Temporarily re-enabled old star culling method for perf testing.

pull/3/head
Chris Laurel 2001-05-07 15:16:15 +00:00
parent 6bab5a1eb2
commit c31e65f4bc
2 changed files with 5 additions and 5 deletions

View File

@ -544,10 +544,10 @@ void Renderer::render(const Observer& observer,
glBlendFunc(GL_SRC_ALPHA, GL_ONE);
if ((renderFlags & ShowStars) != 0)
{
// if ((renderFlags & ShowCloudMaps) != 0)
renderStars(starDB, visTree, faintestVisible, observer);
// else
// renderStars(starDB, visset, faintestVisible, observer);
if ((renderFlags & ShowCloudMaps) != 0)
renderStars(starDB, visTree, faintestVisible, observer);
else
renderStars(starDB, visset, faintestVisible, observer);
}
// Render asterisms

View File

@ -371,7 +371,7 @@ void Simulation::update(double dt)
observer.update(dt);
}
#if 0
#if 1
if (visibleStars != NULL)
visibleStars->update(observer, 0.05f);
#endif