drm/radeon: add timeout argument to radeon_fence_wait_seq v2

This makes it possible to wait for a specific amount of time,
rather than wait until infinity.

v2 (chk): rebased on other changes

Signed-off-by: Maarten Lankhorst <maarten.lankhorst@canonical.com>
Signed-off-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
This commit is contained in:
Maarten Lankhorst 2014-08-27 15:21:59 +02:00 committed by Alex Deucher
parent 0bfa4b4126
commit 9867d00dba

View file

@ -364,28 +364,31 @@ static bool radeon_fence_any_seq_signaled(struct radeon_device *rdev, u64 *seq)
}
/**
* radeon_fence_wait_seq - wait for a specific sequence numbers
* radeon_fence_wait_seq_timeout - wait for a specific sequence numbers
*
* @rdev: radeon device pointer
* @target_seq: sequence number(s) we want to wait for
* @intr: use interruptable sleep
* @timeout: maximum time to wait, or MAX_SCHEDULE_TIMEOUT for infinite wait
*
* Wait for the requested sequence number(s) to be written by any ring
* (all asics). Sequnce number array is indexed by ring id.
* @intr selects whether to use interruptable (true) or non-interruptable
* (false) sleep when waiting for the sequence number. Helper function
* for radeon_fence_wait_*().
* Returns 0 if the sequence number has passed, error for all other cases.
* Returns remaining time if the sequence number has passed, 0 when
* the wait timeout, or an error for all other cases.
* -EDEADLK is returned when a GPU lockup has been detected.
*/
static int radeon_fence_wait_seq(struct radeon_device *rdev, u64 *target_seq,
bool intr)
static long radeon_fence_wait_seq_timeout(struct radeon_device *rdev,
u64 *target_seq, bool intr,
long timeout)
{
long r;
int i;
if (radeon_fence_any_seq_signaled(rdev, target_seq))
return 0;
return timeout;
/* enable IRQs and tracing */
for (i = 0; i < RADEON_NUM_RINGS; ++i) {
@ -399,11 +402,11 @@ static int radeon_fence_wait_seq(struct radeon_device *rdev, u64 *target_seq,
if (intr) {
r = wait_event_interruptible_timeout(rdev->fence_queue, (
radeon_fence_any_seq_signaled(rdev, target_seq)
|| rdev->needs_reset), MAX_SCHEDULE_TIMEOUT);
|| rdev->needs_reset), timeout);
} else {
r = wait_event_timeout(rdev->fence_queue, (
radeon_fence_any_seq_signaled(rdev, target_seq)
|| rdev->needs_reset), MAX_SCHEDULE_TIMEOUT);
|| rdev->needs_reset), timeout);
}
if (rdev->needs_reset)
@ -417,14 +420,14 @@ static int radeon_fence_wait_seq(struct radeon_device *rdev, u64 *target_seq,
trace_radeon_fence_wait_end(rdev->ddev, i, target_seq[i]);
}
return r < 0 ? r : 0;
return r;
}
/**
* radeon_fence_wait - wait for a fence to signal
*
* @fence: radeon fence object
* @intr: use interruptable sleep
* @intr: use interruptible sleep
*
* Wait for the requested fence to signal (all asics).
* @intr selects whether to use interruptable (true) or non-interruptable
@ -434,7 +437,7 @@ static int radeon_fence_wait_seq(struct radeon_device *rdev, u64 *target_seq,
int radeon_fence_wait(struct radeon_fence *fence, bool intr)
{
uint64_t seq[RADEON_NUM_RINGS] = {};
int r;
long r;
if (fence == NULL) {
WARN(1, "Querying an invalid fence : %p !\n", fence);
@ -445,9 +448,10 @@ int radeon_fence_wait(struct radeon_fence *fence, bool intr)
if (seq[fence->ring] == RADEON_FENCE_SIGNALED_SEQ)
return 0;
r = radeon_fence_wait_seq(fence->rdev, seq, intr);
if (r)
r = radeon_fence_wait_seq_timeout(fence->rdev, seq, intr, MAX_SCHEDULE_TIMEOUT);
if (r < 0) {
return r;
}
fence->seq = RADEON_FENCE_SIGNALED_SEQ;
return 0;
@ -472,7 +476,7 @@ int radeon_fence_wait_any(struct radeon_device *rdev,
{
uint64_t seq[RADEON_NUM_RINGS];
unsigned i, num_rings = 0;
int r;
long r;
for (i = 0; i < RADEON_NUM_RINGS; ++i) {
seq[i] = 0;
@ -493,8 +497,8 @@ int radeon_fence_wait_any(struct radeon_device *rdev,
if (num_rings == 0)
return -ENOENT;
r = radeon_fence_wait_seq(rdev, seq, intr);
if (r) {
r = radeon_fence_wait_seq_timeout(rdev, seq, intr, MAX_SCHEDULE_TIMEOUT);
if (r < 0) {
return r;
}
return 0;
@ -513,6 +517,7 @@ int radeon_fence_wait_any(struct radeon_device *rdev,
int radeon_fence_wait_next(struct radeon_device *rdev, int ring)
{
uint64_t seq[RADEON_NUM_RINGS] = {};
long r;
seq[ring] = atomic64_read(&rdev->fence_drv[ring].last_seq) + 1ULL;
if (seq[ring] >= rdev->fence_drv[ring].sync_seq[ring]) {
@ -520,7 +525,10 @@ int radeon_fence_wait_next(struct radeon_device *rdev, int ring)
already the last emited fence */
return -ENOENT;
}
return radeon_fence_wait_seq(rdev, seq, false);
r = radeon_fence_wait_seq_timeout(rdev, seq, false, MAX_SCHEDULE_TIMEOUT);
if (r < 0)
return r;
return 0;
}
/**
@ -536,18 +544,18 @@ int radeon_fence_wait_next(struct radeon_device *rdev, int ring)
int radeon_fence_wait_empty(struct radeon_device *rdev, int ring)
{
uint64_t seq[RADEON_NUM_RINGS] = {};
int r;
long r;
seq[ring] = rdev->fence_drv[ring].sync_seq[ring];
if (!seq[ring])
return 0;
r = radeon_fence_wait_seq(rdev, seq, false);
if (r) {
r = radeon_fence_wait_seq_timeout(rdev, seq, false, MAX_SCHEDULE_TIMEOUT);
if (r < 0) {
if (r == -EDEADLK)
return -EDEADLK;
dev_err(rdev->dev, "error waiting for ring[%d] to become idle (%d)\n",
dev_err(rdev->dev, "error waiting for ring[%d] to become idle (%ld)\n",
ring, r);
}
return 0;