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Input: docs - freshen up introduction

Stop saying that API is experimental and that only USB is supported,
acknowledge that evdev is the preferred interface, and remove paragraph
encouraging people sending snail mail to Vojtech :) along with his email.

Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
hifive-unleashed-5.1
Dmitry Torokhov 2017-04-15 15:16:50 -07:00
parent b08c118cde
commit ad6493800b
4 changed files with 140 additions and 145 deletions

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@ -1,3 +1,5 @@
.. _input-event-codes:
=================
Input event codes
=================

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@ -1,25 +1,20 @@
.. include:: <isonum.txt>
===================
Linux Input drivers
===================
:Copyright: |copy| 1999-2001 Vojtech Pavlik <vojtech@ucw.cz> - Sponsored by SuSE
Should you need to contact me, the author, you can do so either by e-mail
- mail your message to <vojtech@ucw.cz>, or by paper mail: Vojtech Pavlik,
Simunkova 1594, Prague 8, 182 00 Czech Republic
============
Introduction
============
This is a collection of drivers that is designed to support all input
devices under Linux. While it is currently used only on for USB input
devices, future use (say 2.5/2.6) is expected to expand to replace
most of the existing input system, which is why it lives in
drivers/input/ instead of drivers/usb/.
:Copyright: |copy| 1999-2001 Vojtech Pavlik <vojtech@ucw.cz> - Sponsored by SuSE
The centre of the input drivers is the input module, which must be
Architecture
============
Input subsystem a collection of drivers that is designed to support
all input devices under Linux. Most of the drivers reside in
drivers/input, although quite a few live in drivers/hid and
drivers/platform.
The core of the input subsystem is the input module, which must be
loaded before any other of the input modules - it serves as a way of
communication between two groups of modules:
@ -32,9 +27,9 @@ events (keystrokes, mouse movements) to the input module.
Event handlers
--------------
These modules get events from input and pass them where needed via
various interfaces - keystrokes to the kernel, mouse movements via a
simulated PS/2 interface to GPM and X and so on.
These modules get events from input core and pass them where needed
via various interfaces - keystrokes to the kernel, mouse movements via
a simulated PS/2 interface to GPM and X, and so on.
Simple Usage
============
@ -45,19 +40,18 @@ kernel)::
input
mousedev
keybdev
usbcore
uhci_hcd or ohci_hcd or ehci_hcd
usbhid
hid_generic
After this, the USB keyboard will work straight away, and the USB mouse
will be available as a character device on major 13, minor 63::
crw-r--r-- 1 root root 13, 63 Mar 28 22:45 mice
This device has to be created.
The commands to create it by hand are::
This device usually created automatically by the system. The commands
to create it by hand are::
cd /dev
mkdir input
@ -81,19 +75,110 @@ When you do all of the above, you can use your USB mouse and keyboard.
Detailed Description
====================
Event handlers
--------------
Event handlers distribute the events from the devices to userspace and
in-kernel consumers, as needed.
evdev
~~~~~
``evdev`` is the generic input event interface. It passes the events
generated in the kernel straight to the program, with timestamps. The
event codes are the same on all architectures and are hardware
independent.
This is the preferred interface for userspace to consume user
input, and all clients are encouraged to use it.
See :ref:`event-interface` for notes on API.
The devices are in /dev/input::
crw-r--r-- 1 root root 13, 64 Apr 1 10:49 event0
crw-r--r-- 1 root root 13, 65 Apr 1 10:50 event1
crw-r--r-- 1 root root 13, 66 Apr 1 10:50 event2
crw-r--r-- 1 root root 13, 67 Apr 1 10:50 event3
...
There are two ranges of minors: 64 through 95 is the static legacy
range. If there are more than 32 input devices in a system, additional
evdev nodes are created with minors starting with 256.
keyboard
~~~~~~~~
``keyboard`` is in-kernel input handler ad is a part of VT code. It
consumes keyboard keystrokes and handles user input for VT consoles.
mousedev
~~~~~~~~
``mousedev`` is a hack to make legacy programs that use mouse input
work. It takes events from either mice or digitizers/tablets and makes
a PS/2-style (a la /dev/psaux) mouse device available to the
userland.
Mousedev devices in /dev/input (as shown above) are::
crw-r--r-- 1 root root 13, 32 Mar 28 22:45 mouse0
crw-r--r-- 1 root root 13, 33 Mar 29 00:41 mouse1
crw-r--r-- 1 root root 13, 34 Mar 29 00:41 mouse2
crw-r--r-- 1 root root 13, 35 Apr 1 10:50 mouse3
...
...
crw-r--r-- 1 root root 13, 62 Apr 1 10:50 mouse30
crw-r--r-- 1 root root 13, 63 Apr 1 10:50 mice
Each ``mouse`` device is assigned to a single mouse or digitizer, except
the last one - ``mice``. This single character device is shared by all
mice and digitizers, and even if none are connected, the device is
present. This is useful for hotplugging USB mice, so that older programs
that do not handle hotplug can open the device even when no mice are
present.
CONFIG_INPUT_MOUSEDEV_SCREEN_[XY] in the kernel configuration are
the size of your screen (in pixels) in XFree86. This is needed if you
want to use your digitizer in X, because its movement is sent to X
via a virtual PS/2 mouse and thus needs to be scaled
accordingly. These values won't be used if you use a mouse only.
Mousedev will generate either PS/2, ImPS/2 (Microsoft IntelliMouse) or
ExplorerPS/2 (IntelliMouse Explorer) protocols, depending on what the
program reading the data wishes. You can set GPM and X to any of
these. You'll need ImPS/2 if you want to make use of a wheel on a USB
mouse and ExplorerPS/2 if you want to use extra (up to 5) buttons.
joydev
~~~~~~
``joydev`` implements v0.x and v1.x Linux joystick API. See
:ref:`joystick-api` for details.
As soon as any joystick is connected, it can be accessed in /dev/input on::
crw-r--r-- 1 root root 13, 0 Apr 1 10:50 js0
crw-r--r-- 1 root root 13, 1 Apr 1 10:50 js1
crw-r--r-- 1 root root 13, 2 Apr 1 10:50 js2
crw-r--r-- 1 root root 13, 3 Apr 1 10:50 js3
...
And so on up to js31 in legacy range, and additional nodes with minors
above 256 if there are more joystick devices.
Device drivers
--------------
Device drivers are the modules that generate events. The events are
however not useful without being handled, so you also will need to use some
of the modules from section 3.2.
Device drivers are the modules that generate events.
usbhid
~~~~~~
hid-generic
~~~~~~~~~~~
usbhid is the largest and most complex driver of the whole suite. It
handles all HID devices, and because there is a very wide variety of them,
and because the USB HID specification isn't simple, it needs to be this big.
``hid-generic`` is one of the largest and most complex driver of the
whole suite. It handles all HID devices, and because there is a very
wide variety of them, and because the USB HID specification isn't
simple, it needs to be this big.
Currently, it handles USB mice, joysticks, gamepads, steering wheels
keyboards, trackballs and digitizers.
@ -131,145 +216,47 @@ Much like usbmouse, this module talks to keyboards with a simplified
HIDBP protocol. It's smaller, but doesn't support any extra special keys.
Use usbhid instead if there isn't any special reason to use this.
wacom
psmouse
~~~~~~~
This is driver for all flavors of pointing devices using PS/2
protocol, including Synaptics and ALPS touchpads, Intellimouse
Explorer devices, Logitech PS/2 mice and so on.
atkbd
~~~~~
This is a driver for Wacom Graphire and Intuos tablets. Not for Wacom
PenPartner, that one is handled by the HID driver. Although the Intuos and
Graphire tablets claim that they are HID tablets as well, they are not and
thus need this specific driver.
This is driver for PS/2 (AT) keyboards.
iforce
~~~~~~
A driver for I-Force joysticks and wheels, both over USB and RS232.
It includes ForceFeedback support now, even though Immersion
It includes Force Feedback support now, even though Immersion
Corp. considers the protocol a trade secret and won't disclose a word
about it.
Event handlers
--------------
Event handlers distribute the events from the devices to userland and
kernel, as needed.
keybdev
~~~~~~~
keybdev is currently a rather ugly hack that translates the input
events into architecture-specific keyboard raw mode (Xlated AT Set2 on
x86), and passes them into the handle_scancode function of the
keyboard.c module. This works well enough on all architectures that
keybdev can generate rawmode on, other architectures can be added to
it.
The right way would be to pass the events to keyboard.c directly,
best if keyboard.c would itself be an event handler. This is done in
the input patch, available on the webpage mentioned below.
mousedev
~~~~~~~~
mousedev is also a hack to make programs that use mouse input
work. It takes events from either mice or digitizers/tablets and makes
a PS/2-style (a la /dev/psaux) mouse device available to the
userland. Ideally, the programs could use a more reasonable interface,
for example evdev
Mousedev devices in /dev/input (as shown above) are::
crw-r--r-- 1 root root 13, 32 Mar 28 22:45 mouse0
crw-r--r-- 1 root root 13, 33 Mar 29 00:41 mouse1
crw-r--r-- 1 root root 13, 34 Mar 29 00:41 mouse2
crw-r--r-- 1 root root 13, 35 Apr 1 10:50 mouse3
...
...
crw-r--r-- 1 root root 13, 62 Apr 1 10:50 mouse30
crw-r--r-- 1 root root 13, 63 Apr 1 10:50 mice
Each ``mouse`` device is assigned to a single mouse or digitizer, except
the last one - ``mice``. This single character device is shared by all
mice and digitizers, and even if none are connected, the device is
present. This is useful for hotplugging USB mice, so that programs
can open the device even when no mice are present.
CONFIG_INPUT_MOUSEDEV_SCREEN_[XY] in the kernel configuration are
the size of your screen (in pixels) in XFree86. This is needed if you
want to use your digitizer in X, because its movement is sent to X
via a virtual PS/2 mouse and thus needs to be scaled
accordingly. These values won't be used if you use a mouse only.
Mousedev will generate either PS/2, ImPS/2 (Microsoft IntelliMouse) or
ExplorerPS/2 (IntelliMouse Explorer) protocols, depending on what the
program reading the data wishes. You can set GPM and X to any of
these. You'll need ImPS/2 if you want to make use of a wheel on a USB
mouse and ExplorerPS/2 if you want to use extra (up to 5) buttons.
joydev
~~~~~~
Joydev implements v0.x and v1.x Linux joystick api, much like
drivers/char/joystick/joystick.c used to in earlier versions. See
joystick-api.txt in the Documentation subdirectory for details. As
soon as any joystick is connected, it can be accessed in /dev/input
on::
crw-r--r-- 1 root root 13, 0 Apr 1 10:50 js0
crw-r--r-- 1 root root 13, 1 Apr 1 10:50 js1
crw-r--r-- 1 root root 13, 2 Apr 1 10:50 js2
crw-r--r-- 1 root root 13, 3 Apr 1 10:50 js3
...
And so on up to js31.
evdev
~~~~~
evdev is the generic input event interface. It passes the events
generated in the kernel straight to the program, with timestamps. The
API is still evolving, but should be usable now. It's described in
section 5.
This should be the way for GPM and X to get keyboard and mouse
events. It allows for multihead in X without any specific multihead
kernel support. The event codes are the same on all architectures and
are hardware independent.
The devices are in /dev/input::
crw-r--r-- 1 root root 13, 64 Apr 1 10:49 event0
crw-r--r-- 1 root root 13, 65 Apr 1 10:50 event1
crw-r--r-- 1 root root 13, 66 Apr 1 10:50 event2
crw-r--r-- 1 root root 13, 67 Apr 1 10:50 event3
...
And so on up to event31.
Verifying if it works
=====================
Typing a couple keys on the keyboard should be enough to check that
a USB keyboard works and is correctly connected to the kernel keyboard
a keyboard works and is correctly connected to the kernel keyboard
driver.
Doing a ``cat /dev/input/mouse0`` (c, 13, 32) will verify that a mouse
is also emulated; characters should appear if you move it.
You can test the joystick emulation with the ``jstest`` utility,
available in the joystick package (see Documentation/input/joystick.txt).
available in the joystick package (see :ref:`joystick-doc`).
You can test the event devices with the ``evtest`` utility available
in the LinuxConsole project CVS archive (see the URL below).
You can test the event devices with the ``evtest`` utility.
.. _event-interface:
Event interface
===============
Should you want to add event device support into any application (X, gpm,
svgalib ...) I <vojtech@ucw.cz> will be happy to provide you any help I
can. Here goes a description of the current state of things, which is going
to be extended, but not changed incompatibly as time goes:
You can use blocking and nonblocking reads, also select() on the
You can use blocking and nonblocking reads, and also select() on the
/dev/input/eventX devices, and you'll always get a whole number of input
events on a read. Their layout is::
@ -290,3 +277,5 @@ list is in include/uapi/linux/input-event-codes.h.
``value`` is the value the event carries. Either a relative change for
EV_REL, absolute new value for EV_ABS (joysticks ...), or 0 for EV_KEY for
release, 1 for keypress and 2 for autorepeat.
See :ref:`input-event-codes` for more information about various even codes.

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.. _joystick-api:
=====================
Programming Interface
=====================

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.. include:: <isonum.txt>
.. _joystick-doc:
Introduction
============