.. |
CGBuffer.h
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Automatically convert to c++11 using clan-tidy
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2018-09-22 23:42:02 +03:00 |
CMakeLists.txt
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Always use jpeg and png libs, drop CGBuffer.h
|
2019-02-09 00:21:00 +03:00 |
asterism.cpp
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Use config.h on all platforms
|
2019-02-09 00:21:00 +03:00 |
asterism.h
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Make ShaderManager private property of Renderer
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2018-12-11 20:32:13 +03:00 |
astro.cpp
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Fix leap seconds
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2018-11-22 22:22:27 +03:00 |
astro.h
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Wrap compatibility methods with #ifdef __CELVEC__
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2018-10-07 13:38:25 +03:00 |
atmosphere.h
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fix whitespaces and indents
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2018-09-22 23:41:57 +03:00 |
axisarrow.cpp
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Automatically convert to c++11 using clan-tidy
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2018-09-22 23:42:02 +03:00 |
axisarrow.h
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Eigenized reference mark, label, and marker code.
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2009-07-21 04:04:26 +00:00 |
body.cpp
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New planet parameters, core
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2018-12-22 23:22:49 +03:00 |
body.h
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New planet parameters, core
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2018-12-22 23:22:49 +03:00 |
boundaries.cpp
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Make ShaderManager private property of Renderer
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2018-12-11 20:32:13 +03:00 |
boundaries.h
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Make ShaderManager private property of Renderer
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2018-12-11 20:32:13 +03:00 |
catalogxref.cpp
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Use c.push_back instead of c.insert(c.end,...)
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2018-09-22 23:42:03 +03:00 |
catalogxref.h
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Mark some enums as uint32_t
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2018-12-08 02:05:52 +03:00 |
category.cpp
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I18n support for user defined categories via Lua and catalog files.
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2018-12-30 17:23:48 +01:00 |
category.h
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I18n support for user defined categories via Lua and catalog files.
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2018-12-30 17:23:48 +01:00 |
catentry.cpp
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Remove incorrectly placed ';'
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2019-01-04 19:10:01 +03:00 |
catentry.h
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Make dispositions general and use it in loadCategory.
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2019-01-03 20:00:30 +01:00 |
celestia.h
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Remove definitions for ancient compillers
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2019-02-09 00:21:00 +03:00 |
cmdparser.cpp
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Add loadfragment script function instead of from_ssc (Closes: #126)
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2018-11-21 20:30:37 +03:00 |
cmdparser.h
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Add new Renderer flags
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2018-11-16 21:25:16 +01:00 |
command.cpp
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Add loadfragment script function instead of from_ssc (Closes: #126)
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2018-11-21 20:30:37 +03:00 |
command.h
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Fix (or disable) warnings produced by VS2015
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2019-01-19 21:54:56 +03:00 |
console.cpp
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Don't resize console buffer if new rows eq old
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2018-10-20 19:39:19 +03:00 |
console.h
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Fix more coverity issues
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2018-10-30 23:52:19 +03:00 |
constellation.cpp
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Make work with constellations more C++-like
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2018-11-08 11:06:17 +03:00 |
constellation.h
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Make work with constellations more C++-like
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2018-11-08 11:06:17 +03:00 |
curveplot.cpp
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Cleanup warnings found by clang++
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2018-10-18 21:50:41 +03:00 |
curveplot.h
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Fix more coverity issues
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2018-10-30 23:52:19 +03:00 |
dds.cpp
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Fix warnings found by PVS
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2018-10-28 22:00:27 +03:00 |
deepskyobj.cpp
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Return reference from getInfoURL() of DeepSkyObject and Location
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2018-12-08 02:05:52 +03:00 |
deepskyobj.h
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Remove unused GLContext
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2018-12-11 20:32:13 +03:00 |
dispmap.cpp
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Automatically convert to c++11 using clan-tidy
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2018-09-22 23:42:02 +03:00 |
dispmap.h
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Automatically convert to c++11 using clan-tidy
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2018-09-22 23:42:02 +03:00 |
dsodb.cpp
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Make dispositions general and use it in loadCategory.
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2019-01-03 20:00:30 +01:00 |
dsodb.h
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Convert static variable to constexpr
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2018-12-19 19:47:23 +03:00 |
dsoname.cpp
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Remove basictypes.h and use standard c++11 types
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2018-09-22 23:42:03 +03:00 |
dsoname.h
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Untempletization of NameDatabase
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2019-01-18 23:00:39 +01:00 |
dsooctree.cpp
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Automatically convert to c++11 using clan-tidy
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2018-09-22 23:42:02 +03:00 |
dsooctree.h
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First round of Eigen-izing the core Celestia code.
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2009-07-15 03:06:30 +00:00 |
eigenport.h
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Eigenized lighting and shadow calculations in renderer.
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2009-07-18 05:50:56 +00:00 |
execenv.h
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Cleaned up include files used by modules in celengine:
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2009-10-04 14:12:59 +00:00 |
execution.cpp
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Fix for problem when opening CEL-scripts on Windows.
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2004-03-13 17:46:06 +00:00 |
execution.h
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fix whitespaces and indents
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2018-09-22 23:41:57 +03:00 |
fragmentprog.cpp
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Automatically convert to c++11 using clan-tidy
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2018-09-22 23:42:02 +03:00 |
fragmentprog.h
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Automatically convert to c++11 using clan-tidy
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2018-09-22 23:42:02 +03:00 |
frame.cpp
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User-defined categories. Core + Lua.
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2018-12-07 10:17:11 +01:00 |
frame.h
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fix whitespaces and indents
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2018-09-22 23:41:57 +03:00 |
frametree.cpp
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User-defined categories. Core + Lua.
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2018-12-07 10:17:11 +01:00 |
frametree.h
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Fix more coverity issues
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2018-10-30 23:52:19 +03:00 |
galaxy.cpp
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Remove unused GLContext
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2018-12-11 20:32:13 +03:00 |
galaxy.h
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Make ShaderManager private property of Renderer
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2018-12-11 20:32:13 +03:00 |
geometry.h
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fix whitespaces and indents
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2018-09-22 23:41:57 +03:00 |
glcontext.cpp
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Remove unneeded functions from GLContext
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2018-12-11 20:32:13 +03:00 |
glcontext.h
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Remove unneeded functions from GLContext
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2018-12-11 20:32:13 +03:00 |
globular.cpp
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Make ShaderManager private property of Renderer
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2018-12-11 20:32:13 +03:00 |
globular.h
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Make ShaderManager private property of Renderer
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2018-12-11 20:32:13 +03:00 |
glshader.cpp
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Fix warnings found by PVS
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2018-10-28 22:00:27 +03:00 |
glshader.h
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Use core OpenGL2 functions instead of their ARB versions
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2018-10-07 20:45:01 +03:00 |
image.cpp
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Always use jpeg and png libs, drop CGBuffer.h
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2019-02-09 00:21:00 +03:00 |
image.h
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Remove basictypes.h and use standard c++11 types
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2018-09-22 23:42:03 +03:00 |
lightenv.h
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Automatically convert to c++11 using clan-tidy
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2018-09-22 23:42:02 +03:00 |
location.cpp
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Return reference from getInfoURL() of DeepSkyObject and Location
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2018-12-08 02:05:52 +03:00 |
location.h
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Return reference from getInfoURL() of DeepSkyObject and Location
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2018-12-08 02:05:52 +03:00 |
lodspheremesh.cpp
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Remove unused GLContext
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2018-12-11 20:32:13 +03:00 |
lodspheremesh.h
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Remove unused GLContext
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2018-12-11 20:32:13 +03:00 |
marker.cpp
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Cleanup includes
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2018-10-07 13:38:25 +03:00 |
marker.h
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Fix DPRINTF for OSX platform
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2019-02-09 00:21:00 +03:00 |
meshmanager.cpp
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Fix warnings found by PVS
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2018-10-28 22:00:27 +03:00 |
meshmanager.h
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- Moved cmod code into a separate module celmodel.
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2010-02-05 20:05:18 +00:00 |
modelgeometry.cpp
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Fix warnings found by PVS
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2018-10-28 22:00:27 +03:00 |
modelgeometry.h
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Automatically convert to c++11 using clan-tidy
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2018-09-22 23:42:02 +03:00 |
multitexture.cpp
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Automatically convert to c++11 using clan-tidy
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2018-09-22 23:42:02 +03:00 |
multitexture.h
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Added isValid() method for MultiResTexture class.
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2007-12-08 20:49:30 +00:00 |
name.cpp
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Restore name completion support.
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2019-02-28 20:23:09 +01:00 |
name.h
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Restore name completion support.
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2019-02-28 20:23:09 +01:00 |
nebula.cpp
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Remove unused GLContext
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2018-12-11 20:32:13 +03:00 |
nebula.h
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Remove unused GLContext
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2018-12-11 20:32:13 +03:00 |
observer.cpp
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Add new location features to core, make them 64bit (Closes: #32)
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2018-11-08 11:07:07 +03:00 |
observer.h
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User-defined categories. Core + Lua.
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2018-12-07 10:17:11 +01:00 |
octree.h
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Cleanup includes
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2018-10-07 13:38:25 +03:00 |
opencluster.cpp
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Remove unused GLContext
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2018-12-11 20:32:13 +03:00 |
opencluster.h
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Remove unused GLContext
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2018-12-11 20:32:13 +03:00 |
overlay.cpp
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Use libfmt instead of C-style & iostream workflow
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2018-10-17 22:19:03 +03:00 |
overlay.h
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Fix more coverity issues
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2018-10-30 23:52:19 +03:00 |
parseobject.cpp
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Fix more coverity issues
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2018-10-30 23:52:19 +03:00 |
parseobject.h
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Make dispositions general and use it in loadCategory.
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2019-01-03 20:00:30 +01:00 |
parser.cpp
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Wrap compatibility methods with #ifdef __CELVEC__
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2018-10-07 13:38:25 +03:00 |
parser.h
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Wrap compatibility methods with #ifdef __CELVEC__
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2018-10-07 13:38:25 +03:00 |
particlesystem.cpp
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Use Eigen::Vector*::Unit*() and Eigen::Vector*::Zero() here and there
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2018-11-08 11:06:17 +03:00 |
particlesystem.h
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Automatically convert to c++11 using clan-tidy
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2018-09-22 23:42:02 +03:00 |
particlesystemfile.cpp
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Use Eigen::Vector*::Unit*() and Eigen::Vector*::Zero() here and there
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2018-11-08 11:06:17 +03:00 |
particlesystemfile.h
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Automatically convert to c++11 using clan-tidy
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2018-09-22 23:42:02 +03:00 |
planetgrid.cpp
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Use libfmt instead of C-style & iostream workflow
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2018-10-17 22:19:03 +03:00 |
planetgrid.h
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Automatically convert to c++11 using clan-tidy
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2018-09-22 23:42:02 +03:00 |
referencemark.h
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Eigenized reference mark, label, and marker code.
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2009-07-21 04:04:26 +00:00 |
regcombine.cpp
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More GLEW-related cleanup.
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2009-08-15 00:48:42 +00:00 |
regcombine.h
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fix whitespaces and indents
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2018-09-22 23:41:57 +03:00 |
rendcontext.cpp
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Make ShaderManager private property of Renderer
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2018-12-11 20:32:13 +03:00 |
rendcontext.h
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Make ShaderManager private property of Renderer
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2018-12-11 20:32:13 +03:00 |
render.cpp
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Replace Greek letter before adding to database.
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2019-02-28 20:23:09 +01:00 |
render.h
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Make ShaderManager private property of Renderer
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2018-12-11 20:32:13 +03:00 |
renderglsl.cpp
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Use config.h on all platforms
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2019-02-09 00:21:00 +03:00 |
renderglsl.h
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Remove unused GLContext
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2018-12-11 20:32:13 +03:00 |
renderinfo.h
|
Fix more coverity issues
|
2018-10-30 23:52:19 +03:00 |
rotationmanager.cpp
|
Automatically convert to c++11 using clan-tidy
|
2018-09-22 23:42:02 +03:00 |
rotationmanager.h
|
Moved ephemeris files (subclasses of Orbit and RotationModel) into new celephem folder.
|
2009-11-02 20:30:18 +00:00 |
selection.cpp
|
User-defined categories. Core + Lua.
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2018-12-07 10:17:11 +01:00 |
selection.h
|
User-defined categories. Core + Lua.
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2018-12-07 10:17:11 +01:00 |
shadermanager.cpp
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Add missing semicolon in shader definition (Closes: #203)
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2019-01-17 12:34:27 +03:00 |
shadermanager.h
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Make ShaderManager private property of Renderer
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2018-12-11 20:32:13 +03:00 |
simulation.cpp
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Add new Renderer flags
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2018-11-16 21:25:16 +01:00 |
simulation.h
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Add new Renderer flags
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2018-11-16 21:25:16 +01:00 |
skygrid.cpp
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Use Eigen::Vector*::Unit*() and Eigen::Vector*::Zero() here and there
|
2018-11-08 11:06:17 +03:00 |
skygrid.h
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Automatically convert to c++11 using clan-tidy
|
2018-09-22 23:42:02 +03:00 |
solarsys.cpp
|
Use config.h on all platforms
|
2019-02-09 00:21:00 +03:00 |
solarsys.h
|
Remove basictypes.h and use standard c++11 types
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2018-09-22 23:42:03 +03:00 |
spheremesh.cpp
|
Remove basictypes.h and use standard c++11 types
|
2018-09-22 23:42:03 +03:00 |
spheremesh.h
|
Automatically convert to c++11 using clan-tidy
|
2018-09-22 23:42:02 +03:00 |
star.cpp
|
User-defined categories. Core + Lua.
|
2018-12-07 10:17:11 +01:00 |
star.h
|
Fix new warnings
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2018-12-08 02:06:16 +03:00 |
starbrowser.cpp
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Use c.push_back instead of c.insert(c.end,...)
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2018-09-22 23:42:03 +03:00 |
starbrowser.h
|
fix whitespaces and indents
|
2018-09-22 23:41:57 +03:00 |
starcolors.cpp
|
Automatically convert to c++11 using clan-tidy
|
2018-09-22 23:42:02 +03:00 |
starcolors.h
|
changed ColorTable enum name to avoid conflct in macosx
|
2004-12-18 23:04:58 +00:00 |
stardb.cpp
|
Replace Greek letter before adding to database.
|
2019-02-28 20:23:09 +01:00 |
stardb.h
|
Make dispositions general and use it in loadCategory.
|
2019-01-03 20:00:30 +01:00 |
starname.cpp
|
Restore name completion support.
|
2019-02-28 20:23:09 +01:00 |
starname.h
|
Untempletization of NameDatabase
|
2019-01-18 23:00:39 +01:00 |
staroctree.cpp
|
Automatically convert to c++11 using clan-tidy
|
2018-09-22 23:42:02 +03:00 |
staroctree.h
|
First round of Eigen-izing the core Celestia code.
|
2009-07-15 03:06:30 +00:00 |
stellarclass.cpp
|
Add StellarClass helpers for StarDB Ver. 0x0200
|
2018-11-13 19:55:07 +01:00 |
stellarclass.h
|
Add StellarClass helpers for StarDB Ver. 0x0200
|
2018-11-13 19:55:07 +01:00 |
surface.h
|
Cleanup code related to non-GLSL render paths
|
2018-10-28 22:00:27 +03:00 |
texmanager.cpp
|
Automatically convert to c++11 using clan-tidy
|
2018-09-22 23:42:02 +03:00 |
texmanager.h
|
Complete rewrite of texture handling code for cleanup and in order to support virtual textures. What was the texture class is now split between Texture and Image. There are several subclasses of Texture, including ImageTexture, TiledTexture, CubeMap, and VirtualTexture.
|
2003-07-30 05:34:04 +00:00 |
texture.cpp
|
Always use jpeg and png libs, drop CGBuffer.h
|
2019-02-09 00:21:00 +03:00 |
texture.h
|
Remove basictypes.h and use standard c++11 types
|
2018-09-22 23:42:03 +03:00 |
timeline.cpp
|
Automatically convert to c++11 using clan-tidy
|
2018-09-22 23:42:02 +03:00 |
timeline.h
|
Automatically convert to c++11 using clan-tidy
|
2018-09-22 23:42:02 +03:00 |
timelinephase.cpp
|
Automatically convert to c++11 using clan-tidy
|
2018-09-22 23:42:02 +03:00 |
timelinephase.h
|
- Implemented framework for Orbit and RotationModel subclasses to implement their own velocity and angular velocity methods to use instead of numerical differentation. Actual implementation of velocity methods will wait until further discussion on the developers list.
|
2008-02-21 02:25:48 +00:00 |
tokenizer.cpp
|
Fix more coverity issues
|
2018-10-30 23:52:19 +03:00 |
tokenizer.h
|
Fix more coverity issues
|
2018-10-30 23:52:19 +03:00 |
trajmanager.cpp
|
Use libfmt instead of C-style & iostream workflow
|
2018-10-17 22:19:03 +03:00 |
trajmanager.h
|
Moved ephemeris files (subclasses of Orbit and RotationModel) into new celephem folder.
|
2009-11-02 20:30:18 +00:00 |
univcoord.cpp
|
More Eigenization changes and fixes for UniversalCoord methods.
|
2009-07-24 06:59:54 +00:00 |
univcoord.h
|
Wrap compatibility methods with #ifdef __CELVEC__
|
2018-10-07 13:38:25 +03:00 |
universe.cpp
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Remove hardcoded maximal distance from an observer to stars
|
2018-11-26 13:16:40 +03:00 |
universe.h
|
Add new Renderer flags
|
2018-11-16 21:25:16 +01:00 |
vecgl.h
|
Wrap compatibility methods with #ifdef __CELVEC__
|
2018-10-07 13:38:25 +03:00 |
vertexbuf.h
|
Remove basictypes.h and use standard c++11 types
|
2018-09-22 23:42:03 +03:00 |
vertexprog.cpp
|
Automatically convert to c++11 using clan-tidy
|
2018-09-22 23:42:02 +03:00 |
vertexprog.h
|
Automatically convert to c++11 using clan-tidy
|
2018-09-22 23:42:02 +03:00 |
virtualtex.cpp
|
Fixing nonstandard types found by mingw-w64-i686
|
2018-11-08 11:06:17 +03:00 |
virtualtex.h
|
Fix more coverity issues
|
2018-10-30 23:52:19 +03:00 |
visibleregion.cpp
|
Use libfmt instead of C-style & iostream workflow
|
2018-10-17 22:19:03 +03:00 |
visibleregion.h
|
Automatically convert to c++11 using clan-tidy
|
2018-09-22 23:42:02 +03:00 |