CelestiaContent/src/celengine
Hleb Valoshka 549a646c67 Initial cmake implementation 2018-11-29 10:18:26 +03:00
..
CGBuffer.h Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00
CMakeLists.txt Initial cmake implementation 2018-11-29 10:18:26 +03:00
asterism.cpp Draw asterisms using VBO 2018-11-09 11:14:24 +03:00
asterism.h Draw asterisms using VBO 2018-11-09 11:14:24 +03:00
astro.cpp Fix leap seconds 2018-11-22 22:22:27 +03:00
astro.h Wrap compatibility methods with #ifdef __CELVEC__ 2018-10-07 13:38:25 +03:00
atmosphere.h fix whitespaces and indents 2018-09-22 23:41:57 +03:00
axisarrow.cpp Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00
axisarrow.h Eigenized reference mark, label, and marker code. 2009-07-21 04:04:26 +00:00
body.cpp Return string ref in Body::getInfoURL 2018-11-19 23:29:19 +03:00
body.h Return string ref in Body::getInfoURL 2018-11-19 23:29:19 +03:00
boundaries.cpp Draw constellation boundaries using glsl 2018-10-26 00:22:54 +03:00
boundaries.h Draw constellation boundaries using glsl 2018-10-26 00:22:54 +03:00
catalogxref.cpp Use c.push_back instead of c.insert(c.end,...) 2018-09-22 23:42:03 +03:00
catalogxref.h Remove basictypes.h and use standard c++11 types 2018-09-22 23:42:03 +03:00
celestia.h Adapt code to Eigen 3.3 2018-09-22 17:08:07 +03:00
cmdparser.cpp Add loadfragment script function instead of from_ssc (Closes: #126) 2018-11-21 20:30:37 +03:00
cmdparser.h Add new Renderer flags 2018-11-16 21:25:16 +01:00
command.cpp Add loadfragment script function instead of from_ssc (Closes: #126) 2018-11-21 20:30:37 +03:00
command.h Add loadfragment script function instead of from_ssc (Closes: #126) 2018-11-21 20:30:37 +03:00
console.cpp Don't resize console buffer if new rows eq old 2018-10-20 19:39:19 +03:00
console.h Fix more coverity issues 2018-10-30 23:52:19 +03:00
constellation.cpp Make work with constellations more C++-like 2018-11-08 11:06:17 +03:00
constellation.h Make work with constellations more C++-like 2018-11-08 11:06:17 +03:00
curveplot.cpp Cleanup warnings found by clang++ 2018-10-18 21:50:41 +03:00
curveplot.h Fix more coverity issues 2018-10-30 23:52:19 +03:00
dds.cpp Fix warnings found by PVS 2018-10-28 22:00:27 +03:00
deepskyobj.cpp Fix warnings found by PVS 2018-10-28 22:00:27 +03:00
deepskyobj.h Fix warnings found by PVS 2018-10-28 22:00:27 +03:00
dispmap.cpp Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00
dispmap.h Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00
dsodb.cpp Fix warnings found by PVS 2018-10-28 22:00:27 +03:00
dsodb.h Remove basictypes.h and use standard c++11 types 2018-09-22 23:42:03 +03:00
dsoname.cpp Remove basictypes.h and use standard c++11 types 2018-09-22 23:42:03 +03:00
dsoname.h Remove basictypes.h and use standard c++11 types 2018-09-22 23:42:03 +03:00
dsooctree.cpp Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00
dsooctree.h First round of Eigen-izing the core Celestia code. 2009-07-15 03:06:30 +00:00
eigenport.h Eigenized lighting and shadow calculations in renderer. 2009-07-18 05:50:56 +00:00
execenv.h Cleaned up include files used by modules in celengine: 2009-10-04 14:12:59 +00:00
execution.cpp Fix for problem when opening CEL-scripts on Windows. 2004-03-13 17:46:06 +00:00
execution.h fix whitespaces and indents 2018-09-22 23:41:57 +03:00
fragmentprog.cpp Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00
fragmentprog.h Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00
frame.cpp Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00
frame.h fix whitespaces and indents 2018-09-22 23:41:57 +03:00
frametree.cpp Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00
frametree.h Fix more coverity issues 2018-10-30 23:52:19 +03:00
galaxy.cpp Use libfmt instead of C-style & iostream workflow 2018-10-17 22:19:03 +03:00
galaxy.h Fix more coverity issues 2018-10-30 23:52:19 +03:00
geometry.h fix whitespaces and indents 2018-09-22 23:41:57 +03:00
glcontext.cpp Remove ARB programs support completely 2018-10-23 00:03:39 +03:00
glcontext.h Remove ARB programs support completely 2018-10-23 00:03:39 +03:00
globular.cpp Cleanups, no functional changes 2018-10-18 21:52:04 +03:00
globular.h Use libfmt instead of C-style & iostream workflow 2018-10-17 22:19:03 +03:00
glshader.cpp Fix warnings found by PVS 2018-10-28 22:00:27 +03:00
glshader.h Use core OpenGL2 functions instead of their ARB versions 2018-10-07 20:45:01 +03:00
image.cpp Fix more coverity issues 2018-10-30 23:52:19 +03:00
image.h Remove basictypes.h and use standard c++11 types 2018-09-22 23:42:03 +03:00
lightenv.h Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00
location.cpp Amend location types 2018-11-20 23:13:19 +03:00
location.h Amend location types 2018-11-20 23:13:19 +03:00
lodspheremesh.cpp Remove ARB programs support completely 2018-10-23 00:03:39 +03:00
lodspheremesh.h Fix more coverity issues 2018-10-30 23:52:19 +03:00
marker.cpp Cleanup includes 2018-10-07 13:38:25 +03:00
marker.h Cleanup includes 2018-10-07 13:38:25 +03:00
meshmanager.cpp Fix warnings found by PVS 2018-10-28 22:00:27 +03:00
meshmanager.h - Moved cmod code into a separate module celmodel. 2010-02-05 20:05:18 +00:00
modelgeometry.cpp Fix warnings found by PVS 2018-10-28 22:00:27 +03:00
modelgeometry.h Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00
multitexture.cpp Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00
multitexture.h Added isValid() method for MultiResTexture class. 2007-12-08 20:49:30 +00:00
name.h Fix warnings found by PVS 2018-10-28 22:00:27 +03:00
nebula.cpp Cleanup code related to non-GLSL render paths 2018-10-28 22:00:27 +03:00
nebula.h Use libfmt instead of C-style & iostream workflow 2018-10-17 22:19:03 +03:00
observer.cpp Add new location features to core, make them 64bit (Closes: #32) 2018-11-08 11:07:07 +03:00
observer.h Add new location features to core, make them 64bit (Closes: #32) 2018-11-08 11:07:07 +03:00
octree.h Cleanup includes 2018-10-07 13:38:25 +03:00
opencluster.cpp Use libfmt instead of C-style & iostream workflow 2018-10-17 22:19:03 +03:00
opencluster.h Use libfmt instead of C-style & iostream workflow 2018-10-17 22:19:03 +03:00
overlay.cpp Use libfmt instead of C-style & iostream workflow 2018-10-17 22:19:03 +03:00
overlay.h Fix more coverity issues 2018-10-30 23:52:19 +03:00
parseobject.cpp Fix more coverity issues 2018-10-30 23:52:19 +03:00
parseobject.h SSC parser changes to make it easier to place objects on planet surfaces: 2008-08-29 23:33:15 +00:00
parser.cpp Wrap compatibility methods with #ifdef __CELVEC__ 2018-10-07 13:38:25 +03:00
parser.h Wrap compatibility methods with #ifdef __CELVEC__ 2018-10-07 13:38:25 +03:00
particlesystem.cpp Use Eigen::Vector*::Unit*() and Eigen::Vector*::Zero() here and there 2018-11-08 11:06:17 +03:00
particlesystem.h Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00
particlesystemfile.cpp Use Eigen::Vector*::Unit*() and Eigen::Vector*::Zero() here and there 2018-11-08 11:06:17 +03:00
particlesystemfile.h Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00
planetgrid.cpp Use libfmt instead of C-style & iostream workflow 2018-10-17 22:19:03 +03:00
planetgrid.h Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00
referencemark.h Eigenized reference mark, label, and marker code. 2009-07-21 04:04:26 +00:00
regcombine.cpp More GLEW-related cleanup. 2009-08-15 00:48:42 +00:00
regcombine.h fix whitespaces and indents 2018-09-22 23:41:57 +03:00
rendcontext.cpp Fix more coverity issues 2018-10-30 23:52:19 +03:00
rendcontext.h Fix more coverity issues 2018-10-30 23:52:19 +03:00
render.cpp Pass SolarSystemMaxDistance to a renderer (Closes: #133) 2018-11-26 13:16:40 +03:00
render.h Pass SolarSystemMaxDistance to a renderer (Closes: #133) 2018-11-26 13:16:40 +03:00
renderglsl.cpp Add new Renderer flags 2018-11-16 21:25:16 +01:00
renderglsl.h Add new Renderer flags 2018-11-16 21:25:16 +01:00
renderinfo.h Fix more coverity issues 2018-10-30 23:52:19 +03:00
rotationmanager.cpp Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00
rotationmanager.h Moved ephemeris files (subclasses of Orbit and RotationModel) into new celephem folder. 2009-11-02 20:30:18 +00:00
selection.cpp Use libfmt instead of C-style & iostream workflow 2018-10-17 22:19:03 +03:00
selection.h Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00
shadermanager.cpp Fix more coverity issues 2018-10-30 23:52:19 +03:00
shadermanager.h Draw constellation boundaries using glsl 2018-10-26 00:22:54 +03:00
simulation.cpp Add new Renderer flags 2018-11-16 21:25:16 +01:00
simulation.h Add new Renderer flags 2018-11-16 21:25:16 +01:00
skygrid.cpp Use Eigen::Vector*::Unit*() and Eigen::Vector*::Zero() here and there 2018-11-08 11:06:17 +03:00
skygrid.h Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00
solarsys.cpp Fix more coverity issues 2018-10-30 23:52:19 +03:00
solarsys.h Remove basictypes.h and use standard c++11 types 2018-09-22 23:42:03 +03:00
spheremesh.cpp Remove basictypes.h and use standard c++11 types 2018-09-22 23:42:03 +03:00
spheremesh.h Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00
star.cpp Make StarDetails::infoURL string instead of pointer 2018-11-19 23:29:19 +03:00
star.h Make StarDetails::infoURL string instead of pointer 2018-11-19 23:29:19 +03:00
starbrowser.cpp Use c.push_back instead of c.insert(c.end,...) 2018-09-22 23:42:03 +03:00
starbrowser.h fix whitespaces and indents 2018-09-22 23:41:57 +03:00
starcolors.cpp Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00
starcolors.h changed ColorTable enum name to avoid conflct in macosx 2004-12-18 23:04:58 +00:00
stardb.cpp Fix warnings found by PVS 2018-10-28 22:00:27 +03:00
stardb.h Fix more coverity issues 2018-10-30 23:52:19 +03:00
starname.cpp Remove basictypes.h and use standard c++11 types 2018-09-22 23:42:03 +03:00
starname.h Remove basictypes.h and use standard c++11 types 2018-09-22 23:42:03 +03:00
staroctree.cpp Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00
staroctree.h First round of Eigen-izing the core Celestia code. 2009-07-15 03:06:30 +00:00
stellarclass.cpp Add StellarClass helpers for StarDB Ver. 0x0200 2018-11-13 19:55:07 +01:00
stellarclass.h Add StellarClass helpers for StarDB Ver. 0x0200 2018-11-13 19:55:07 +01:00
surface.h Cleanup code related to non-GLSL render paths 2018-10-28 22:00:27 +03:00
texmanager.cpp Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00
texmanager.h Complete rewrite of texture handling code for cleanup and in order to support virtual textures. What was the texture class is now split between Texture and Image. There are several subclasses of Texture, including ImageTexture, TiledTexture, CubeMap, and VirtualTexture. 2003-07-30 05:34:04 +00:00
texture.cpp Fixing nonstandard types found by mingw-w64-i686 2018-11-08 11:06:17 +03:00
texture.h Remove basictypes.h and use standard c++11 types 2018-09-22 23:42:03 +03:00
timeline.cpp Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00
timeline.h Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00
timelinephase.cpp Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00
timelinephase.h - Implemented framework for Orbit and RotationModel subclasses to implement their own velocity and angular velocity methods to use instead of numerical differentation. Actual implementation of velocity methods will wait until further discussion on the developers list. 2008-02-21 02:25:48 +00:00
tokenizer.cpp Fix more coverity issues 2018-10-30 23:52:19 +03:00
tokenizer.h Fix more coverity issues 2018-10-30 23:52:19 +03:00
trajmanager.cpp Use libfmt instead of C-style & iostream workflow 2018-10-17 22:19:03 +03:00
trajmanager.h Moved ephemeris files (subclasses of Orbit and RotationModel) into new celephem folder. 2009-11-02 20:30:18 +00:00
univcoord.cpp More Eigenization changes and fixes for UniversalCoord methods. 2009-07-24 06:59:54 +00:00
univcoord.h Wrap compatibility methods with #ifdef __CELVEC__ 2018-10-07 13:38:25 +03:00
universe.cpp Remove hardcoded maximal distance from an observer to stars 2018-11-26 13:16:40 +03:00
universe.h Add new Renderer flags 2018-11-16 21:25:16 +01:00
vecgl.h Wrap compatibility methods with #ifdef __CELVEC__ 2018-10-07 13:38:25 +03:00
vertexbuf.h Remove basictypes.h and use standard c++11 types 2018-09-22 23:42:03 +03:00
vertexprog.cpp Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00
vertexprog.h Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00
virtualtex.cpp Fixing nonstandard types found by mingw-w64-i686 2018-11-08 11:06:17 +03:00
virtualtex.h Fix more coverity issues 2018-10-30 23:52:19 +03:00
visibleregion.cpp Use libfmt instead of C-style & iostream workflow 2018-10-17 22:19:03 +03:00
visibleregion.h Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00