Return correct type from DeepSkyObject::getRenderMask()
More correctly is to return Renderer::RenderFlags, but this require big render.h refactoring.pull/3/head
parent
b11cd25553
commit
a10da37741
|
@ -97,7 +97,7 @@ class DeepSkyObject : public CatEntry
|
|||
float pixelSize,
|
||||
const Renderer*) = 0;
|
||||
|
||||
virtual unsigned int getRenderMask() const { return 0; }
|
||||
virtual uint64_t getRenderMask() const { return 0; }
|
||||
virtual unsigned int getLabelMask() const { return 0; }
|
||||
|
||||
enum : uint32_t
|
||||
|
|
|
@ -458,7 +458,7 @@ void Galaxy::renderGalaxyEllipsoid(const Vec3f& offset,
|
|||
#endif
|
||||
|
||||
|
||||
unsigned int Galaxy::getRenderMask() const
|
||||
uint64_t Galaxy::getRenderMask() const
|
||||
{
|
||||
return Renderer::ShowGalaxies;
|
||||
}
|
||||
|
|
|
@ -68,7 +68,7 @@ class Galaxy : public DeepSkyObject
|
|||
static float getLightGain();
|
||||
static void setLightGain(float);
|
||||
|
||||
virtual unsigned int getRenderMask() const;
|
||||
virtual uint64_t getRenderMask() const;
|
||||
virtual unsigned int getLabelMask() const;
|
||||
|
||||
virtual const char* getObjTypeName() const;
|
||||
|
|
|
@ -494,7 +494,7 @@ void Globular::renderGlobularPointSprites(
|
|||
glEnd();
|
||||
}
|
||||
|
||||
unsigned int Globular::getRenderMask() const
|
||||
uint64_t Globular::getRenderMask() const
|
||||
{
|
||||
return Renderer::ShowGlobulars;
|
||||
}
|
||||
|
|
|
@ -69,7 +69,7 @@ class Globular : public DeepSkyObject
|
|||
float pixelSize);
|
||||
GlobularForm* getForm() const;
|
||||
|
||||
virtual unsigned int getRenderMask() const;
|
||||
virtual uint64_t getRenderMask() const;
|
||||
virtual unsigned int getLabelMask() const;
|
||||
virtual const char* getObjTypeName() const;
|
||||
|
||||
|
|
|
@ -107,7 +107,7 @@ void Nebula::render(const Vector3f& /*unused*/,
|
|||
}
|
||||
|
||||
|
||||
unsigned int Nebula::getRenderMask() const
|
||||
uint64_t Nebula::getRenderMask() const
|
||||
{
|
||||
return Renderer::ShowNebulae;
|
||||
}
|
||||
|
|
|
@ -34,7 +34,7 @@ class Nebula : public DeepSkyObject
|
|||
float pixelSize,
|
||||
const Renderer* renderer);
|
||||
|
||||
virtual unsigned int getRenderMask() const;
|
||||
virtual uint64_t getRenderMask() const;
|
||||
virtual unsigned int getLabelMask() const;
|
||||
|
||||
void setGeometry(ResourceHandle);
|
||||
|
|
|
@ -77,7 +77,7 @@ void OpenCluster::render(const Vector3f& /*unused*/,
|
|||
}
|
||||
|
||||
|
||||
unsigned int OpenCluster::getRenderMask() const
|
||||
uint64_t OpenCluster::getRenderMask() const
|
||||
{
|
||||
return Renderer::ShowOpenClusters;
|
||||
}
|
||||
|
|
|
@ -35,7 +35,7 @@ class OpenCluster : public DeepSkyObject
|
|||
float pixelSize,
|
||||
const Renderer* r = nullptr);
|
||||
|
||||
virtual unsigned int getRenderMask() const;
|
||||
virtual uint64_t getRenderMask() const;
|
||||
virtual unsigned int getLabelMask() const;
|
||||
|
||||
virtual const char* getObjTypeName() const;
|
||||
|
|
Loading…
Reference in New Issue