Just prep work, not yet put to some use.
Note that because we're still using the crtc helper to switch modes
(and their complicated way to do partial modesets), we need to call
the encoder's disable function unconditionally.
But once this is cleaned up we shouldn't call the encoder's disable
function unconditionally any more, because then we know that we'll
only call it if the encoder is actually enabled. Also note that we
then need to be careful about which crtc we're filtering the encoder
list on: We want to filter on the crtc of the _current_ mode, not the
one we're about to set up.
For the enabling side we need to do the same trick. And again, we
should be able to simplify this quite a bit when things have settled
into place.
Also note that this simply does not take cloning into account, so dpms
needs to be handled specially for the few outputs where we even bother
with it.
Reviewed-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Signed-Off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
************************************************************
* For the very latest on DRI development, please see: *
* http://dri.freedesktop.org/ *
************************************************************
The Direct Rendering Manager (drm) is a device-independent kernel-level
device driver that provides support for the XFree86 Direct Rendering
Infrastructure (DRI).
The DRM supports the Direct Rendering Infrastructure (DRI) in four major
ways:
1. The DRM provides synchronized access to the graphics hardware via
the use of an optimized two-tiered lock.
2. The DRM enforces the DRI security policy for access to the graphics
hardware by only allowing authenticated X11 clients access to
restricted regions of memory.
3. The DRM provides a generic DMA engine, complete with multiple
queues and the ability to detect the need for an OpenGL context
switch.
4. The DRM is extensible via the use of small device-specific modules
that rely extensively on the API exported by the DRM module.
Documentation on the DRI is available from:
http://dri.freedesktop.org/wiki/Documentation
http://sourceforge.net/project/showfiles.php?group_id=387
http://dri.sourceforge.net/doc/
For specific information about kernel-level support, see:
The Direct Rendering Manager, Kernel Support for the Direct Rendering
Infrastructure
http://dri.sourceforge.net/doc/drm_low_level.html
Hardware Locking for the Direct Rendering Infrastructure
http://dri.sourceforge.net/doc/hardware_locking_low_level.html
A Security Analysis of the Direct Rendering Infrastructure
http://dri.sourceforge.net/doc/security_low_level.html