CelestiaContent/src/surface.h

40 lines
897 B
C++

// surface.h
//
// Copyright (C) 2001 Chris Laurel <claurel@shatters.net>
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 2
// of the License, or (at your option) any later version.
#ifndef _SURFACE_H_
#define _SURFACE_H_
#include <string>
#include "basictypes.h"
#include "color.h"
class Surface
{
public:
Surface() : appearanceFlags(0), color(0.0f, 0.0f, 0.0f) {};
Surface(Color c) : appearanceFlags(0), color(c) {};
// Appearance flags
enum {
BlendTexture = 0x1,
ApplyBaseTexture = 0x2,
ApplyBumpMap = 0x4,
CompressBaseTexture = 0x8,
};
Color color;
std::string baseTexture;
std::string bumpTexture;
uint32 appearanceFlags;
};
#endif // _SURFACE_H_