Eliminated raging debugging output.

pull/3/head
Chris Laurel 2001-03-27 09:00:55 +00:00
parent 9465598cb1
commit 7f9d2d4ec9
1 changed files with 3 additions and 2 deletions

View File

@ -182,7 +182,7 @@ void logChunk(uint16 chunkType, int chunkSize)
default:
break;
}
#if 0
indent();
if (name == NULL)
@ -196,6 +196,7 @@ void logChunk(uint16 chunkType, int chunkSize)
}
cout.flush();
#endif
}
@ -526,7 +527,7 @@ bool processSceneChunk(ifstream& in,
M3DModel* model = new M3DModel();
model->setName(name);
indent(); cout << " [" << name << "]\n";
// indent(); cout << " [" << name << "]\n";
read3DSChunks(in,
contentSize - (name.length() + 1),
processModelChunk,