu@intel.com> Cc: H. Peter Anvin <hpa@zytor.com> Cc: Linus Torvalds <torvalds@linux-foundation.org> Cc: Oleg Nesterov <oleg@redhat.com> Cc: Peter Zijlstra <peterz@infradead.org> Cc: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@kernel.org>
2015-04-29 11:04:31 -06:00
fpu__drop(fpu);
} else {
if (!fpu->fpstate_active) {
fpu__activate_curr(fpu);
user_fpu_begin();
}
restore_init_xstate();
}
}
/*
* The xstateregs_active() routine is the same as the regset_fpregs_active() routine,
* as the "regset->n" for the xstate regset will be updated based on the feature
* capabilites supported by the xsave.
*/
int regset_fpregs_active(struct task_struct *target, const struct user_regset *regset)
{
struct fpu *target_fpu = &target->thread.fpu;
return target_fpu->fpstate_active ? regset->n : 0;
}
int regset_xregset_fpregs_active(struct task_struct *target, const struct user_regset *regset)
{
struct fpu *target_fpu = &target->thread.fpu;
return (cpu_has_fxsr && target_fpu->fpstate_active) ? regset->n : 0;
}
int xfpregs_get(struct task_struct *target, const struct user_regset *regset,
unsigned int pos, unsigned int count,
void *kbuf, void __user *ubuf)
{
struct fpu *fpu = &target->thread.fpu;
if (!cpu_has_fxsr)
return -ENODEV;
fpu__activate_stopped(fpu);
fpstate_sanitize_xstate(fpu);
return user_regset_copyout(&pos, &count, &kbuf, &ubuf,
x86/fpu: Simplify FPU handling by embedding the fpstate in task_struct (again) So 6 years ago we made the FPU fpstate dynamically allocated: aa283f49276e ("x86, fpu: lazy allocation of FPU area - v5") 61c4628b5386 ("x86, fpu: split FPU state from task struct - v5") In hindsight this was a mistake: - it complicated context allocation failure handling, such as: /* kthread execs. TODO: cleanup this horror. */ if (WARN_ON(fpstate_alloc_init(fpu))) force_sig(SIGKILL, tsk); - it caused us to enable irqs in fpu__restore(): local_irq_enable(); /* * does a slab alloc which can sleep */ if (fpstate_alloc_init(fpu)) { /* * ran out of memory! */ do_group_exit(SIGKILL); return; } local_irq_disable(); - it (slightly) slowed down task creation/destruction by adding slab allocation/free pattens. - it made access to context contents (slightly) slower by adding one more pointer dereference. The motivation for the dynamic allocation was two-fold: - reduce memory consumption by non-FPU tasks - allocate and handle only the necessary amount of context for various XSAVE processors that have varying hardware frame sizes. These days, with glibc using SSE memcpy by default and GCC optimizing for SSE/AVX by default, the scope of FPU using apps on an x86 system is much larger than it was 6 years ago. For example on a freshly installed Fedora 21 desktop system, with a recent kernel, all non-kthread tasks have used the FPU shortly after bootup. Also, even modern embedded x86 CPUs try to support the latest vector instruction set - so they'll too often use the larger xstate frame sizes. So remove the dynamic allocation complication by embedding the FPU fpstate in task_struct again. This should make the FPU a lot more accessible to all sorts of atomic contexts. We could still optimize for the xstate frame size in the future, by moving the state structure to the last element of task_struct, and allocating only a part of that. This change is kept minimal by still keeping the ctx_alloc()/free() routines (that now do nothing substantial) - we'll remove them in the following patches. Reviewed-by: Borislav Petkov <bp@alien8.de> Cc: Andy Lutomirski <luto@amacapital.net> Cc: Dave Hansen <dave.hansen@linux.intel.com> Cc: Fenghua Yu <fenghua.yu@intel.com> Cc: H. Peter Anvin <hpa@zytor.com> Cc: Linus Torvalds <torvalds@linux-foundation.org> Cc: Oleg Nesterov <oleg@redhat.com> Cc: Peter Zijlstra <peterz@infradead.org> Cc: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@kernel.org>
2015-04-26 20:19:39 -06:00
&fpu->state.fxsave, 0, -1);
}
int xfpregs_set(struct task_struct *target, const struct user_regset *regset,
unsigned int pos, unsigned int count,
const void *kbuf, const void __user *ubuf)
{
struct fpu *fpu = &target->thread.fpu;
int ret;
if (!cpu_has_fxsr)
return -ENODEV;
fpu__activate_stopped(fpu);
fpstate_sanitize_xstate(fpu);
ret = user_regset_copyin(&pos, &count, &kbuf, &ubuf,
x86/fpu: Simplify FPU handling by embedding the fpstate in task_struct (again) So 6 years ago we made the FPU fpstate dynamically allocated: aa283f49276e ("x86, fpu: lazy allocation of FPU area - v5") 61c4628b5386 ("x86, fpu: split FPU state from task struct - v5") In hindsight this was a mistake: - it complicated context allocation failure handling, such as: /* kthread execs. TODO: cleanup this horror. */ if (WARN_ON(fpstate_alloc_init(fpu))) force_sig(SIGKILL, tsk); - it caused us to enable irqs in fpu__restore(): local_irq_enable(); /* * does a slab alloc which can sleep */ if (fpstate_alloc_init(fpu)) { /* * ran out of memory! */ do_group_exit(SIGKILL); return; } local_irq_disable(); - it (slightly) slowed down task creation/destruction by adding slab allocation/free pattens. - it made access to context contents (slightly) slower by adding one more pointer dereference. The motivation for the dynamic allocation was two-fold: - reduce memory consumption by non-FPU tasks - allocate and handle only the necessary amount of context for various XSAVE processors that have varying hardware frame sizes. These days, with glibc using SSE memcpy by default and GCC optimizing for SSE/AVX by default, the scope of FPU using apps on an x86 system is much larger than it was 6 years ago. For example on a freshly installed Fedora 21 desktop system, with a recent kernel, all non-kthread tasks have used the FPU shortly after bootup. Also, even modern embedded x86 CPUs try to support the latest vector instruction set - so they'll too often use the larger xstate frame sizes. So remove the dynamic allocation complication by embedding the FPU fpstate in task_struct again. This should make the FPU a lot more accessible to all sorts of atomic contexts. We could still optimize for the xstate frame size in the future, by moving the state structure to the last element of task_struct, and allocating only a part of that. This change is kept minimal by still keeping the ctx_alloc()/free() routines (that now do nothing substantial) - we'll remove them in the following patches. Reviewed-by: Borislav Petkov <bp@alien8.de> Cc: Andy Lutomirski <luto@amacapital.net> Cc: Dave Hansen <dave.hansen@linux.intel.com> Cc: Fenghua Yu <fenghua.yu@intel.com> Cc: H. Peter Anvin <hpa@zytor.com> Cc: Linus Torvalds <torvalds@linux-foundation.org> Cc: Oleg Nesterov <oleg@redhat.com> Cc: Peter Zijlstra <peterz@infradead.org> Cc: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@kernel.org>
2015-04-26 20:19:39 -06:00
&fpu->state.fxsave, 0, -1);
/*
* mxcsr reserved bits must be masked to zero for security reasons.
*/
x86/fpu: Simplify FPU handling by embedding the fpstate in task_struct (again) So 6 years ago we made the FPU fpstate dynamically allocated: aa283f49276e ("x86, fpu: lazy allocation of FPU area - v5") 61c4628b5386 ("x86, fpu: split FPU state from task struct - v5") In hindsight this was a mistake: - it complicated context allocation failure handling, such as: /* kthread execs. TODO: cleanup this horror. */ if (WARN_ON(fpstate_alloc_init(fpu))) force_sig(SIGKILL, tsk); - it caused us to enable irqs in fpu__restore(): local_irq_enable(); /* * does a slab alloc which can sleep */ if (fpstate_alloc_init(fpu)) { /* * ran out of memory! */ do_group_exit(SIGKILL); return; } local_irq_disable(); - it (slightly) slowed down task creation/destruction by adding slab allocation/free pattens. - it made access to context contents (slightly) slower by adding one more pointer dereference. The motivation for the dynamic allocation was two-fold: - reduce memory consumption by non-FPU tasks - allocate and handle only the necessary amount of context for various XSAVE processors that have varying hardware frame sizes. These days, with glibc using SSE memcpy by default and GCC optimizing for SSE/AVX by default, the scope of FPU using apps on an x86 system is much larger than it was 6 years ago. For example on a freshly installed Fedora 21 desktop system, with a recent kernel, all non-kthread tasks have used the FPU shortly after bootup. Also, even modern embedded x86 CPUs try to support the latest vector instruction set - so they'll too often use the larger xstate frame sizes. So remove the dynamic allocation complication by embedding the FPU fpstate in task_struct again. This should make the FPU a lot more accessible to all sorts of atomic contexts. We could still optimize for the xstate frame size in the future, by moving the state structure to the last element of task_struct, and allocating only a part of that. This change is kept minimal by still keeping the ctx_alloc()/free() routines (that now do nothing substantial) - we'll remove them in the following patches. Reviewed-by: Borislav Petkov <bp@alien8.de> Cc: Andy Lutomirski <luto@amacapital.net> Cc: Dave Hansen <dave.hansen@linux.intel.com> Cc: Fenghua Yu <fenghua.yu@intel.com> Cc: H. Peter Anvin <hpa@zytor.com> Cc: Linus Torvalds <torvalds@linux-foundation.org> Cc: Oleg Nesterov <oleg@redhat.com> Cc: Peter Zijlstra <peterz@infradead.org> Cc: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@kernel.org>
2015-04-26 20:19:39 -06:00
fpu->state.fxsave.mxcsr &= mxcsr_feature_mask;
/*
* update the header bits in the xsave header, indicating the
* presence of FP and SSE state.
*/
if (cpu_has_xsave)
x86/fpu: Simplify FPU handling by embedding the fpstate in task_struct (again) So 6 years ago we made the FPU fpstate dynamically allocated: aa283f49276e ("x86, fpu: lazy allocation of FPU area - v5") 61c4628b5386 ("x86, fpu: split FPU state from task struct - v5") In hindsight this was a mistake: - it complicated context allocation failure handling, such as: /* kthread execs. TODO: cleanup this horror. */ if (WARN_ON(fpstate_alloc_init(fpu))) force_sig(SIGKILL, tsk); - it caused us to enable irqs in fpu__restore(): local_irq_enable(); /* * does a slab alloc which can sleep */ if (fpstate_alloc_init(fpu)) { /* * ran out of memory! */ do_group_exit(SIGKILL); return; } local_irq_disable(); - it (slightly) slowed down task creation/destruction by adding slab allocation/free pattens. - it made access to context contents (slightly) slower by adding one more pointer dereference. The motivation for the dynamic allocation was two-fold: - reduce memory consumption by non-FPU tasks - allocate and handle only the necessary amount of context for various XSAVE processors that have varying hardware frame sizes. These days, with glibc using SSE memcpy by default and GCC optimizing for SSE/AVX by default, the scope of FPU using apps on an x86 system is much larger than it was 6 years ago. For example on a freshly installed Fedora 21 desktop system, with a recent kernel, all non-kthread tasks have used the FPU shortly after bootup. Also, even modern embedded x86 CPUs try to support the latest vector instruction set - so they'll too often use the larger xstate frame sizes. So remove the dynamic allocation complication by embedding the FPU fpstate in task_struct again. This should make the FPU a lot more accessible to all sorts of atomic contexts. We could still optimize for the xstate frame size in the future, by moving the state structure to the last element of task_struct, and allocating only a part of that. This change is kept minimal by still keeping the ctx_alloc()/free() routines (that now do nothing substantial) - we'll remove them in the following patches. Reviewed-by: Borislav Petkov <bp@alien8.de> Cc: Andy Lutomirski <luto@amacapital.net> Cc: Dave Hansen <dave.hansen@linux.intel.com> Cc: Fenghua Yu <fenghua.yu@intel.com> Cc: H. Peter Anvin <hpa@zytor.com> Cc: Linus Torvalds <torvalds@linux-foundation.org> Cc: Oleg Nesterov <oleg@redhat.com> Cc: Peter Zijlstra <peterz@infradead.org> Cc: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@kernel.org>
2015-04-26 20:19:39 -06:00
fpu->state.xsave.header.xfeatures |= XSTATE_FPSSE;
return ret;
}
int xstateregs_get(struct task_struct *target, const struct user_regset *regset,
unsigned int pos, unsigned int count,
void *kbuf, void __user *ubuf)
{
struct fpu *fpu = &target->thread.fpu;
struct xsave_struct *xsave;
int ret;
if (!cpu_has_xsave)
return -ENODEV;
fpu__activate_stopped(fpu);
x86/fpu: Simplify FPU handling by embedding the fpstate in task_struct (again) So 6 years ago we made the FPU fpstate dynamically allocated: aa283f49276e ("x86, fpu: lazy allocation of FPU area - v5") 61c4628b5386 ("x86, fpu: split FPU state from task struct - v5") In hindsight this was a mistake: - it complicated context allocation failure handling, such as: /* kthread execs. TODO: cleanup this horror. */ if (WARN_ON(fpstate_alloc_init(fpu))) force_sig(SIGKILL, tsk); - it caused us to enable irqs in fpu__restore(): local_irq_enable(); /* * does a slab alloc which can sleep */ if (fpstate_alloc_init(fpu)) { /* * ran out of memory! */ do_group_exit(SIGKILL); return; } local_irq_disable(); - it (slightly) slowed down task creation/destruction by adding slab allocation/free pattens. - it made access to context contents (slightly) slower by adding one more pointer dereference. The motivation for the dynamic allocation was two-fold: - reduce memory consumption by non-FPU tasks - allocate and handle only the necessary amount of context for various XSAVE processors that have varying hardware frame sizes. These days, with glibc using SSE memcpy by default and GCC optimizing for SSE/AVX by default, the scope of FPU using apps on an x86 system is much larger than it was 6 years ago. For example on a freshly installed Fedora 21 desktop system, with a recent kernel, all non-kthread tasks have used the FPU shortly after bootup. Also, even modern embedded x86 CPUs try to support the latest vector instruction set - so they'll too often use the larger xstate frame sizes. So remove the dynamic allocation complication by embedding the FPU fpstate in task_struct again. This should make the FPU a lot more accessible to all sorts of atomic contexts. We could still optimize for the xstate frame size in the future, by moving the state structure to the last element of task_struct, and allocating only a part of that. This change is kept minimal by still keeping the ctx_alloc()/free() routines (that now do nothing substantial) - we'll remove them in the following patches. Reviewed-by: Borislav Petkov <bp@alien8.de> Cc: Andy Lutomirski <luto@amacapital.net> Cc: Dave Hansen <dave.hansen@linux.intel.com> Cc: Fenghua Yu <fenghua.yu@intel.com> Cc: H. Peter Anvin <hpa@zytor.com> Cc: Linus Torvalds <torvalds@linux-foundation.org> Cc: Oleg Nesterov <oleg@redhat.com> Cc: Peter Zijlstra <peterz@infradead.org> Cc: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@kernel.org>
2015-04-26 20:19:39 -06:00
xsave = &fpu->state.xsave;
/*
* Copy the 48bytes defined by the software first into the xstate
* memory layout in the thread struct, so that we can copy the entire
* xstateregs to the user using one user_regset_copyout().
*/
memcpy(&xsave->i387.sw_reserved,
xstate_fx_sw_bytes, sizeof(xstate_fx_sw_bytes));
/*
* Copy the xstate memory layout.
*/
ret = user_regset_copyout(&pos, &count, &kbuf, &ubuf, xsave, 0, -1);
return ret;
}
int xstateregs_set(struct task_struct *target, const struct user_regset *regset,
unsigned int pos, unsigned int count,
const void *kbuf, const void __user *ubuf)
{
struct fpu *fpu = &target->thread.fpu;
struct xsave_struct *xsave;
int ret;
if (!cpu_has_xsave)
return -ENODEV;
fpu__activate_stopped(fpu);
x86/fpu: Simplify FPU handling by embedding the fpstate in task_struct (again) So 6 years ago we made the FPU fpstate dynamically allocated: aa283f49276e ("x86, fpu: lazy allocation of FPU area - v5") 61c4628b5386 ("x86, fpu: split FPU state from task struct - v5") In hindsight this was a mistake: - it complicated context allocation failure handling, such as: /* kthread execs. TODO: cleanup this horror. */ if (WARN_ON(fpstate_alloc_init(fpu))) force_sig(SIGKILL, tsk); - it caused us to enable irqs in fpu__restore(): local_irq_enable(); /* * does a slab alloc which can sleep */ if (fpstate_alloc_init(fpu)) { /* * ran out of memory! */ do_group_exit(SIGKILL); return; } local_irq_disable(); - it (slightly) slowed down task creation/destruction by adding slab allocation/free pattens. - it made access to context contents (slightly) slower by adding one more pointer dereference. The motivation for the dynamic allocation was two-fold: - reduce memory consumption by non-FPU tasks - allocate and handle only the necessary amount of context for various XSAVE processors that have varying hardware frame sizes. These days, with glibc using SSE memcpy by default and GCC optimizing for SSE/AVX by default, the scope of FPU using apps on an x86 system is much larger than it was 6 years ago. For example on a freshly installed Fedora 21 desktop system, with a recent kernel, all non-kthread tasks have used the FPU shortly after bootup. Also, even modern embedded x86 CPUs try to support the latest vector instruction set - so they'll too often use the larger xstate frame sizes. So remove the dynamic allocation complication by embedding the FPU fpstate in task_struct again. This should make the FPU a lot more accessible to all sorts of atomic contexts. We could still optimize for the xstate frame size in the future, by moving the state structure to the last element of task_struct, and allocating only a part of that. This change is kept minimal by still keeping the ctx_alloc()/free() routines (that now do nothing substantial) - we'll remove them in the following patches. Reviewed-by: Borislav Petkov <bp@alien8.de> Cc: Andy Lutomirski <luto@amacapital.net> Cc: Dave Hansen <dave.hansen@linux.intel.com> Cc: Fenghua Yu <fenghua.yu@intel.com> Cc: H. Peter Anvin <hpa@zytor.com> Cc: Linus Torvalds <torvalds@linux-foundation.org> Cc: Oleg Nesterov <oleg@redhat.com> Cc: Peter Zijlstra <peterz@infradead.org> Cc: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@kernel.org>
2015-04-26 20:19:39 -06:00
xsave = &fpu->state.xsave;
ret = user_regset_copyin(&pos, &count, &kbuf, &ubuf, xsave, 0, -1);
/*
* mxcsr reserved bits must be masked to zero for security reasons.
*/
xsave->i387.mxcsr &= mxcsr_feature_mask;
xsave->header.xfeatures &= xfeatures_mask;
/*
* These bits must be zero.
*/
memset(&xsave->header.reserved, 0, 48);
return ret;
}
#if defined CONFIG_X86_32 || defined CONFIG_IA32_EMULATION
/*
* FPU tag word conversions.
*/
static inline unsigned short twd_i387_to_fxsr(unsigned short twd)
{
unsigned int tmp; /* to avoid 16 bit prefixes in the code */
/* Transform each pair of bits into 01 (valid) or 00 (empty) */
tmp = ~twd;
tmp = (tmp | (tmp>>1)) & 0x5555; /* 0V0V0V0V0V0V0V0V */
/* and move the valid bits to the lower byte. */
tmp = (tmp | (tmp >> 1)) & 0x3333; /* 00VV00VV00VV00VV */
tmp = (tmp | (tmp >> 2)) & 0x0f0f; /* 0000VVVV0000VVVV */
tmp = (tmp | (tmp >> 4)) & 0x00ff; /* 00000000VVVVVVVV */
return tmp;
}
#define FPREG_ADDR(f, n) ((void *)&(f)->st_space + (n) * 16)
#define FP_EXP_TAG_VALID 0
#define FP_EXP_TAG_ZERO 1
#define FP_EXP_TAG_SPECIAL 2
#define FP_EXP_TAG_EMPTY 3
static inline u32 twd_fxsr_to_i387(struct i387_fxsave_struct *fxsave)
{
struct _fpxreg *st;
u32 tos = (fxsave->swd >> 11) & 7;
u32 twd = (unsigned long) fxsave->twd;
u32 tag;
u32 ret = 0xffff0000u;
int i;
for (i = 0; i < 8; i++, twd >>= 1) {
if (twd & 0x1) {
st = FPREG_ADDR(fxsave, (i - tos) & 7);
switch (st->exponent & 0x7fff) {
case 0x7fff:
tag = FP_EXP_TAG_SPECIAL;
break;
case 0x0000:
if (!st->significand[0] &&
!st->significand[1] &&
!st->significand[2] &&
!st->significand[3])
tag = FP_EXP_TAG_ZERO;
else
tag = FP_EXP_TAG_SPECIAL;
break;
default:
if (st->significand[3] & 0x8000)
tag = FP_EXP_TAG_VALID;
else
tag = FP_EXP_TAG_SPECIAL;
break;
}
} else {
tag = FP_EXP_TAG_EMPTY;
}
ret |= tag << (2 * i);
}
return ret;
}
/*
* FXSR floating point environment conversions.
*/
x86, fpu: Unify signal handling code paths for x86 and x86_64 kernels Currently for x86 and x86_32 binaries, fpstate in the user sigframe is copied to/from the fpstate in the task struct. And in the case of signal delivery for x86_64 binaries, if the fpstate is live in the CPU registers, then the live state is copied directly to the user sigframe. Otherwise fpstate in the task struct is copied to the user sigframe. During restore, fpstate in the user sigframe is restored directly to the live CPU registers. Historically, different code paths led to different bugs. For example, x86_64 code path was not preemption safe till recently. Also there is lot of code duplication for support of new features like xsave etc. Unify signal handling code paths for x86 and x86_64 kernels. New strategy is as follows: Signal delivery: Both for 32/64-bit frames, align the core math frame area to 64bytes as needed by xsave (this where the main fpu/extended state gets copied to and excludes the legacy compatibility fsave header for the 32-bit [f]xsave frames). If the state is live, copy the register state directly to the user frame. If not live, copy the state in the thread struct to the user frame. And for 32-bit [f]xsave frames, construct the fsave header separately before the actual [f]xsave area. Signal return: As the 32-bit frames with [f]xstate has an additional 'fsave' header, copy everything back from the user sigframe to the fpstate in the task structure and reconstruct the fxstate from the 'fsave' header (Also user passed pointers may not be correctly aligned for any attempt to directly restore any partial state). At the next fpstate usage, everything will be restored to the live CPU registers. For all the 64-bit frames and the 32-bit fsave frame, restore the state from the user sigframe directly to the live CPU registers. 64-bit signals always restored the math frame directly, so we can expect the math frame pointer to be correctly aligned. For 32-bit fsave frames, there are no alignment requirements, so we can restore the state directly. "lat_sig catch" microbenchmark numbers (for x86, x86_64, x86_32 binaries) are with in the noise range with this change. Signed-off-by: Suresh Siddha <suresh.b.siddha@intel.com> Link: http://lkml.kernel.org/r/1343171129-2747-4-git-send-email-suresh.b.siddha@intel.com [ Merged in compilation fix ] Link: http://lkml.kernel.org/r/1344544736.8326.17.camel@sbsiddha-desk.sc.intel.com Signed-off-by: H. Peter Anvin <hpa@linux.intel.com>
2012-07-24 17:05:29 -06:00
void
convert_from_fxsr(struct user_i387_ia32_struct *env, struct task_struct *tsk)
{
x86/fpu: Simplify FPU handling by embedding the fpstate in task_struct (again) So 6 years ago we made the FPU fpstate dynamically allocated: aa283f49276e ("x86, fpu: lazy allocation of FPU area - v5") 61c4628b5386 ("x86, fpu: split FPU state from task struct - v5") In hindsight this was a mistake: - it complicated context allocation failure handling, such as: /* kthread execs. TODO: cleanup this horror. */ if (WARN_ON(fpstate_alloc_init(fpu))) force_sig(SIGKILL, tsk); - it caused us to enable irqs in fpu__restore(): local_irq_enable(); /* * does a slab alloc which can sleep */ if (fpstate_alloc_init(fpu)) { /* * ran out of memory! */ do_group_exit(SIGKILL); return; } local_irq_disable(); - it (slightly) slowed down task creation/destruction by adding slab allocation/free pattens. - it made access to context contents (slightly) slower by adding one more pointer dereference. The motivation for the dynamic allocation was two-fold: - reduce memory consumption by non-FPU tasks - allocate and handle only the necessary amount of context for various XSAVE processors that have varying hardware frame sizes. These days, with glibc using SSE memcpy by default and GCC optimizing for SSE/AVX by default, the scope of FPU using apps on an x86 system is much larger than it was 6 years ago. For example on a freshly installed Fedora 21 desktop system, with a recent kernel, all non-kthread tasks have used the FPU shortly after bootup. Also, even modern embedded x86 CPUs try to support the latest vector instruction set - so they'll too often use the larger xstate frame sizes. So remove the dynamic allocation complication by embedding the FPU fpstate in task_struct again. This should make the FPU a lot more accessible to all sorts of atomic contexts. We could still optimize for the xstate frame size in the future, by moving the state structure to the last element of task_struct, and allocating only a part of that. This change is kept minimal by still keeping the ctx_alloc()/free() routines (that now do nothing substantial) - we'll remove them in the following patches. Reviewed-by: Borislav Petkov <bp@alien8.de> Cc: Andy Lutomirski <luto@amacapital.net> Cc: Dave Hansen <dave.hansen@linux.intel.com> Cc: Fenghua Yu <fenghua.yu@intel.com> Cc: H. Peter Anvin <hpa@zytor.com> Cc: Linus Torvalds <torvalds@linux-foundation.org> Cc: Oleg Nesterov <oleg@redhat.com> Cc: Peter Zijlstra <peterz@infradead.org> Cc: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@kernel.org>
2015-04-26 20:19:39 -06:00
struct i387_fxsave_struct *fxsave = &tsk->thread.fpu.state.fxsave;
struct _fpreg *to = (struct _fpreg *) &env->st_space[0];
struct _fpxreg *from = (struct _fpxreg *) &fxsave->st_space[0];
int i;
env->cwd = fxsave->cwd | 0xffff0000u;
env->swd = fxsave->swd | 0xffff0000u;
env->twd = twd_fxsr_to_i387(fxsave);
#ifdef CONFIG_X86_64
env->fip = fxsave->rip;
env->foo = fxsave->rdp;
/*
* should be actually ds/cs at fpu exception time, but
* that information is not available in 64bit mode.
*/
env->fcs = task_pt_regs(tsk)->cs;
if (tsk == current) {
savesegment(ds, env->fos);
} else {
env->fos = tsk->thread.ds;
}
env->fos |= 0xffff0000;
#else
env->fip = fxsave->fip;
env->fcs = (u16) fxsave->fcs | ((u32) fxsave->fop << 16);
env->foo = fxsave->foo;
env->fos = fxsave->fos;
#endif
for (i = 0; i < 8; ++i)
memcpy(&to[i], &from[i], sizeof(to[0]));
}
x86, fpu: Unify signal handling code paths for x86 and x86_64 kernels Currently for x86 and x86_32 binaries, fpstate in the user sigframe is copied to/from the fpstate in the task struct. And in the case of signal delivery for x86_64 binaries, if the fpstate is live in the CPU registers, then the live state is copied directly to the user sigframe. Otherwise fpstate in the task struct is copied to the user sigframe. During restore, fpstate in the user sigframe is restored directly to the live CPU registers. Historically, different code paths led to different bugs. For example, x86_64 code path was not preemption safe till recently. Also there is lot of code duplication for support of new features like xsave etc. Unify signal handling code paths for x86 and x86_64 kernels. New strategy is as follows: Signal delivery: Both for 32/64-bit frames, align the core math frame area to 64bytes as needed by xsave (this where the main fpu/extended state gets copied to and excludes the legacy compatibility fsave header for the 32-bit [f]xsave frames). If the state is live, copy the register state directly to the user frame. If not live, copy the state in the thread struct to the user frame. And for 32-bit [f]xsave frames, construct the fsave header separately before the actual [f]xsave area. Signal return: As the 32-bit frames with [f]xstate has an additional 'fsave' header, copy everything back from the user sigframe to the fpstate in the task structure and reconstruct the fxstate from the 'fsave' header (Also user passed pointers may not be correctly aligned for any attempt to directly restore any partial state). At the next fpstate usage, everything will be restored to the live CPU registers. For all the 64-bit frames and the 32-bit fsave frame, restore the state from the user sigframe directly to the live CPU registers. 64-bit signals always restored the math frame directly, so we can expect the math frame pointer to be correctly aligned. For 32-bit fsave frames, there are no alignment requirements, so we can restore the state directly. "lat_sig catch" microbenchmark numbers (for x86, x86_64, x86_32 binaries) are with in the noise range with this change. Signed-off-by: Suresh Siddha <suresh.b.siddha@intel.com> Link: http://lkml.kernel.org/r/1343171129-2747-4-git-send-email-suresh.b.siddha@intel.com [ Merged in compilation fix ] Link: http://lkml.kernel.org/r/1344544736.8326.17.camel@sbsiddha-desk.sc.intel.com Signed-off-by: H. Peter Anvin <hpa@linux.intel.com>
2012-07-24 17:05:29 -06:00
void convert_to_fxsr(struct task_struct *tsk,
const struct user_i387_ia32_struct *env)
{
x86/fpu: Simplify FPU handling by embedding the fpstate in task_struct (again) So 6 years ago we made the FPU fpstate dynamically allocated: aa283f49276e ("x86, fpu: lazy allocation of FPU area - v5") 61c4628b5386 ("x86, fpu: split FPU state from task struct - v5") In hindsight this was a mistake: - it complicated context allocation failure handling, such as: /* kthread execs. TODO: cleanup this horror. */ if (WARN_ON(fpstate_alloc_init(fpu))) force_sig(SIGKILL, tsk); - it caused us to enable irqs in fpu__restore(): local_irq_enable(); /* * does a slab alloc which can sleep */ if (fpstate_alloc_init(fpu)) { /* * ran out of memory! */ do_group_exit(SIGKILL); return; } local_irq_disable(); - it (slightly) slowed down task creation/destruction by adding slab allocation/free pattens. - it made access to context contents (slightly) slower by adding one more pointer dereference. The motivation for the dynamic allocation was two-fold: - reduce memory consumption by non-FPU tasks - allocate and handle only the necessary amount of context for various XSAVE processors that have varying hardware frame sizes. These days, with glibc using SSE memcpy by default and GCC optimizing for SSE/AVX by default, the scope of FPU using apps on an x86 system is much larger than it was 6 years ago. For example on a freshly installed Fedora 21 desktop system, with a recent kernel, all non-kthread tasks have used the FPU shortly after bootup. Also, even modern embedded x86 CPUs try to support the latest vector instruction set - so they'll too often use the larger xstate frame sizes. So remove the dynamic allocation complication by embedding the FPU fpstate in task_struct again. This should make the FPU a lot more accessible to all sorts of atomic contexts. We could still optimize for the xstate frame size in the future, by moving the state structure to the last element of task_struct, and allocating only a part of that. This change is kept minimal by still keeping the ctx_alloc()/free() routines (that now do nothing substantial) - we'll remove them in the following patches. Reviewed-by: Borislav Petkov <bp@alien8.de> Cc: Andy Lutomirski <luto@amacapital.net> Cc: Dave Hansen <dave.hansen@linux.intel.com> Cc: Fenghua Yu <fenghua.yu@intel.com> Cc: H. Peter Anvin <hpa@zytor.com> Cc: Linus Torvalds <torvalds@linux-foundation.org> Cc: Oleg Nesterov <oleg@redhat.com> Cc: Peter Zijlstra <peterz@infradead.org> Cc: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@kernel.org>
2015-04-26 20:19:39 -06:00
struct i387_fxsave_struct *fxsave = &tsk->thread.fpu.state.fxsave;
struct _fpreg *from = (struct _fpreg *) &env->st_space[0];
struct _fpxreg *to = (struct _fpxreg *) &fxsave->st_space[0];
int i;
fxsave->cwd = env->cwd;
fxsave->swd = env->swd;
fxsave->twd = twd_i387_to_fxsr(env->twd);
fxsave->fop = (u16) ((u32) env->fcs >> 16);
#ifdef CONFIG_X86_64
fxsave->rip = env->fip;
fxsave->rdp = env->foo;
/* cs and ds ignored */
#else
fxsave->fip = env->fip;
fxsave->fcs = (env->fcs & 0xffff);
fxsave->foo = env->foo;
fxsave->fos = env->fos;
#endif
for (i = 0; i < 8; ++i)
memcpy(&to[i], &from[i], sizeof(from[0]));
}
int fpregs_get(struct task_struct *target, const struct user_regset *regset,
unsigned int pos, unsigned int count,
void *kbuf, void __user *ubuf)
{
struct fpu *fpu = &target->thread.fpu;
struct user_i387_ia32_struct env;
fpu__activate_stopped(fpu);
if (!static_cpu_has(X86_FEATURE_FPU))
return fpregs_soft_get(target, regset, pos, count, kbuf, ubuf);
if (!cpu_has_fxsr)
return user_regset_copyout(&pos, &count, &kbuf, &ubuf,
x86/fpu: Simplify FPU handling by embedding the fpstate in task_struct (again) So 6 years ago we made the FPU fpstate dynamically allocated: aa283f49276e ("x86, fpu: lazy allocation of FPU area - v5") 61c4628b5386 ("x86, fpu: split FPU state from task struct - v5") In hindsight this was a mistake: - it complicated context allocation failure handling, such as: /* kthread execs. TODO: cleanup this horror. */ if (WARN_ON(fpstate_alloc_init(fpu))) force_sig(SIGKILL, tsk); - it caused us to enable irqs in fpu__restore(): local_irq_enable(); /* * does a slab alloc which can sleep */ if (fpstate_alloc_init(fpu)) { /* * ran out of memory! */ do_group_exit(SIGKILL); return; } local_irq_disable(); - it (slightly) slowed down task creation/destruction by adding slab allocation/free pattens. - it made access to context contents (slightly) slower by adding one more pointer dereference. The motivation for the dynamic allocation was two-fold: - reduce memory consumption by non-FPU tasks - allocate and handle only the necessary amount of context for various XSAVE processors that have varying hardware frame sizes. These days, with glibc using SSE memcpy by default and GCC optimizing for SSE/AVX by default, the scope of FPU using apps on an x86 system is much larger than it was 6 years ago. For example on a freshly installed Fedora 21 desktop system, with a recent kernel, all non-kthread tasks have used the FPU shortly after bootup. Also, even modern embedded x86 CPUs try to support the latest vector instruction set - so they'll too often use the larger xstate frame sizes. So remove the dynamic allocation complication by embedding the FPU fpstate in task_struct again. This should make the FPU a lot more accessible to all sorts of atomic contexts. We could still optimize for the xstate frame size in the future, by moving the state structure to the last element of task_struct, and allocating only a part of that. This change is kept minimal by still keeping the ctx_alloc()/free() routines (that now do nothing substantial) - we'll remove them in the following patches. Reviewed-by: Borislav Petkov <bp@alien8.de> Cc: Andy Lutomirski <luto@amacapital.net> Cc: Dave Hansen <dave.hansen@linux.intel.com> Cc: Fenghua Yu <fenghua.yu@intel.com> Cc: H. Peter Anvin <hpa@zytor.com> Cc: Linus Torvalds <torvalds@linux-foundation.org> Cc: Oleg Nesterov <oleg@redhat.com> Cc: Peter Zijlstra <peterz@infradead.org> Cc: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@kernel.org>
2015-04-26 20:19:39 -06:00
&fpu->state.fsave, 0,
-1);
fpstate_sanitize_xstate(fpu);
if (kbuf && pos == 0 && count == sizeof(env)) {
convert_from_fxsr(kbuf, target);
return 0;
}
convert_from_fxsr(&env, target);
return user_regset_copyout(&pos, &count, &kbuf, &ubuf, &env, 0, -1);
}
int fpregs_set(struct task_struct *target, const struct user_regset *regset,
unsigned int pos, unsigned int count,
const void *kbuf, const void __user *ubuf)
{
struct fpu *fpu = &target->thread.fpu;
struct user_i387_ia32_struct env;
int ret;
fpu__activate_stopped(fpu);
fpstate_sanitize_xstate(fpu);
if (!static_cpu_has(X86_FEATURE_FPU))
return fpregs_soft_set(target, regset, pos, count, kbuf, ubuf);
if (!cpu_has_fxsr)
return user_regset_copyin(&pos, &count, &kbuf, &ubuf,
x86/fpu: Simplify FPU handling by embedding the fpstate in task_struct (again) So 6 years ago we made the FPU fpstate dynamically allocated: aa283f49276e ("x86, fpu: lazy allocation of FPU area - v5") 61c4628b5386 ("x86, fpu: split FPU state from task struct - v5") In hindsight this was a mistake: - it complicated context allocation failure handling, such as: /* kthread execs. TODO: cleanup this horror. */ if (WARN_ON(fpstate_alloc_init(fpu))) force_sig(SIGKILL, tsk); - it caused us to enable irqs in fpu__restore(): local_irq_enable(); /* * does a slab alloc which can sleep */ if (fpstate_alloc_init(fpu)) { /* * ran out of memory! */ do_group_exit(SIGKILL); return; } local_irq_disable(); - it (slightly) slowed down task creation/destruction by adding slab allocation/free pattens. - it made access to context contents (slightly) slower by adding one more pointer dereference. The motivation for the dynamic allocation was two-fold: - reduce memory consumption by non-FPU tasks - allocate and handle only the necessary amount of context for various XSAVE processors that have varying hardware frame sizes. These days, with glibc using SSE memcpy by default and GCC optimizing for SSE/AVX by default, the scope of FPU using apps on an x86 system is much larger than it was 6 years ago. For example on a freshly installed Fedora 21 desktop system, with a recent kernel, all non-kthread tasks have used the FPU shortly after bootup. Also, even modern embedded x86 CPUs try to support the latest vector instruction set - so they'll too often use the larger xstate frame sizes. So remove the dynamic allocation complication by embedding the FPU fpstate in task_struct again. This should make the FPU a lot more accessible to all sorts of atomic contexts. We could still optimize for the xstate frame size in the future, by moving the state structure to the last element of task_struct, and allocating only a part of that. This change is kept minimal by still keeping the ctx_alloc()/free() routines (that now do nothing substantial) - we'll remove them in the following patches. Reviewed-by: Borislav Petkov <bp@alien8.de> Cc: Andy Lutomirski <luto@amacapital.net> Cc: Dave Hansen <dave.hansen@linux.intel.com> Cc: Fenghua Yu <fenghua.yu@intel.com> Cc: H. Peter Anvin <hpa@zytor.com> Cc: Linus Torvalds <torvalds@linux-foundation.org> Cc: Oleg Nesterov <oleg@redhat.com> Cc: Peter Zijlstra <peterz@infradead.org> Cc: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@kernel.org>
2015-04-26 20:19:39 -06:00
&fpu->state.fsave, 0,
-1);
if (pos > 0 || count < sizeof(env))
convert_from_fxsr(&env, target);
ret = user_regset_copyin(&pos, &count, &kbuf, &ubuf, &env, 0, -1);
if (!ret)
convert_to_fxsr(target, &env);
/*
* update the header bit in the xsave header, indicating the
* presence of FP.
*/
if (cpu_has_xsave)
x86/fpu: Simplify FPU handling by embedding the fpstate in task_struct (again) So 6 years ago we made the FPU fpstate dynamically allocated: aa283f49276e ("x86, fpu: lazy allocation of FPU area - v5") 61c4628b5386 ("x86, fpu: split FPU state from task struct - v5") In hindsight this was a mistake: - it complicated context allocation failure handling, such as: /* kthread execs. TODO: cleanup this horror. */ if (WARN_ON(fpstate_alloc_init(fpu))) force_sig(SIGKILL, tsk); - it caused us to enable irqs in fpu__restore(): local_irq_enable(); /* * does a slab alloc which can sleep */ if (fpstate_alloc_init(fpu)) { /* * ran out of memory! */ do_group_exit(SIGKILL); return; } local_irq_disable(); - it (slightly) slowed down task creation/destruction by adding slab allocation/free pattens. - it made access to context contents (slightly) slower by adding one more pointer dereference. The motivation for the dynamic allocation was two-fold: - reduce memory consumption by non-FPU tasks - allocate and handle only the necessary amount of context for various XSAVE processors that have varying hardware frame sizes. These days, with glibc using SSE memcpy by default and GCC optimizing for SSE/AVX by default, the scope of FPU using apps on an x86 system is much larger than it was 6 years ago. For example on a freshly installed Fedora 21 desktop system, with a recent kernel, all non-kthread tasks have used the FPU shortly after bootup. Also, even modern embedded x86 CPUs try to support the latest vector instruction set - so they'll too often use the larger xstate frame sizes. So remove the dynamic allocation complication by embedding the FPU fpstate in task_struct again. This should make the FPU a lot more accessible to all sorts of atomic contexts. We could still optimize for the xstate frame size in the future, by moving the state structure to the last element of task_struct, and allocating only a part of that. This change is kept minimal by still keeping the ctx_alloc()/free() routines (that now do nothing substantial) - we'll remove them in the following patches. Reviewed-by: Borislav Petkov <bp@alien8.de> Cc: Andy Lutomirski <luto@amacapital.net> Cc: Dave Hansen <dave.hansen@linux.intel.com> Cc: Fenghua Yu <fenghua.yu@intel.com> Cc: H. Peter Anvin <hpa@zytor.com> Cc: Linus Torvalds <torvalds@linux-foundation.org> Cc: Oleg Nesterov <oleg@redhat.com> Cc: Peter Zijlstra <peterz@infradead.org> Cc: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@kernel.org>
2015-04-26 20:19:39 -06:00
fpu->state.xsave.header.xfeatures |= XSTATE_FP;
return ret;
}
/*
* FPU state for core dumps.
* This is only used for a.out dumps now.
* It is declared generically using elf_fpregset_t (which is
* struct user_i387_struct) but is in fact only used for 32-bit
* dumps, so on 64-bit it is really struct user_i387_ia32_struct.
*/
int dump_fpu(struct pt_regs *regs, struct user_i387_struct *ufpu)
{
struct task_struct *tsk = current;
struct fpu *fpu = &tsk->thread.fpu;
int fpvalid;
fpvalid = fpu->fpstate_active;
if (fpvalid)
fpvalid = !fpregs_get(tsk, NULL,
0, sizeof(struct user_i387_ia32_struct),
ufpu, NULL);
return fpvalid;
}
EXPORT_SYMBOL(dump_fpu);
#endif /* CONFIG_X86_32 || CONFIG_IA32_EMULATION */
/*
* x87 math exception handling:
*/
static inline unsigned short get_fpu_cwd(struct fpu *fpu)
{
if (cpu_has_fxsr) {
return fpu->state.fxsave.cwd;
} else {
return (unsigned short)fpu->state.fsave.cwd;
}
}
static inline unsigned short get_fpu_swd(struct fpu *fpu)
{
if (cpu_has_fxsr) {
return fpu->state.fxsave.swd;
} else {
return (unsigned short)fpu->state.fsave.swd;
}
}
static inline unsigned short get_fpu_mxcsr(struct fpu *fpu)
{
if (cpu_has_xmm) {
return fpu->state.fxsave.mxcsr;
} else {
return MXCSR_DEFAULT;
}
}
int fpu__exception_code(struct fpu *fpu, int trap_nr)
{
int err;
if (trap_nr == X86_TRAP_MF) {
unsigned short cwd, swd;
/*
* (~cwd & swd) will mask out exceptions that are not set to unmasked
* status. 0x3f is the exception bits in these regs, 0x200 is the
* C1 reg you need in case of a stack fault, 0x040 is the stack
* fault bit. We should only be taking one exception at a time,
* so if this combination doesn't produce any single exception,
* then we have a bad program that isn't synchronizing its FPU usage
* and it will suffer the consequences since we won't be able to
* fully reproduce the context of the exception
*/
cwd = get_fpu_cwd(fpu);
swd = get_fpu_swd(fpu);
err = swd & ~cwd;
} else {
/*
* The SIMD FPU exceptions are handled a little differently, as there
* is only a single status/control register. Thus, to determine which
* unmasked exception was caught we must mask the exception mask bits
* at 0x1f80, and then use these to mask the exception bits at 0x3f.
*/
unsigned short mxcsr = get_fpu_mxcsr(fpu);
err = ~(mxcsr >> 7) & mxcsr;
}
if (err & 0x001) { /* Invalid op */
/*
* swd & 0x240 == 0x040: Stack Underflow
* swd & 0x240 == 0x240: Stack Overflow
* User must clear the SF bit (0x40) if set
*/
return FPE_FLTINV;
} else if (err & 0x004) { /* Divide by Zero */
return FPE_FLTDIV;
} else if (err & 0x008) { /* Overflow */
return FPE_FLTOVF;
} else if (err & 0x012) { /* Denormal, Underflow */
return FPE_FLTUND;
} else if (err & 0x020) { /* Precision */
return FPE_FLTRES;
}
/*
* If we're using IRQ 13, or supposedly even some trap
* X86_TRAP_MF implementations, it's possible
* we get a spurious trap, which is not an error.
*/
return 0;
}