Partially revert "Remove fixed pipeline calls in glsl-based code"
Without this chunk garbage is shown on screen when rendering models
This reverts commit e363e9102f
.
pull/3/head
parent
682aef8422
commit
48824889fa
|
@ -4646,6 +4646,15 @@ void Renderer::renderObject(const Vector3f& pos,
|
|||
astro::daysToSecs(now - astro::J2000),
|
||||
this);
|
||||
}
|
||||
|
||||
// XXX: this code should be removed
|
||||
for (unsigned int i = 1; i < 8;/*context->getMaxTextures();*/ i++)
|
||||
{
|
||||
glActiveTexture(GL_TEXTURE0 + i);
|
||||
glDisable(GL_TEXTURE_2D);
|
||||
}
|
||||
glActiveTexture(GL_TEXTURE0);
|
||||
glEnable(GL_TEXTURE_2D);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in New Issue